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Fix the capitalization of "GameCube" throughout the project.
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@ -24,9 +24,9 @@ extern const unsigned char sfont_raw[][9*10];
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GC_ALIGNED16(u8 texMem[TMEM_SIZE]);
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// Gamecube/Wii texture decoder
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// GameCube/Wii texture decoder
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// Decodes all known Gamecube/Wii texture formats.
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// Decodes all known GameCube/Wii texture formats.
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// by ector
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int TexDecoder_GetTexelSizeInNibbles(int format)
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