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Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -503,7 +503,6 @@ void OpenGL_Update()
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float Max = (FactorW < FactorH) ? FactorH : FactorW;
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float Max = (FactorW < FactorH) ? FactorH : FactorW;
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float Max = (FactorW < FactorH) ? FactorH : FactorW;
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if(g_Config.bStretchToFit)
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if(g_Config.bStretchToFit)
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{
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{
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MValueX = 1.0f / FactorW;
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MValueX = 1.0f / FactorW;
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