UDPServer: Add configuration UI.

Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
This commit is contained in:
rlnilsen 2019-10-23 01:49:48 +02:00
parent 8aec424191
commit 5ff79499a5
10 changed files with 248 additions and 22 deletions

View File

@ -51,6 +51,10 @@ add_executable(dolphin-emu
Config/CheatCodeEditor.h
Config/CheatWarningWidget.cpp
Config/CheatWarningWidget.h
Config/ControllerInterface/CemuHookUDPServerWidget.cpp
Config/ControllerInterface/CemuHookUDPServerWidget.h
Config/ControllerInterface/ControllerInterfaceWindow.cpp
Config/ControllerInterface/ControllerInterfaceWindow.h
Config/ControllersWindow.cpp
Config/ControllersWindow.h
Config/FilesystemWidget.cpp

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@ -0,0 +1,75 @@
// Copyright 2019 Dolphin Emulator Project5~5~5~
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Config/ControllerInterface/CemuHookUDPServerWidget.h"
#include <QCheckBox>
#include <QGridLayout>
#include <QGroupBox>
#include <QLabel>
#include <QLineEdit>
#include <QSpinBox>
#include "Common/Config/Config.h"
#include "InputCommon/ControllerInterface/CemuHookUDPServer/CemuHookUDPServer.h"
CemuHookUDPServerWidget::CemuHookUDPServerWidget()
{
CreateWidgets();
ConnectWidgets();
}
void CemuHookUDPServerWidget::CreateWidgets()
{
auto* main_layout = new QGridLayout;
m_server_enabled = new QCheckBox(tr("Enable"));
m_server_enabled->setChecked(Config::Get(ciface::CemuHookUDPServer::Settings::SERVER_ENABLED));
m_server_address = new QLineEdit(
QString::fromStdString(Config::Get(ciface::CemuHookUDPServer::Settings::SERVER_ADDRESS)));
m_server_port = new QSpinBox();
m_server_port->setMaximum(65535);
m_server_port->setValue(Config::Get(ciface::CemuHookUDPServer::Settings::SERVER_PORT));
auto* description =
new QLabel(tr("UDPServer protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>"
"For setup instructions, "
"<a href=\"https://wiki.dolphin-emu.org/index.php?title=UDPServer\">"
"refer to this page</a>."));
description->setTextFormat(Qt::RichText);
description->setWordWrap(true);
description->setTextInteractionFlags(Qt::TextBrowserInteraction);
description->setOpenExternalLinks(true);
main_layout->addWidget(m_server_enabled, 1, 1);
main_layout->addWidget(new QLabel(tr("Server IP Address")), 2, 1);
main_layout->addWidget(m_server_address, 2, 2);
main_layout->addWidget(new QLabel(tr("Server Port")), 3, 1);
main_layout->addWidget(m_server_port, 3, 2);
main_layout->addWidget(description, 4, 1, 1, 2);
setLayout(main_layout);
}
void CemuHookUDPServerWidget::ConnectWidgets()
{
connect(m_server_enabled, &QCheckBox::toggled, this, [this] {
Config::SetBaseOrCurrent(ciface::CemuHookUDPServer::Settings::SERVER_ENABLED,
m_server_enabled->isChecked());
});
connect(m_server_address, &QLineEdit::editingFinished, this, [this] {
Config::SetBaseOrCurrent(ciface::CemuHookUDPServer::Settings::SERVER_ADDRESS,
m_server_address->text().toStdString());
});
connect(m_server_port, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
[this] {
Config::SetBaseOrCurrent(ciface::CemuHookUDPServer::Settings::SERVER_PORT,
static_cast<u16>(m_server_port->value()));
});
}

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@ -0,0 +1,26 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QWidget>
class QCheckBox;
class QLineEdit;
class QSpinBox;
class CemuHookUDPServerWidget final : public QWidget
{
Q_OBJECT
public:
explicit CemuHookUDPServerWidget();
private:
void CreateWidgets();
void ConnectWidgets();
QCheckBox* m_server_enabled;
QLineEdit* m_server_address;
QSpinBox* m_server_port;
};

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@ -0,0 +1,47 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
#include <QDialogButtonBox>
#include <QLabel>
#include <QTabWidget>
#include <QVBoxLayout>
#if defined(CIFACE_USE_CEMUHOOKUDPSERVER)
#include "DolphinQt/Config/ControllerInterface/CemuHookUDPServerWidget.h"
#endif
ControllerInterfaceWindow::ControllerInterfaceWindow(QWidget* parent) : QDialog(parent)
{
CreateMainLayout();
setWindowTitle(tr("Alternate Input Sources"));
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
}
void ControllerInterfaceWindow::CreateMainLayout()
{
m_button_box = new QDialogButtonBox(QDialogButtonBox::Close);
connect(m_button_box, &QDialogButtonBox::rejected, this, &QDialog::reject);
m_tab_widget = new QTabWidget();
#if defined(CIFACE_USE_CEMUHOOKUDPSERVER)
m_udpserver_widget = new CemuHookUDPServerWidget();
m_tab_widget->addTab(m_udpserver_widget, tr("UDPServer")); // TODO: use GetWrappedWidget()?
#endif
auto* main_layout = new QVBoxLayout();
if (m_tab_widget->count() > 0)
{
main_layout->addWidget(m_tab_widget);
}
else
{
main_layout->addWidget(new QLabel(tr("Nothing to configure")), 0,
Qt::AlignVCenter | Qt::AlignHCenter);
}
main_layout->addWidget(m_button_box);
setLayout(main_layout);
}

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@ -0,0 +1,32 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#if defined(CIFACE_USE_CEMUHOOKUDPSERVER)
class CemuHookUDPServerWidget;
#endif
class QTabWidget;
class QDialogButtonBox;
class ControllerInterfaceWindow final : public QDialog
{
Q_OBJECT
public:
explicit ControllerInterfaceWindow(QWidget* parent);
private:
void CreateMainLayout();
QTabWidget* m_tab_widget;
QDialogButtonBox* m_button_box;
#if defined(CIFACE_USE_CEMUHOOKUDPSERVER)
CemuHookUDPServerWidget* m_udpserver_widget;
#endif
};

View File

@ -31,6 +31,7 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/USB/Bluetooth/BTReal.h"
#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
@ -203,10 +204,12 @@ void ControllersWindow::CreateCommonLayout()
{
// i18n: This is "common" as in "shared", not the opposite of "uncommon"
m_common_box = new QGroupBox(tr("Common"));
m_common_layout = new QHBoxLayout();
m_common_layout = new QVBoxLayout();
m_common_bg_input = new QCheckBox(tr("Background Input"));
m_common_configure_controller_interface = new QPushButton(tr("Alternate Input Sources"));
m_common_layout->addWidget(m_common_bg_input);
m_common_layout->addWidget(m_common_configure_controller_interface);
m_common_box->setLayout(m_common_layout);
}
@ -219,6 +222,7 @@ void ControllersWindow::CreateMainLayout()
layout->addWidget(m_gc_box);
layout->addWidget(m_wiimote_box);
layout->addWidget(m_common_box);
layout->addStretch();
layout->addWidget(m_button_box);
WrapInScrollArea(this, layout);
@ -234,6 +238,8 @@ void ControllersWindow::ConnectWidgets()
&ControllersWindow::OnWiimoteModeChanged);
connect(m_common_bg_input, &QCheckBox::toggled, this, &ControllersWindow::SaveSettings);
connect(m_common_configure_controller_interface, &QPushButton::clicked, this,
&ControllersWindow::OnControllerInterfaceConfigure);
connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
&ControllersWindow::SaveSettings);
connect(m_wiimote_real_balance_board, &QCheckBox::toggled, this,
@ -463,6 +469,14 @@ void ControllersWindow::OnWiimoteConfigure()
window->show();
}
void ControllersWindow::OnControllerInterfaceConfigure()
{
ControllerInterfaceWindow* window = new ControllerInterfaceWindow(this);
window->setAttribute(Qt::WA_DeleteOnClose, true);
window->setWindowModality(Qt::WindowModality::WindowModal);
window->show();
}
void ControllersWindow::LoadSettings()
{
for (size_t i = 0; i < m_wiimote_groups.size(); i++)

View File

@ -37,6 +37,7 @@ private:
void OnWiimoteRefreshPressed();
void OnGCPadConfigure();
void OnWiimoteConfigure();
void OnControllerInterfaceConfigure();
void CreateGamecubeLayout();
void CreateWiimoteLayout();
@ -75,6 +76,7 @@ private:
// Common
QGroupBox* m_common_box;
QHBoxLayout* m_common_layout;
QVBoxLayout* m_common_layout;
QCheckBox* m_common_bg_input;
QPushButton* m_common_configure_controller_interface;
};

View File

@ -44,7 +44,7 @@
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;Shlwapi.lib;discord-rpc.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)Config\ControllerInterface;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Manifest>
<AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
@ -106,6 +106,8 @@
<QtMoc Include="Config\Graphics\HacksWidget.h" />
<QtMoc Include="Config\Graphics\PostProcessingConfigWindow.h" />
<QtMoc Include="Config\Graphics\SoftwareRendererWidget.h" />
<QtMoc Include="Config\ControllerInterface\CemuHookUDPServerWidget.h" />
<QtMoc Include="Config\ControllerInterface\ControllerInterfaceWindow.h" />
<QtMoc Include="Config\InfoWidget.h" />
<QtMoc Include="Config\PatchesWidget.h" />
<QtMoc Include="Config\PropertiesDialog.h" />
@ -187,6 +189,8 @@
<ClCompile Include="$(QtMocOutPrefix)ChunkedProgressDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)CodeViewWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)CodeWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)CemuHookUDPServerWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ControllerInterfaceWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ControllersWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)DiscordHandler.cpp" />
<ClCompile Include="$(QtMocOutPrefix)DiscordJoinRequestDialog.cpp" />
@ -291,6 +295,8 @@
<ClCompile Include="Config\CheatCodeEditor.cpp" />
<ClCompile Include="Config\ARCodeWidget.cpp" />
<ClCompile Include="Config\CheatWarningWidget.cpp" />
<ClCompile Include="Config\ControllerInterface\CemuHookUDPServerWidget.cpp" />
<ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" />
<ClCompile Include="Config\ControllersWindow.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
<ClCompile Include="Config\GameConfigEdit.cpp" />

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@ -135,6 +135,7 @@ static std::thread s_hotplug_thread;
static Common::Flag s_hotplug_thread_running;
static std::mutex s_port_info_mutex;
static Proto::MessageType::PortInfo s_port_info[Proto::PORT_COUNT];
static sf::UdpSocket s_socket;
static bool IsSameController(const Proto::MessageType::PortInfo& a,
const Proto::MessageType::PortInfo& b)
@ -162,8 +163,6 @@ static void HotplugThreadFunc()
Common::SetCurrentThreadName("CemuHookUDPServer Hotplug Thread");
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer hotplug thread started");
sf::UdpSocket socket;
while (s_hotplug_thread_running.IsSet())
{
const auto now = std::chrono::steady_clock::now();
@ -180,7 +179,7 @@ static void HotplugThreadFunc()
list_ports.pad_id[2] = 2;
list_ports.pad_id[3] = 3;
msg.Finish();
if (socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
if (s_socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
sf::Socket::Status::Done)
ERROR_LOG(SERIALINTERFACE, "CemuHookUDPServer HotplugThreadFunc send failed");
}
@ -194,7 +193,7 @@ static void HotplugThreadFunc()
std::size_t received_bytes;
sf::IpAddress sender;
u16 port;
if (ReceiveWithTimeout(socket, &msg, sizeof(msg), received_bytes, sender, port,
if (ReceiveWithTimeout(s_socket, &msg, sizeof(msg), received_bytes, sender, port,
sf::milliseconds(timeout_ms)) == sf::Socket::Status::Done)
{
if (auto port_info = msg.CheckAndCastTo<Proto::MessageType::PortInfo>())
@ -233,14 +232,15 @@ static void StopHotplugThread()
return;
}
s_socket.unbind(); // interrupt blocking socket
s_hotplug_thread.join();
}
void Init()
static void Restart()
{
s_server_enabled = Config::Get(Settings::SERVER_ENABLED);
s_server_address = Config::Get(Settings::SERVER_ADDRESS);
s_server_port = Config::Get(Settings::SERVER_PORT);
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer Restart");
StopHotplugThread();
s_client_uid = Common::Random::GenerateValue<u32>();
s_next_listports = std::chrono::steady_clock::time_point::min();
@ -250,10 +250,32 @@ void Init()
s_port_info[port_index].pad_id = port_index;
}
PopulateDevices(); // remove devices
if (s_server_enabled)
StartHotplugThread();
}
static void ConfigChanged()
{
bool server_enabled = Config::Get(Settings::SERVER_ENABLED);
std::string server_address = Config::Get(Settings::SERVER_ADDRESS);
u16 server_port = Config::Get(Settings::SERVER_PORT);
if (server_enabled != s_server_enabled || server_address != s_server_address ||
server_port != s_server_port)
{
s_server_enabled = server_enabled;
s_server_address = server_address;
s_server_port = server_port;
Restart();
}
}
void Init()
{
Config::AddConfigChangedCallback(ConfigChanged);
}
void PopulateDevices()
{
NOTICE_LOG(SERIALINTERFACE, "CemuHookUDPServer PopulateDevices");
@ -273,16 +295,6 @@ void PopulateDevices()
void DeInit()
{
StopHotplugThread();
SaveSettings();
}
void SaveSettings()
{
Config::ConfigChangeCallbackGuard config_guard;
Config::SetBaseOrCurrent(Settings::SERVER_ENABLED, s_server_enabled);
Config::SetBaseOrCurrent(Settings::SERVER_ADDRESS, s_server_address);
Config::SetBaseOrCurrent(Settings::SERVER_PORT, s_server_port);
}
Device::Device(Proto::DsModel model, int index)

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@ -2,10 +2,18 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Config/Config.h"
namespace ciface::CemuHookUDPServer
{
namespace Settings
{
extern const Config::ConfigInfo<bool> SERVER_ENABLED;
extern const Config::ConfigInfo<std::string> SERVER_ADDRESS;
extern const Config::ConfigInfo<int> SERVER_PORT;
} // namespace Settings
void Init();
void PopulateDevices();
void DeInit();
void SaveSettings();
} // namespace ciface::CemuHookUDPServer