mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-10 16:19:28 +01:00
Some code cleanup, disabled listchilren as it seems to move Pods where
they should be causing crashes (until someone feels like fixing it) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4123 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -16,9 +16,6 @@
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// http://code.google.com/p/dolphin-emu/
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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#include <algorithm> // min
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#include <string> // System: To be able to add strings with "+"
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#include <stdio.h>
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@ -31,12 +28,7 @@
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#include "Common.h"
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#include "LogManager.h" // Common
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Main
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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ConsoleListener::ConsoleListener()
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{
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#ifdef _WIN32
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@ -87,16 +79,10 @@ bool ConsoleListener::IsOpen()
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return true;
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Size
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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/*
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Short documentation:
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LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are dependent on each other, that's the
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reason for the additional checks.
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LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are
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dependent on each other, that's the reason for the additional checks.
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*/
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void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst)
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{
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@ -211,12 +197,6 @@ void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool
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coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X);
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LastAttrRead = cAttrRead;
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}
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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// Modify the buffer proportions
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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// Letter space
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int LWidth = floor((float)Width / 8.0) - 1.0;
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int LHeight = floor((float)Height / 12.0) - 1.0;
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@ -224,12 +204,8 @@ void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool
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int LBufHeight = floor((float)BufferSize / (float)LBufWidth);
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// Change screen buffer size
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LetterSpace(LBufWidth, LBufHeight);
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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// Redraw the text
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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ClearScreen(true);
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coordScreen.Y = 0;
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coordScreen.X = 0;
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@ -247,16 +223,10 @@ void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool
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BytesWritten += cAttrWritten;
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coordScreen = GetCoordinates(BytesWritten, LBufWidth);
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}
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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// Update cursor
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X;
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COORD Coo = GetCoordinates(OldCursor, LBufWidth);
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SetConsoleCursorPosition(hConsole, Coo);
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// ---------------------------------------------------------------------
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if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str());
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@ -264,13 +234,7 @@ void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool
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if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true);
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Write
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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//void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text, ...)
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void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
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{
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#if defined(_WIN32)
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@ -307,7 +271,7 @@ void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
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Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
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break;
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}
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if (Level != CUSTOM_LEVEL && strlen(Text) > 10)
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if (strlen(Text) > 10)
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{
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// First 10 chars white
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SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
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@ -320,7 +284,6 @@ void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
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fprintf(stderr, "%s", Text);
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#endif
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}
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// Clear console screen
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void ConsoleListener::ClearScreen(bool Cursor)
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{
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@ -342,5 +305,5 @@ void ConsoleListener::ClearScreen(bool Cursor)
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if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen);
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -23,7 +23,6 @@
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#define WARNING_LEVEL 3 // Something is suspicious.
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#define INFO_LEVEL 4 // General information.
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#define DEBUG_LEVEL 5 // Detailed debugging - might make things slow.
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#define CUSTOM_LEVEL 6 // Custom log
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namespace LogTypes
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{
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@ -82,7 +81,6 @@ enum LOG_LEVELS {
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LWARNING = WARNING_LEVEL,
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LINFO = INFO_LEVEL,
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LDEBUG = DEBUG_LEVEL,
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LCUSTOM = CUSTOM_LEVEL,
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};
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} // namespace
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LogManager *LogManager::m_logManager = NULL;
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LogManager::LogManager()\
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: logMutex(1) {
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LogManager::LogManager() : logMutex(1) {
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// create log files
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m_Log[LogTypes::MASTER_LOG] = new LogContainer("*", "Master Log");
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m_Log[LogTypes::BOOT] = new LogContainer("BOOT", "Boot");
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@ -84,7 +84,6 @@ public:
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COORD GetCoordinates(int BytesRead, int BufferWidth);
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#endif
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void Log(LogTypes::LOG_LEVELS, const char *Text);
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//void Log(LogTypes::LOG_LEVELS, const char *Text, ...);
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void ClearScreen(bool Cursor = true);
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const char *getName() const { return "Console"; }
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wxAuiManagerEventHandler(CFrame::OnManagerResize),
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(wxObject*)0, this);
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#ifdef _WIN32 // The functions are only tested in Windows so far
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wxTheApp->Connect(wxID_ANY, wxEVT_LEFT_DOWN,
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wxMouseEventHandler(CFrame::OnDoubleClick),
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(wxObject*)0, this);
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wxTheApp->Connect(wxID_ANY, wxEVT_MOTION,
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wxMouseEventHandler(CFrame::OnMotion),
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(wxObject*)0, this);
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#endif
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// ----------
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// Update controls
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@ -655,20 +653,21 @@ void CFrame::SetPaneSize()
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// Debugging, show loose windows
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void CFrame::ListChildren()
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{
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return;
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ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
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for (int i = 0; i < this->GetChildren().size(); i++)
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{
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wxWindow * Win = this->GetChildren().Item(i)->GetData();
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Console->Log(LogTypes::LCUSTOM, StringFromFormat(
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"%i: %s (%s) :: % s\n", i,
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Win->GetName().mb_str(), Win->GetLabel().mb_str(), Win->GetParent()->GetName().mb_str()).c_str());
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// Console->Log(LogTypes::LDEBUG, StringFromFormat(
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// "%i: %s (%s) :: % s\n", i,
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// Win->GetName().mb_str(), Win->GetLabel().mb_str(), Win->GetParent()->GetName().mb_str()).c_str());
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Win = this->GetChildren().Item(i)->GetData();
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for (int j = 0; j < Win->GetChildren().size(); j++)
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{
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Console->Log(LogTypes::LCUSTOM, StringFromFormat(
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" %i.%i: %s (%s) :: % s\n", i, j,
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Win->GetName().mb_str(), Win->GetLabel().mb_str(), Win->GetParent()->GetName().mb_str()).c_str());
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// Console->Log(LogTypes::LDEBUG, StringFromFormat(
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// " %i.%i: %s (%s) :: % s\n", i, j,
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// Win->GetName().mb_str(), Win->GetLabel().mb_str(), Win->GetParent()->GetName().mb_str()).c_str());
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}
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}
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}
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@ -1127,4 +1126,4 @@ void CFrame::Update()
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}
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}
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#endif
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP Settings"));
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pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&Pad Settings"));
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pOptionsMenu->Append(IDM_CONFIG_WIIMOTE_PLUGIN, _T("&Wiimote Settings"));
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#ifdef _WIN32
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pOptionsMenu->AppendSeparator();
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pOptionsMenu->Append(IDM_TOGGLE_FULLSCREEN, _T("&Fullscreen\tAlt+Enter"));
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#endif
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pOptionsMenu->AppendSeparator();
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pOptionsMenu->Append(IDM_TOGGLE_FULLSCREEN, _T("&Fullscreen\tAlt+Enter"));
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menuBar->Append(pOptionsMenu, _T("&Options"));
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// Tools menu
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@ -218,10 +216,8 @@ void CFrame::CreateMenu()
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viewMenu->Check(IDM_LISTPAL, SConfig::GetInstance().m_ListPal);
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viewMenu->AppendCheckItem(IDM_LISTUSA, _T("Show USA"));
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viewMenu->Check(IDM_LISTUSA, SConfig::GetInstance().m_ListUsa);
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#ifdef _WIN32 //TODO test drive loading on linux, I cannot load from drive on my linux system Dolphin just crashes
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viewMenu->AppendCheckItem(IDM_LISTDRIVES, _T("Show Drives"));
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viewMenu->Check(IDM_LISTDRIVES, SConfig::GetInstance().m_ListDrives);
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#endif
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viewMenu->AppendSeparator();
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viewMenu->Append(IDM_PURGECACHE, _T("Purge Cache"));
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menuBar->Append(viewMenu, _T("&View"));
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@ -259,9 +255,7 @@ void CFrame::PopulateToolbar(wxAuiToolBar* ToolBar)
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ToolBar->AddSeparator();
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ToolBar->AddTool(IDM_PLAY, wxT(""), m_Bitmaps[Toolbar_Play], _T("Play"));
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ToolBar->AddTool(IDM_STOP, _T("Stop"), m_Bitmaps[Toolbar_Stop], _T("Stop"));
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#ifdef _WIN32
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ToolBar->AddTool(IDM_TOGGLE_FULLSCREEN, _T("Fullscr."), m_Bitmaps[Toolbar_FullScreen], _T("Toggle Fullscreen"));
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#endif
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ToolBar->AddTool(IDM_SCREENSHOT, _T("Scr.Shot"), m_Bitmaps[Toolbar_FullScreen], _T("Take Screenshot"));
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ToolBar->AddSeparator();
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ToolBar->AddTool(IDM_CONFIG_MAIN, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
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//wxWindow *Win = GetWxWindowHwnd(GetConsoleWindow());
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//DoRemovePage (Win, true);
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DoRemovePageString(wxT("Console"), true);
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if(GetConsoleWindow()) ShowWindow(GetConsoleWindow(),SW_HIDE);
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#else
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Console->Close();
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#endif
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#ifdef _WIN32
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if(GetConsoleWindow()) ShowWindow(GetConsoleWindow(),SW_HIDE);
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#endif
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}
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// Hide pane
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@ -1511,4 +1506,4 @@ void CFrame::GameListChanged(wxCommandEvent& event)
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m_GameListCtrl->Update();
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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