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A little fix for the Throttle, it wasn't getting the correct sample_rate thus was too fast
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2774 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -4,7 +4,7 @@
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#include "HLEMixer.h"
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void HLEMixer::MixUCode(short *samples, int numSamples) {
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//if this was called directly from the HLE, and not by timeout
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// if this was called directly from the HLE, and not by timeout
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if (g_Config.m_EnableHLEAudio && IsHLEReady()) {
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IUCode* pUCode = CDSPHandler::GetInstance().GetUCode();
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if (pUCode != NULL)
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