Merge pull request #2286 from JosJuice/wii-opening-bnr

Read opening.bnr to get names from Wii discs
This commit is contained in:
comex 2015-05-05 16:20:04 -04:00
commit 6414cdabb2
42 changed files with 728 additions and 1079 deletions

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@ -304,7 +304,7 @@ void SConfig::SaveGameListSettings(IniFile& ini)
gamelist->Set("ColumnPlatform", m_showSystemColumn);
gamelist->Set("ColumnBanner", m_showBannerColumn);
gamelist->Set("ColumnNotes", m_showNotesColumn);
gamelist->Set("ColumnNotes", m_showMakerColumn);
gamelist->Set("ColumnID", m_showIDColumn);
gamelist->Set("ColumnRegion", m_showRegionColumn);
gamelist->Set("ColumnSize", m_showSizeColumn);
@ -557,7 +557,7 @@ void SConfig::LoadGameListSettings(IniFile& ini)
// Gamelist columns toggles
gamelist->Get("ColumnPlatform", &m_showSystemColumn, true);
gamelist->Get("ColumnBanner", &m_showBannerColumn, true);
gamelist->Get("ColumnNotes", &m_showNotesColumn, true);
gamelist->Get("ColumnNotes", &m_showMakerColumn, true);
gamelist->Get("ColumnID", &m_showIDColumn, false);
gamelist->Get("ColumnRegion", &m_showRegionColumn, true);
gamelist->Get("ColumnSize", &m_showSizeColumn, true);

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@ -84,7 +84,7 @@ struct SConfig : NonCopyable
// Game list column toggles
bool m_showSystemColumn;
bool m_showBannerColumn;
bool m_showNotesColumn;
bool m_showMakerColumn;
bool m_showIDColumn;
bool m_showRegionColumn;
bool m_showSizeColumn;

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@ -373,6 +373,20 @@ void SCoreStartupParameter::CheckMemcardPath(std::string& memcardPath, std::stri
}
}
IVolume::ELanguage SCoreStartupParameter::GetCurrentLanguage(bool wii) const
{
IVolume::ELanguage language;
if (wii)
language = (IVolume::ELanguage)SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
else
language = (IVolume::ELanguage)(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage + 1);
// Get rid of invalid values (probably doesn't matter, but might as well do it)
if (language > IVolume::ELanguage::LANGUAGE_UNKNOWN || language < 0)
language = IVolume::ELanguage::LANGUAGE_UNKNOWN;
return language;
}
IniFile SCoreStartupParameter::LoadDefaultGameIni() const
{
return LoadDefaultGameIni(GetUniqueID(), m_revision);

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@ -7,6 +7,7 @@
#include <string>
#include "Common/IniFile.h"
#include "DiscIO/Volume.h"
enum Hotkey
{
@ -248,6 +249,7 @@ struct SCoreStartupParameter
bool AutoSetup(EBootBS2 _BootBS2);
const std::string &GetUniqueID() const { return m_strUniqueID; }
void CheckMemcardPath(std::string& memcardPath, std::string gameRegion, bool isSlotA);
DiscIO::IVolume::ELanguage GetCurrentLanguage(bool wii) const;
IniFile LoadDefaultGameIni() const;
IniFile LoadLocalGameIni() const;

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@ -1,28 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstddef>
#include "DiscIO/BannerLoader.h"
#include "DiscIO/BannerLoaderGC.h"
#include "DiscIO/BannerLoaderWii.h"
#include "DiscIO/Filesystem.h"
namespace DiscIO
{
class IBannerLoader;
class IVolume;
IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume)
{
if (pVolume->IsWiiDisc() || pVolume->IsWadFile())
return new CBannerLoaderWii(pVolume);
if (_rFileSystem.IsValid())
return new CBannerLoaderGC(_rFileSystem, pVolume);
return nullptr;
}
} // namespace

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@ -1,47 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace DiscIO
{
class IFileSystem;
class IVolume;
class IBannerLoader
{
public:
IBannerLoader()
: m_IsValid(false)
, m_pBannerFile(nullptr)
{}
virtual ~IBannerLoader()
{}
virtual std::vector<u32> GetBanner(int* pWidth, int* pHeight) = 0;
virtual std::vector<std::string> GetNames() = 0;
virtual std::string GetCompany() = 0;
virtual std::vector<std::string> GetDescriptions() = 0;
bool IsValid()
{
return m_IsValid;
}
protected:
bool m_IsValid;
u8* m_pBannerFile;
};
IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume);
} // namespace DiscIO

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@ -1,183 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstddef>
#include <string>
#include <vector>
#include "Common/ColorUtil.h"
#include "Common/CommonTypes.h"
#include "Common/MsgHandler.h"
#include "Common/Logging/Log.h"
#include "DiscIO/BannerLoaderGC.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
CBannerLoaderGC::CBannerLoaderGC(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume* volume)
: m_country(volume->GetCountry())
{
// load the opening.bnr
size_t FileSize = (size_t) _rFileSystem.GetFileSize("opening.bnr");
if (FileSize == BNR1_SIZE || FileSize == BNR2_SIZE)
{
m_pBannerFile = new u8[FileSize];
if (m_pBannerFile)
{
_rFileSystem.ReadFile("opening.bnr", m_pBannerFile, FileSize);
m_BNRType = getBannerType();
if (m_BNRType == BANNER_UNKNOWN)
PanicAlertT("Invalid opening.bnr found in gcm:\n%s\n You may need to redump this game.",
_rFileSystem.GetVolume()->GetName().c_str());
else m_IsValid = true;
}
}
else WARN_LOG(DISCIO, "Invalid opening.bnr size: %0lx",
(unsigned long)FileSize);
}
CBannerLoaderGC::~CBannerLoaderGC()
{
if (m_pBannerFile)
{
delete [] m_pBannerFile;
m_pBannerFile = nullptr;
}
}
std::vector<u32> CBannerLoaderGC::GetBanner(int* pWidth, int* pHeight)
{
std::vector<u32> Buffer;
Buffer.resize(DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT);
auto const pBanner = (DVDBanner*)m_pBannerFile;
ColorUtil::decode5A3image(&Buffer[0], pBanner->image, DVD_BANNER_WIDTH, DVD_BANNER_HEIGHT);
*pWidth = DVD_BANNER_WIDTH;
*pHeight = DVD_BANNER_HEIGHT;
return Buffer;
}
std::vector<std::string> CBannerLoaderGC::GetNames()
{
std::vector<std::string> names;
if (!IsValid())
{
return names;
}
u32 name_count = 0;
// find Banner type
switch (m_BNRType)
{
case CBannerLoaderGC::BANNER_BNR1:
name_count = 1;
break;
case CBannerLoaderGC::BANNER_BNR2:
name_count = 6;
break;
default:
break;
}
auto const banner = reinterpret_cast<const DVDBanner*>(m_pBannerFile);
for (u32 i = 0; i != name_count; ++i)
{
auto& comment = banner->comment[i];
if (comment.longTitle[0])
{
auto& data = comment.longTitle;
names.push_back(GetDecodedString(data));
}
else
{
auto& data = comment.shortTitle;
names.push_back(GetDecodedString(data));
}
}
return names;
}
std::string CBannerLoaderGC::GetCompany()
{
std::string company;
if (IsValid())
{
auto const pBanner = (DVDBanner*)m_pBannerFile;
auto& data = pBanner->comment[0].shortMaker;
company = GetDecodedString(data);
}
return company;
}
std::vector<std::string> CBannerLoaderGC::GetDescriptions()
{
std::vector<std::string> descriptions;
if (!IsValid())
{
return descriptions;
}
u32 desc_count = 0;
// find Banner type
switch (m_BNRType)
{
case CBannerLoaderGC::BANNER_BNR1:
desc_count = 1;
break;
// English, German, French, Spanish, Italian, Dutch
case CBannerLoaderGC::BANNER_BNR2:
desc_count = 6;
break;
default:
break;
}
auto banner = reinterpret_cast<const DVDBanner*>(m_pBannerFile);
for (u32 i = 0; i != desc_count; ++i)
{
auto& data = banner->comment[i].comment;
descriptions.push_back(GetDecodedString(data));
}
return descriptions;
}
CBannerLoaderGC::BANNER_TYPE CBannerLoaderGC::getBannerType()
{
u32 bannerSignature = *(u32*)m_pBannerFile;
CBannerLoaderGC::BANNER_TYPE type = CBannerLoaderGC::BANNER_UNKNOWN;
switch (bannerSignature)
{
// "BNR1"
case 0x31524e42:
type = CBannerLoaderGC::BANNER_BNR1;
break;
// "BNR2"
case 0x32524e42:
type = CBannerLoaderGC::BANNER_BNR2;
break;
}
return type;
}
} // namespace

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@ -1,86 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/BannerLoader.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeGC.h"
namespace DiscIO
{
class IFileSystem;
class CBannerLoaderGC
: public IBannerLoader
{
public:
CBannerLoaderGC(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume* volume);
virtual ~CBannerLoaderGC();
virtual std::vector<u32> GetBanner(int* pWidth, int* pHeight) override;
virtual std::vector<std::string> GetNames() override;
virtual std::string GetCompany() override;
virtual std::vector<std::string> GetDescriptions() override;
private:
enum
{
DVD_BANNER_WIDTH = 96,
DVD_BANNER_HEIGHT = 32
};
enum BANNER_TYPE
{
BANNER_UNKNOWN,
BANNER_BNR1,
BANNER_BNR2,
};
// Banner Comment
struct DVDBannerComment
{
char shortTitle[32]; // Short game title shown in IPL menu
char shortMaker[32]; // Short developer, publisher names shown in IPL menu
char longTitle[64]; // Long game title shown in IPL game start screen
char longMaker[64]; // Long developer, publisher names shown in IPL game start screen
char comment[128]; // Game description shown in IPL game start screen in two lines.
};
// "opening.bnr" file format for EU console
struct DVDBanner
{
u32 id; // 'BNR2'
u32 padding[7];
u16 image[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT]; // RGB5A3 96x32 texture image
DVDBannerComment comment[6]; // Comments in six languages (only 1 for BNR1 type)
};
static const u32 BNR1_SIZE = sizeof(DVDBanner) - sizeof(DVDBannerComment) * 5;
static const u32 BNR2_SIZE = sizeof(DVDBanner);
template <u32 N>
std::string GetDecodedString(const char (&data)[N])
{
auto const string_decoder = CVolumeGC::GetStringDecoder(m_country);
// strnlen to trim NULLs
return string_decoder(std::string(data, strnlen(data, sizeof(data))));
}
BANNER_TYPE m_BNRType;
BANNER_TYPE getBannerType();
DiscIO::IVolume::ECountry const m_country;
};
} // namespace

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@ -1,117 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstdio>
#include <string>
#include <vector>
#include "Common/ColorUtil.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "DiscIO/BannerLoaderWii.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
CBannerLoaderWii::CBannerLoaderWii(DiscIO::IVolume *pVolume)
{
u64 TitleID = 0;
pVolume->GetTitleID((u8*)&TitleID);
TitleID = Common::swap64(TitleID);
std::string Filename = StringFromFormat("%stitle/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID>>32), (u32)TitleID);
if (!File::Exists(Filename))
{
m_IsValid = false;
return;
}
// load the banner.bin
size_t FileSize = (size_t) File::GetSize(Filename);
if (FileSize > 0)
{
m_pBannerFile = new u8[FileSize];
File::IOFile pFile(Filename, "rb");
if (pFile)
{
pFile.ReadBytes(m_pBannerFile, FileSize);
m_IsValid = true;
}
}
}
CBannerLoaderWii::~CBannerLoaderWii()
{
if (m_pBannerFile)
{
delete [] m_pBannerFile;
m_pBannerFile = nullptr;
}
}
std::vector<u32> CBannerLoaderWii::GetBanner(int* pWidth, int* pHeight)
{
SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
std::vector<u32> Buffer;
Buffer.resize(192 * 64);
ColorUtil::decode5A3image(&Buffer[0], (u16*)pBanner->m_BannerTexture, 192, 64);
*pWidth = 192;
*pHeight = 64;
return Buffer;
}
bool CBannerLoaderWii::GetStringFromComments(const CommentIndex index, std::string& result)
{
if (IsValid())
{
auto const banner = reinterpret_cast<const SWiiBanner*>(m_pBannerFile);
auto const src_ptr = banner->m_Comment[index];
// Trim at first nullptr
auto const length = std::find(src_ptr, src_ptr + COMMENT_SIZE, 0x0) - src_ptr;
std::wstring src;
src.resize(length);
std::transform(src_ptr, src_ptr + src.size(), src.begin(), (u16(&)(u16))Common::swap16);
result = UTF16ToUTF8(src);
return true;
}
return false;
}
std::vector<std::string> CBannerLoaderWii::GetNames()
{
std::vector<std::string> ret(1);
if (!GetStringFromComments(NAME_IDX, ret[0]))
ret.clear();
return ret;
}
std::string CBannerLoaderWii::GetCompany()
{
return "";
}
std::vector<std::string> CBannerLoaderWii::GetDescriptions()
{
std::vector<std::string> result(1);
if (!GetStringFromComments(DESC_IDX, result[0]))
result.clear();
return result;
}
} // namespace

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@ -1,63 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/BannerLoader.h"
namespace DiscIO
{
class IVolume;
class CBannerLoaderWii
: public IBannerLoader
{
public:
CBannerLoaderWii(DiscIO::IVolume *pVolume);
virtual ~CBannerLoaderWii();
virtual std::vector<u32> GetBanner(int* pWidth, int* pHeight) override;
virtual std::vector<std::string> GetNames() override;
virtual std::string GetCompany() override;
virtual std::vector<std::string> GetDescriptions() override;
private:
enum
{
TEXTURE_SIZE = 192 * 64 * 2,
ICON_SIZE = 48 * 48 * 2,
COMMENT_SIZE = 32
};
enum CommentIndex
{
NAME_IDX,
DESC_IDX
};
struct SWiiBanner
{
u32 ID;
u32 m_Flag;
u16 m_Speed;
u8 m_Unknown[22];
// Not null terminated!
u16 m_Comment[2][COMMENT_SIZE];
u8 m_BannerTexture[TEXTURE_SIZE];
u8 m_IconTexture[8][ICON_SIZE];
};
bool GetStringFromComments(const CommentIndex index, std::string& s);
};
} // namespace

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@ -1,7 +1,4 @@
set(SRCS BannerLoader.cpp
BannerLoaderGC.cpp
BannerLoaderWii.cpp
Blob.cpp
set(SRCS Blob.cpp
CISOBlob.cpp
WbfsBlob.cpp
CompressedBlob.cpp

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@ -35,9 +35,6 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="BannerLoader.cpp" />
<ClCompile Include="BannerLoaderGC.cpp" />
<ClCompile Include="BannerLoaderWii.cpp" />
<ClCompile Include="Blob.cpp" />
<ClCompile Include="CISOBlob.cpp" />
<ClCompile Include="CompressedBlob.cpp" />
@ -58,9 +55,6 @@
<ClCompile Include="WiiWad.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="BannerLoader.h" />
<ClInclude Include="BannerLoaderGC.h" />
<ClInclude Include="BannerLoaderWii.h" />
<ClInclude Include="Blob.h" />
<ClInclude Include="CISOBlob.h" />
<ClInclude Include="CompressedBlob.h" />

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@ -24,15 +24,6 @@
<ClCompile Include="DiscScrubber.cpp">
<Filter>DiscScrubber</Filter>
</ClCompile>
<ClCompile Include="BannerLoader.cpp">
<Filter>FileHandler</Filter>
</ClCompile>
<ClCompile Include="BannerLoaderGC.cpp">
<Filter>FileHandler</Filter>
</ClCompile>
<ClCompile Include="BannerLoaderWii.cpp">
<Filter>FileHandler</Filter>
</ClCompile>
<ClCompile Include="Filesystem.cpp">
<Filter>FileSystem</Filter>
</ClCompile>
@ -89,15 +80,6 @@
<ClInclude Include="DiscScrubber.h">
<Filter>DiscScrubber</Filter>
</ClInclude>
<ClInclude Include="BannerLoaderWii.h">
<Filter>FileHandler</Filter>
</ClInclude>
<ClInclude Include="BannerLoader.h">
<Filter>FileHandler</Filter>
</ClInclude>
<ClInclude Include="BannerLoaderGC.h">
<Filter>FileHandler</Filter>
</ClInclude>
<ClInclude Include="Filesystem.h">
<Filter>FileSystem</Filter>
</ClInclude>

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@ -63,7 +63,7 @@ const std::string CFileSystemGCWii::GetFileName(u64 _Address)
return "";
}
u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, size_t _MaxBufferSize)
u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile)
{
if (!m_Initialized)
InitFileSystem();
@ -72,14 +72,16 @@ u64 CFileSystemGCWii::ReadFile(const std::string& _rFullPath, u8* _pBuffer, size
if (pFileInfo == nullptr)
return 0;
if (pFileInfo->m_FileSize > _MaxBufferSize)
if (_OffsetInFile >= pFileInfo->m_FileSize)
return 0;
DEBUG_LOG(DISCIO, "Filename: %s. Offset: %" PRIx64 ". Size: %" PRIx64, _rFullPath.c_str(),
pFileInfo->m_Offset, pFileInfo->m_FileSize);
u64 read_length = std::min(_MaxBufferSize, pFileInfo->m_FileSize - _OffsetInFile);
m_rVolume->Read(pFileInfo->m_Offset, pFileInfo->m_FileSize, _pBuffer, m_Wii);
return pFileInfo->m_FileSize;
DEBUG_LOG(DISCIO, "Reading %" PRIx64 " bytes at %" PRIx64 " from file %s. Offset: %" PRIx64 " Size: %" PRIx64,
read_length, _OffsetInFile, _rFullPath.c_str(), pFileInfo->m_Offset, pFileInfo->m_FileSize);
m_rVolume->Read(pFileInfo->m_Offset + _OffsetInFile, read_length, _pBuffer, m_Wii);
return read_length;
}
bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename)

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@ -25,7 +25,7 @@ public:
virtual u64 GetFileSize(const std::string& _rFullPath) override;
virtual size_t GetFileList(std::vector<const SFileInfo *> &_rFilenames) override;
virtual const std::string GetFileName(u64 _Address) override;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, size_t _MaxBufferSize) override;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile) override;
virtual bool ExportFile(const std::string& _rFullPath, const std::string&_rExportFilename) override;
virtual bool ExportApploader(const std::string& _rExportFolder) const override;
virtual bool ExportDOL(const std::string& _rExportFolder) const override;

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@ -45,7 +45,7 @@ public:
virtual bool IsValid() const = 0;
virtual size_t GetFileList(std::vector<const SFileInfo *> &_rFilenames) = 0;
virtual u64 GetFileSize(const std::string& _rFullPath) = 0;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, size_t _MaxBufferSize) = 0;
virtual u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize, u64 _OffsetInFile = 0) = 0;
virtual bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) = 0;
virtual bool ExportApploader(const std::string& _rExportFolder) const = 0;
virtual bool ExportDOL(const std::string& _rExportFolder) const = 0;

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@ -4,18 +4,57 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
namespace DiscIO
{
class IVolume
{
public:
// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp & GameFile.cpp)
enum ECountry
{
COUNTRY_EUROPE = 0,
COUNTRY_JAPAN,
COUNTRY_USA,
COUNTRY_AUSTRALIA,
COUNTRY_FRANCE,
COUNTRY_GERMANY,
COUNTRY_ITALY,
COUNTRY_KOREA,
COUNTRY_NETHERLANDS,
COUNTRY_RUSSIA,
COUNTRY_SPAIN,
COUNTRY_TAIWAN,
COUNTRY_WORLD,
COUNTRY_UNKNOWN,
NUMBER_OF_COUNTRIES
};
// Languages 0 - 9 match the official Wii language numbering.
// Languages 1 - 6 match the official GC PAL languages 0 - 5.
enum ELanguage
{
LANGUAGE_JAPANESE = 0,
LANGUAGE_ENGLISH = 1,
LANGUAGE_GERMAN = 2,
LANGUAGE_FRENCH = 3,
LANGUAGE_SPANISH = 4,
LANGUAGE_ITALIAN = 5,
LANGUAGE_DUTCH = 6,
LANGUAGE_SIMPLIFIED_CHINESE = 7,
LANGUAGE_TRADITIONAL_CHINESE = 8,
LANGUAGE_KOREAN = 9,
LANGUAGE_UNKNOWN
};
IVolume() {}
virtual ~IVolume() {}
@ -36,10 +75,12 @@ public:
}
virtual std::string GetUniqueID() const = 0;
virtual std::string GetMakerID() const = 0;
virtual int GetRevision() const { return 0; }
// TODO: eliminate?
virtual std::string GetName() const;
virtual std::vector<std::string> GetNames() const = 0;
virtual int GetRevision() const = 0;
virtual std::string GetName() const = 0;
virtual std::map<ELanguage, std::string> GetNames() const = 0;
virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
virtual std::string GetCompany() const { return std::string(); }
virtual std::vector<u32> GetBanner(int* width, int* height) const;
virtual u32 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0;
@ -50,31 +91,35 @@ public:
virtual bool CheckIntegrity() const { return false; }
virtual bool ChangePartition(u64 offset) { return false; }
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
enum ECountry
{
COUNTRY_EUROPE = 0,
COUNTRY_JAPAN,
COUNTRY_USA,
COUNTRY_AUSTRALIA,
COUNTRY_FRANCE,
COUNTRY_GERMANY,
COUNTRY_ITALY,
COUNTRY_KOREA,
COUNTRY_NETHERLANDS,
COUNTRY_RUSSIA,
COUNTRY_SPAIN,
COUNTRY_TAIWAN,
COUNTRY_WORLD,
COUNTRY_UNKNOWN,
NUMBER_OF_COUNTRIES
};
virtual ECountry GetCountry() const = 0;
virtual u64 GetSize() const = 0;
// Size on disc (compressed size)
virtual u64 GetRawSize() const = 0;
protected:
template <u32 N>
std::string DecodeString(const char(&data)[N]) const
{
// strnlen to trim NULLs
std::string string(data, strnlen(data, sizeof(data)));
// There don't seem to be any GC discs with the country set to Taiwan...
// But maybe they would use Shift_JIS if they existed? Not sure
bool use_shift_jis = (COUNTRY_JAPAN == GetCountry() || COUNTRY_TAIWAN == GetCountry());
if (use_shift_jis)
return SHIFTJISToUTF8(string);
else
return CP1252ToUTF8(string);
}
static std::map<IVolume::ELanguage, std::string> ReadWiiNames(std::vector<u8>& data);
static const size_t NUMBER_OF_LANGUAGES = 10;
static const size_t NAME_STRING_LENGTH = 42;
static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
};
// Generic Switch function for all volumes

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@ -2,16 +2,83 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <map>
#include <string>
#include <utility>
#include <vector>
#include "Common/ColorUtil.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "Common/Logging/Log.h"
#include "DiscIO/Volume.h"
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
namespace DiscIO
{
static const unsigned int WII_BANNER_WIDTH = 192;
static const unsigned int WII_BANNER_HEIGHT = 64;
static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
static const unsigned int WII_BANNER_OFFSET = 0xA0;
std::vector<u32> IVolume::GetBanner(int* width, int* height) const
{
*width = 0;
*height = 0;
u64 TitleID = 0;
GetTitleID((u8*)&TitleID);
TitleID = Common::swap64(TitleID);
std::string file_name = StringFromFormat("%stitle/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(TitleID >> 32), (u32)TitleID);
if (!File::Exists(file_name))
return std::vector<u32>();
if (File::GetSize(file_name) < WII_BANNER_OFFSET + WII_BANNER_SIZE)
return std::vector<u32>();
File::IOFile file(file_name, "rb");
if (!file.Seek(WII_BANNER_OFFSET, SEEK_SET))
return std::vector<u32>();
std::vector<u8> banner_file(WII_BANNER_SIZE);
if (!file.ReadBytes(banner_file.data(), banner_file.size()))
return std::vector<u32>();
std::vector<u32> image_buffer(WII_BANNER_WIDTH * WII_BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), (u16*)banner_file.data(), WII_BANNER_WIDTH, WII_BANNER_HEIGHT);
*width = WII_BANNER_WIDTH;
*height = WII_BANNER_HEIGHT;
return image_buffer;
}
std::map<IVolume::ELanguage, std::string> IVolume::ReadWiiNames(std::vector<u8>& data)
{
std::map<IVolume::ELanguage, std::string> names;
for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
{
size_t name_start = NAME_BYTES_LENGTH * i;
size_t name_end = name_start + NAME_BYTES_LENGTH;
if (data.size() >= name_end)
{
u16* temp = (u16*)(data.data() + name_start);
std::wstring out_temp(NAME_STRING_LENGTH, '\0');
std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16);
out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end());
std::string name = UTF16ToUTF8(out_temp);
if (!name.empty())
names[(IVolume::ELanguage)i] = name;
}
}
return names;
}
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
IVolume::ECountry CountrySwitch(u8 country_code)
{
switch (country_code)
@ -98,13 +165,4 @@ u8 GetSysMenuRegion(u16 _TitleVersion)
}
}
std::string IVolume::GetName() const
{
auto names = GetNames();
if (names.empty())
return "";
else
return names[0];
}
}

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@ -8,7 +8,6 @@
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "Common/CommonPaths.h"
@ -183,9 +182,22 @@ std::string CVolumeDirectory::GetMakerID() const
return "VOID";
}
std::vector<std::string> CVolumeDirectory::GetNames() const
std::string CVolumeDirectory::GetName() const
{
return std::vector<std::string>(1, (char*)(&m_diskHeader[0x20]));
char name[0x60];
if (Read(0x20, 0x60, (u8*)name, false))
return DecodeString(name);
else
return "";
}
std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetNames() const
{
std::map<IVolume::ELanguage, std::string> names;
std::string name = GetName();
if (!name.empty())
names[IVolume::ELanguage::LANGUAGE_UNKNOWN] = name;
return names;
}
void CVolumeDirectory::SetName(const std::string& name)

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@ -39,7 +39,9 @@ public:
std::string GetMakerID() const override;
std::vector<std::string> GetNames() const override;
int GetRevision() const override { return 0; }
std::string GetName() const override;
std::map<IVolume::ELanguage, std::string> GetNames() const override;
void SetName(const std::string&);
u32 GetFSTSize() const override;

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@ -3,14 +3,18 @@
// Refer to the license.txt file included.
#include <cstddef>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/ColorUtil.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Common/Logging/Log.h"
#include "DiscIO/Blob.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeGC.h"
@ -92,19 +96,133 @@ int CVolumeGC::GetRevision() const
return revision;
}
std::vector<std::string> CVolumeGC::GetNames() const
std::string CVolumeGC::GetName() const
{
std::vector<std::string> names;
auto const string_decoder = GetStringDecoder(GetCountry());
char name[0x60 + 1] = {};
char name[0x60];
if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)name))
names.push_back(string_decoder(name));
return DecodeString(name);
else
return "";
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetNames() const
{
std::map<IVolume::ELanguage, std::string> names;
if (!LoadBannerFile())
return names;
u32 name_count = 0;
IVolume::ELanguage language;
bool is_japanese = GetCountry() == IVolume::ECountry::COUNTRY_JAPAN;
switch (m_banner_file_type)
{
case BANNER_BNR1:
name_count = 1;
language = is_japanese ? IVolume::ELanguage::LANGUAGE_JAPANESE : IVolume::ELanguage::LANGUAGE_ENGLISH;
break;
case BANNER_BNR2:
name_count = 6;
language = IVolume::ELanguage::LANGUAGE_ENGLISH;
break;
case BANNER_INVALID:
case BANNER_NOT_LOADED:
break;
}
auto const banner = reinterpret_cast<const GCBanner*>(m_banner_file.data());
for (u32 i = 0; i < name_count; ++i)
{
auto& comment = banner->comment[i];
std::string name = DecodeString(comment.longTitle);
if (name.empty())
name = DecodeString(comment.shortTitle);
if (!name.empty())
names[(IVolume::ELanguage)(language + i)] = name;
}
return names;
}
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetDescriptions() const
{
std::map<IVolume::ELanguage, std::string> descriptions;
if (!LoadBannerFile())
return descriptions;
u32 desc_count = 0;
IVolume::ELanguage language;
bool is_japanese = GetCountry() == IVolume::ECountry::COUNTRY_JAPAN;
switch (m_banner_file_type)
{
case BANNER_BNR1:
desc_count = 1;
language = is_japanese ? IVolume::ELanguage::LANGUAGE_JAPANESE : IVolume::ELanguage::LANGUAGE_ENGLISH;
break;
case BANNER_BNR2:
language = IVolume::ELanguage::LANGUAGE_ENGLISH;
desc_count = 6;
break;
case BANNER_INVALID:
case BANNER_NOT_LOADED:
break;
}
auto banner = reinterpret_cast<const GCBanner*>(m_banner_file.data());
for (u32 i = 0; i < desc_count; ++i)
{
auto& data = banner->comment[i].comment;
std::string description = DecodeString(data);
if (!description.empty())
descriptions[(IVolume::ELanguage)(language + i)] = description;
}
return descriptions;
}
std::string CVolumeGC::GetCompany() const
{
if (!LoadBannerFile())
return "";
auto const pBanner = (GCBanner*)m_banner_file.data();
std::string company = DecodeString(pBanner->comment[0].longMaker);
if (company.empty())
company = DecodeString(pBanner->comment[0].shortMaker);
return company;
}
std::vector<u32> CVolumeGC::GetBanner(int* width, int* height) const
{
if (!LoadBannerFile())
{
*width = 0;
*height = 0;
return std::vector<u32>();
}
std::vector<u32> image_buffer(GC_BANNER_WIDTH * GC_BANNER_HEIGHT);
auto const pBanner = (GCBanner*)m_banner_file.data();
ColorUtil::decode5A3image(image_buffer.data(), pBanner->image, GC_BANNER_WIDTH, GC_BANNER_HEIGHT);
*width = GC_BANNER_WIDTH;
*height = GC_BANNER_HEIGHT;
return image_buffer;
}
u32 CVolumeGC::GetFSTSize() const
{
if (m_pReader == nullptr)
@ -154,10 +272,46 @@ bool CVolumeGC::IsDiscTwo() const
return (disc_two_check == 1);
}
CVolumeGC::StringDecoder CVolumeGC::GetStringDecoder(ECountry country)
bool CVolumeGC::LoadBannerFile() const
{
return (COUNTRY_JAPAN == country || COUNTRY_TAIWAN == country) ?
SHIFTJISToUTF8 : CP1252ToUTF8;
// The methods GetNames, GetDescriptions, GetCompany and GetBanner
// all need to access the opening.bnr file. These four methods are
// typically called after each other, so we store the file in RAM
// to avoid reading it from the disc several times. However,
// if none of these methods are called, the file is never loaded.
if (m_banner_file_type != BANNER_NOT_LOADED)
return m_banner_file_type != BANNER_INVALID;
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this));
size_t file_size = (size_t)file_system->GetFileSize("opening.bnr");
if (file_size == BNR1_SIZE || file_size == BNR2_SIZE)
{
m_banner_file.resize(file_size);
file_system->ReadFile("opening.bnr", m_banner_file.data(), m_banner_file.size());
u32 bannerSignature = *(u32*)m_banner_file.data();
switch (bannerSignature)
{
case 0x31524e42: // "BNR1"
m_banner_file_type = BANNER_BNR1;
break;
case 0x32524e42: // "BNR2"
m_banner_file_type = BANNER_BNR2;
break;
default:
m_banner_file_type = BANNER_INVALID;
WARN_LOG(DISCIO, "Invalid opening.bnr type");
break;
}
}
else
{
m_banner_file_type = BANNER_INVALID;
WARN_LOG(DISCIO, "Invalid opening.bnr size: %0lx", (unsigned long)file_size);
}
return m_banner_file_type != BANNER_INVALID;
}
} // namespace

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@ -4,6 +4,7 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
@ -27,7 +28,11 @@ public:
std::string GetUniqueID() const override;
std::string GetMakerID() const override;
int GetRevision() const override;
std::vector<std::string> GetNames() const override;
virtual std::string GetName() const override;
std::map<ELanguage, std::string> GetNames() const override;
std::map<ELanguage, std::string> GetDescriptions() const override;
std::string GetCompany() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
u32 GetFSTSize() const override;
std::string GetApploaderDate() const override;
@ -37,11 +42,44 @@ public:
u64 GetSize() const override;
u64 GetRawSize() const override;
typedef std::string(*StringDecoder)(const std::string&);
static StringDecoder GetStringDecoder(ECountry country);
private:
bool LoadBannerFile() const;
static const int GC_BANNER_WIDTH = 96;
static const int GC_BANNER_HEIGHT = 32;
// Banner Comment
struct GCBannerComment
{
char shortTitle[32]; // Short game title shown in IPL menu
char shortMaker[32]; // Short developer, publisher names shown in IPL menu
char longTitle[64]; // Long game title shown in IPL game start screen
char longMaker[64]; // Long developer, publisher names shown in IPL game start screen
char comment[128]; // Game description shown in IPL game start screen in two lines.
};
struct GCBanner
{
u32 id; // "BNR1" for NTSC, "BNR2" for PAL
u32 padding[7];
u16 image[GC_BANNER_WIDTH * GC_BANNER_HEIGHT]; // RGB5A3 96x32 image
GCBannerComment comment[6]; // Comments in six languages (only one for BNR1 type)
};
static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerComment) * 5;
static const size_t BNR2_SIZE = sizeof(GCBanner);
enum BannerFileType
{
BANNER_NOT_LOADED,
BANNER_INVALID,
BANNER_BNR1,
BANNER_BNR2
};
mutable BannerFileType m_banner_file_type = BANNER_NOT_LOADED;
mutable std::vector<u8> m_banner_file;
std::unique_ptr<IBlobReader> m_pReader;
};

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@ -2,8 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <map>
#include <string>
#include <vector>
@ -117,42 +117,12 @@ bool CVolumeWAD::IsWadFile() const
return true;
}
std::vector<std::string> CVolumeWAD::GetNames() const
std::map<IVolume::ELanguage, std::string> CVolumeWAD::GetNames() const
{
std::vector<std::string> names;
u32 footer_size;
if (!Read(0x1C, 4, (u8*)&footer_size))
{
return names;
}
footer_size = Common::swap32(footer_size);
//Japanese, English, German, French, Spanish, Italian, Dutch, unknown, unknown, Korean
for (int i = 0; i != 10; ++i)
{
static const u32 string_length = 42;
static const u32 bytes_length = string_length * sizeof(u16);
u16 temp[string_length];
if (footer_size < 0xF1 || !Read(0x9C + (i * bytes_length) + m_opening_bnr_offset, bytes_length, (u8*)&temp))
{
names.push_back("");
}
else
{
std::wstring out_temp;
out_temp.resize(string_length);
std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16);
out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end());
names.push_back(UTF16ToUTF8(out_temp));
}
}
return names;
std::vector<u8> name_data(NAMES_TOTAL_BYTES);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data()))
return std::map<IVolume::ELanguage, std::string>();
return ReadWiiNames(name_data);
}
u64 CVolumeWAD::GetSize() const

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@ -4,6 +4,7 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
@ -30,9 +31,10 @@ public:
std::string GetUniqueID() const override;
std::string GetMakerID() const override;
int GetRevision() const override;
std::vector<std::string> GetNames() const override;
u32 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return "0"; }
std::string GetName() const override { return ""; }
std::map<IVolume::ELanguage, std::string> GetNames() const override;
u32 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; }
bool IsWadFile() const override;

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@ -4,6 +4,7 @@
#include <cstddef>
#include <cstring>
#include <map>
#include <string>
#include <vector>
#include <polarssl/aes.h>
@ -15,6 +16,7 @@
#include "Common/Logging/Log.h"
#include "DiscIO/Blob.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
#include "DiscIO/VolumeGC.h"
@ -191,17 +193,21 @@ int CVolumeWiiCrypted::GetRevision() const
return revision;
}
std::vector<std::string> CVolumeWiiCrypted::GetNames() const
std::string CVolumeWiiCrypted::GetName() const
{
std::vector<std::string> names;
char name_buffer[0x60];
if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)&name_buffer, false))
return DecodeString(name_buffer);
auto const string_decoder = CVolumeGC::GetStringDecoder(GetCountry());
return "";
}
char name[0xFF] = {};
if (m_pReader != nullptr && Read(0x20, 0x60, (u8*)&name, true))
names.push_back(string_decoder(name));
return names;
std::map<IVolume::ELanguage, std::string> CVolumeWiiCrypted::GetNames() const
{
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this));
std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);
opening_bnr.resize(file_system->ReadFile("opening.bnr", opening_bnr.data(), opening_bnr.size(), 0x5C));
return ReadWiiNames(opening_bnr);
}
u32 CVolumeWiiCrypted::GetFSTSize() const

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@ -4,6 +4,7 @@
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
@ -30,7 +31,8 @@ public:
std::string GetUniqueID() const override;
std::string GetMakerID() const override;
int GetRevision() const override;
std::vector<std::string> GetNames() const override;
std::string GetName() const override;
std::map<IVolume::ELanguage, std::string> GetNames() const override;
u32 GetFSTSize() const override;
std::string GetApploaderDate() const override;

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@ -18,7 +18,6 @@
#include "Core/ConfigManager.h"
#include "DiscIO/BannerLoader.h"
#include "DiscIO/CompressedBlob.h"
#include "DiscIO/Filesystem.h"
@ -26,25 +25,50 @@
#include "DolphinQt/Utils/Resources.h"
#include "DolphinQt/Utils/Utils.h"
static const u32 CACHE_REVISION = 0x006;
static const u32 CACHE_REVISION = 0x007;
static const u32 DATASTREAM_REVISION = 15; // Introduced in Qt 5.2
static QStringList VectorToStringList(std::vector<std::string> vec, bool trim = false)
static QMap<IVolume::ELanguage, QString> ConvertLocalizedStrings(std::map<IVolume::ELanguage, std::string> strings)
{
QStringList result;
if (trim)
{
for (const std::string& member : vec)
result.append(QString::fromStdString(member).trimmed());
}
else
{
for (const std::string& member : vec)
result.append(QString::fromStdString(member));
}
QMap<IVolume::ELanguage, QString> result;
for (auto entry : strings)
result.insert(entry.first, QString::fromStdString(entry.second).trimmed());
return result;
}
template<class to, class from>
static QMap<to, QString> CastLocalizedStrings(QMap<from, QString> strings)
{
QMap<to, QString> result;
auto end = strings.cend();
for (auto it = strings.cbegin(); it != end; ++it)
result.insert((to)it.key(), it.value());
return result;
}
static QString GetLanguageString(IVolume::ELanguage language, QMap<IVolume::ELanguage, QString> strings)
{
if (strings.contains(language))
return strings.value(language);
// English tends to be a good fallback when the requested language isn't available
if (language != IVolume::ELanguage::LANGUAGE_ENGLISH)
{
if (strings.contains(IVolume::ELanguage::LANGUAGE_ENGLISH))
return strings.value(IVolume::ELanguage::LANGUAGE_ENGLISH);
}
// If English isn't available either, just pick something
if (!strings.empty())
return strings.cbegin().value();
return SL("");
}
GameFile::GameFile(const QString& fileName)
: m_file_name(fileName)
{
@ -57,7 +81,7 @@ GameFile::GameFile(const QString& fileName)
}
else
{
DiscIO::IVolume* volume = DiscIO::CreateVolumeFromFilename(fileName.toStdString());
std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(fileName.toStdString()));
if (volume != nullptr)
{
@ -66,7 +90,9 @@ GameFile::GameFile(const QString& fileName)
else
m_platform = WII_WAD;
m_volume_names = VectorToStringList(volume->GetNames());
m_names = ConvertLocalizedStrings(volume->GetNames());
m_descriptions = ConvertLocalizedStrings(volume->GetDescriptions());
m_company = QString::fromStdString(volume->GetCompany());
m_country = volume->GetCountry();
m_file_size = volume->GetRawSize();
@ -80,43 +106,22 @@ GameFile::GameFile(const QString& fileName)
QFileInfo info(m_file_name);
m_folder_name = info.absoluteDir().dirName();
// check if we can get some info from the banner file too
DiscIO::IFileSystem* fileSystem = DiscIO::CreateFileSystem(volume);
if (fileSystem != nullptr || m_platform == WII_WAD)
int width, height;
std::vector<u32> buffer = volume->GetBanner(&width, &height);
QImage banner(width, height, QImage::Format_RGB888);
for (int i = 0; i < width * height; i++)
{
std::unique_ptr<DiscIO::IBannerLoader> bannerLoader(DiscIO::CreateBannerLoader(*fileSystem, volume));
if (bannerLoader != nullptr)
{
if (bannerLoader->IsValid())
{
if (m_platform != WII_WAD)
m_names = VectorToStringList(bannerLoader->GetNames());
m_company = QString::fromStdString(bannerLoader->GetCompany());
m_descriptions = VectorToStringList(bannerLoader->GetDescriptions(), true);
int width, height;
std::vector<u32> buffer = bannerLoader->GetBanner(&width, &height);
QImage banner(width, height, QImage::Format_RGB888);
for (int i = 0; i < width * height; i++)
{
int x = i % width, y = i / width;
banner.setPixel(x, y, qRgb((buffer[i] & 0xFF0000) >> 16,
(buffer[i] & 0x00FF00) >> 8,
(buffer[i] & 0x0000FF) >> 0));
}
if (!banner.isNull())
{
hasBanner = true;
m_banner = QPixmap::fromImage(banner);
}
}
}
delete fileSystem;
int x = i % width, y = i / width;
banner.setPixel(x, y, qRgb((buffer[i] & 0xFF0000) >> 16,
(buffer[i] & 0x00FF00) >> 8,
(buffer[i] & 0x0000FF) >> 0));
}
if (!banner.isNull())
{
hasBanner = true;
m_banner = QPixmap::fromImage(banner);
}
delete volume;
m_valid = true;
if (hasBanner)
@ -158,11 +163,13 @@ bool GameFile::LoadFromCache()
if (cache_rev != CACHE_REVISION)
return false;
int country;
u32 country;
QMap<u8, QString> names;
QMap<u8, QString> descriptions;
stream >> m_folder_name
>> m_volume_names
>> names
>> descriptions
>> m_company
>> m_descriptions
>> m_unique_id
>> m_file_size
>> m_volume_size
@ -173,6 +180,8 @@ bool GameFile::LoadFromCache()
>> m_is_disc_two
>> m_revision;
m_country = (DiscIO::IVolume::ECountry)country;
m_names = CastLocalizedStrings<IVolume::ELanguage>(names);
m_descriptions = CastLocalizedStrings<IVolume::ELanguage>(descriptions);
file.close();
return true;
}
@ -198,13 +207,13 @@ void GameFile::SaveToCache()
stream << CACHE_REVISION;
stream << m_folder_name
<< m_volume_names
<< CastLocalizedStrings<u8>(m_names)
<< CastLocalizedStrings<u8>(m_descriptions)
<< m_company
<< m_descriptions
<< m_unique_id
<< m_file_size
<< m_volume_size
<< (int)m_country
<< (u32)m_country
<< m_banner
<< m_compressed
<< m_platform
@ -233,56 +242,27 @@ QString GameFile::CreateCacheFilename()
QString GameFile::GetCompany() const
{
if (m_company.isEmpty())
return QObject::tr("N/A");
else
return m_company;
return m_company;
}
// For all of the following functions that accept an "index" parameter,
// (-1 = Japanese, 0 = English, etc)?
QString GameFile::GetDescription(int index) const
QString GameFile::GetDescription(IVolume::ELanguage language) const
{
if (index < m_descriptions.size())
return m_descriptions[index];
if (!m_descriptions.empty())
return m_descriptions[0];
return SL("");
return GetLanguageString(language, m_descriptions);
}
QString GameFile::GetVolumeName(int index) const
QString GameFile::GetDescription() const
{
if (index < m_volume_names.size() && !m_volume_names[index].isEmpty())
return m_volume_names[index];
if (!m_volume_names.isEmpty())
return m_volume_names[0];
return SL("");
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_platform != GAMECUBE_DISC));
}
QString GameFile::GetBannerName(int index) const
QString GameFile::GetName(IVolume::ELanguage language) const
{
if (index < m_names.size() && !m_names[index].isEmpty())
return m_names[index];
if (!m_names.isEmpty())
return m_names[0];
return SL("");
return GetLanguageString(language, m_names);
}
QString GameFile::GetName(int index) const
QString GameFile::GetName() const
{
// Prefer name from banner, fallback to name from volume, fallback to filename
QString name = GetBannerName(index);
if (name.isEmpty())
name = GetVolumeName(index);
QString name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_platform != GAMECUBE_DISC));
if (name.isEmpty())
{
// No usable name, return filename (better than nothing)
@ -290,7 +270,6 @@ QString GameFile::GetName(int index) const
SplitPath(m_file_name.toStdString(), nullptr, &nametemp, nullptr);
name = QString::fromStdString(nametemp);
}
return name;
}

View File

@ -4,9 +4,9 @@
#pragma once
#include <QMap>
#include <QPixmap>
#include <QString>
#include <QStringList>
#include <string>
@ -22,11 +22,11 @@ public:
bool IsValid() const { return m_valid; }
QString GetFileName() { return m_file_name; }
QString GetFolderName() { return m_folder_name; }
QString GetBannerName(int index) const;
QString GetVolumeName(int index) const;
QString GetName(int index) const;
QString GetName(DiscIO::IVolume::ELanguage language) const;
QString GetName() const;
QString GetDescription(DiscIO::IVolume::ELanguage language) const;
QString GetDescription() const;
QString GetCompany() const;
QString GetDescription(int index = 0) const;
int GetRevision() const { return m_revision; }
const QString GetUniqueID() const { return m_unique_id; }
const QString GetWiiFSPath() const;
@ -52,12 +52,9 @@ private:
QString m_file_name;
QString m_folder_name;
// TODO: eliminate this and overwrite with names from banner when available?
QStringList m_volume_names;
QMap<DiscIO::IVolume::ELanguage, QString> m_names;
QMap<DiscIO::IVolume::ELanguage, QString> m_descriptions;
QString m_company;
QStringList m_names;
QStringList m_descriptions;
QString m_unique_id;

View File

@ -76,7 +76,7 @@ void DGameGrid::AddGame(GameFile* gameItem)
QListWidgetItem* i = new QListWidgetItem;
i->setIcon(QIcon(gameItem->GetBitmap()
.scaled(GRID_BANNER_WIDTH, GRID_BANNER_HEIGHT, Qt::KeepAspectRatio, Qt::SmoothTransformation)));
i->setText(gameItem->GetName(0));
i->setText(gameItem->GetName());
if (gameItem->IsCompressed())
i->setTextColor(QColor("#00F"));

View File

@ -110,7 +110,7 @@ void DGameTree::AddGame(GameFile* item)
QTreeWidgetItem* i = new QTreeWidgetItem;
i->setIcon(COL_TYPE, QIcon(Resources::GetPlatformPixmap(item->GetPlatform())));
i->setIcon(COL_BANNER, QIcon(item->GetBitmap()));
i->setText(COL_TITLE, item->GetName(0));
i->setText(COL_TITLE, item->GetName());
i->setText(COL_DESCRIPTION, item->GetDescription());
i->setIcon(COL_REGION, QIcon(Resources::GetRegionPixmap(item->GetCountry())));
i->setText(COL_SIZE, NiceSizeFormat(item->GetFileSize()));

View File

@ -11,6 +11,7 @@
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "DiscIO/Volume.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Config/WiiConfigPane.h"
@ -125,7 +126,7 @@ void WiiConfigPane::OnConnectKeyboardCheckBoxChanged(wxCommandEvent& event)
void WiiConfigPane::OnSystemLanguageChoiceChanged(wxCommandEvent& event)
{
int wii_system_lang = m_system_language_choice->GetSelection();
IVolume::ELanguage wii_system_lang = (IVolume::ELanguage)m_system_language_choice->GetSelection();
SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", wii_system_lang);
u8 country_code = GetSADRCountryCode(wii_system_lang);
@ -138,41 +139,33 @@ void WiiConfigPane::OnAspectRatioChoiceChanged(wxCommandEvent& event)
SConfig::GetInstance().m_SYSCONF->SetData("IPL.AR", m_aspect_ratio_choice->GetSelection());
}
// Change from IPL.LNG value to IPL.SADR country code
u8 WiiConfigPane::GetSADRCountryCode(int language)
// Change from IPL.LNG value to IPL.SADR country code.
// http://wiibrew.org/wiki/Country_Codes
u8 WiiConfigPane::GetSADRCountryCode(IVolume::ELanguage language)
{
//http://wiibrew.org/wiki/Country_Codes
u8 country_code = language;
switch (country_code)
switch (language)
{
case 0: //Japanese
country_code = 1; //Japan
break;
case 1: //English
country_code = 49; //USA
break;
case 2: //German
country_code = 78; //Germany
break;
case 3: //French
country_code = 77; //France
break;
case 4: //Spanish
country_code = 105; //Spain
break;
case 5: //Italian
country_code = 83; //Italy
break;
case 6: //Dutch
country_code = 94; //Netherlands
break;
case 7: //Simplified Chinese
case 8: //Traditional Chinese
country_code = 157; //China
break;
case 9: //Korean
country_code = 136; //Korea
break;
case IVolume::LANGUAGE_JAPANESE:
return 1; // Japan
case IVolume::LANGUAGE_ENGLISH:
return 49; // USA
case IVolume::LANGUAGE_GERMAN:
return 78; // Germany
case IVolume::LANGUAGE_FRENCH:
return 77; // France
case IVolume::LANGUAGE_SPANISH:
return 105; // Spain
case IVolume::LANGUAGE_ITALIAN:
return 83; // Italy
case IVolume::LANGUAGE_DUTCH:
return 94; // Netherlands
case IVolume::LANGUAGE_SIMPLIFIED_CHINESE:
case IVolume::LANGUAGE_TRADITIONAL_CHINESE:
return 157; // China
case IVolume::LANGUAGE_KOREAN:
return 136; // Korea
}
return country_code;
PanicAlert("Invalid language");
return 1;
}

View File

@ -7,6 +7,7 @@
#include <wx/arrstr.h>
#include <wx/panel.h>
#include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
class wxCheckBox;
class wxChoice;
@ -29,7 +30,7 @@ private:
void OnSystemLanguageChoiceChanged(wxCommandEvent&);
void OnAspectRatioChoiceChanged(wxCommandEvent&);
static u8 GetSADRCountryCode(int language);
static u8 GetSADRCountryCode(IVolume::ELanguage language);
wxArrayString m_system_language_strings;
wxArrayString m_aspect_ratio_strings;

View File

@ -364,8 +364,8 @@ wxMenuBar* CFrame::CreateMenu()
columnsMenu->Check(IDM_SHOW_SYSTEM, SConfig::GetInstance().m_showSystemColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_BANNER, _("Banner"));
columnsMenu->Check(IDM_SHOW_BANNER, SConfig::GetInstance().m_showBannerColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_NOTES, _("Notes"));
columnsMenu->Check(IDM_SHOW_NOTES, SConfig::GetInstance().m_showNotesColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_MAKER, _("Maker"));
columnsMenu->Check(IDM_SHOW_MAKER, SConfig::GetInstance().m_showMakerColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_ID, _("Game ID"));
columnsMenu->Check(IDM_SHOW_ID, SConfig::GetInstance().m_showIDColumn);
columnsMenu->AppendCheckItem(IDM_SHOW_REGION, _("Region"));
@ -2035,8 +2035,8 @@ void CFrame::OnChangeColumnsVisible(wxCommandEvent& event)
case IDM_SHOW_BANNER:
SConfig::GetInstance().m_showBannerColumn = !SConfig::GetInstance().m_showBannerColumn;
break;
case IDM_SHOW_NOTES:
SConfig::GetInstance().m_showNotesColumn = !SConfig::GetInstance().m_showNotesColumn;
case IDM_SHOW_MAKER:
SConfig::GetInstance().m_showMakerColumn = !SConfig::GetInstance().m_showMakerColumn;
break;
case IDM_SHOW_ID:
SConfig::GetInstance().m_showIDColumn = !SConfig::GetInstance().m_showIDColumn;

View File

@ -99,56 +99,27 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
sortData = -sortData;
}
int indexOne = 0;
int indexOther = 0;
// index only matters for WADS and PAL GC games, but invalid indicies for the others
// will return the (only) language in the list
if (iso1->GetPlatform() == GameListItem::WII_WAD)
{
indexOne = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
}
else // GC
{
indexOne = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
}
if (iso2->GetPlatform() == GameListItem::WII_WAD)
{
indexOther = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
}
else // GC
{
indexOther = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
}
IVolume::ELanguage languageOne = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso1->GetPlatform() != GameListItem::GAMECUBE_DISC);
IVolume::ELanguage languageOther = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(iso2->GetPlatform() != GameListItem::GAMECUBE_DISC);
switch (sortData)
{
case CGameListCtrl::COLUMN_TITLE:
if (!strcasecmp(iso1->GetName(indexOne).c_str(),iso2->GetName(indexOther).c_str()))
if (!strcasecmp(iso1->GetName(languageOne).c_str(), iso2->GetName(languageOther).c_str()))
{
if (iso1->GetUniqueID() != iso2->GetUniqueID())
return t * (iso1->GetUniqueID() > iso2->GetUniqueID() ? 1 : -1);
if (iso1->GetRevision() != iso2->GetRevision())
return t * (iso1->GetRevision() > iso2->GetRevision() ? 1 : -1);
return t * (iso1->GetRevision() > iso2->GetRevision() ? 1 : -1);
if (iso1->IsDiscTwo() != iso2->IsDiscTwo())
return t * (iso1->IsDiscTwo() ? 1 : -1);
}
return strcasecmp(iso1->GetName(indexOne).c_str(),
iso2->GetName(indexOther).c_str()) * t;
case CGameListCtrl::COLUMN_NOTES:
{
std::string cmp1 =
(iso1->GetPlatform() == GameListItem::GAMECUBE_DISC) ?
iso1->GetCompany() : iso1->GetDescription(indexOne);
std::string cmp2 =
(iso2->GetPlatform() == GameListItem::GAMECUBE_DISC) ?
iso2->GetCompany() : iso2->GetDescription(indexOther);
return strcasecmp(cmp1.c_str(), cmp2.c_str()) * t;
}
return strcasecmp(iso1->GetName(languageOne).c_str(),
iso2->GetName(languageOther).c_str()) * t;
case CGameListCtrl::COLUMN_MAKER:
return strcasecmp(iso1->GetCompany().c_str(), iso2->GetCompany().c_str()) * t;
case CGameListCtrl::COLUMN_ID:
return strcasecmp(iso1->GetUniqueID().c_str(), iso2->GetUniqueID().c_str()) * t;
return strcasecmp(iso1->GetUniqueID().c_str(), iso2->GetUniqueID().c_str()) * t;
case CGameListCtrl::COLUMN_COUNTRY:
if (iso1->GetCountry() > iso2->GetCountry())
return 1 * t;
@ -311,10 +282,7 @@ void CGameListCtrl::Update()
InsertColumn(COLUMN_BANNER, _("Banner"));
InsertColumn(COLUMN_TITLE, _("Title"));
// Instead of showing the notes + the company, which is unknown with
// Wii titles We show in the same column : company for GC games and
// description for Wii/wad games
InsertColumn(COLUMN_NOTES, _("Notes"));
InsertColumn(COLUMN_MAKER, _("Maker"));
InsertColumn(COLUMN_ID, _("ID"));
InsertColumn(COLUMN_COUNTRY, "");
InsertColumn(COLUMN_SIZE, _("Size"));
@ -331,7 +299,7 @@ void CGameListCtrl::Update()
SetColumnWidth(COLUMN_PLATFORM, SConfig::GetInstance().m_showSystemColumn ? 35 + platform_padding : 0);
SetColumnWidth(COLUMN_BANNER, SConfig::GetInstance().m_showBannerColumn ? 96 + platform_padding : 0);
SetColumnWidth(COLUMN_TITLE, 175 + platform_padding);
SetColumnWidth(COLUMN_NOTES, SConfig::GetInstance().m_showNotesColumn ? 150 + platform_padding : 0);
SetColumnWidth(COLUMN_MAKER, SConfig::GetInstance().m_showMakerColumn ? 150 + platform_padding : 0);
SetColumnWidth(COLUMN_ID, SConfig::GetInstance().m_showIDColumn ? 75 + platform_padding : 0);
SetColumnWidth(COLUMN_COUNTRY, SConfig::GetInstance().m_showRegionColumn ? 32 + platform_padding : 0);
SetColumnWidth(COLUMN_EMULATION_STATE, SConfig::GetInstance().m_showStateColumn ? 50 + platform_padding : 0);
@ -433,15 +401,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
// Set the game's banner in the second column
SetItemColumnImage(_Index, COLUMN_BANNER, ImageIndex);
int SelectedLanguage = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
// Is this sane?
if (rISOFile.GetPlatform() == GameListItem::WII_WAD)
{
SelectedLanguage = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
}
std::string name = rISOFile.GetName(SelectedLanguage);
std::string name = rISOFile.GetName();
std::ifstream titlestxt;
OpenFStream(titlestxt, File::GetUserPath(D_LOAD_IDX) + "titles.txt", std::ios::in);
@ -470,12 +430,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
name = title;
SetItem(_Index, COLUMN_TITLE, StrToWxStr(name), -1);
// We show the company string on GameCube only
// On Wii we show the description instead as the company string is empty
std::string const notes = (rISOFile.GetPlatform() == GameListItem::GAMECUBE_DISC) ?
rISOFile.GetCompany() : rISOFile.GetDescription(SelectedLanguage);
SetItem(_Index, COLUMN_NOTES, StrToWxStr(notes), -1);
SetItem(_Index, COLUMN_MAKER, StrToWxStr(rISOFile.GetCompany()), -1);
// Emulation state
SetItemColumnImage(_Index, COLUMN_EMULATION_STATE, m_EmuStateImageIndex[rISOFile.GetEmuState()]);
@ -699,7 +654,7 @@ void CGameListCtrl::ScanForISOs()
void CGameListCtrl::OnColBeginDrag(wxListEvent& event)
{
if (event.GetColumn() != COLUMN_TITLE && event.GetColumn() != COLUMN_NOTES)
if (event.GetColumn() != COLUMN_TITLE && event.GetColumn() != COLUMN_MAKER)
event.Veto();
}
@ -1348,13 +1303,13 @@ void CGameListCtrl::AutomaticColumnWidth()
+ GetColumnWidth(COLUMN_SIZE)
+ GetColumnWidth(COLUMN_EMULATION_STATE));
// We hide the Notes column if the window is too small
// We hide the Maker column if the window is too small
if (resizable > 400)
{
if (SConfig::GetInstance().m_showNotesColumn)
if (SConfig::GetInstance().m_showMakerColumn)
{
SetColumnWidth(COLUMN_TITLE, resizable / 2);
SetColumnWidth(COLUMN_NOTES, resizable / 2);
SetColumnWidth(COLUMN_MAKER, resizable / 2);
}
else
{
@ -1364,7 +1319,7 @@ void CGameListCtrl::AutomaticColumnWidth()
else
{
SetColumnWidth(COLUMN_TITLE, resizable);
SetColumnWidth(COLUMN_NOTES, 0);
SetColumnWidth(COLUMN_MAKER, 0);
}
}
}

View File

@ -52,7 +52,7 @@ public:
COLUMN_PLATFORM,
COLUMN_BANNER,
COLUMN_TITLE,
COLUMN_NOTES,
COLUMN_MAKER,
COLUMN_ID,
COLUMN_COUNTRY,
COLUMN_SIZE,

View File

@ -176,7 +176,7 @@ enum
// List Column Title Toggles
IDM_SHOW_SYSTEM,
IDM_SHOW_BANNER,
IDM_SHOW_NOTES,
IDM_SHOW_MAKER,
IDM_SHOW_ID,
IDM_SHOW_REGION,
IDM_SHOW_SIZE,

View File

@ -7,6 +7,7 @@
#include <cstring>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <wx/app.h>
#include <wx/bitmap.h>
@ -28,7 +29,6 @@
#include "Core/CoreParameter.h"
#include "Core/Boot/Boot.h"
#include "DiscIO/BannerLoader.h"
#include "DiscIO/CompressedBlob.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
@ -37,11 +37,33 @@
#include "DolphinWX/ISOFile.h"
#include "DolphinWX/WxUtils.h"
static const u32 CACHE_REVISION = 0x122;
static const u32 CACHE_REVISION = 0x123;
#define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32
static std::string GetLanguageString(IVolume::ELanguage language, std::map<IVolume::ELanguage, std::string> strings)
{
auto end = strings.end();
auto it = strings.find(language);
if (it != end)
return it->second;
// English tends to be a good fallback when the requested language isn't available
if (language != IVolume::ELanguage::LANGUAGE_ENGLISH)
{
it = strings.find(IVolume::ELanguage::LANGUAGE_ENGLISH);
if (it != end)
return it->second;
}
// If English isn't available either, just pick something
if (!strings.empty())
return strings.cbegin()->second;
return "";
}
GameListItem::GameListItem(const std::string& _rFileName)
: m_FileName(_rFileName)
, m_emu_state(0)
@ -67,7 +89,9 @@ GameListItem::GameListItem(const std::string& _rFileName)
else
m_Platform = WII_WAD;
m_volume_names = pVolume->GetNames();
m_names = pVolume->GetNames();
m_descriptions = pVolume->GetDescriptions();
m_company = pVolume->GetCompany();
m_Country = pVolume->GetCountry();
m_FileSize = pVolume->GetRawSize();
@ -78,34 +102,15 @@ GameListItem::GameListItem(const std::string& _rFileName)
m_IsDiscTwo = pVolume->IsDiscTwo();
m_Revision = pVolume->GetRevision();
// check if we can get some info from the banner file too
DiscIO::IFileSystem* pFileSystem = DiscIO::CreateFileSystem(pVolume);
std::vector<u32> Buffer = pVolume->GetBanner(&m_ImageWidth, &m_ImageHeight);
u32* pData = Buffer.data();
m_pImage.resize(m_ImageWidth * m_ImageHeight * 3);
if (pFileSystem != nullptr || m_Platform == WII_WAD)
for (int i = 0; i < m_ImageWidth * m_ImageHeight; i++)
{
std::unique_ptr<DiscIO::IBannerLoader> pBannerLoader(DiscIO::CreateBannerLoader(*pFileSystem, pVolume));
if (pBannerLoader != nullptr && pBannerLoader->IsValid())
{
if (m_Platform != WII_WAD)
m_banner_names = pBannerLoader->GetNames();
m_company = pBannerLoader->GetCompany();
m_descriptions = pBannerLoader->GetDescriptions();
std::vector<u32> Buffer = pBannerLoader->GetBanner(&m_ImageWidth, &m_ImageHeight);
u32* pData = &Buffer[0];
// resize vector to image size
m_pImage.resize(m_ImageWidth * m_ImageHeight * 3);
for (int i = 0; i < m_ImageWidth * m_ImageHeight; i++)
{
m_pImage[i * 3 + 0] = (pData[i] & 0xFF0000) >> 16;
m_pImage[i * 3 + 1] = (pData[i] & 0x00FF00) >> 8;
m_pImage[i * 3 + 2] = (pData[i] & 0x0000FF) >> 0;
}
}
delete pFileSystem;
m_pImage[i * 3 + 0] = (pData[i] & 0xFF0000) >> 16;
m_pImage[i * 3 + 1] = (pData[i] & 0x00FF00) >> 8;
m_pImage[i * 3 + 2] = (pData[i] & 0x0000FF) >> 0;
}
delete pVolume;
@ -131,7 +136,7 @@ GameListItem::GameListItem(const std::string& _rFileName)
wxImage Image(m_ImageWidth, m_ImageHeight, &m_pImage[0], true);
double Scale = wxTheApp->GetTopWindow()->GetContentScaleFactor();
// Note: This uses nearest neighbor, which subjectively looks a lot
// better for GC banners than smooths caling.
// better for GC banners than smooth scaling.
Image.Rescale(DVD_BANNER_WIDTH * Scale, DVD_BANNER_HEIGHT * Scale);
#ifdef __APPLE__
m_Bitmap = wxBitmap(Image, -1, Scale);
@ -165,10 +170,9 @@ void GameListItem::SaveToCache()
void GameListItem::DoState(PointerWrap &p)
{
p.Do(m_volume_names);
p.Do(m_company);
p.Do(m_banner_names);
p.Do(m_names);
p.Do(m_descriptions);
p.Do(m_company);
p.Do(m_UniqueID);
p.Do(m_FileSize);
p.Do(m_VolumeSize);
@ -202,73 +206,43 @@ std::string GameListItem::CreateCacheFilename()
std::string GameListItem::GetCompany() const
{
if (m_company.empty())
return "N/A";
else
return m_company;
return m_company;
}
// (-1 = Japanese, 0 = English, etc)?
std::string GameListItem::GetDescription(int _index) const
std::string GameListItem::GetDescription(IVolume::ELanguage language) const
{
const u32 index = _index;
if (index < m_descriptions.size())
return m_descriptions[index];
if (!m_descriptions.empty())
return m_descriptions[0];
return "";
return GetLanguageString(language, m_descriptions);
}
// (-1 = Japanese, 0 = English, etc)?
std::string GameListItem::GetVolumeName(int _index) const
std::string GameListItem::GetDescription() const
{
u32 const index = _index;
if (index < m_volume_names.size() && !m_volume_names[index].empty())
return m_volume_names[index];
if (!m_volume_names.empty())
return m_volume_names[0];
return "";
return GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
}
// (-1 = Japanese, 0 = English, etc)?
std::string GameListItem::GetBannerName(int _index) const
std::string GameListItem::GetName(IVolume::ELanguage language) const
{
u32 const index = _index;
if (index < m_banner_names.size() && !m_banner_names[index].empty())
return m_banner_names[index];
if (!m_banner_names.empty())
return m_banner_names[0];
return "";
return GetLanguageString(language, m_names);
}
// (-1 = Japanese, 0 = English, etc)?
std::string GameListItem::GetName(int _index) const
std::string GameListItem::GetName() const
{
// Prefer name from banner, fallback to name from volume, fallback to filename
std::string name = GetBannerName(_index);
if (name.empty())
name = GetVolumeName(_index);
std::string name = GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_Platform != GAMECUBE_DISC));
if (name.empty())
{
// No usable name, return filename (better than nothing)
SplitPath(GetFileName(), nullptr, &name, nullptr);
}
return name;
}
std::vector<IVolume::ELanguage> GameListItem::GetLanguages() const
{
std::vector<IVolume::ELanguage> languages;
for (std::pair<IVolume::ELanguage, std::string> name : m_names)
languages.push_back(name.first);
return languages;
}
const std::string GameListItem::GetWiiFSPath() const
{
DiscIO::IVolume *iso = DiscIO::CreateVolumeFromFilename(m_FileName);

View File

@ -5,6 +5,7 @@
#pragma once
#include <string>
#include <utility>
#include <vector>
#include "Common/Common.h"
@ -24,11 +25,12 @@ public:
bool IsValid() const {return m_Valid;}
const std::string& GetFileName() const {return m_FileName;}
std::string GetBannerName(int index) const;
std::string GetVolumeName(int index) const;
std::string GetName(int index) const;
std::string GetName(IVolume::ELanguage language) const;
std::string GetName() const;
std::string GetDescription(IVolume::ELanguage language) const;
std::string GetDescription() const;
std::vector<IVolume::ELanguage> GetLanguages() const;
std::string GetCompany() const;
std::string GetDescription(int index = 0) const;
int GetRevision() const { return m_Revision; }
const std::string& GetUniqueID() const {return m_UniqueID;}
const std::string GetWiiFSPath() const;
@ -57,13 +59,9 @@ public:
private:
std::string m_FileName;
// TODO: eliminate this and overwrite with names from banner when available?
std::vector<std::string> m_volume_names;
// Stuff from banner
std::map<IVolume::ELanguage, std::string> m_names;
std::map<IVolume::ELanguage, std::string> m_descriptions;
std::string m_company;
std::vector<std::string> m_banner_names;
std::vector<std::string> m_descriptions;
std::string m_UniqueID;

View File

@ -114,9 +114,8 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
{
// Load ISO data
OpenISO = DiscIO::CreateVolumeFromFilename(fileName);
bool IsWad = OpenISO->IsWadFile();
// TODO: Is it really necessary to use GetTitleID in case GetUniqueID fails?
// Is it really necessary to use GetTitleID if GetUniqueID fails?
game_id = OpenISO->GetUniqueID();
if (game_id.empty())
{
@ -137,7 +136,7 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
bRefreshList = false;
CreateGUIControls(IsWad);
CreateGUIControls();
LoadGameConfig();
@ -173,33 +172,15 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
break;
case DiscIO::IVolume::COUNTRY_USA:
m_Country->SetValue(_("USA"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_JAPAN:
m_Country->SetValue(_("Japan"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->Insert(_("Japanese"), 0);
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_KOREA:
m_Country->SetValue(_("Korea"));
break;
case DiscIO::IVolume::COUNTRY_TAIWAN:
m_Country->SetValue(_("Taiwan"));
if (!IsWad) // For (non wad) NTSC Games, there's no multi lang
{
m_Lang->Insert(_("Taiwan"), 0);
m_Lang->SetSelection(0);
m_Lang->Disable();
}
break;
case DiscIO::IVolume::COUNTRY_WORLD:
m_Country->SetValue(_("World"));
@ -210,27 +191,14 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
break;
}
if (OpenISO->IsWiiDisc()) // Only one language with Wii banners
{
m_Lang->SetSelection(0);
m_Lang->Disable();
}
wxString temp = "0x" + StrToWxStr(OpenISO->GetMakerID());
m_MakerID->SetValue(temp);
m_Revision->SetValue(wxString::Format("%u", OpenISO->GetRevision()));
m_Date->SetValue(StrToWxStr(OpenISO->GetApploaderDate()));
m_FST->SetValue(wxString::Format("%u", OpenISO->GetFSTSize()));
// Here we set all the info to be shown (be it SJIS or Ascii) + we set the window title
if (!IsWad)
{
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
}
else
{
ChangeBannerDetails(SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"));
}
// Here we set all the info to be shown + we set the window title
ChangeBannerDetails(SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc()));
m_Banner->SetBitmap(OpenGameListItem->GetBitmap());
m_Banner->Bind(wxEVT_RIGHT_DOWN, &CISOProperties::RightClickOnBanner, this);
@ -351,7 +319,7 @@ long CISOProperties::GetElementStyle(const char* section, const char* key)
return wxCHK_3STATE|wxCHK_ALLOW_3RD_STATE_FOR_USER;
}
void CISOProperties::CreateGUIControls(bool IsWad)
void CISOProperties::CreateGUIControls()
{
wxButton* const EditConfig = new wxButton(this, ID_EDITCONFIG, _("Edit Config"));
EditConfig->SetToolTip(_("This will let you manually edit the INI config file."));
@ -534,24 +502,58 @@ void CISOProperties::CreateGUIControls(bool IsWad)
m_MD5SumCompute = new wxButton(m_Information, ID_MD5SUMCOMPUTE, _("Compute"));
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
arrayStringFor_Lang.Add(_("English"));
arrayStringFor_Lang.Add(_("German"));
arrayStringFor_Lang.Add(_("French"));
arrayStringFor_Lang.Add(_("Spanish"));
arrayStringFor_Lang.Add(_("Italian"));
arrayStringFor_Lang.Add(_("Dutch"));
int language = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
if (IsWad)
{
arrayStringFor_Lang.Insert(_("Japanese"), 0);
arrayStringFor_Lang.Add(_("Simplified Chinese"));
arrayStringFor_Lang.Add(_("Traditional Chinese"));
arrayStringFor_Lang.Add(_("Korean"));
language = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
IVolume::ELanguage preferred_language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(OpenISO->IsWadFile() || OpenISO->IsWiiDisc());
std::vector<IVolume::ELanguage> languages = OpenGameListItem->GetLanguages();
int preferred_language_index = 0;
for (size_t i = 0; i < languages.size(); ++i)
{
if (languages[i] == preferred_language)
preferred_language_index = i;
switch (languages[i])
{
case IVolume::LANGUAGE_JAPANESE:
arrayStringFor_Lang.Add(_("Japanese"));
break;
case IVolume::LANGUAGE_ENGLISH:
arrayStringFor_Lang.Add(_("English"));
break;
case IVolume::LANGUAGE_GERMAN:
arrayStringFor_Lang.Add(_("German"));
break;
case IVolume::LANGUAGE_FRENCH:
arrayStringFor_Lang.Add(_("French"));
break;
case IVolume::LANGUAGE_SPANISH:
arrayStringFor_Lang.Add(_("Spanish"));
break;
case IVolume::LANGUAGE_ITALIAN:
arrayStringFor_Lang.Add(_("Italian"));
break;
case IVolume::LANGUAGE_DUTCH:
arrayStringFor_Lang.Add(_("Dutch"));
break;
case IVolume::LANGUAGE_SIMPLIFIED_CHINESE:
arrayStringFor_Lang.Add(_("Simplified Chinese"));
break;
case IVolume::LANGUAGE_TRADITIONAL_CHINESE:
arrayStringFor_Lang.Add(_("Traditional Chinese"));
break;
case IVolume::LANGUAGE_KOREAN:
arrayStringFor_Lang.Add(_("Korean"));
break;
case IVolume::LANGUAGE_UNKNOWN:
default:
arrayStringFor_Lang.Add(_("Unknown"));
break;
}
}
m_Lang = new wxChoice(m_Information, ID_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_Lang);
m_Lang->SetSelection(language);
m_Lang->SetSelection(preferred_language_index);
if (arrayStringFor_Lang.size() <= 1)
m_Lang->Disable();
wxStaticText* const m_ShortText = new wxStaticText(m_Information, wxID_ANY, _("Short Name:"));
m_ShortName = new wxTextCtrl(m_Information, ID_SHORTNAME, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_READONLY);
@ -611,7 +613,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND|wxALL, 5);
m_Information->SetSizer(sInfoPage);
if (!IsWad)
if (!OpenISO->IsWadFile())
{
wxPanel* const m_Filesystem = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(m_Filesystem, _("Filesystem"));
@ -1490,13 +1492,13 @@ void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
{
ChangeBannerDetails(event.GetSelection());
ChangeBannerDetails(OpenGameListItem->GetLanguages()[event.GetSelection()]);
}
void CISOProperties::ChangeBannerDetails(int lang)
void CISOProperties::ChangeBannerDetails(IVolume::ELanguage language)
{
wxString const shortName = StrToWxStr(OpenGameListItem->GetName(lang));
wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(lang));
wxString const shortName = StrToWxStr(OpenGameListItem->GetName(language));
wxString const comment = StrToWxStr(OpenGameListItem->GetDescription(language));
wxString const maker = StrToWxStr(OpenGameListItem->GetCompany());
// Updates the information shown in the window

View File

@ -197,7 +197,7 @@ private:
void LaunchExternalEditor(const std::string& filename);
void CreateGUIControls(bool);
void CreateGUIControls();
void OnClose(wxCloseEvent& event);
void OnCloseClick(wxCommandEvent& event);
void OnEditConfig(wxCommandEvent& event);
@ -242,7 +242,7 @@ private:
void PatchList_Load();
void PatchList_Save();
void ActionReplayList_Save();
void ChangeBannerDetails(int lang);
void ChangeBannerDetails(IVolume::ELanguage language);
long GetElementStyle(const char* section, const char* key);
void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);

View File

@ -37,9 +37,6 @@
#include "Core/HW/Wiimote.h"
#include "Core/PowerPC/PowerPC.h"
// Banner loading
#include "DiscIO/BannerLoader.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/VolumeCreator.h"
#include "UICommon/UICommon.h"
@ -114,8 +111,8 @@ static bool MsgAlert(const char* caption, const char* text, bool /*yes_no*/, int
#define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32
std::vector<std::string> m_volume_names;
std::vector<std::string> m_names;
std::map<DiscIO::IVolume::ELanguage, std::string> m_names;
bool m_is_wii_title;
static inline u32 Average32(u32 a, u32 b) {
return ((a >> 1) & 0x7f7f7f7f) + ((b >> 1) & 0x7f7f7f7f);
@ -130,54 +127,39 @@ static inline u32 GetPixel(u32 *buffer, unsigned int x, unsigned int y) {
static bool LoadBanner(std::string filename, u32 *Banner)
{
DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(filename);
std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
bool bIsWad = false;
if (DiscIO::IsVolumeWadFile(pVolume))
bIsWad = true;
m_names = pVolume->GetNames();
m_is_wii_title = pVolume->IsWiiDisc() || pVolume->IsWadFile();
m_volume_names = pVolume->GetNames();
// check if we can get some info from the banner file too
DiscIO::IFileSystem* pFileSystem = DiscIO::CreateFileSystem(pVolume);
if (pFileSystem != nullptr || bIsWad)
int Width, Height;
std::vector<u32> BannerVec = pVolume->GetBanner(&Width, &Height);
// This code (along with above inlines) is moved from
// elsewhere. Someone who knows anything about Android
// please get rid of it and use proper high-resolution
// images.
if (Height == 64 && Width == 192)
{
DiscIO::IBannerLoader* pBannerLoader = DiscIO::CreateBannerLoader(*pFileSystem, pVolume);
if (pBannerLoader != nullptr)
if (pBannerLoader->IsValid())
u32* Buffer = &BannerVec[0];
for (int y = 0; y < 32; y++)
{
for (int x = 0; x < 96; x++)
{
m_names = pBannerLoader->GetNames();
int Width, Height;
std::vector<u32> BannerVec = pBannerLoader->GetBanner(&Width, &Height);
// This code (along with above inlines) is moved from
// elsewhere. Someone who knows anything about Android
// please get rid of it and use proper high-resolution
// images.
if (Height == 64)
{
u32* Buffer = &BannerVec[0];
for (int y = 0; y < 32; y++)
{
for (int x = 0; x < 96; x++)
{
// simplified plus-shaped "gaussian"
u32 surround = Average32(
Average32(GetPixel(Buffer, x*2 - 1, y*2), GetPixel(Buffer, x*2 + 1, y*2)),
Average32(GetPixel(Buffer, x*2, y*2 - 1), GetPixel(Buffer, x*2, y*2 + 1)));
Banner[y * 96 + x] = Average32(GetPixel(Buffer, x*2, y*2), surround);
}
}
}
else
{
memcpy(Banner, &BannerVec[0], 96 * 32 * 4);
}
return true;
// simplified plus-shaped "gaussian"
u32 surround = Average32(
Average32(GetPixel(Buffer, x*2 - 1, y*2), GetPixel(Buffer, x*2 + 1, y*2)),
Average32(GetPixel(Buffer, x*2, y*2 - 1), GetPixel(Buffer, x*2, y*2 + 1)));
Banner[y * 96 + x] = Average32(GetPixel(Buffer, x*2, y*2), surround);
}
}
return true;
}
else if (Height == 32 && Width == 96)
{
memcpy(Banner, &BannerVec[0], 96 * 32 * 4);
return true;
}
}
@ -186,15 +168,28 @@ static bool LoadBanner(std::string filename, u32 *Banner)
static std::string GetName(std::string filename)
{
if (!m_names.empty())
return m_names[0];
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().m_LocalCoreStartupParameter.GetCurrentLanguage(m_is_wii_title);
auto end = m_names.end();
auto it = m_names.find(language);
if (it != end)
return it->second;
// English tends to be a good fallback when the requested language isn't available
if (language != IVolume::ELanguage::LANGUAGE_ENGLISH)
{
it = m_names.find(IVolume::ELanguage::LANGUAGE_ENGLISH);
if (it != end)
return it->second;
}
// If English isn't available either, just pick something
if (!m_names.empty())
return m_names.cbegin()->second;
if (!m_volume_names.empty())
return m_volume_names[0];
// No usable name, return filename (better than nothing)
std::string name;
SplitPath(filename, nullptr, &name, nullptr);
return name;
}
@ -276,7 +271,6 @@ JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(
std::string file = GetJString(env, jFile);
std::string name = GetName(file);
m_names.clear();
m_volume_names.clear();
return env->NewStringUTF(name.c_str());
}

View File

@ -69,7 +69,7 @@ static wxString FailureReasonStringForHostLabel(int reason)
static std::string BuildGameName(const GameListItem& game)
{
// Lang needs to be consistent
auto const lang = 0;
IVolume::ELanguage const lang = IVolume::LANGUAGE_ENGLISH;
std::string name(game.GetName(lang));