TitleDatabase: Add more information to a comment

This commit is contained in:
JosJuice 2017-06-26 11:25:58 +02:00
parent ee66c562ab
commit 642e3db3c5

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@ -76,8 +76,9 @@ static bool LoadMap(const std::string& file_path, Map& map,
return true;
}
// This should only be used with the standard game ID format (used by WiiTDBs), not Dolphin's.
// The main difference is that Dolphin uses 6 characters for non-disc titles (instead of 4).
// This should only be used with the common game ID format (used by WiiTDBs), not Dolphin's.
// Otherwise, TurboGrafx-16 VC games (with the system ID P) will be misdetected as GameCube titles.
// The formats differ in that Dolphin's uses 6 characters for non-disc titles instead of 4.
static bool IsGCTitle(const std::string& game_id)
{
const char system_id = game_id[0];