abs() works on ints, not floats. Use fabsf() to avoid the double conversions.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5956 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-23 23:48:04 +00:00
parent 4000df2c66
commit 669de4890a
6 changed files with 17 additions and 16 deletions

View File

@ -126,11 +126,11 @@ void RadiusAdjustment(s8 &_x, s8 &_y, int _Radius)
float Square2CircleDistance(float deg)
{
// See if we have to adjust the angle
deg = abs(deg);
deg = fabsf(deg);
if( (deg > 45 && deg < 135) ) deg = deg - 90;
// Calculate distance from center
float val = abs(cos(Deg2Rad(deg)));
float val = fabsf(cos(Deg2Rad(deg)));
float Distance = 1 / val;
//m_frame->m_pStatusBar2->SetLabel(wxString::Format("Deg:%f Val:%f Dist:%f", deg, val, dist));