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...and the days of ceaseless build fixing begin anew
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
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f004fb17d4
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@ -228,7 +228,7 @@ CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll)
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if (!_Poll)
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if (!_Poll)
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{
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{
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m_Mode = command.Parameter2;
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m_Mode = command.Parameter2;
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ERROR_LOG(SERIALINTERFACE, "PAD %i set to mode %i", ISIDevice::m_iDeviceNumber, m_Mode);
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INFO_LOG(SERIALINTERFACE, "PAD %i set to mode %i", ISIDevice::m_iDeviceNumber, m_Mode);
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}
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}
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}
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}
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break;
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break;
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@ -571,8 +571,8 @@ Global
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Debug|Win32.Build.0 = Debug|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Debug|Win32.Build.0 = Debug|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Debug|x64.ActiveCfg = Debug|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Debug|x64.ActiveCfg = Debug|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Debug|x64.Build.0 = Debug|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Debug|x64.Build.0 = Debug|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|Win32.ActiveCfg = Debug|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|Win32.Build.0 = Debug|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|Win32.Build.0 = DebugFast|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|x64.ActiveCfg = DebugFast|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|x64.ActiveCfg = DebugFast|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|x64.Build.0 = DebugFast|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.DebugFast|x64.Build.0 = DebugFast|x64
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Release_JITIL|Win32.ActiveCfg = Release|Win32
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{1970D175-3DE8-4738-942A-4D98D1CDBF64}.Release_JITIL|Win32.ActiveCfg = Release|Win32
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@ -86,7 +86,7 @@ public:
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static void DrawDebugText();
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static void DrawDebugText();
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static void SetScreenshot(const char *filename);
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static void SetScreenshot(const char *filename);
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static void FlipImageData(u8 *data, int w, int h);
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static void FlipImageData(u8 *data, int w, int h);
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static bool SaveRenderTarget(const char *filename, int, int, int);
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static bool SaveRenderTarget(const char *filename, int w, int h, int YOffset = 0);
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// Finish up the current frame, print some stats
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// Finish up the current frame, print some stats
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static void Swap(const TRectangle& rc);
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static void Swap(const TRectangle& rc);
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