Remove long-rotted vestiges of SDL video output.

Use SDL for input devices only on Windows and Linux. 
(Still globally enabled for the legacy Wiimote plugin.)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5886 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-07-16 19:17:35 +00:00
parent aa998896ac
commit 697480f5cc
9 changed files with 22 additions and 25 deletions

View File

@ -14,15 +14,16 @@
#define CIFACE_USE_DINPUT_JOYSTICK
#define CIFACE_USE_DINPUT_KBM
#define CIFACE_USE_DINPUT
#endif
#if defined(HAVE_X11) && HAVE_X11
#define CIFACE_USE_XLIB
#endif
//#ifndef CIFACE_USE_DIRECTINPUT_JOYSTICK
//#ifndef CIFACE_USE_DINPUT_JOYSTICK
// enable SDL 1.2 in addition to DirectInput on windows,
// to support a few gamepads that aren't behaving with DInput
#define CIFACE_USE_SDL
//#endif
#endif
#if defined(HAVE_X11) && HAVE_X11
#define CIFACE_USE_XLIB
#define CIFACE_USE_SDL
#endif
#if defined(__APPLE__)
#define CIFACE_USE_OSX
#endif