mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-16 09:19:23 +01:00
Fix Menu Capitalization
This commit is contained in:
parent
10682dbf58
commit
6b568b1150
@ -444,7 +444,7 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p
|
|||||||
wxMenu* pCoreMenu = new wxMenu;
|
wxMenu* pCoreMenu = new wxMenu;
|
||||||
|
|
||||||
wxMenuItem* interpreter = pCoreMenu->Append(
|
wxMenuItem* interpreter = pCoreMenu->Append(
|
||||||
IDM_INTERPRETER, _("&Interpreter core"),
|
IDM_INTERPRETER, _("&Interpreter Core"),
|
||||||
_("This is necessary to get break points"
|
_("This is necessary to get break points"
|
||||||
" and stepping to work as explained in the Developer Documentation. But it can be very"
|
" and stepping to work as explained in the Developer Documentation. But it can be very"
|
||||||
" slow, perhaps slower than 1 fps."),
|
" slow, perhaps slower than 1 fps."),
|
||||||
@ -452,33 +452,33 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p
|
|||||||
interpreter->Check(core_startup_parameter.iCPUCore == PowerPC::CORE_INTERPRETER);
|
interpreter->Check(core_startup_parameter.iCPUCore == PowerPC::CORE_INTERPRETER);
|
||||||
pCoreMenu->AppendSeparator();
|
pCoreMenu->AppendSeparator();
|
||||||
|
|
||||||
pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking off"),
|
pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking Off"),
|
||||||
_("Provide safer execution by not linking the JIT blocks."), wxITEM_CHECK);
|
_("Provide safer execution by not linking the JIT blocks."), wxITEM_CHECK);
|
||||||
|
|
||||||
pCoreMenu->Append(IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"),
|
pCoreMenu->Append(IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"),
|
||||||
_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
|
_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
|
||||||
"crashing.\n[This option must be selected before a game is started.]"),
|
"crashing.\n[This option must be selected before a game is started.]"),
|
||||||
wxITEM_CHECK);
|
wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT cache"));
|
pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT Cache"));
|
||||||
|
|
||||||
pCoreMenu->AppendSeparator();
|
pCoreMenu->AppendSeparator();
|
||||||
pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT instruction coverage"));
|
pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT Instruction Coverage"));
|
||||||
pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an op"));
|
pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an Op"));
|
||||||
|
|
||||||
pCoreMenu->AppendSeparator();
|
pCoreMenu->AppendSeparator();
|
||||||
pCoreMenu->Append(IDM_JIT_OFF, _("&JIT off (JIT core)"),
|
pCoreMenu->Append(IDM_JIT_OFF, _("&JIT Off (JIT Core)"),
|
||||||
_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
|
_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
|
||||||
wxITEM_CHECK);
|
wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore Off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx off"), wxEmptyString,
|
pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx Off"), wxEmptyString,
|
||||||
wxITEM_CHECK);
|
wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz off"), wxEmptyString,
|
pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz Off"), wxEmptyString,
|
||||||
wxITEM_CHECK);
|
wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz Off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating Off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired Off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint Off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer Off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_P_OFF, _("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_P_OFF, _("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
|
||||||
pCoreMenu->Append(IDM_JIT_SR_OFF, _("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
|
pCoreMenu->Append(IDM_JIT_SR_OFF, _("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
|
||||||
|
|
||||||
@ -496,24 +496,24 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p
|
|||||||
wxMenu* pPerspectives = new wxMenu;
|
wxMenu* pPerspectives = new wxMenu;
|
||||||
Parent->m_SavedPerspectives = new wxMenu;
|
Parent->m_SavedPerspectives = new wxMenu;
|
||||||
pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
|
pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
|
||||||
pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"),
|
pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save Perspectives"),
|
||||||
_("Save currently-toggled perspectives"));
|
_("Save currently-toggled perspectives"));
|
||||||
pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"),
|
pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit Perspectives"),
|
||||||
_("Toggle editing of perspectives"), wxITEM_CHECK);
|
_("Toggle editing of perspectives"), wxITEM_CHECK);
|
||||||
pPerspectives->AppendSeparator();
|
pPerspectives->AppendSeparator();
|
||||||
pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
|
pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create New Perspective"));
|
||||||
pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
|
pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved Perspectives"));
|
||||||
Parent->PopulateSavedPerspectives();
|
Parent->PopulateSavedPerspectives();
|
||||||
pPerspectives->AppendSeparator();
|
pPerspectives->AppendSeparator();
|
||||||
wxMenu* pAddPane = new wxMenu;
|
wxMenu* pAddPane = new wxMenu;
|
||||||
pPerspectives->AppendSubMenu(pAddPane, _("Add new pane to"));
|
pPerspectives->AppendSubMenu(pAddPane, _("Add New Pane To"));
|
||||||
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top"));
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_TOP, _("Top"));
|
||||||
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom"));
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_BOTTOM, _("Bottom"));
|
||||||
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left"));
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_LEFT, _("Left"));
|
||||||
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right"));
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_RIGHT, _("Right"));
|
||||||
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center"));
|
pAddPane->Append(IDM_PERSPECTIVES_ADD_PANE_CENTER, _("Center"));
|
||||||
pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
|
pPerspectives->Append(IDM_TAB_SPLIT, _("Tab Split"), "", wxITEM_CHECK);
|
||||||
pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"),
|
pPerspectives->Append(IDM_NO_DOCKING, _("Disable Docking"),
|
||||||
"Disable docking of perspective panes to main window", wxITEM_CHECK);
|
"Disable docking of perspective panes to main window", wxITEM_CHECK);
|
||||||
|
|
||||||
pMenuBar->Append(pDebugMenu, _("&Debug"));
|
pMenuBar->Append(pDebugMenu, _("&Debug"));
|
||||||
@ -524,12 +524,12 @@ void CCodeWindow::CreateMenu(const SConfig& core_startup_parameter, wxMenuBar* p
|
|||||||
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
|
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
|
||||||
{
|
{
|
||||||
wxMenuItem* boottopause =
|
wxMenuItem* boottopause =
|
||||||
pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to pause"),
|
pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to Pause"),
|
||||||
_("Start the game directly instead of booting to pause"), wxITEM_CHECK);
|
_("Start the game directly instead of booting to pause"), wxITEM_CHECK);
|
||||||
boottopause->Check(bBootToPause);
|
boottopause->Check(bBootToPause);
|
||||||
|
|
||||||
wxMenuItem* automaticstart = pMenu->Append(
|
wxMenuItem* automaticstart = pMenu->Append(
|
||||||
IDM_AUTOMATIC_START, _("&Automatic start"),
|
IDM_AUTOMATIC_START, _("&Automatic Start"),
|
||||||
_("Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
|
_("Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
|
||||||
" if you have not given it an elf file with the --elf command line. [This can be"
|
" if you have not given it an elf file with the --elf command line. [This can be"
|
||||||
" convenient if you are bug-testing with a certain game and want to rebuild"
|
" convenient if you are bug-testing with a certain game and want to rebuild"
|
||||||
|
Loading…
x
Reference in New Issue
Block a user