mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 23:59:27 +01:00
Android: Change how the overlay controller setting works, part 2
The previous commit wasn't enough for getting inputs to work for controllers 2-4.
This commit is contained in:
parent
1b55d7c594
commit
6b5f82c12f
@ -39,6 +39,7 @@ import org.dolphinemu.dolphinemu.features.settings.model.IntSetting;
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import org.dolphinemu.dolphinemu.features.settings.model.Settings;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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@ -67,10 +68,11 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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private Rect mSurfacePosition = null;
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private boolean mIsFirstRun = true;
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private boolean mGameCubeRegistered = false;
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private boolean mWiiRegistered = false;
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private boolean[] mGcPadRegistered = new boolean[4];
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private boolean[] mWiimoteRegistered = new boolean[4];
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private boolean mIsInEditMode = false;
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private int mControllerType = -1;
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private int mControllerIndex = 0;
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private InputOverlayDrawableButton mButtonBeingConfigured;
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private InputOverlayDrawableDpad mDpadBeingConfigured;
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private InputOverlayDrawableJoystick mJoystickBeingConfigured;
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@ -184,7 +186,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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overlayPointer = new InputOverlayPointer(mSurfacePosition, doubleTapControl,
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IntSetting.MAIN_IR_MODE.getIntGlobal(),
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BooleanSetting.MAIN_IR_ALWAYS_RECENTER.getBooleanGlobal());
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BooleanSetting.MAIN_IR_ALWAYS_RECENTER.getBooleanGlobal(), mControllerIndex);
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}
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@Override
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@ -237,11 +239,11 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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button.setPressedState(true);
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button.setTrackId(event.getPointerId(pointerIndex));
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pressed = true;
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InputOverrider.setControlState(0, button.getControl(), 1.0);
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InputOverrider.setControlState(mControllerIndex, button.getControl(), 1.0);
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int analogControl = getAnalogControlForTrigger(button.getControl());
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if (analogControl >= 0)
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InputOverrider.setControlState(0, analogControl, 1.0);
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InputOverrider.setControlState(mControllerIndex, analogControl, 1.0);
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}
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break;
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case MotionEvent.ACTION_UP:
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@ -250,11 +252,11 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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if (button.getTrackId() == event.getPointerId(pointerIndex))
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{
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button.setPressedState(false);
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InputOverrider.setControlState(0, button.getControl(), 0.0);
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InputOverrider.setControlState(mControllerIndex, button.getControl(), 0.0);
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int analogControl = getAnalogControlForTrigger(button.getControl());
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if (analogControl >= 0)
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InputOverrider.setControlState(0, analogControl, 0.0);
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InputOverrider.setControlState(mControllerIndex, analogControl, 0.0);
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button.setTrackId(-1);
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}
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@ -296,7 +298,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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{
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if (!dpadPressed[i])
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{
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InputOverrider.setControlState(0, dpad.getControl(i), 0.0);
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InputOverrider.setControlState(mControllerIndex, dpad.getControl(i), 0.0);
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}
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}
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// Press buttons
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@ -304,7 +306,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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{
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if (dpadPressed[i])
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{
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InputOverrider.setControlState(0, dpad.getControl(i), 1.0);
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InputOverrider.setControlState(mControllerIndex, dpad.getControl(i), 1.0);
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}
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}
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setDpadState(dpad, dpadPressed[0], dpadPressed[1], dpadPressed[2], dpadPressed[3]);
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@ -318,7 +320,7 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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for (int i = 0; i < 4; i++)
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{
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dpad.setState(InputOverlayDrawableDpad.STATE_DEFAULT);
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InputOverrider.setControlState(0, dpad.getControl(i), 0.0);
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InputOverrider.setControlState(mControllerIndex, dpad.getControl(i), 0.0);
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}
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dpad.setTrackId(-1);
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}
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@ -334,16 +336,18 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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pressed = true;
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}
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InputOverrider.setControlState(0, joystick.getXControl(), joystick.getX());
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InputOverrider.setControlState(0, joystick.getYControl(), -joystick.getY());
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InputOverrider.setControlState(mControllerIndex, joystick.getXControl(), joystick.getX());
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InputOverrider.setControlState(mControllerIndex, joystick.getYControl(), -joystick.getY());
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}
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// No button/joystick pressed, safe to move pointer
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if (!pressed && overlayPointer != null)
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{
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overlayPointer.onTouch(event);
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InputOverrider.setControlState(0, ControlId.WIIMOTE_IR_X, overlayPointer.getX());
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InputOverrider.setControlState(0, ControlId.WIIMOTE_IR_Y, -overlayPointer.getY());
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InputOverrider.setControlState(mControllerIndex, ControlId.WIIMOTE_IR_X,
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overlayPointer.getX());
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InputOverrider.setControlState(mControllerIndex, ControlId.WIIMOTE_IR_Y,
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-overlayPointer.getY());
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}
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invalidate();
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@ -483,14 +487,20 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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private void unregisterControllers()
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{
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if (mGameCubeRegistered)
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InputOverrider.unregisterGameCube(0);
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for (int i = 0; i < mGcPadRegistered.length; i++)
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{
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if (mGcPadRegistered[i])
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InputOverrider.unregisterGameCube(i);
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}
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if (mWiiRegistered)
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InputOverrider.unregisterWii(0);
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for (int i = 0; i < mWiimoteRegistered.length; i++)
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{
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if (mWiimoteRegistered[i])
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InputOverrider.unregisterWii(i);
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}
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mGameCubeRegistered = false;
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mWiiRegistered = false;
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Arrays.fill(mGcPadRegistered, false);
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Arrays.fill(mWiimoteRegistered, false);
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}
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private int getAnalogControlForTrigger(int control)
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@ -797,16 +807,16 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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mControllerType = getConfiguredControllerType(settings);
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IntSetting controllerSetting = NativeLibrary.IsEmulatingWii() ?
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IntSetting.MAIN_OVERLAY_WII_CONTROLLER : IntSetting.MAIN_OVERLAY_GC_CONTROLLER;
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int controllerIndex = controllerSetting.getInt(settings);
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if (BooleanSetting.MAIN_SHOW_INPUT_OVERLAY.getBooleanGlobal())
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{
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// Add all the enabled overlay items back to the HashSet.
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switch (mControllerType)
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{
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case OVERLAY_GAMECUBE:
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IntSetting controllerSetting = NativeLibrary.IsEmulatingWii() ?
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IntSetting.MAIN_OVERLAY_WII_CONTROLLER : IntSetting.MAIN_OVERLAY_GC_CONTROLLER;
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int controllerIndex = controllerSetting.getInt(settings);
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if (IntSetting.getSettingForSIDevice(controllerIndex).getInt(settings) ==
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DISABLED_GAMECUBE_CONTROLLER && mIsFirstRun)
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{
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@ -814,28 +824,36 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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.show();
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}
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InputOverrider.registerGameCube(0);
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mGameCubeRegistered = true;
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mControllerIndex = controllerIndex;
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InputOverrider.registerGameCube(mControllerIndex);
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mGcPadRegistered[mControllerIndex] = true;
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addGameCubeOverlayControls(orientation);
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break;
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case OVERLAY_WIIMOTE:
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case OVERLAY_WIIMOTE_SIDEWAYS:
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InputOverrider.registerWii(0);
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mWiiRegistered = true;
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mControllerIndex = controllerIndex - 4;
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InputOverrider.registerWii(mControllerIndex);
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mWiimoteRegistered[mControllerIndex] = true;
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addWiimoteOverlayControls(orientation);
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break;
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case OVERLAY_WIIMOTE_NUNCHUK:
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InputOverrider.registerWii(0);
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mWiiRegistered = true;
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mControllerIndex = controllerIndex - 4;
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InputOverrider.registerWii(mControllerIndex);
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mWiimoteRegistered[mControllerIndex] = true;
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addWiimoteOverlayControls(orientation);
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addNunchukOverlayControls(orientation);
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break;
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case OVERLAY_WIIMOTE_CLASSIC:
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InputOverrider.registerWii(0);
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mWiiRegistered = true;
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mControllerIndex = controllerIndex - 4;
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InputOverrider.registerWii(mControllerIndex);
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mWiimoteRegistered[mControllerIndex] = true;
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addClassicOverlayControls(orientation);
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break;
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@ -1229,7 +1247,8 @@ public final class InputOverlay extends SurfaceView implements OnTouchListener
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// Send the drawableId to the joystick so it can be referenced when saving control position.
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final InputOverlayDrawableJoystick overlayDrawable =
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new InputOverlayDrawableJoystick(res, bitmapOuter, bitmapInnerDefault,
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bitmapInnerPressed, outerRect, innerRect, legacyId, xControl, yControl);
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bitmapInnerPressed, outerRect, innerRect, legacyId, xControl, yControl,
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mControllerIndex);
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// Need to set the image's position
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overlayDrawable.setPosition(drawableX, drawableY);
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@ -31,6 +31,7 @@ public final class InputOverlayDrawableJoystick
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private int mPreviousTouchX, mPreviousTouchY;
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private final int mWidth;
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private final int mHeight;
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private final int mControllerIndex;
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private Rect mVirtBounds;
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private Rect mOrigBounds;
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private int mOpacity;
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@ -55,7 +56,7 @@ public final class InputOverlayDrawableJoystick
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*/
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public InputOverlayDrawableJoystick(Resources res, Bitmap bitmapOuter, Bitmap bitmapInnerDefault,
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Bitmap bitmapInnerPressed, Rect rectOuter, Rect rectInner, int legacyId, int xControl,
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int yControl)
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int yControl, int controllerIndex)
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{
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mJoystickLegacyId = legacyId;
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mJoystickXControl = xControl;
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@ -68,6 +69,10 @@ public final class InputOverlayDrawableJoystick
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mWidth = bitmapOuter.getWidth();
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mHeight = bitmapOuter.getHeight();
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if (controllerIndex < 0 || controllerIndex >= 4)
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throw new IllegalArgumentException("controllerIndex must be 0-3");
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mControllerIndex = controllerIndex;
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setBounds(rectOuter);
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mDefaultStateInnerBitmap.setBounds(rectInner);
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mPressedStateInnerBitmap.setBounds(rectInner);
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@ -221,7 +226,8 @@ public final class InputOverlayDrawableJoystick
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double angle = Math.atan2(y, x) + Math.PI + Math.PI;
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double radius = Math.hypot(y, x);
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double maxRadius = InputOverrider.getGateRadiusAtAngle(0, mJoystickXControl, angle);
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double maxRadius = InputOverrider.getGateRadiusAtAngle(mControllerIndex, mJoystickXControl,
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angle);
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if (radius > maxRadius)
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{
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y = maxRadius * Math.sin(angle);
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@ -32,6 +32,7 @@ public class InputOverlayPointer
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private int mMode;
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private boolean mRecenter;
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private int mControllerIndex;
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private boolean doubleTap = false;
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private int mDoubleTapControl;
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@ -47,11 +48,13 @@ public class InputOverlayPointer
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DOUBLE_TAP_OPTIONS.add(NativeLibrary.ButtonType.CLASSIC_BUTTON_A);
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}
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public InputOverlayPointer(Rect surfacePosition, int doubleTapControl, int mode, boolean recenter)
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public InputOverlayPointer(Rect surfacePosition, int doubleTapControl, int mode, boolean recenter,
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int controllerIndex)
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{
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mDoubleTapControl = doubleTapControl;
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mMode = mode;
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mRecenter = recenter;
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mControllerIndex = controllerIndex;
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mGameCenterX = (surfacePosition.left + surfacePosition.right) / 2.0f;
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mGameCenterY = (surfacePosition.top + surfacePosition.bottom) / 2.0f;
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@ -128,8 +131,9 @@ public class InputOverlayPointer
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{
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if (doubleTap)
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{
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InputOverrider.setControlState(0, mDoubleTapControl, 1.0);
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new Handler().postDelayed(() -> InputOverrider.setControlState(0, mDoubleTapControl, 0.0),
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InputOverrider.setControlState(mControllerIndex, mDoubleTapControl, 1.0);
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new Handler().postDelayed(() -> InputOverrider.setControlState(mControllerIndex,
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mDoubleTapControl, 0.0),
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50);
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}
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else
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