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mark all local variables as static
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@ -33,14 +33,14 @@ enum
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// STATE_TO_SAVE
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// variables
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const int commandBufferSize = 1024 * 1024;
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const int maxCommandBufferWrite = commandBufferSize - GATHER_PIPE_SIZE;
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u8 commandBuffer[commandBufferSize];
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u32 readPos;
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u32 writePos;
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int et_UpdateInterrupts;
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volatile bool interruptSet;
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volatile bool interruptWaiting;
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static const int commandBufferSize = 1024 * 1024;
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static const int maxCommandBufferWrite = commandBufferSize - GATHER_PIPE_SIZE;
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static u8 commandBuffer[commandBufferSize];
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static u32 readPos;
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static u32 writePos;
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static int et_UpdateInterrupts;
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static volatile bool interruptSet;
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static volatile bool interruptWaiting;
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CPReg cpreg; // shared between gfx and emulator thread
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