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Move SmallVector to Common
We had one implementation of this type of data structure in Arm64Emitter and one in VideoCommon. This moves the Arm64Emitter implementation to its own file and adds begin and end functions to it, so that VideoCommon can use it. You may notice that the license header for the new file is CC0. I wrote the Arm64Emitter implementation of SmallVector, so this should be no problem.
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@ -18,6 +18,7 @@
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#include "Common/BitUtils.h"
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#include "Common/CommonTypes.h"
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#include "Common/MathUtil.h"
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#include "Common/SmallVector.h"
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#ifdef _WIN32
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#include <Windows.h>
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@ -1794,33 +1795,6 @@ void ARM64XEmitter::ADRP(ARM64Reg Rd, s64 imm)
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EncodeAddressInst(1, Rd, static_cast<s32>(imm >> 12));
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}
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template <typename T, size_t MaxSize>
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class SmallVector final
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{
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public:
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SmallVector() = default;
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explicit SmallVector(size_t size) : m_size(size) {}
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void push_back(const T& x) { m_array[m_size++] = x; }
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void push_back(T&& x) { m_array[m_size++] = std::move(x); }
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template <typename... Args>
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T& emplace_back(Args&&... args)
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{
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return m_array[m_size++] = T{std::forward<Args>(args)...};
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}
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T& operator[](size_t i) { return m_array[i]; }
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const T& operator[](size_t i) const { return m_array[i]; }
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size_t size() const { return m_size; }
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bool empty() const { return m_size == 0; }
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private:
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std::array<T, MaxSize> m_array{};
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size_t m_size = 0;
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};
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template <typename T>
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void ARM64XEmitter::MOVI2RImpl(ARM64Reg Rd, T imm)
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{
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@ -1844,17 +1818,17 @@ void ARM64XEmitter::MOVI2RImpl(ARM64Reg Rd, T imm)
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constexpr size_t max_parts = sizeof(T) / 2;
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SmallVector<Part, max_parts> best_parts;
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Common::SmallVector<Part, max_parts> best_parts;
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Approach best_approach;
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u64 best_base;
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const auto instructions_required = [](const SmallVector<Part, max_parts>& parts,
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const auto instructions_required = [](const Common::SmallVector<Part, max_parts>& parts,
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Approach approach) {
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return parts.size() + (approach > Approach::MOVNBase);
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};
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const auto try_base = [&](T base, Approach approach, bool first_time) {
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SmallVector<Part, max_parts> parts;
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Common::SmallVector<Part, max_parts> parts;
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for (size_t i = 0; i < max_parts; ++i)
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{
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@ -110,6 +110,7 @@ add_library(common
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SettingsHandler.h
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SFMLHelper.cpp
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SFMLHelper.h
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SmallVector.h
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SocketContext.cpp
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SocketContext.h
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SPSCQueue.h
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46
Source/Core/Common/SmallVector.h
Normal file
46
Source/Core/Common/SmallVector.h
Normal file
@ -0,0 +1,46 @@
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// SPDX-License-Identifier: CC0-1.0
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#pragma once
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#include <array>
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#include <cstddef>
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#include <utility>
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namespace Common
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{
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// An std::vector-like container that uses no heap allocations but is limited to a maximum size.
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template <typename T, size_t MaxSize>
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class SmallVector final
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{
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public:
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SmallVector() = default;
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explicit SmallVector(size_t size) : m_size(size) {}
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void push_back(const T& x) { m_array[m_size++] = x; }
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void push_back(T&& x) { m_array[m_size++] = std::move(x); }
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template <typename... Args>
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T& emplace_back(Args&&... args)
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{
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return m_array[m_size++] = T{std::forward<Args>(args)...};
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}
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T& operator[](size_t i) { return m_array[i]; }
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const T& operator[](size_t i) const { return m_array[i]; }
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auto begin() { return m_array.begin(); }
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auto end() { return m_array.begin() + m_size; }
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auto begin() const { return m_array.begin(); }
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auto end() const { return m_array.begin() + m_size; }
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size_t size() const { return m_size; }
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bool empty() const { return m_size == 0; }
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private:
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std::array<T, MaxSize> m_array{};
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size_t m_size = 0;
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};
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} // namespace Common
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@ -143,6 +143,7 @@
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<ClInclude Include="Common\Semaphore.h" />
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<ClInclude Include="Common\SettingsHandler.h" />
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<ClInclude Include="Common\SFMLHelper.h" />
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<ClInclude Include="Common\SmallVector.h" />
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<ClInclude Include="Common\SocketContext.h" />
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<ClInclude Include="Common\SPSCQueue.h" />
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<ClInclude Include="Common\StringLiteral.h" />
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@ -10,6 +10,7 @@
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/SmallVector.h"
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#include "VideoCommon/AbstractFramebuffer.h"
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#include "VideoCommon/AbstractGfx.h"
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@ -76,26 +77,7 @@ bool ScissorResult::IsWorse(const ScissorRect& lhs, const ScissorRect& rhs) cons
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namespace
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{
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// Dynamically sized small array of ScissorRanges (used as an heap-less alternative to std::vector
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// to reduce allocation overhead)
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struct RangeList
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{
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static constexpr u32 MAX_RANGES = 9;
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u32 m_num_ranges = 0;
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std::array<ScissorRange, MAX_RANGES> m_ranges{};
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void AddRange(int offset, int start, int end)
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{
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DEBUG_ASSERT(m_num_ranges < MAX_RANGES);
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m_ranges[m_num_ranges] = ScissorRange(offset, start, end);
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m_num_ranges++;
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}
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auto begin() const { return m_ranges.begin(); }
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auto end() const { return m_ranges.begin() + m_num_ranges; }
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u32 size() { return m_num_ranges; }
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};
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using RangeList = Common::SmallVector<ScissorRange, 9>;
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static RangeList ComputeScissorRanges(int start, int end, int offset, int efb_dim)
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{
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@ -108,7 +90,7 @@ static RangeList ComputeScissorRanges(int start, int end, int offset, int efb_di
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int new_end = std::clamp(end - new_off + 1, 0, efb_dim);
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if (new_start < new_end)
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{
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ranges.AddRange(new_off, new_start, new_end);
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ranges.emplace_back(new_off, new_start, new_end);
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}
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}
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