Rename Direct3D to Direct3D 11

This commit is contained in:
Chris Burgener 2016-02-16 22:43:21 -05:00
parent 2e35e79302
commit 6fe3a3004d
2 changed files with 2 additions and 2 deletions

View File

@ -532,7 +532,7 @@ void Host_ConnectWiimote(int wm_idx, bool connect)
void Host_ShowVideoConfig(void* parent, const std::string& backend_name, void Host_ShowVideoConfig(void* parent, const std::string& backend_name,
const std::string& config_name) const std::string& config_name)
{ {
if (backend_name == "Direct3D" || backend_name == "Direct3D 12 (experimental)" || backend_name == "OpenGL") if (backend_name == "Direct3D 11" || backend_name == "Direct3D 12 (experimental)" || backend_name == "OpenGL")
{ {
VideoConfigDiag diag((wxWindow*)parent, backend_name, config_name); VideoConfigDiag diag((wxWindow*)parent, backend_name, config_name);
diag.ShowModal(); diag.ShowModal();

View File

@ -59,7 +59,7 @@ std::string VideoBackend::GetName() const
std::string VideoBackend::GetDisplayName() const std::string VideoBackend::GetDisplayName() const
{ {
return "Direct3D"; return "Direct3D 11";
} }
void InitBackendInfo() void InitBackendInfo()