DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5174 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marko Pusljar
2010-03-08 21:25:35 +00:00
parent 76ad8db445
commit 70a712c065
14 changed files with 1351 additions and 1072 deletions

View File

@ -25,12 +25,6 @@
namespace DSPInterpreter {
void unknown(const UDSPInstruction& opc)
{
//_assert_msg_(MASTER_LOG, !g_dsp.exception_in_progress_hack, "assert while exception");
ERROR_LOG(DSPLLE, "LLE: Unrecognized opcode 0x%04x, pc 0x%04x", opc.hex, g_dsp.pc);
}
// MRR $D, $S
// 0001 11dd ddds ssss
// Move value from register $S to register $D.
@ -50,7 +44,7 @@ void mrr(const UDSPInstruction& opc)
// iiii iiii iiii iiii
// Load immediate value I to register $D.
// FIXME: Perform additional operation depending on destination register.
//
// DSPSpy discovery: This, and possibly other instructions that load a
// register, has a different behaviour in S40 mode if loaded to AC0.M: The
// value gets sign extended to the whole accumulator! This does not happen in
@ -75,45 +69,21 @@ void lris(const UDSPInstruction& opc)
dsp_conditional_extend_accum(reg);
}
// TSTAXL $acR
// 1000 r001 xxxx xxxx
// r specifies one of the main accumulators.
// Definitely not a test instruction - it changes the accums.
// Not affected by m0/m2. Not affected by s16/s40.
void tstaxl(const UDSPInstruction& opc)
{
// This is probably all wrong.
//u8 reg = (opc.hex >> 8) & 0x1;
//s16 val = dsp_get_ax_l(reg);
//Update_SR_Register16(val);
}
// ADDARN $arD, $ixS
// 0000 0000 0001 ssdd
// Adds indexing register $ixS to an addressing register $arD.
void addarn(const UDSPInstruction& opc)
{
u8 dreg = opc.hex & 0x3;
u8 sreg = (opc.hex >> 2) & 0x3;
g_dsp.r[dreg] = dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]);
// It is critical for the Zelda ucode that this one wraps correctly.
}
//----
// NX
// 1000 -000 xxxx xxxx
// No operation, but can be extended with extended opcode.
// This opcode is supposed to do nothing - it's used if you want to use
// an opcode extension but not do anything. At least according to duddie.
void nx(const UDSPInstruction& opc)
{
zeroWriteBackLog();
// This opcode is supposed to do nothing - it's used if you want to use
// an opcode extension but not do anything. At least according to duddie.
}
//-------------------------------------------------------------
// DAR $arD ?
//----
// DAR $arD
// 0000 0000 0000 01dd
// Decrement address register $arD.
void dar(const UDSPInstruction& opc)
@ -121,7 +91,7 @@ void dar(const UDSPInstruction& opc)
g_dsp.r[opc.hex & 0x3] = dsp_decrement_addr_reg(opc.hex & 0x3);
}
// IAR $arD ?
// IAR $arD
// 0000 0000 0000 10dd
// Increment address register $arD.
void iar(const UDSPInstruction& opc)
@ -129,37 +99,49 @@ void iar(const UDSPInstruction& opc)
g_dsp.r[opc.hex & 0x3] = dsp_increment_addr_reg(opc.hex & 0x3);
}
// XAR $arD ?
// SUBARN $arD
// 0000 0000 0000 11dd
// $arD result somehow depends on $wrD
// unknown atm
// used in IPL ucode
void xar(const UDSPInstruction& opc)
// Subtract indexing register $ixD from an addressing register $arD.
// used only in IPL-NTSC ucode
void subarn(const UDSPInstruction& opc)
{
// u8 dreg = opc.hex & 0x3;
u8 dreg = opc.hex & 0x3;
g_dsp.r[dreg] = dsp_decrease_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + dreg]);
}
// ADDARN $arD, $ixS
// 0000 0000 0001 ssdd
// Adds indexing register $ixS to an addressing register $arD.
// It is critical for the Zelda ucode that this one wraps correctly.
void addarn(const UDSPInstruction& opc)
{
u8 dreg = opc.hex & 0x3;
u8 sreg = (opc.hex >> 2) & 0x3;
g_dsp.r[dreg] = dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]);
}
//----
// SBCLR #I
// 0001 0011 0000 0iii
// 0001 0011 aaaa aiii
// bit of status register $sr. Bit number is calculated by adding 6 to
// immediate value I.
void sbclr(const UDSPInstruction& opc)
{
u8 bit = (opc.hex & 0xff) + 6;
u8 bit = (opc.hex & 0x7) + 6;
g_dsp.r[DSP_REG_SR] &= ~(1 << bit);
}
// SBSET #I
// 0001 0010 0000 0iii
// 0001 0010 aaaa aiii
// Set bit of status register $sr. Bit number is calculated by adding 6 to
// immediate value I.
void sbset(const UDSPInstruction& opc)
{
u8 bit = (opc.hex & 0xff) + 6;
u8 bit = (opc.hex & 0x7) + 6;
g_dsp.r[DSP_REG_SR] |= (1 << bit);
}
// This is a bunch of flag setters, flipping bits in SR. So far so good,
// but it's harder to know exactly what effect they have.
void srbith(const UDSPInstruction& opc)
@ -199,4 +181,11 @@ void srbith(const UDSPInstruction& opc)
}
}
//----
void unknown(const UDSPInstruction& opc)
{
ERROR_LOG(DSPLLE, "LLE: Unrecognized opcode 0x%04x, pc 0x%04x", opc.hex, g_dsp.pc);
}
} // namespace