diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index fff2374531..61a351742b 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -1326,8 +1326,20 @@ ShaderCode GeneratePixelShaderCode(APIType api_type, const ShaderHostConfig& hos if (!shader_details.custom_shader.empty()) { out.Write("\t{{\n"); - out.Write("\t\tcustom_data.final_color = ocol0;\n"); - out.Write("\t\tocol0.xyz = {}_{}(custom_data).xyz;\n", CUSTOM_PIXELSHADER_COLOR_FUNC, i); + if (uid_data->uint_output) + { + out.Write("\t\tcustom_data.final_color = float4(ocol0.x / 255.0, ocol0.y / 255.0, ocol0.z " + "/ 255.0, ocol0.w / 255.0);\n"); + out.Write("\t\tfloat3 custom_output = {}_{}(custom_data).xyz;\n", + CUSTOM_PIXELSHADER_COLOR_FUNC, i); + out.Write("\t\tocol0.xyz = uint3(custom_output.x * 255, custom_output.y * 255, " + "custom_output.z * 255);\n"); + } + else + { + out.Write("\t\tcustom_data.final_color = ocol0;\n"); + out.Write("\t\tocol0.xyz = {}_{}(custom_data).xyz;\n", CUSTOM_PIXELSHADER_COLOR_FUNC, i); + } out.Write("\t}}\n\n"); } }