VideoCommon: Fix D3D shader warning X4000 (uninitialized variables)

Initialize alpha_A and alpha_B. They were previously only initialized in
cases where they were used, but D3D isn't able to figure that out.
This commit is contained in:
Dentomologist 2022-07-07 13:54:31 -07:00
parent 0fac1d6e87
commit 71541c1324

View File

@ -889,8 +889,8 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
out.Write(
" uint alpha_compare_op = alpha_scale << 1 | uint(alpha_op);\n"
"\n"
" int alpha_A;\n"
" int alpha_B;\n"
" int alpha_A = 0;\n"
" int alpha_B = 0;\n"
" if (alpha_bias != 3u || alpha_compare_op > 5u) {{\n"
" // Small optimisation here: alpha_A and alpha_B are unused by compare ops 0-5\n"
" alpha_A = selectAlphaInput(s, ss, {0}colors_0, {0}colors_1, alpha_a) & 255;\n"