mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 15:49:25 +01:00
Use structs for config callback IDs
This way you can't mix up regular config callback IDs and CPU thread config callback IDs. (It would be rather bad if you did!)
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parent
1104b93ee4
commit
7197e3abd0
@ -10,6 +10,7 @@
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#include "AudioCommon/SurroundDecoder.h"
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#include "AudioCommon/WaveFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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class PointerWrap;
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@ -120,5 +121,5 @@ private:
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int m_config_timing_variance;
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bool m_config_audio_stretch;
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size_t m_config_changed_callback_id;
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Config::ConfigChangedCallbackID m_config_changed_callback_id;
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};
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@ -16,7 +16,7 @@ namespace Config
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using Layers = std::map<LayerType, std::shared_ptr<Layer>>;
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static Layers s_layers;
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static std::vector<std::pair<size_t, ConfigChangedCallback>> s_callbacks;
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static std::vector<std::pair<ConfigChangedCallbackID, ConfigChangedCallback>> s_callbacks;
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static size_t s_next_callback_id = 0;
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static u32 s_callback_guards = 0;
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static std::atomic<u64> s_config_version = 0;
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@ -65,15 +65,15 @@ void RemoveLayer(LayerType layer)
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OnConfigChanged();
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}
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size_t AddConfigChangedCallback(ConfigChangedCallback func)
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ConfigChangedCallbackID AddConfigChangedCallback(ConfigChangedCallback func)
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{
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const size_t callback_id = s_next_callback_id;
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const ConfigChangedCallbackID callback_id{s_next_callback_id};
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++s_next_callback_id;
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s_callbacks.emplace_back(std::make_pair(callback_id, std::move(func)));
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return callback_id;
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}
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void RemoveConfigChangedCallback(size_t callback_id)
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void RemoveConfigChangedCallback(ConfigChangedCallbackID callback_id)
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{
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for (auto it = s_callbacks.begin(); it != s_callbacks.end(); ++it)
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{
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@ -15,6 +15,14 @@
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namespace Config
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{
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struct ConfigChangedCallbackID
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{
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size_t id = -1;
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bool operator==(const ConfigChangedCallbackID&) const = default;
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bool operator!=(const ConfigChangedCallbackID&) const = default;
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};
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using ConfigChangedCallback = std::function<void()>;
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// Layer management
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@ -24,8 +32,8 @@ void RemoveLayer(LayerType layer);
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// Returns an ID that can be passed to RemoveConfigChangedCallback().
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// The callback may be called from any thread.
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size_t AddConfigChangedCallback(ConfigChangedCallback func);
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void RemoveConfigChangedCallback(size_t callback_id);
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ConfigChangedCallbackID AddConfigChangedCallback(ConfigChangedCallback func);
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void RemoveConfigChangedCallback(ConfigChangedCallbackID callback_id);
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void OnConfigChanged();
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// Returns the number of times the config has changed in the current execution of the program
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@ -13,7 +13,10 @@ namespace
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{
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std::atomic<bool> s_should_run_callbacks = false;
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static std::vector<std::pair<size_t, Config::ConfigChangedCallback>> s_callbacks;
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static std::vector<
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std::pair<CPUThreadConfigCallback::ConfigChangedCallbackID, Config::ConfigChangedCallback>>
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s_callbacks;
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static size_t s_next_callback_id = 0;
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void RunCallbacks()
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@ -39,19 +42,19 @@ void OnConfigChanged()
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namespace CPUThreadConfigCallback
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{
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size_t AddConfigChangedCallback(Config::ConfigChangedCallback func)
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ConfigChangedCallbackID AddConfigChangedCallback(Config::ConfigChangedCallback func)
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{
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DEBUG_ASSERT(Core::IsCPUThread());
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static size_t s_config_changed_callback_id = Config::AddConfigChangedCallback(&OnConfigChanged);
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static auto s_config_changed_callback_id = Config::AddConfigChangedCallback(&OnConfigChanged);
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const size_t callback_id = s_next_callback_id;
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const ConfigChangedCallbackID callback_id{s_next_callback_id};
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++s_next_callback_id;
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s_callbacks.emplace_back(std::make_pair(callback_id, std::move(func)));
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return callback_id;
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}
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void RemoveConfigChangedCallback(size_t callback_id)
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void RemoveConfigChangedCallback(ConfigChangedCallbackID callback_id)
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{
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DEBUG_ASSERT(Core::IsCPUThread());
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@ -11,10 +11,18 @@
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namespace CPUThreadConfigCallback
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{
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// returns an ID that can be passed to RemoveConfigChangedCallback()
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size_t AddConfigChangedCallback(Config::ConfigChangedCallback func);
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struct ConfigChangedCallbackID
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{
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size_t id = -1;
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void RemoveConfigChangedCallback(size_t callback_id);
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bool operator==(const ConfigChangedCallbackID&) const = default;
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bool operator!=(const ConfigChangedCallbackID&) const = default;
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};
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// returns an ID that can be passed to RemoveConfigChangedCallback()
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ConfigChangedCallbackID AddConfigChangedCallback(Config::ConfigChangedCallback func);
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void RemoveConfigChangedCallback(ConfigChangedCallbackID callback_id);
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// Should be called regularly from the CPU thread
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void CheckForConfigChanges();
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@ -23,6 +23,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/SPSCQueue.h"
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#include "Core/CPUThreadConfigCallback.h"
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class PointerWrap;
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@ -182,7 +183,7 @@ private:
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EventType* m_ev_lost = nullptr;
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size_t m_registered_config_callback_id = 0;
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CPUThreadConfigCallback::ConfigChangedCallbackID m_registered_config_callback_id;
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float m_config_oc_factor = 0.0f;
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float m_config_oc_inv_factor = 0.0f;
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bool m_config_sync_on_skip_idle = false;
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@ -10,6 +10,7 @@
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#include <vector>
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#include "Common/Assert.h"
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#include "Common/Config/Config.h"
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#include "Core/FifoPlayer/FifoDataFile.h"
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#include "Core/PowerPC/CPUCoreBase.h"
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#include "VideoCommon/CPMemory.h"
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@ -189,7 +190,7 @@ private:
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CallbackFunc m_FileLoadedCb = nullptr;
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CallbackFunc m_FrameWrittenCb = nullptr;
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size_t m_config_changed_callback_id;
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Config::ConfigChangedCallbackID m_config_changed_callback_id;
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std::unique_ptr<FifoDataFile> m_File;
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@ -30,7 +30,7 @@ static std::array<u8, MAX_BBMOTES> s_last_connect_request_counter;
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namespace
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{
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static std::array<std::atomic<WiimoteSource>, MAX_BBMOTES> s_wiimote_sources;
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static std::optional<size_t> s_config_callback_id = std::nullopt;
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static std::optional<Config::ConfigChangedCallbackID> s_config_callback_id = std::nullopt;
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WiimoteSource GetSource(unsigned int index)
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{
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@ -9,6 +9,7 @@
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#include <string>
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#include "Common/Common.h"
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#include "Common/Config/Config.h"
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#include "Core/HW/WiimoteCommon/WiimoteReport.h"
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@ -343,6 +344,6 @@ private:
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IMUCursorState m_imu_cursor_state;
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size_t m_config_changed_callback_id;
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Config::ConfigChangedCallbackID m_config_changed_callback_id;
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};
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} // namespace WiimoteEmu
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@ -11,6 +11,7 @@
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#include <vector>
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#include "Common/Common.h"
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#include "Common/Config/Config.h"
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#include "Common/Event.h"
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#include "Common/Flag.h"
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#include "Common/SPSCQueue.h"
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@ -157,7 +158,7 @@ private:
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bool m_speaker_enabled_in_dolphin_config = false;
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int m_balance_board_dump_port = 0;
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size_t m_config_changed_callback_id;
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Config::ConfigChangedCallbackID m_config_changed_callback_id;
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};
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class WiimoteScannerBackend
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@ -10,6 +10,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/IOFile.h"
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#include "Core/CPUThreadConfigCallback.h"
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#include "Core/IOS/Device.h"
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#include "Core/IOS/IOS.h"
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@ -166,7 +167,7 @@ private:
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File::IOFile m_card;
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size_t m_config_callback_id;
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CPUThreadConfigCallback::ConfigChangedCallbackID m_config_callback_id;
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bool m_sd_card_inserted = false;
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};
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} // namespace IOS::HLE
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@ -10,6 +10,7 @@
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#include "Common/BitSet.h"
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#include "Common/CommonTypes.h"
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#include "Common/x64Emitter.h"
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#include "Core/CPUThreadConfigCallback.h"
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#include "Core/ConfigManager.h"
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#include "Core/MachineContext.h"
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#include "Core/PowerPC/CPUCoreBase.h"
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@ -129,7 +130,7 @@ protected:
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PPCAnalyst::CodeBuffer m_code_buffer;
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PPCAnalyst::PPCAnalyzer analyzer;
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size_t m_registered_config_callback_id;
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CPUThreadConfigCallback::ConfigChangedCallbackID m_registered_config_callback_id;
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bool bJITOff = false;
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bool bJITLoadStoreOff = false;
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bool bJITLoadStorelXzOff = false;
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@ -8,6 +8,7 @@
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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class PointerWrap;
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@ -61,7 +62,7 @@ struct Cache
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struct InstructionCache : public Cache
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{
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std::optional<size_t> m_config_callback_id = std::nullopt;
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std::optional<Config::ConfigChangedCallbackID> m_config_callback_id = std::nullopt;
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bool m_disable_icache = false;
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@ -219,7 +219,7 @@ private:
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SteadyClock::time_point m_next_listports_time;
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std::thread m_hotplug_thread;
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Common::Flag m_hotplug_thread_running;
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std::size_t m_config_change_callback_id;
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Config::ConfigChangedCallbackID m_config_change_callback_id;
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};
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
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#endif
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#include "Common/BitUtils.h"
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#include "Common/Config/Config.h"
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#include "Common/Event.h"
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#include "Common/Flag.h"
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#include "Common/Logging/Log.h"
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@ -158,7 +159,7 @@ static u8 s_endpoint_out = 0;
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static u64 s_last_init = 0;
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static std::optional<size_t> s_config_callback_id = std::nullopt;
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static std::optional<Config::ConfigChangedCallbackID> s_config_callback_id = std::nullopt;
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static bool s_is_adapter_wanted = false;
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static std::array<bool, SerialInterface::MAX_SI_CHANNELS> s_config_rumble_enabled{};
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@ -62,7 +62,7 @@
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namespace UICommon
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{
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static size_t s_config_changed_callback_id;
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static Config::ConfigChangedCallbackID s_config_changed_callback_id;
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static void CreateDumpPath(std::string path)
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{
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#include "Common/BlockingLoop.h"
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/Event.h"
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#include "Common/Flag.h"
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@ -121,7 +122,7 @@ private:
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bool m_syncing_suspended = false;
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Common::Event m_sync_wakeup_event;
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std::optional<size_t> m_config_callback_id = std::nullopt;
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std::optional<Config::ConfigChangedCallbackID> m_config_callback_id = std::nullopt;
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bool m_config_sync_gpu = false;
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int m_config_sync_gpu_max_distance = 0;
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int m_config_sync_gpu_min_distance = 0;
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