mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-10 08:09:26 +01:00
This is a joined work of XK and me on improving the HLE plugin interface.
It allows run time selection of backends (AOSound, DSound and NullSound). It replaces the DSP_NULL plugin (works even better!) It also includes improved thread handling on asound, and using some common functions on both asound and windows. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2027 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
121be22532
commit
7219bcd4d5
@ -331,7 +331,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="dxguid.lib dsound.lib comctl32.lib"
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AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib"
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OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_HLE.dll"
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LinkIncremental="1"
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GenerateManifest="false"
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@ -551,6 +551,14 @@
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<Filter
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Name="PCHW"
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>
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<File
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RelativePath=".\Src\PCHW\AOSoundStream.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\PCHW\AOSoundStream.h"
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>
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</File>
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<File
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RelativePath=".\Src\Pchw\DSoundStream.cpp"
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>
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@ -567,6 +575,14 @@
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RelativePath=".\Src\Pchw\Mixer.h"
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>
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</File>
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<File
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RelativePath=".\Src\PCHW\NullSoundStream.h"
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>
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</File>
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<File
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RelativePath=".\Src\PCHW\SoundStream.h"
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>
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</File>
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</Filter>
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<Filter
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Name="UCodes"
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@ -776,6 +792,10 @@
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RelativePath=".\Src\main.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\main.h"
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>
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</File>
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<File
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RelativePath=".\Src\SConscript"
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>
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@ -26,22 +26,23 @@ CConfig::CConfig()
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Load();
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}
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void CConfig::LoadDefaults()
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{
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m_EnableHLEAudio = true;
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m_EnableDTKMusic = true;
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}
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void CConfig::Load()
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{
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// first load defaults
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LoadDefaults();
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std::string temp;
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IniFile file;
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file.Load(FULL_CONFIG_DIR "DSP.ini");
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file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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#ifdef _WIN32
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file.Get("Config", "Backend", &temp, "DSound");
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#else
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file.Get("Config", "Backend", &temp, "AOSound");
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#endif
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strncpy(sBackend, temp.c_str(), 16);
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}
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void CConfig::Save()
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@ -51,6 +52,7 @@ void CConfig::Save()
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file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableThrottle", m_EnableThrottle);
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file.Set("Config", "Backend", sBackend);
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file.Save(FULL_CONFIG_DIR "DSP.ini");
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}
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@ -22,17 +22,16 @@
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struct CConfig
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{
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bool m_EnableHLEAudio;
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bool m_EnableDTKMusic;
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bool m_EnableThrottle;
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CConfig();
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void LoadDefaults();
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void Load();
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void Save();
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bool m_EnableHLEAudio;
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bool m_EnableDTKMusic;
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bool m_EnableThrottle;
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char sBackend[10];
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CConfig();
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void Load();
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void Save();
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};
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extern CConfig g_Config;
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@ -41,11 +41,15 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_buttonEnableDTKMusic = new wxCheckBox(this, ID_ENABLE_DTK_MUSIC, wxT("Enable DTK Music"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Other Audio (Throttle)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
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m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayBackends, 0, wxDefaultValidator);
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// Update checkboxes
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// Update values
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m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false);
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m_buttonEnableDTKMusic->SetValue(g_Config.m_EnableDTKMusic ? true : false);
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m_buttonEnableThrottle->SetValue(g_Config.m_EnableThrottle ? true : false);
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m_BackendSelection->SetValue(wxString::FromAscii(g_Config.sBackend));
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// Add tooltips
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m_buttonEnableHLEAudio->SetToolTip(wxT("This is the most common sound type"));
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@ -60,6 +64,11 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableDTKMusic, 0, wxALL, 5);
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sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
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wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
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sBackend->Add(BackendText, 0, wxALIGN_CENTRE_VERTICAL|wxALL, 5);
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sBackend->Add(m_BackendSelection);
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sbSettings->Add(sBackend);
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sMain->Add(sbSettings, 0, wxEXPAND|wxALL, 5);
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wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
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sButtons->Add(150, 0); // Lazy way to make the dialog as wide as we want it
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@ -68,6 +77,10 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
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this->SetSizerAndFit(sMain);
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}
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void ConfigDialog::AddBackend(const char* backend) {
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m_BackendSelection->Append(wxString::FromAscii(backend));
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}
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ConfigDialog::~ConfigDialog()
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{
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}
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@ -77,6 +90,7 @@ void ConfigDialog::SettingsChanged(wxCommandEvent& event)
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g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
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g_Config.m_EnableDTKMusic = m_buttonEnableDTKMusic->GetValue();
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g_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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strcpy(g_Config.sBackend, m_BackendSelection->GetValue().mb_str());
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g_Config.Save();
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if (event.GetId() == wxID_OK)
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@ -27,31 +27,35 @@ class ConfigDialog : public wxDialog
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{
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public:
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ConfigDialog(wxWindow *parent,
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wxWindowID id = 1,
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const wxString &title = wxT("Dolphin DSP-HLE Plugin Settings"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE);
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virtual ~ConfigDialog();
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wxWindowID id = 1,
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const wxString &title = wxT("Dolphin DSP-HLE Plugin Settings"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE);
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virtual ~ConfigDialog();
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void AddBackend(const char *backend);
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private:
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DECLARE_EVENT_TABLE();
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DECLARE_EVENT_TABLE();
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wxButton *m_OK;
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wxCheckBox *m_buttonEnableHLEAudio;
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wxCheckBox *m_buttonEnableDTKMusic;
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wxCheckBox *m_buttonEnableThrottle;
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wxArrayString wxArrayBackends;
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wxComboBox *m_BackendSelection;
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wxButton *m_OK;
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wxCheckBox *m_buttonEnableHLEAudio;
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wxCheckBox *m_buttonEnableDTKMusic;
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wxCheckBox *m_buttonEnableThrottle;
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enum
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enum
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{
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wxID_OK,
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ID_ENABLE_HLE_AUDIO,
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ID_ENABLE_DTK_MUSIC,
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ID_ENABLE_THROTTLE
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wxID_OK,
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ID_ENABLE_HLE_AUDIO,
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ID_ENABLE_DTK_MUSIC,
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ID_ENABLE_THROTTLE,
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ID_BACKEND
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};
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void OnOK(wxCommandEvent& event);
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void SettingsChanged(wxCommandEvent& event);
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void OnOK(wxCommandEvent& event);
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void SettingsChanged(wxCommandEvent& event);
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};
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#endif //__DSP_HLE_CONFIGDIALOG_h__
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@ -1,4 +1,4 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -15,78 +15,74 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <ao/ao.h>
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#include <pthread.h>
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#include <string.h>
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#include "AOSoundStream.h"
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namespace AOSound
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#if defined(HAVE_AO) && HAVE_AO
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void AOSound::SoundLoop()
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{
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pthread_t thread;
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StreamCallback callback;
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int buf_size;
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ao_device *device;
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ao_sample_format format;
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int default_driver;
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int sampleRate;
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volatile int threadData;
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short realtimeBuffer[1024 * 1024];
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int AOSound_GetSampleRate()
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{
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return sampleRate;
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}
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void *soundThread(void *)
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{
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ao_initialize();
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default_driver = ao_default_driver_id();
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format.bits = 16;
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format.channels = 2;
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format.rate = sampleRate;
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format.byte_format = AO_FMT_LITTLE;
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ao_initialize();
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default_driver = ao_default_driver_id();
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format.bits = 16;
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format.channels = 2;
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format.rate = sampleRate;
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format.byte_format = AO_FMT_LITTLE;
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device = ao_open_live(default_driver, &format, NULL /* no options */);
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if (device == NULL)
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{
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fprintf(stderr, "DSP_HLE: Error opening AO device.\n");
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return false;
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}
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buf_size = format.bits/8 * format.channels * format.rate;
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device = ao_open_live(default_driver, &format, NULL /* no options */);
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if (device == NULL) {
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PanicAlert("DSP_HLE: Error opening AO device.\n");
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ao_shutdown();
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Stop();
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return;
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}
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while (!threadData)
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{
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uint_32 numBytesToRender = 256;
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(*callback)(realtimeBuffer, numBytesToRender >> 2, 16, sampleRate, 2);
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ao_play(device, (char*)realtimeBuffer, numBytesToRender);
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}
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buf_size = format.bits/8 * format.channels * format.rate;
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ao_close(device);
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device = 0;
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ao_shutdown();
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while (!threadData) {
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soundCriticalSection->Enter();
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uint_32 numBytesToRender = 256;
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(*callback)(realtimeBuffer, numBytesToRender >> 2, 16, sampleRate, 2);
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ao_play(device, (char*)realtimeBuffer, numBytesToRender);
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soundCriticalSection->Leave();
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soundSyncEvent->Wait();
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}
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return 0;
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}
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bool AOSound_StartSound(int _sampleRate, StreamCallback _callback)
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{
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callback = _callback;
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threadData = 0;
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sampleRate = _sampleRate;
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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pthread_create(&thread, NULL, soundThread, (void *)NULL);
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return true;
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}
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void AOSound_StopSound()
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{
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threadData = 1;
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void *retval;
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pthread_join(thread, &retval);
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}
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ao_close(device);
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device = NULL;
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ao_shutdown();
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}
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void *soundThread(void *args) {
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((AOSound *)args)->SoundLoop();
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return NULL;
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}
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bool AOSound::Start() {
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memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
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soundCriticalSection = new Common::CriticalSection(1);
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thread = new Common::Thread(soundThread, (void *)this);
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soundSyncEvent = new Common::Event();
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soundSyncEvent->Init();
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return true;
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}
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void AOSound::Update() {
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soundSyncEvent->Set();
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}
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void AOSound::Stop()
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{
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soundCriticalSection->Enter();
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threadData = 1;
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soundSyncEvent->Set();
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soundCriticalSection->Leave();
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soundSyncEvent->Shutdown();
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delete soundCriticalSection;
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delete thread;
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delete soundSyncEvent;
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}
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#endif
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|
@ -1,4 +1,4 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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@ -18,18 +18,69 @@
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#ifndef __AOSOUNDSTREAM_H__
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#define __AOSOUNDSTREAM_H__
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namespace AOSound
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#include "SoundStream.h"
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#if defined(HAVE_AO) && HAVE_AO
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#include <ao/ao.h>
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#endif
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#include "Thread.h"
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class AOSound : public SoundStream
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{
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typedef void (*StreamCallback)(short* buffer, int numSamples, int bits, int rate, int channels);
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bool AOSound_StartSound(int sampleRate, StreamCallback _callback);
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void AOSound_UpdateSound();
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void AOSound_StopSound();
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#if defined(HAVE_AO) && HAVE_AO
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Common::Thread *thread;
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float AOSound_GetTimer();
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int AOSound_GetCurSample();
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int AOSound_GetSampleRate();
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}
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Common::CriticalSection *soundCriticalSection;
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Common::Event *soundSyncEvent;
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int buf_size;
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ao_device *device;
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ao_sample_format format;
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int default_driver;
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short realtimeBuffer[1024 * 1024];
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public:
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AOSound(int _sampleRate, StreamCallback _callback) :
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SoundStream(_sampleRate, _callback) {}
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virtual ~AOSound() {}
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virtual bool Start();
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virtual void SoundLoop();
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virtual void Stop();
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static bool isValid() {
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return true;
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}
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virtual bool usesMixer() {
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return true;
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}
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virtual void Update();
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virtual int GetSampleRate() {
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return sampleRate;
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}
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#else
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public:
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AOSound(int _sampleRate, StreamCallback _callback) :
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SoundStream(_sampleRate, _callback) {}
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#endif
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};
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#endif //__AOSOUNDSTREAM_H__
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|
@ -1,4 +1,4 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
@ -15,53 +15,12 @@
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
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#include "stdafx.h"
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#include <mmsystem.h>
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#include <dsound.h>
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#include "DSoundStream.h"
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#include "../main.h"
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|
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namespace DSound
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{
|
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#include <dxerr.h>
|
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|
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#define BUFSIZE 32768
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#define MAXWAIT 70 //ms
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|
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CRITICAL_SECTION soundCriticalSection;
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HANDLE soundSyncEvent;
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HANDLE hThread;
|
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|
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StreamCallback callback;
|
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|
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IDirectSound8* ds;
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IDirectSoundBuffer* dsBuffer;
|
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|
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int bufferSize; //i bytes
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int totalRenderedBytes;
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int sampleRate;
|
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|
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// playback position
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int currentPos;
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int lastPos;
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short realtimeBuffer[1024 * 1024];
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|
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// We set this to shut down the sound thread.
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// 0=keep playing, 1=stop playing NOW.
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volatile int threadData;
|
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|
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|
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inline int FIX128(int x)
|
||||
{
|
||||
return(x & (~127));
|
||||
}
|
||||
|
||||
int DSound_GetSampleRate()
|
||||
{
|
||||
return(sampleRate);
|
||||
}
|
||||
|
||||
bool CreateBuffer()
|
||||
bool DSound::CreateBuffer()
|
||||
{
|
||||
PCMWAVEFORMAT pcmwf;
|
||||
DSBUFFERDESC dsbdesc;
|
||||
@ -80,22 +39,23 @@ bool CreateBuffer()
|
||||
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
|
||||
dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS; //VIKTIGT //DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
|
||||
dsbdesc.dwBufferBytes = bufferSize = BUFSIZE;
|
||||
dsbdesc.lpwfxFormat = (WAVEFORMATEX*)&pcmwf;
|
||||
dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&pcmwf;
|
||||
|
||||
if (SUCCEEDED(ds->CreateSoundBuffer(&dsbdesc, &dsBuffer, NULL)))
|
||||
HRESULT res = ds->CreateSoundBuffer(&dsbdesc, &dsBuffer, NULL);
|
||||
if (SUCCEEDED(res))
|
||||
{
|
||||
dsBuffer->SetCurrentPosition(0);
|
||||
return(true);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
// Failed.
|
||||
PanicAlert("Sound buffer creation failed: %s", DXGetErrorString(res));
|
||||
dsBuffer = NULL;
|
||||
return(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool WriteDataToBuffer(DWORD dwOffset, // Our own write cursor.
|
||||
bool DSound::WriteDataToBuffer(DWORD dwOffset, // Our own write cursor.
|
||||
char* soundData, // Start of our data.
|
||||
DWORD dwSoundBytes) // Size of block to copy.
|
||||
{
|
||||
@ -122,20 +82,22 @@ bool WriteDataToBuffer(DWORD dwOffset, // Our own write cursor.
|
||||
|
||||
// Release the data back to DirectSound.
|
||||
dsBuffer->Unlock(ptr1, numBytes1, ptr2, numBytes2);
|
||||
return(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
return(false);
|
||||
}
|
||||
|
||||
inline int ModBufferSize(int x)
|
||||
{
|
||||
return((x + bufferSize) % bufferSize);
|
||||
return false;
|
||||
}
|
||||
|
||||
// The audio thread.
|
||||
DWORD WINAPI soundThread(void*)
|
||||
DWORD WINAPI soundThread(void* args)
|
||||
{
|
||||
((DSound *)args)->SoundLoop();
|
||||
|
||||
return 0; //huzzah! :D
|
||||
}
|
||||
|
||||
void DSound::SoundLoop() {
|
||||
|
||||
currentPos = 0;
|
||||
lastPos = 0;
|
||||
|
||||
@ -144,18 +106,19 @@ DWORD WINAPI soundThread(void*)
|
||||
// dsBuffer->Lock(0, bufferSize, (void **)&p1, &num1, (void **)&p2, &num2, 0);
|
||||
dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
|
||||
|
||||
while (!threadData)
|
||||
{
|
||||
while (!threadData) {
|
||||
// No blocking inside the csection
|
||||
EnterCriticalSection(&soundCriticalSection);
|
||||
soundCriticalSection->Enter();
|
||||
dsBuffer->GetCurrentPosition((DWORD*)¤tPos, 0);
|
||||
int numBytesToRender = FIX128(ModBufferSize(currentPos - lastPos));
|
||||
int numBytesToRender = FIX128(
|
||||
ModBufferSize(currentPos - lastPos));
|
||||
|
||||
if (numBytesToRender >= 256)
|
||||
{
|
||||
if (numBytesToRender > sizeof(realtimeBuffer))
|
||||
MessageBox(0,"soundThread: too big render call",0,0);
|
||||
(*callback)(realtimeBuffer, numBytesToRender >> 2, 16, sampleRate, 2);
|
||||
PanicAlert("soundThread: too big render call");
|
||||
(*callback)(realtimeBuffer, numBytesToRender >> 2, 16,
|
||||
sampleRate, 2);
|
||||
|
||||
WriteDataToBuffer(lastPos, (char*)realtimeBuffer, numBytesToRender);
|
||||
currentPos = ModBufferSize(lastPos + numBytesToRender);
|
||||
@ -164,36 +127,32 @@ DWORD WINAPI soundThread(void*)
|
||||
lastPos = currentPos;
|
||||
}
|
||||
|
||||
LeaveCriticalSection(&soundCriticalSection);
|
||||
WaitForSingleObject(soundSyncEvent, MAXWAIT);
|
||||
soundCriticalSection->Leave();
|
||||
|
||||
soundSyncEvent->Wait();
|
||||
}
|
||||
|
||||
dsBuffer->Stop();
|
||||
return(0); //hurra!
|
||||
}
|
||||
|
||||
bool DSound_StartSound(HWND window, int _sampleRate, StreamCallback _callback)
|
||||
bool DSound::Start()
|
||||
{
|
||||
callback = _callback;
|
||||
threadData = 0;
|
||||
sampleRate = _sampleRate;
|
||||
|
||||
//no security attributes, automatic resetting, init state nonset, untitled
|
||||
soundSyncEvent = CreateEvent(0, false, false, 0);
|
||||
soundSyncEvent = new Common::Event();
|
||||
soundSyncEvent->Init();
|
||||
|
||||
//vi initierar den...........
|
||||
InitializeCriticalSection(&soundCriticalSection);
|
||||
soundCriticalSection = new Common::CriticalSection();
|
||||
|
||||
//vi vill ha access till DSOUND så...
|
||||
if (FAILED(DirectSoundCreate8(0, &ds, 0)))
|
||||
return false;
|
||||
return false;
|
||||
|
||||
ds->SetCooperativeLevel(window, DSSCL_NORMAL);
|
||||
if(hWnd)
|
||||
ds->SetCooperativeLevel((HWND)hWnd, DSSCL_NORMAL);
|
||||
|
||||
if (!CreateBuffer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DWORD num1;
|
||||
short* p1;
|
||||
@ -201,48 +160,43 @@ bool DSound_StartSound(HWND window, int _sampleRate, StreamCallback _callback)
|
||||
memset(p1, 0, num1);
|
||||
dsBuffer->Unlock(p1, num1, 0, 0);
|
||||
totalRenderedBytes = -bufferSize;
|
||||
DWORD h;
|
||||
hThread = CreateThread(0, 0, soundThread, 0, 0, &h);
|
||||
SetThreadPriority(hThread, THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
|
||||
thread = new Common::Thread(soundThread, (void *)this);
|
||||
return true;
|
||||
}
|
||||
|
||||
void DSound_UpdateSound()
|
||||
void DSound::Update()
|
||||
{
|
||||
SetEvent(soundSyncEvent);
|
||||
soundSyncEvent->Set();
|
||||
}
|
||||
|
||||
void DSound_StopSound()
|
||||
void DSound::Stop()
|
||||
{
|
||||
EnterCriticalSection(&soundCriticalSection);
|
||||
soundCriticalSection->Enter();
|
||||
threadData = 1;
|
||||
// kick the thread if it's waiting
|
||||
SetEvent(soundSyncEvent);
|
||||
LeaveCriticalSection(&soundCriticalSection);
|
||||
WaitForSingleObject(hThread, INFINITE);
|
||||
CloseHandle(hThread);
|
||||
soundSyncEvent->Set();
|
||||
soundCriticalSection->Leave();
|
||||
delete soundCriticalSection;
|
||||
delete thread;
|
||||
|
||||
dsBuffer->Release();
|
||||
ds->Release();
|
||||
|
||||
CloseHandle(soundSyncEvent);
|
||||
soundSyncEvent = INVALID_HANDLE_VALUE;
|
||||
hThread = INVALID_HANDLE_VALUE;
|
||||
soundSyncEvent->Shutdown();
|
||||
delete soundSyncEvent;
|
||||
soundSyncEvent = NULL;
|
||||
thread = NULL;
|
||||
}
|
||||
|
||||
int DSound_GetCurSample()
|
||||
/* Unused, is it needed?
|
||||
int DSound::GetCurSample()
|
||||
{
|
||||
EnterCriticalSection(&soundCriticalSection);
|
||||
soundCriticalSection->Enter();
|
||||
int playCursor;
|
||||
dsBuffer->GetCurrentPosition((DWORD*)&playCursor, 0);
|
||||
playCursor = ModBufferSize(playCursor - lastPos) + totalRenderedBytes;
|
||||
LeaveCriticalSection(&soundCriticalSection);
|
||||
return(playCursor);
|
||||
soundCriticalSection->Leave();
|
||||
return playCursor;
|
||||
}
|
||||
|
||||
float DSound_GetTimer()
|
||||
{
|
||||
return((float)DSound_GetCurSample() * (1.0f / (4.0f * sampleRate)));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
*/
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
@ -15,21 +15,90 @@
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef __SOUNDSTREAM_H__
|
||||
#define __SOUNDSTREAM_H__
|
||||
#ifndef __DSOUNDSTREAM_H__
|
||||
#define __DSOUNDSTREAM_H__
|
||||
#include "SoundStream.h"
|
||||
|
||||
namespace DSound
|
||||
#include "Thread.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "stdafx.h"
|
||||
|
||||
#include <mmsystem.h>
|
||||
#include <dsound.h>
|
||||
|
||||
#define BUFSIZE 32768
|
||||
#define MAXWAIT 70 //ms
|
||||
|
||||
#endif
|
||||
|
||||
class DSound : public SoundStream
|
||||
{
|
||||
typedef void (*StreamCallback)(short* buffer, int numSamples, int bits, int rate, int channels);
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
bool DSound_StartSound(HWND window, int sampleRate, StreamCallback _callback);
|
||||
void DSound_UpdateSound();
|
||||
void DSound_StopSound();
|
||||
Common::Thread *thread;
|
||||
|
||||
Common::CriticalSection *soundCriticalSection;
|
||||
Common::Event *soundSyncEvent;
|
||||
void *hWnd;
|
||||
|
||||
float DSound_GetTimer();
|
||||
int DSound_GetCurSample();
|
||||
int DSound_GetSampleRate();
|
||||
}
|
||||
IDirectSound8* ds;
|
||||
IDirectSoundBuffer* dsBuffer;
|
||||
|
||||
int bufferSize; //i bytes
|
||||
int totalRenderedBytes;
|
||||
|
||||
// playback position
|
||||
int currentPos;
|
||||
int lastPos;
|
||||
short realtimeBuffer[1024 * 1024];
|
||||
|
||||
inline int FIX128(int x) {
|
||||
return x & (~127);
|
||||
}
|
||||
|
||||
inline int ModBufferSize(int x) {
|
||||
return (x + bufferSize) % bufferSize;
|
||||
}
|
||||
|
||||
bool CreateBuffer();
|
||||
|
||||
bool WriteDataToBuffer(DWORD dwOffset, char* soundData,
|
||||
DWORD dwSoundBytes);
|
||||
|
||||
public:
|
||||
|
||||
DSound(int _sampleRate, StreamCallback _callback) :
|
||||
SoundStream(_sampleRate, _callback) {}
|
||||
|
||||
DSound(int _sampleRate, StreamCallback _callback, void *_hWnd) :
|
||||
SoundStream(_sampleRate, _callback), hWnd(_hWnd) {}
|
||||
|
||||
virtual ~DSound() {}
|
||||
|
||||
virtual bool Start();
|
||||
|
||||
virtual void SoundLoop();
|
||||
|
||||
virtual void Stop();
|
||||
|
||||
static bool isValid() { return true; }
|
||||
|
||||
virtual bool usesMixer() { return true; }
|
||||
|
||||
virtual void Update();
|
||||
|
||||
#else
|
||||
public:
|
||||
|
||||
DSound(int _sampleRate, StreamCallback _callback, void *hWnd = NULL) :
|
||||
SoundStream(_sampleRate, _callback) {}
|
||||
|
||||
|
||||
#endif //__SOUNDSTREAM_H__
|
||||
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
#endif //__DSOUNDSTREAM_H__
|
||||
|
@ -16,9 +16,6 @@
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Includes
|
||||
// -------------
|
||||
// This queue solution is temporary. I'll implement something more efficient later.
|
||||
#include <queue> // System
|
||||
|
||||
@ -29,14 +26,11 @@
|
||||
#include "../Globals.h"
|
||||
#include "../DSPHandler.h"
|
||||
#include "../Debugger/File.h"
|
||||
#include "../main.h"
|
||||
|
||||
#include "Mixer.h"
|
||||
#include "FixedSizeQueue.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../PCHW/DSoundStream.h"
|
||||
#endif
|
||||
///////////////////////
|
||||
|
||||
|
||||
namespace {
|
||||
@ -52,6 +46,11 @@ FixedSizeQueue<s16, queue_maxlength> sample_queue;
|
||||
|
||||
volatile bool mixer_HLEready = false;
|
||||
volatile int queue_size = 0;
|
||||
bool bThrottling = false;
|
||||
|
||||
void UpdateThrottle(bool update) {
|
||||
bThrottling = update;
|
||||
}
|
||||
|
||||
void Mixer(short *buffer, int numSamples, int bits, int rate, int channels)
|
||||
{
|
||||
@ -111,87 +110,85 @@ void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate) {
|
||||
|
||||
static int PV1l=0,PV2l=0,PV3l=0,PV4l=0;
|
||||
static int PV1r=0,PV2r=0,PV3r=0,PV4r=0;
|
||||
static int acc=0;
|
||||
static int acc=0;
|
||||
|
||||
bThrottling = g_Config.m_EnableThrottle;
|
||||
|
||||
if(bThrottling) {
|
||||
|
||||
/* This is only needed for non-AX sound, currently directly
|
||||
streamed and DTK sound. For AX we call SoundStream::Update in
|
||||
AXTask() for example. */
|
||||
while (queue_size > queue_maxlength / 2) {
|
||||
soundStream->Update();
|
||||
Common::SleepCurrentThread(0);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (! (GetAsyncKeyState(VK_TAB)) && g_Config.m_EnableThrottle) {
|
||||
//convert into config option?
|
||||
const int mode = 2;
|
||||
|
||||
/* This is only needed for non-AX sound, currently directly streamed and
|
||||
DTK sound. For AX we call DSound_UpdateSound in AXTask() for example. */
|
||||
while (queue_size > queue_maxlength / 2) {
|
||||
DSound::DSound_UpdateSound();
|
||||
Sleep(0);
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
#else
|
||||
while (queue_size > queue_maxlength) {
|
||||
usleep(1000);
|
||||
}
|
||||
#endif
|
||||
//convert into config option?
|
||||
const int mode = 2;
|
||||
push_sync.Enter();
|
||||
while (num_stereo_samples)
|
||||
{
|
||||
acc += sample_rate;
|
||||
while (num_stereo_samples && (acc >= 48000))
|
||||
{
|
||||
PV4l=PV3l;
|
||||
PV3l=PV2l;
|
||||
PV2l=PV1l;
|
||||
PV1l=*(buffer++); //32bit processing
|
||||
PV4r=PV3r;
|
||||
PV3r=PV2r;
|
||||
PV2r=PV1r;
|
||||
PV1r=*(buffer++); //32bit processing
|
||||
num_stereo_samples--;
|
||||
acc-=48000;
|
||||
}
|
||||
|
||||
push_sync.Enter();
|
||||
while (num_stereo_samples)
|
||||
{
|
||||
acc += sample_rate;
|
||||
while (num_stereo_samples && (acc >= 48000))
|
||||
{
|
||||
PV4l=PV3l;
|
||||
PV3l=PV2l;
|
||||
PV2l=PV1l;
|
||||
PV1l=*(buffer++); //32bit processing
|
||||
PV4r=PV3r;
|
||||
PV3r=PV2r;
|
||||
PV2r=PV1r;
|
||||
PV1r=*(buffer++); //32bit processing
|
||||
num_stereo_samples--;
|
||||
acc-=48000;
|
||||
}
|
||||
// defaults to nearest
|
||||
s32 DataL = PV1l;
|
||||
s32 DataR = PV1r;
|
||||
|
||||
// defaults to nearest
|
||||
s32 DataL = PV1l;
|
||||
s32 DataR = PV1r;
|
||||
|
||||
if (mode == 1) //linear
|
||||
{
|
||||
DataL = PV1l + ((PV2l - PV1l)*acc)/48000;
|
||||
DataR = PV1r + ((PV2r - PV1r)*acc)/48000;
|
||||
}
|
||||
else if (mode == 2) //cubic
|
||||
{
|
||||
s32 a0l = PV1l - PV2l - PV4l + PV3l;
|
||||
s32 a0r = PV1r - PV2r - PV4r + PV3r;
|
||||
s32 a1l = PV4l - PV3l - a0l;
|
||||
s32 a1r = PV4r - PV3r - a0r;
|
||||
s32 a2l = PV1l - PV4l;
|
||||
s32 a2r = PV1r - PV4r;
|
||||
s32 a3l = PV2l;
|
||||
s32 a3r = PV2r;
|
||||
if (mode == 1) //linear
|
||||
{
|
||||
DataL = PV1l + ((PV2l - PV1l)*acc)/48000;
|
||||
DataR = PV1r + ((PV2r - PV1r)*acc)/48000;
|
||||
}
|
||||
else if (mode == 2) //cubic
|
||||
{
|
||||
s32 a0l = PV1l - PV2l - PV4l + PV3l;
|
||||
s32 a0r = PV1r - PV2r - PV4r + PV3r;
|
||||
s32 a1l = PV4l - PV3l - a0l;
|
||||
s32 a1r = PV4r - PV3r - a0r;
|
||||
s32 a2l = PV1l - PV4l;
|
||||
s32 a2r = PV1r - PV4r;
|
||||
s32 a3l = PV2l;
|
||||
s32 a3r = PV2r;
|
||||
|
||||
s32 t0l = ((a0l )*acc)/48000;
|
||||
s32 t0r = ((a0r )*acc)/48000;
|
||||
s32 t1l = ((t0l+a1l)*acc)/48000;
|
||||
s32 t1r = ((t0r+a1r)*acc)/48000;
|
||||
s32 t2l = ((t1l+a2l)*acc)/48000;
|
||||
s32 t2r = ((t1r+a2r)*acc)/48000;
|
||||
s32 t3l = ((t2l+a3l));
|
||||
s32 t3r = ((t2r+a3r));
|
||||
s32 t0l = ((a0l )*acc)/48000;
|
||||
s32 t0r = ((a0r )*acc)/48000;
|
||||
s32 t1l = ((t0l+a1l)*acc)/48000;
|
||||
s32 t1r = ((t0r+a1r)*acc)/48000;
|
||||
s32 t2l = ((t1l+a2l)*acc)/48000;
|
||||
s32 t2r = ((t1r+a2r)*acc)/48000;
|
||||
s32 t3l = ((t2l+a3l));
|
||||
s32 t3r = ((t2r+a3r));
|
||||
|
||||
DataL = t3l;
|
||||
DataR = t3r;
|
||||
}
|
||||
DataL = t3l;
|
||||
DataR = t3r;
|
||||
}
|
||||
|
||||
int l = DataL, r = DataR;
|
||||
if (l < -32767) l = -32767;
|
||||
if (r < -32767) r = -32767;
|
||||
if (l > 32767) l = 32767;
|
||||
if (r > 32767) r = 32767;
|
||||
sample_queue.push(l);
|
||||
sample_queue.push(r);
|
||||
queue_size += 2;
|
||||
}
|
||||
push_sync.Leave();
|
||||
}
|
||||
|
||||
int l = DataL, r = DataR;
|
||||
if (l < -32767) l = -32767;
|
||||
if (r < -32767) r = -32767;
|
||||
if (l > 32767) l = 32767;
|
||||
if (r > 32767) r = 32767;
|
||||
sample_queue.push(l);
|
||||
sample_queue.push(r);
|
||||
queue_size += 2;
|
||||
}
|
||||
push_sync.Leave();
|
||||
}
|
||||
|
||||
|
58
Source/Plugins/Plugin_DSP_HLE/Src/PCHW/SoundStream.h
Normal file
58
Source/Plugins/Plugin_DSP_HLE/Src/PCHW/SoundStream.h
Normal file
@ -0,0 +1,58 @@
|
||||
// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef __SOUNDSTREAM_H__
|
||||
#define __SOUNDSTREAM_H__
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
typedef void (*StreamCallback)(short* buffer, int numSamples, int bits, int rate, int channels);
|
||||
|
||||
class SoundStream {
|
||||
|
||||
protected:
|
||||
int sampleRate;
|
||||
|
||||
StreamCallback callback;
|
||||
|
||||
// We set this to shut down the sound thread.
|
||||
// 0=keep playing, 1=stop playing NOW.
|
||||
volatile int threadData;
|
||||
|
||||
public:
|
||||
SoundStream(int _sampleRate, StreamCallback _callback) :
|
||||
sampleRate(_sampleRate), callback(_callback), threadData(0) {}
|
||||
|
||||
virtual ~SoundStream() {}
|
||||
|
||||
static bool isValid() { return false; }
|
||||
|
||||
virtual bool usesMixer() { return false; }
|
||||
|
||||
virtual bool Start() { return false; }
|
||||
|
||||
virtual void SoundLoop() { }
|
||||
|
||||
virtual void Stop() {}
|
||||
|
||||
virtual void Update() {}
|
||||
|
||||
virtual int GetSampleRate() { return sampleRate; }
|
||||
|
||||
};
|
||||
|
||||
#endif
|
@ -5,10 +5,6 @@ import sys
|
||||
|
||||
name = "Plugin_DSP_HLE"
|
||||
|
||||
if not env['HAVE_AO']:
|
||||
print name + " must have AO to be build"
|
||||
Return()
|
||||
|
||||
files = [
|
||||
'DSPHandler.cpp',
|
||||
'MailHandler.cpp',
|
||||
@ -16,6 +12,7 @@ files = [
|
||||
'Config.cpp',
|
||||
'Globals.cpp',
|
||||
'PCHW/AOSoundStream.cpp',
|
||||
# 'PCHW/NullSoundStream.cpp',
|
||||
'PCHW/Mixer.cpp',
|
||||
'Debugger/File.cpp',
|
||||
'UCodes/UCode_AX.cpp',
|
||||
@ -32,7 +29,7 @@ dspenv = env.Clone()
|
||||
|
||||
if dspenv['HAVE_WX']:
|
||||
files += [
|
||||
'ConfigDlg.cpp',
|
||||
'ConfigDlg.cpp',
|
||||
'Debugger/Debugger.cpp',
|
||||
'Debugger/PBView.cpp',
|
||||
'Debugger/Mails.cpp',
|
||||
|
@ -24,11 +24,6 @@ extern CDebugger* m_frame;
|
||||
#endif
|
||||
#include <sstream>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../PCHW/DSoundStream.h"
|
||||
#else
|
||||
#include "../PCHW/AOSoundStream.h"
|
||||
#endif
|
||||
#include "../PCHW/Mixer.h"
|
||||
#include "../MailHandler.h"
|
||||
|
||||
@ -525,10 +520,10 @@ bool CUCode_AX::AXTask(u32& _uMail)
|
||||
|
||||
mixer_HLEready = true;
|
||||
SaveLog("%08x : AXLIST PB address: %08x", uAddress, m_addressPBs);
|
||||
#ifdef _WIN32
|
||||
|
||||
SaveLog("Update the SoundThread to be in sync");
|
||||
DSound::DSound_UpdateSound(); //do it in this thread to avoid sync problems
|
||||
#endif
|
||||
soundStream->Update(); //do it in this thread to avoid sync problems
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -23,12 +23,6 @@
|
||||
extern CDebugger * m_frame;
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../PCHW/DSoundStream.h"
|
||||
#else
|
||||
#include "../PCHW/AOSoundStream.h"
|
||||
#endif
|
||||
|
||||
#include "../PCHW/Mixer.h"
|
||||
#include "../MailHandler.h"
|
||||
|
||||
@ -329,10 +323,7 @@ bool CUCode_AXWii::AXTask(u32& _uMail)
|
||||
lCUCode_AX->m_addressPBs = m_addressPBs; // for the sake of logging
|
||||
mixer_HLEready = true;
|
||||
SaveLog("%08x : AXLIST PB address: %08x", uAddress, m_addressPBs);
|
||||
#ifdef _WIN32
|
||||
//DebugLog("Update the SoundThread to be in sync");
|
||||
DSound::DSound_UpdateSound(); //do it in this thread to avoid sync problems
|
||||
#endif
|
||||
soundStream->Update();
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
|
@ -22,11 +22,6 @@
|
||||
#include "UCode_AX.h"
|
||||
#include "../main.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../PCHW/DSoundStream.h"
|
||||
#else
|
||||
#include "../PCHW/AOSoundStream.h"
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------
|
||||
// Externals
|
||||
@ -112,11 +107,7 @@ inline void WriteBackPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
template<class ParamBlockType>
|
||||
inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer, int _iSize, bool Wii)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
ratioFactor = 32000.0f / (float)DSound::DSound_GetSampleRate();
|
||||
#else
|
||||
ratioFactor = 32000.0f / (float)AOSound::AOSound_GetSampleRate();
|
||||
#endif
|
||||
ratioFactor = 32000.0f / (float)soundStream->GetSampleRate();
|
||||
|
||||
DoVoiceHacks(pb, Wii);
|
||||
|
||||
|
@ -23,9 +23,7 @@
|
||||
#include "UCode_Zelda.h"
|
||||
#include "../MailHandler.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "../PCHW/DSoundStream.h"
|
||||
#endif
|
||||
#include "../main.h"
|
||||
#include "../PCHW/Mixer.h"
|
||||
|
||||
|
||||
@ -126,10 +124,10 @@ void CUCode_Zelda::ExecuteList()
|
||||
|
||||
// We're ready to mix
|
||||
mixer_HLEready = true;
|
||||
#ifdef _WIN32
|
||||
|
||||
DebugLog("Update the SoundThread to be in sync");
|
||||
DSound::DSound_UpdateSound(); //do it in this thread to avoid sync problems
|
||||
#endif
|
||||
soundStream->Update(); //do it in this thread to avoid sync problems
|
||||
|
||||
|
||||
DebugLog("DsyncFrame");
|
||||
DebugLog("???: 0x%08x", tmp[0]);
|
||||
|
@ -15,25 +15,15 @@
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Includes
|
||||
// -------------
|
||||
#include <iostream>
|
||||
|
||||
#include "Globals.h" // Local
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "PCHW/DSoundStream.h"
|
||||
#else
|
||||
#include "PCHW/AOSoundStream.h"
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "ConfigDlg.h"
|
||||
#include "Debugger/File.h" // For file logging
|
||||
#include "Debugger/Debugger.h" // For the CDebugger class
|
||||
CDebugger* m_frame;
|
||||
#include "ConfigDlg.h"
|
||||
#include "Debugger/File.h" // For file logging
|
||||
#include "Debugger/Debugger.h" // For the CDebugger class
|
||||
CDebugger* m_frame;
|
||||
#endif
|
||||
|
||||
#include "ConsoleWindow.h" // Common: For the Windows console
|
||||
@ -42,174 +32,156 @@
|
||||
#include "PCHW/Mixer.h"
|
||||
#include "DSPHandler.h"
|
||||
#include "Config.h"
|
||||
///////////////////////////////
|
||||
|
||||
#include "PCHW/AOSoundStream.h"
|
||||
#include "PCHW/DSoundStream.h"
|
||||
#include "PCHW/NullSoundStream.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Declarations and definitions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
DSPInitialize g_dspInitialize;
|
||||
u8* g_pMemory;
|
||||
extern std::vector<std::string> sMailLog, sMailTime;
|
||||
std::string gpName;
|
||||
|
||||
SoundStream *soundStream = NULL;
|
||||
|
||||
// Set this if you want to log audio. search for log_ai in this file to see the filename.
|
||||
static bool log_ai = false;
|
||||
static WaveFileWriter g_wave_writer;
|
||||
|
||||
|
||||
|
||||
// --------------------------------------
|
||||
// Mailbox utility
|
||||
// ----------
|
||||
struct DSPState
|
||||
{
|
||||
u32 CPUMailbox;
|
||||
bool CPUMailbox_Written[2];
|
||||
u32 CPUMailbox;
|
||||
bool CPUMailbox_Written[2];
|
||||
|
||||
u32 DSPMailbox;
|
||||
bool DSPMailbox_Read[2];
|
||||
u32 DSPMailbox;
|
||||
bool DSPMailbox_Read[2];
|
||||
|
||||
DSPState()
|
||||
{
|
||||
CPUMailbox = 0x00000000;
|
||||
CPUMailbox_Written[0] = false;
|
||||
CPUMailbox_Written[1] = false;
|
||||
DSPState()
|
||||
{
|
||||
CPUMailbox = 0x00000000;
|
||||
CPUMailbox_Written[0] = false;
|
||||
CPUMailbox_Written[1] = false;
|
||||
|
||||
DSPMailbox = 0x00000000;
|
||||
DSPMailbox_Read[0] = true;
|
||||
DSPMailbox_Read[1] = true;
|
||||
}
|
||||
DSPMailbox = 0x00000000;
|
||||
DSPMailbox_Read[0] = true;
|
||||
DSPMailbox_Read[1] = true;
|
||||
}
|
||||
};
|
||||
DSPState g_dspState;
|
||||
// -------------------
|
||||
///////////////////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// wxWidgets: Create the wxApp
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
bool OnInit()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
bool OnInit()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
#endif
|
||||
///////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// DllMain
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
#ifdef _WIN32
|
||||
HINSTANCE g_hInstance = NULL;
|
||||
|
||||
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
{
|
||||
switch (dwReason)
|
||||
switch (dwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
{
|
||||
|
||||
// more stuff wx needs
|
||||
wxSetInstance((HINSTANCE)hinstDLL);
|
||||
int argc = 0;
|
||||
char **argv = NULL;
|
||||
wxEntryStart(argc, argv);
|
||||
// more stuff wx needs
|
||||
wxSetInstance((HINSTANCE)hinstDLL);
|
||||
int argc = 0;
|
||||
char **argv = NULL;
|
||||
wxEntryStart(argc, argv);
|
||||
|
||||
// This is for ?
|
||||
if ( !wxTheApp || !wxTheApp->CallOnInit() )
|
||||
return FALSE;
|
||||
}
|
||||
break;
|
||||
// This is for ?
|
||||
if ( !wxTheApp || !wxTheApp->CallOnInit() )
|
||||
return FALSE;
|
||||
}
|
||||
break;
|
||||
|
||||
case DLL_PROCESS_DETACH:
|
||||
wxEntryCleanup(); // use this or get a crash
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
wxEntryCleanup(); // use this or get a crash
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
g_hInstance = hinstDLL;
|
||||
return(TRUE);
|
||||
g_hInstance = hinstDLL;
|
||||
return(TRUE);
|
||||
}
|
||||
#endif
|
||||
///////////////////
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Open and close console
|
||||
// -------------------
|
||||
void OpenConsole()
|
||||
{
|
||||
#if defined (_WIN32)
|
||||
Console::Open(155, 100, "Sound Debugging"); // give room for 100 rows
|
||||
Console::Print("OpenConsole > Console opened\n");
|
||||
MoveWindow(Console::GetHwnd(), 0,400, 1280,550, true); // move window, TODO: make this
|
||||
// adjustable from the debugging window
|
||||
#endif
|
||||
#if defined (_WIN32)
|
||||
Console::Open(155, 100, "Sound Debugging"); // give room for 100 rows
|
||||
Console::Print("OpenConsole > Console opened\n");
|
||||
MoveWindow(Console::GetHwnd(), 0,400, 1280,550, true); // move window, TODO: make this
|
||||
// adjustable from the debugging window
|
||||
#endif
|
||||
}
|
||||
|
||||
void CloseConsole()
|
||||
{
|
||||
#if defined (_WIN32)
|
||||
FreeConsole();
|
||||
#endif
|
||||
#if defined (_WIN32)
|
||||
FreeConsole();
|
||||
#endif
|
||||
}
|
||||
// ===================
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Exported fuctions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
|
||||
// =======================================================================================
|
||||
// Create debugging window - We could use use wxWindow win; new CDebugger(win) like nJoy but I don't
|
||||
// know why it would be better. - There's a lockup problem with ShowModal(), but Show() doesn't work
|
||||
// because then DLL_PROCESS_DETACH is called immediately after DLL_PROCESS_ATTACH.
|
||||
// -------------------
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
|
||||
if(m_frame && Show) // if we have created it, let us show it again
|
||||
if(m_frame && Show) // if we have created it, let us show it again
|
||||
{
|
||||
m_frame->DoShow();
|
||||
m_frame->DoShow();
|
||||
}
|
||||
else if(!m_frame && Show)
|
||||
else if(!m_frame && Show)
|
||||
{
|
||||
m_frame = new CDebugger(NULL);
|
||||
m_frame->Show();
|
||||
m_frame = new CDebugger(NULL);
|
||||
m_frame->Show();
|
||||
}
|
||||
else if(m_frame && !Show)
|
||||
else if(m_frame && !Show)
|
||||
{
|
||||
m_frame->DoHide();
|
||||
m_frame->DoHide();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// ===================
|
||||
|
||||
|
||||
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
_PluginInfo->Type = PLUGIN_TYPE_DSP;
|
||||
_PluginInfo->Version = 0x0100;
|
||||
_PluginInfo->Type = PLUGIN_TYPE_DSP;
|
||||
#ifdef DEBUGFAST
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin (DebugFast) ");
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin (DebugFast) ");
|
||||
#else
|
||||
#ifndef _DEBUG
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin ");
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-HLE Plugin ");
|
||||
#else
|
||||
sprintf(_PluginInfo ->Name, "Dolphin DSP-HLE Plugin (Debug) ");
|
||||
sprintf(_PluginInfo ->Name, "Dolphin DSP-HLE Plugin (Debug) ");
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
@ -220,187 +192,207 @@ void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
// (shuffle2) TODO: reparent dlg with DolphinApp
|
||||
ConfigDialog dlg(NULL);
|
||||
dlg.ShowModal();
|
||||
// (shuffle2) TODO: reparent dlg with DolphinApp
|
||||
ConfigDialog dlg(NULL);
|
||||
if (DSound::isValid())
|
||||
dlg.AddBackend("DSound");
|
||||
if (AOSound::isValid())
|
||||
dlg.AddBackend("AOSound");
|
||||
dlg.AddBackend("NullSound");
|
||||
dlg.ShowModal();
|
||||
#endif
|
||||
}
|
||||
|
||||
void Initialize(void *init)
|
||||
{
|
||||
g_Config.LoadDefaults();
|
||||
g_Config.Load();
|
||||
g_Config.Load();
|
||||
|
||||
g_dspInitialize = *(DSPInitialize*)init;
|
||||
g_dspInitialize = *(DSPInitialize*)init;
|
||||
|
||||
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
|
||||
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
|
||||
|
||||
#if defined(_DEBUG) || defined(DEBUGFAST)
|
||||
gpName = g_dspInitialize.pName(); // save the game name globally
|
||||
for (u32 i = 0; i < gpName.length(); ++i) // and fix it
|
||||
gpName = g_dspInitialize.pName(); // save the game name globally
|
||||
for (u32 i = 0; i < gpName.length(); ++i) // and fix it
|
||||
{
|
||||
Console::Print("%c", gpName[i]);
|
||||
std::cout << gpName[i];
|
||||
if (gpName[i] == ':') gpName[i] = ' ';
|
||||
fprintf(stderr,"%c", gpName[i]);
|
||||
std::cout << gpName[i];
|
||||
if (gpName[i] == ':') gpName[i] = ' ';
|
||||
}
|
||||
Console::Print("\n");
|
||||
fprintf(stderr, "\n");
|
||||
#endif
|
||||
|
||||
CDSPHandler::CreateInstance();
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _DEBUG
|
||||
int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
|
||||
tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
|
||||
_CrtSetDbgFlag(tmpflag);
|
||||
#endif
|
||||
if (log_ai) {
|
||||
g_wave_writer.Start("D:\\ai_log.wav");
|
||||
g_wave_writer.SetSkipSilence(false);
|
||||
CDSPHandler::CreateInstance();
|
||||
|
||||
if (strncasecmp(g_Config.sBackend, "DSound", 10) == 0) {
|
||||
if (DSound::isValid()) {
|
||||
soundStream = new DSound(48000, Mixer, g_dspInitialize.hWnd);
|
||||
}
|
||||
|
||||
DSound::DSound_StartSound((HWND)g_dspInitialize.hWnd, 48000, Mixer);
|
||||
#else
|
||||
AOSound::AOSound_StartSound(48000, Mixer);
|
||||
} else if(strncasecmp(g_Config.sBackend, "AOSound", 10) == 0) {
|
||||
if (AOSound::isValid())
|
||||
soundStream = new AOSound(48000, Mixer);
|
||||
} else if(strncasecmp(g_Config.sBackend, "NullSound", 10) == 0) {
|
||||
soundStream = new NullSound(48000, Mixer);
|
||||
} else {
|
||||
PanicAlert("Cannot recognize backend %s", g_Config.sBackend);
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined(WIN32) && defined(_DEBUG)
|
||||
int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
|
||||
tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
|
||||
_CrtSetDbgFlag(tmpflag);
|
||||
#endif
|
||||
|
||||
if (soundStream) {
|
||||
if(!soundStream->Start()) {
|
||||
PanicAlert("Could not initialize backend %s, falling back to NULL",
|
||||
g_Config.sBackend);
|
||||
delete soundStream;
|
||||
soundStream = new NullSound(48000, Mixer);
|
||||
soundStream->Start();
|
||||
}
|
||||
} else {
|
||||
PanicAlert("Sound backend %s is not valid, falling back to NULL",
|
||||
g_Config.sBackend);
|
||||
delete soundStream;
|
||||
soundStream = new NullSound(48000, Mixer);
|
||||
soundStream->Start();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Shutdown()
|
||||
{
|
||||
if (log_ai)
|
||||
g_wave_writer.Stop();
|
||||
// delete the UCodes
|
||||
#ifdef _WIN32
|
||||
DSound::DSound_StopSound();
|
||||
#else
|
||||
AOSound::AOSound_StopSound();
|
||||
#endif
|
||||
CDSPHandler::Destroy();
|
||||
if (log_ai)
|
||||
g_wave_writer.Stop();
|
||||
// delete the UCodes
|
||||
soundStream->Stop();
|
||||
delete soundStream;
|
||||
soundStream = NULL;
|
||||
|
||||
CDSPHandler::Destroy();
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
// Reset mails
|
||||
if(m_frame)
|
||||
// Reset mails
|
||||
if(m_frame)
|
||||
{
|
||||
sMailLog.clear();
|
||||
sMailTime.clear();
|
||||
m_frame->sMail.clear();
|
||||
m_frame->sMailEnd.clear();
|
||||
sMailLog.clear();
|
||||
sMailTime.clear();
|
||||
m_frame->sMail.clear();
|
||||
m_frame->sMailEnd.clear();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void DoState(unsigned char **ptr, int mode) {
|
||||
PointerWrap p(ptr, mode);
|
||||
PointerWrap p(ptr, mode);
|
||||
}
|
||||
///////////////////////////////
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Mailbox fuctions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
unsigned short DSP_ReadMailboxHigh(bool _CPUMailbox)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
return (g_dspState.CPUMailbox >> 16) & 0xFFFF;
|
||||
return (g_dspState.CPUMailbox >> 16) & 0xFFFF;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh();
|
||||
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh();
|
||||
}
|
||||
}
|
||||
|
||||
unsigned short DSP_ReadMailboxLow(bool _CPUMailbox)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
return g_dspState.CPUMailbox & 0xFFFF;
|
||||
return g_dspState.CPUMailbox & 0xFFFF;
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow();
|
||||
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow();
|
||||
}
|
||||
}
|
||||
|
||||
void Update_DSP_WriteRegister()
|
||||
{
|
||||
// check if the whole message is complete and if we can send it
|
||||
if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1])
|
||||
// check if the whole message is complete and if we can send it
|
||||
if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1])
|
||||
{
|
||||
CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox);
|
||||
g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false;
|
||||
g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed
|
||||
CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox);
|
||||
g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false;
|
||||
g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed
|
||||
}
|
||||
}
|
||||
|
||||
void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16);
|
||||
g_dspState.CPUMailbox_Written[0] = true;
|
||||
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16);
|
||||
g_dspState.CPUMailbox_Written[0] = true;
|
||||
|
||||
Update_DSP_WriteRegister();
|
||||
Update_DSP_WriteRegister();
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
|
||||
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
|
||||
}
|
||||
}
|
||||
|
||||
void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value;
|
||||
g_dspState.CPUMailbox_Written[1] = true;
|
||||
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value;
|
||||
g_dspState.CPUMailbox_Written[1] = true;
|
||||
|
||||
Update_DSP_WriteRegister();
|
||||
Update_DSP_WriteRegister();
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
|
||||
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
|
||||
}
|
||||
}
|
||||
///////////////////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Other DSP fuctions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
unsigned short DSP_WriteControlRegister(unsigned short _Value)
|
||||
{
|
||||
return CDSPHandler::GetInstance().WriteControlRegister(_Value);
|
||||
return CDSPHandler::GetInstance().WriteControlRegister(_Value);
|
||||
}
|
||||
|
||||
unsigned short DSP_ReadControlRegister()
|
||||
{
|
||||
return CDSPHandler::GetInstance().ReadControlRegister();
|
||||
return CDSPHandler::GetInstance().ReadControlRegister();
|
||||
}
|
||||
|
||||
void DSP_Update(int cycles)
|
||||
{
|
||||
CDSPHandler::GetInstance().Update();
|
||||
CDSPHandler::GetInstance().Update();
|
||||
}
|
||||
|
||||
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
|
||||
{
|
||||
if(soundStream->usesMixer()) {
|
||||
short samples[16] = {0}; // interleaved stereo
|
||||
if (address) {
|
||||
for (int i = 0; i < 16; i++) {
|
||||
samples[i] = Memory_Read_U16(address + i * 2);
|
||||
}
|
||||
if (log_ai)
|
||||
g_wave_writer.AddStereoSamples(samples, 8);
|
||||
for (int i = 0; i < 16; i++) {
|
||||
samples[i] = Memory_Read_U16(address + i * 2);
|
||||
}
|
||||
if (log_ai)
|
||||
g_wave_writer.AddStereoSamples(samples, 8);
|
||||
}
|
||||
Mixer_PushSamples(samples, 32 / 4, sample_rate);
|
||||
}
|
||||
|
||||
static int counter = 0;
|
||||
counter++;
|
||||
#ifdef _WIN32
|
||||
if ((counter & 255) == 0)
|
||||
DSound::DSound_UpdateSound();
|
||||
#endif
|
||||
/*static int counter = 0;
|
||||
counter++;
|
||||
if ((counter & 255) == 0)*/
|
||||
|
||||
|
||||
// SoundStream is updated only when necessary (there is no 70 ms limit
|
||||
// so each sample now triggers the sound stream)
|
||||
soundStream->Update();
|
||||
}
|
||||
///////////////////////////////
|
||||
|
||||
|
||||
|
@ -1,3 +1,31 @@
|
||||
// Copyright (C) 2003-2009 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef __MAIN_H__
|
||||
#define __MAIN_H__
|
||||
#include "PCHW/SoundStream.h"
|
||||
#include "Globals.h" // Local
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "Debugger/Debugger.h"
|
||||
extern CDebugger* m_frame;
|
||||
#endif
|
||||
|
||||
extern SoundStream *soundStream;
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -1,696 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="Plugin_DSP_NULL"
|
||||
ProjectGUID="{C6CC7A52-0FDD-433A-B2CF-9C6F187DA807}"
|
||||
RootNamespace="Plugin_DSP"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
FloatingPointModel="0"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="4"
|
||||
ForcedIncludeFiles="stdafx.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_NULLD.dll"
|
||||
LinkIncremental="2"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/DSP_NULL.pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(OutDir)/DSP_NULL.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
FloatingPointModel="0"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
ForcedIncludeFiles="stdafx.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_NULLD.dll"
|
||||
LinkIncremental="2"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(OutDir)/DSP_NULL.pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(OutDir)/DSP_NULL.lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
EnableEnhancedInstructionSet="2"
|
||||
FloatingPointModel="0"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
ForcedIncludeFiles="stdafx.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_NULL.dll"
|
||||
LinkIncremental="1"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(OutDir)/DSP_NULL.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
FloatingPointModel="0"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
ForcedIncludeFiles="stdafx.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_NULL.dll"
|
||||
LinkIncremental="1"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(OutDir)/DSP_NULL.lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="DebugFast|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
EnableEnhancedInstructionSet="2"
|
||||
FloatingPointModel="0"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
ForcedIncludeFiles="stdafx.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_NULLDF.dll"
|
||||
LinkIncremental="1"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(OutDir)/DSP_NULL.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="DebugFast|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
AdditionalIncludeDirectories="../../../Externals/WTL80;../../Core/Common/Src;../../PluginSpecs"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_NULL_EXPORTS;DEBUGFAST;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
FloatingPointModel="0"
|
||||
UsePrecompiledHeader="0"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
ForcedIncludeFiles="stdafx.h"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="../../../Binary/x64/Plugins/Plugin_DSP_NULLDF.dll"
|
||||
LinkIncremental="1"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(OutDir)/DSP_NULL.lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="UCodes"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_CARD.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_CARD.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_InitAudioSystem.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_InitAudioSystem.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_Jac.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_Jac.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_ROM.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_ROM.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_Zelda.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_Zelda.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCodes.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCodes.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="UCode AX"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AX.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AssemblerOutput="4"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AssemblerOutput="4"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="DebugFast|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AssemblerOutput="4"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="DebugFast|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AssemblerOutput="4"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AX.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AX_ADPCM.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AX_Voice.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AXStructs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AXWii.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\UCodes\UCode_AXWii.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\DSPHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\DSPHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Globals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Globals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\MailHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\MailHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\main.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\SConscript"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
@ -1,86 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "DSPHandler.h"
|
||||
|
||||
CDSPHandler* CDSPHandler::m_pInstance = NULL;
|
||||
|
||||
CDSPHandler::CDSPHandler()
|
||||
: m_pUCode(NULL),
|
||||
m_bHalt(false),
|
||||
m_bAssertInt(false)
|
||||
{
|
||||
SetUCode(UCODE_ROM);
|
||||
m_DSPControl.DSPHalt = 1;
|
||||
m_DSPControl.DSPInit = 1;
|
||||
}
|
||||
|
||||
CDSPHandler::~CDSPHandler()
|
||||
{
|
||||
delete m_pUCode;
|
||||
m_pUCode = NULL;
|
||||
}
|
||||
|
||||
void CDSPHandler::Update()
|
||||
{
|
||||
if (m_pUCode != NULL)
|
||||
m_pUCode->Update();
|
||||
}
|
||||
|
||||
unsigned short CDSPHandler::WriteControlRegister(unsigned short _Value)
|
||||
{
|
||||
UDSPControl Temp(_Value);
|
||||
if (Temp.DSPReset)
|
||||
{
|
||||
SetUCode(UCODE_ROM);
|
||||
Temp.DSPReset = 0;
|
||||
}
|
||||
if (Temp.DSPInit == 0)
|
||||
{
|
||||
// copy 128 byte from ARAM 0x000000 to IMEM
|
||||
SetUCode(UCODE_INIT_AUDIO_SYSTEM);
|
||||
Temp.DSPInitCode = 0;
|
||||
// MessageBox(NULL, "UCODE_INIT_AUDIO_SYSTEM", "DSP-HLE", MB_OK);
|
||||
}
|
||||
|
||||
m_DSPControl.Hex = Temp.Hex;
|
||||
return m_DSPControl.Hex;
|
||||
}
|
||||
|
||||
unsigned short CDSPHandler::ReadControlRegister()
|
||||
{
|
||||
return m_DSPControl.Hex;
|
||||
}
|
||||
|
||||
void CDSPHandler::SendMailToDSP(u32 _uMail)
|
||||
{
|
||||
if (m_pUCode != NULL)
|
||||
m_pUCode->HandleMail(_uMail);
|
||||
}
|
||||
|
||||
IUCode* CDSPHandler::GetUCode()
|
||||
{
|
||||
return m_pUCode;
|
||||
}
|
||||
|
||||
void CDSPHandler::SetUCode(u32 _crc)
|
||||
{
|
||||
delete m_pUCode;
|
||||
m_pUCode = NULL;
|
||||
m_MailHandler.Clear();
|
||||
m_pUCode = UCodeFactory(_crc, m_MailHandler);
|
||||
}
|
@ -1,99 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _DSPHANDLER_H
|
||||
#define _DSPHANDLER_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "MailHandler.h"
|
||||
#include "UCodes/UCodes.h"
|
||||
|
||||
class CDSPHandler
|
||||
{
|
||||
public:
|
||||
void Update();
|
||||
unsigned short WriteControlRegister(unsigned short _Value);
|
||||
unsigned short ReadControlRegister();
|
||||
void SendMailToDSP(u32 _uMail);
|
||||
IUCode* GetUCode();
|
||||
void SetUCode(u32 _crc);
|
||||
|
||||
CMailHandler& AccessMailHandler() { return m_MailHandler; }
|
||||
|
||||
static CDSPHandler& GetInstance()
|
||||
{
|
||||
return *m_pInstance;
|
||||
}
|
||||
|
||||
static void Destroy()
|
||||
{
|
||||
delete m_pInstance;
|
||||
m_pInstance = NULL;
|
||||
}
|
||||
|
||||
static CDSPHandler& CreateInstance()
|
||||
{
|
||||
if (!m_pInstance)
|
||||
m_pInstance = new CDSPHandler();
|
||||
|
||||
return *m_pInstance;
|
||||
}
|
||||
|
||||
private:
|
||||
CDSPHandler();
|
||||
~CDSPHandler();
|
||||
|
||||
// UDSPControl
|
||||
union UDSPControl
|
||||
{
|
||||
u16 Hex;
|
||||
struct
|
||||
{
|
||||
unsigned DSPReset : 1; // Write 1 to reset and waits for 0
|
||||
unsigned DSPAssertInt : 1;
|
||||
unsigned DSPHalt : 1;
|
||||
|
||||
unsigned AI : 1;
|
||||
unsigned AI_mask : 1;
|
||||
unsigned ARAM : 1;
|
||||
unsigned ARAM_mask : 1;
|
||||
unsigned DSP : 1;
|
||||
unsigned DSP_mask : 1;
|
||||
|
||||
unsigned ARAM_DMAState : 1; // DSPGetDMAStatus() uses this flag
|
||||
unsigned DSPInitCode : 1;
|
||||
unsigned DSPInit : 1; // DSPInit() writes to this flag
|
||||
unsigned pad : 4;
|
||||
};
|
||||
|
||||
UDSPControl(u16 _Hex = 0)
|
||||
: Hex(_Hex)
|
||||
{}
|
||||
};
|
||||
|
||||
// singleton instance
|
||||
static CDSPHandler* m_pInstance;
|
||||
|
||||
IUCode* m_pUCode;
|
||||
UDSPControl m_DSPControl;
|
||||
CMailHandler m_MailHandler;
|
||||
|
||||
bool m_bHalt;
|
||||
bool m_bAssertInt;
|
||||
};
|
||||
|
||||
#endif
|
@ -1,63 +0,0 @@
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "Common.h"
|
||||
#include "Globals.h"
|
||||
|
||||
|
||||
// debugger externals that are needed even in Release builds
|
||||
bool gSSBM = true;
|
||||
bool gSSBMremedy1 = true;
|
||||
bool gSSBMremedy2 = true;
|
||||
bool gSequenced = true;
|
||||
bool gVolume = true;
|
||||
bool gReset = false;
|
||||
float ratioFactor; // a global to get the ratio factor from MixAdd
|
||||
|
||||
void __Log(int, const char *fmt, ...)
|
||||
{
|
||||
DebugLog(fmt);
|
||||
}
|
||||
|
||||
void DebugLog(const char* _fmt, ...)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
char Msg[512];
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, _fmt);
|
||||
vsprintf(Msg, _fmt, ap);
|
||||
va_end(ap);
|
||||
|
||||
g_dspInitialize.pLog(Msg, FALSE);
|
||||
#endif
|
||||
}
|
||||
|
||||
extern u8* g_pMemory;
|
||||
|
||||
// TODO: Wii support? Most likely audio data still must be in the old 24MB TRAM.
|
||||
#define RAM_MASK 0x1FFFFFF
|
||||
|
||||
u8 Memory_Read_U8(u32 _uAddress)
|
||||
{
|
||||
_uAddress &= RAM_MASK;
|
||||
return g_pMemory[_uAddress];
|
||||
}
|
||||
|
||||
u16 Memory_Read_U16(u32 _uAddress)
|
||||
{
|
||||
_uAddress &= RAM_MASK;
|
||||
return Common::swap16(*(u16*)&g_pMemory[_uAddress]);
|
||||
}
|
||||
|
||||
u32 Memory_Read_U32(u32 _uAddress)
|
||||
{
|
||||
_uAddress &= RAM_MASK;
|
||||
return Common::swap32(*(u32*)&g_pMemory[_uAddress]);
|
||||
}
|
||||
|
||||
float Memory_Read_Float(u32 _uAddress)
|
||||
{
|
||||
u32 uTemp = Memory_Read_U32(_uAddress);
|
||||
return *(float*)&uTemp;
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
#ifndef _GLOBALS_H
|
||||
#define _GLOBALS_H
|
||||
|
||||
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_dsp.h"
|
||||
|
||||
extern DSPInitialize g_dspInitialize;
|
||||
void DebugLog(const char* _fmt, ...);
|
||||
|
||||
u8 Memory_Read_U8(u32 _uAddress);
|
||||
u16 Memory_Read_U16(u32 _uAddress);
|
||||
u32 Memory_Read_U32(u32 _uAddress);
|
||||
float Memory_Read_Float(u32 _uAddress);
|
||||
|
||||
#endif
|
@ -1,96 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "MailHandler.h"
|
||||
|
||||
CMailHandler::CMailHandler()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
CMailHandler::~CMailHandler()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
void CMailHandler::PushMail(u32 _Mail)
|
||||
{
|
||||
m_Mails.push(_Mail);
|
||||
|
||||
Update();
|
||||
}
|
||||
|
||||
u16 CMailHandler::ReadDSPMailboxHigh()
|
||||
{
|
||||
// check if we have a mail for the core
|
||||
if (!m_Mails.empty())
|
||||
{
|
||||
u16 result = (m_Mails.front() >> 16) & 0xFFFF;
|
||||
Update();
|
||||
return result;
|
||||
}
|
||||
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
u16 CMailHandler::ReadDSPMailboxLow()
|
||||
{
|
||||
// check if we have a mail for the core
|
||||
if (!m_Mails.empty())
|
||||
{
|
||||
u16 result = m_Mails.front() & 0xFFFF;
|
||||
m_Mails.pop();
|
||||
|
||||
Update();
|
||||
|
||||
return(result);
|
||||
}
|
||||
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
void CMailHandler::Clear()
|
||||
{
|
||||
while (!m_Mails.empty())
|
||||
m_Mails.pop();
|
||||
}
|
||||
|
||||
bool CMailHandler::IsEmpty()
|
||||
{
|
||||
return m_Mails.empty();
|
||||
}
|
||||
|
||||
void CMailHandler::Halt(bool _Halt)
|
||||
{
|
||||
if (_Halt)
|
||||
{
|
||||
Clear();
|
||||
m_Mails.push(0x80544348);
|
||||
}
|
||||
|
||||
Update();
|
||||
}
|
||||
|
||||
void CMailHandler::Update()
|
||||
{
|
||||
if (!IsEmpty())
|
||||
{
|
||||
// g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,46 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _MAILHANDLER_H
|
||||
#define _MAILHANDLER_H
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
class CMailHandler
|
||||
{
|
||||
public:
|
||||
CMailHandler();
|
||||
~CMailHandler();
|
||||
|
||||
void PushMail(u32 _Mail);
|
||||
void Clear();
|
||||
void Halt(bool _Halt);
|
||||
bool IsEmpty();
|
||||
|
||||
u16 ReadDSPMailboxHigh();
|
||||
u16 ReadDSPMailboxLow();
|
||||
void Update();
|
||||
|
||||
private:
|
||||
// mail handler
|
||||
std::queue<u32> m_Mails;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,28 +0,0 @@
|
||||
# -*- python -*-
|
||||
|
||||
Import('env')
|
||||
import sys
|
||||
|
||||
name = "Plugin_DSP_NULL"
|
||||
|
||||
files = [
|
||||
"DSPHandler.cpp",
|
||||
"MailHandler.cpp",
|
||||
"main.cpp",
|
||||
"Globals.cpp",
|
||||
"UCodes/UCode_AX.cpp",
|
||||
"UCodes/UCode_AXWii.cpp",
|
||||
"UCodes/UCode_CARD.cpp",
|
||||
"UCodes/UCode_InitAudioSystem.cpp",
|
||||
"UCodes/UCode_Jac.cpp",
|
||||
"UCodes/UCode_ROM.cpp",
|
||||
"UCodes/UCodes.cpp",
|
||||
"UCodes/UCode_Zelda.cpp",
|
||||
]
|
||||
|
||||
dspenv = env.Clone()
|
||||
dspenv.Append(
|
||||
CXXFLAGS = [ '-fPIC' ],
|
||||
LIBS = [ 'common' ],
|
||||
)
|
||||
dspenv.SharedLibrary(env['plugin_dir']+name, files)
|
@ -1,466 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "FileUtil.h" // For IsDirectory()
|
||||
#include "StringUtil.h" // For StringFromFormat()
|
||||
#include <sstream>
|
||||
|
||||
#include "../MailHandler.h"
|
||||
|
||||
#include "UCodes.h"
|
||||
#include "UCode_AXStructs.h"
|
||||
#include "UCode_AX.h"
|
||||
#include "UCode_AX_Voice.h"
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Externals
|
||||
// -----------
|
||||
extern bool gSSBM;
|
||||
extern bool gSSBMremedy1;
|
||||
extern bool gSSBMremedy2;
|
||||
extern bool gSequenced;
|
||||
extern bool gVolume;
|
||||
extern bool gReset;
|
||||
extern std::string gpName;
|
||||
|
||||
std::vector<std::string> sMailLog, sMailTime;
|
||||
// -----------
|
||||
|
||||
|
||||
CUCode_AX::CUCode_AX(CMailHandler& _rMailHandler)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_addressPBs(0xFFFFFFFF)
|
||||
{
|
||||
// we got loaded
|
||||
m_rMailHandler.PushMail(0xDCD10000);
|
||||
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
|
||||
|
||||
templbuffer = new int[1024 * 1024];
|
||||
temprbuffer = new int[1024 * 1024];
|
||||
}
|
||||
|
||||
CUCode_AX::~CUCode_AX()
|
||||
{
|
||||
m_rMailHandler.Clear();
|
||||
delete [] templbuffer;
|
||||
delete [] temprbuffer;
|
||||
}
|
||||
|
||||
|
||||
// ============================================
|
||||
// Save file to harddrive
|
||||
// ----------------
|
||||
void CUCode_AX::SaveLogFile(std::string f, int resizeTo, bool type, bool Wii)
|
||||
{
|
||||
if (gpName.length() > 0) // this is currently off in the Release build
|
||||
{
|
||||
std::ostringstream ci;
|
||||
std::ostringstream cType;
|
||||
|
||||
ci << (resizeTo - 1); // write ci
|
||||
cType << type; // write cType
|
||||
|
||||
std::string FileName = FULL_MAIL_LOGS_DIR + gpName;
|
||||
FileName += "_sep"; FileName += ci.str(); FileName += "_sep"; FileName += cType.str();
|
||||
FileName += Wii ? "_sepWii_sep" : "_sepGC_sep"; FileName += ".log";
|
||||
|
||||
FILE* fhandle = fopen(FileName.c_str(), "w");
|
||||
fprintf(fhandle, "%s", f.c_str());
|
||||
fflush(fhandle); fhandle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ============================================
|
||||
// Save the logged AX mail
|
||||
// ----------------
|
||||
void CUCode_AX::SaveLog_(bool Wii, const char* _fmt, va_list ap)
|
||||
{
|
||||
char Msg[512];
|
||||
vsprintf(Msg, _fmt, ap);
|
||||
|
||||
TmpMailLog += Msg;
|
||||
TmpMailLog += "\n";
|
||||
|
||||
}
|
||||
// ----------------
|
||||
|
||||
|
||||
// ============================================
|
||||
// Save the whole AX mail
|
||||
// ----------------
|
||||
void CUCode_AX::SaveMail(bool Wii, u32 _uMail)
|
||||
{
|
||||
}
|
||||
// ----------------
|
||||
|
||||
|
||||
int ReadOutPBs(u32 pbs_address, AXParamBlock* _pPBs, int _num)
|
||||
{
|
||||
int count = 0;
|
||||
u32 blockAddr = pbs_address;
|
||||
|
||||
// reading and 'halfword' swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
if (pSrc != NULL)
|
||||
{
|
||||
short *pDest = (short *)&_pPBs[i];
|
||||
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
|
||||
{
|
||||
pDest[p] = Common::swap16(pSrc[p]);
|
||||
|
||||
}
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
count++;
|
||||
|
||||
// Detect the last mail by checking when next_pb = 0
|
||||
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
|
||||
if(next_pb == 0) break;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// return the number of read PBs
|
||||
return count;
|
||||
}
|
||||
|
||||
void WriteBackPBs(u32 pbs_address, AXParamBlock* _pPBs, int _num)
|
||||
{
|
||||
u32 blockAddr = pbs_address;
|
||||
|
||||
// write back and 'halfword'swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
short* pSrc = (short*)&_pPBs[i];
|
||||
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
|
||||
{
|
||||
pDest[p] = Common::swap16(pSrc[p]);
|
||||
}
|
||||
|
||||
// next block
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
|
||||
{
|
||||
AXParamBlock PBs[NUMBER_OF_PBS];
|
||||
|
||||
// read out pbs
|
||||
int numberOfPBs = ReadOutPBs(m_addressPBs, PBs, NUMBER_OF_PBS);
|
||||
|
||||
if (_iSize > 1024 * 1024)
|
||||
_iSize = 1024 * 1024;
|
||||
|
||||
memset(templbuffer, 0, _iSize * sizeof(int));
|
||||
memset(temprbuffer, 0, _iSize * sizeof(int));
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
/* Make the updates we are told to do. When there are multiple updates for a block they
|
||||
are placed in memory directly following updaddr. They are mostly for initial time
|
||||
delays, sometimes for the FIR filter or channel volumes. We do all of them at once here.
|
||||
If we get both an on and an off update we chose on. Perhaps that makes the RE1 music
|
||||
work better. */
|
||||
// ------------
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
u16 *pDest = (u16 *)&PBs[i];
|
||||
u16 upd0 = pDest[34]; u16 upd1 = pDest[35]; u16 upd2 = pDest[36]; // num_updates
|
||||
u16 upd3 = pDest[37]; u16 upd4 = pDest[38];
|
||||
u16 upd_hi = pDest[39]; // update addr
|
||||
u16 upd_lo = pDest[40];
|
||||
int numupd = upd0 + upd1 + upd2 + upd3 + upd4;
|
||||
if(numupd > 64) numupd = 64; // prevent crazy values
|
||||
const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
|
||||
int on = false, off = false;
|
||||
for (int j = 0; j < numupd; j++)
|
||||
{
|
||||
const u16 updpar = Memory_Read_U16(updaddr + j);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + j + 2);
|
||||
// some safety checks, I hope it's enough
|
||||
if(updaddr > 0x80000000 && updaddr < 0x817fffff
|
||||
&& updpar < 63 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
|
||||
// 0-3, those are important
|
||||
//&& (upd0 || upd1 || upd2 || upd3 || upd4) // We should use these in some way to I think
|
||||
// but I don't know how or when
|
||||
&& gSequenced) // on and off option
|
||||
{
|
||||
pDest[updpar] = upddata;
|
||||
}
|
||||
if (updpar == 7 && upddata == 1) on++;
|
||||
if (updpar == 7 && upddata == 1) off++;
|
||||
}
|
||||
// hack: if we get both an on and an off select on rather than off
|
||||
if (on > 0 && off > 0) pDest[7] = 1;
|
||||
}
|
||||
|
||||
//PrintFile(1, "%08x %04x %04x\n", updaddr, updpar, upddata);
|
||||
// ------------
|
||||
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
AXParamBlock& pb = PBs[i];
|
||||
MixAddVoice(pb, templbuffer, temprbuffer, _iSize, false);
|
||||
}
|
||||
|
||||
// write back out pbs
|
||||
WriteBackPBs(m_addressPBs, PBs, numberOfPBs);
|
||||
|
||||
for (int i = 0; i < _iSize; i++)
|
||||
{
|
||||
// Clamp into 16-bit. Maybe we should add a volume compressor here.
|
||||
int left = templbuffer[i] + _pBuffer[0];
|
||||
int right = temprbuffer[i] + _pBuffer[1];
|
||||
if (left < -32767) left = -32767;
|
||||
if (left > 32767) left = 32767;
|
||||
if (right < -32767) right = -32767;
|
||||
if (right > 32767) right = 32767;
|
||||
*_pBuffer++ = left;
|
||||
*_pBuffer++ = right;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// Handle incoming mail
|
||||
// -----------
|
||||
void CUCode_AX::HandleMail(u32 _uMail)
|
||||
{
|
||||
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
|
||||
{
|
||||
// a new List
|
||||
DebugLog(" >>>> u32 MAIL : General Mail (%08x)", _uMail);
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugLog(" >>>> u32 MAIL : AXTask Mail (%08x)", _uMail);
|
||||
AXTask(_uMail);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// Update with DSP Interrupt
|
||||
// -----------
|
||||
void CUCode_AX::Update()
|
||||
{
|
||||
// check if we have to sent something
|
||||
if (!m_rMailHandler.IsEmpty())
|
||||
{
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
}
|
||||
// -----------
|
||||
|
||||
|
||||
// Shortcut to avoid having to write SaveLog(false, ...) every time
|
||||
void CUCode_AX::SaveLog(const char* _fmt, ...)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// ============================================
|
||||
// AX seems to bootup one task only and waits for resume-callbacks
|
||||
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
|
||||
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
|
||||
bool CUCode_AX::AXTask(u32& _uMail)
|
||||
{
|
||||
u32 uAddress = _uMail;
|
||||
SaveLog("Begin");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("%08x : AXTask - AXCommandList-Addr:", uAddress);
|
||||
|
||||
u32 Addr__AXStudio;
|
||||
u32 Addr__AXOutSBuffer;
|
||||
u32 Addr__AXOutSBuffer_1;
|
||||
u32 Addr__AXOutSBuffer_2;
|
||||
u32 Addr__A;
|
||||
u32 Addr__12;
|
||||
u32 Addr__4_1;
|
||||
u32 Addr__4_2;
|
||||
// u32 Addr__4_3;
|
||||
// u32 Addr__4_4;
|
||||
u32 Addr__5_1;
|
||||
u32 Addr__5_2;
|
||||
u32 Addr__6;
|
||||
u32 Addr__9;
|
||||
|
||||
bool bExecuteList = true;
|
||||
|
||||
while (bExecuteList)
|
||||
{
|
||||
static int last_valid_command = 0;
|
||||
u16 iCommand = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
switch (iCommand)
|
||||
{
|
||||
case AXLIST_STUDIOADDR: //00
|
||||
Addr__AXStudio = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST studio address: %08x", uAddress, Addr__AXStudio);
|
||||
break;
|
||||
|
||||
case 0x001: // 2byte x 10
|
||||
{
|
||||
u32 address = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
u16 param1 = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
u16 param2 = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
u16 param3 = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
SaveLog("%08x : AXLIST 1: %08x, %04x, %04x, %04x", uAddress, address, param1, param2, param3);
|
||||
}
|
||||
break;
|
||||
|
||||
//
|
||||
// Somewhere we should be getting a bitmask of AX_SYNC values
|
||||
// that tells us what has been updated
|
||||
// Dunno if important
|
||||
//
|
||||
case AXLIST_PBADDR: //02
|
||||
{
|
||||
m_addressPBs = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0003:
|
||||
SaveLog("%08x : AXLIST command 0x0003 ????");
|
||||
break;
|
||||
|
||||
case 0x0004: // AUX?
|
||||
Addr__4_1 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
Addr__4_2 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST 4_1 4_2 addresses: %08x %08x", uAddress, Addr__4_1, Addr__4_2);
|
||||
break;
|
||||
|
||||
case 0x0005:
|
||||
Addr__5_1 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
Addr__5_2 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST 5_1 5_2 addresses: %08x %08x", uAddress, Addr__5_1, Addr__5_2);
|
||||
break;
|
||||
|
||||
case 0x0006:
|
||||
Addr__6 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST 6 address: %08x", uAddress, Addr__6);
|
||||
break;
|
||||
|
||||
case AXLIST_SBUFFER:
|
||||
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST OutSBuffer address: %08x", uAddress, Addr__AXOutSBuffer);
|
||||
break;
|
||||
|
||||
case 0x0009:
|
||||
Addr__9 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST 6 address: %08x", Addr__9);
|
||||
break;
|
||||
|
||||
case AXLIST_COMPRESSORTABLE: // 0xa
|
||||
Addr__A = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST CompressorTable address: %08x", uAddress, Addr__A);
|
||||
break;
|
||||
|
||||
case 0x000e:
|
||||
Addr__AXOutSBuffer_1 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
|
||||
// Addr__AXOutSBuffer_2 is the address in RAM that we are supposed to mix to.
|
||||
// Although we don't, currently.
|
||||
Addr__AXOutSBuffer_2 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST sbuf2 addresses: %08x %08x", uAddress, Addr__AXOutSBuffer_1, Addr__AXOutSBuffer_2);
|
||||
break;
|
||||
|
||||
case AXLIST_END:
|
||||
bExecuteList = false;
|
||||
SaveLog("%08x : AXLIST end", uAddress);
|
||||
break;
|
||||
|
||||
case 0x0010: //Super Monkey Ball 2
|
||||
SaveLog("%08x : AXLIST 0x0010", uAddress);
|
||||
//should probably read/skip stuff here
|
||||
uAddress += 8;
|
||||
break;
|
||||
|
||||
case 0x0011:
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0012:
|
||||
Addr__12 = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
break;
|
||||
|
||||
case 0x0013:
|
||||
uAddress += 6 * 4; // 6 Addresses.
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
static bool bFirst = true;
|
||||
if (bFirst == true)
|
||||
{
|
||||
char szTemp[2048];
|
||||
sprintf(szTemp, "Unknown AX-Command 0x%x (address: 0x%08x). Last valid: %02x\n",
|
||||
iCommand, uAddress - 2, last_valid_command);
|
||||
int num = -32;
|
||||
while (num < 64+32)
|
||||
{
|
||||
char szTemp2[128] = "";
|
||||
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
|
||||
strcat(szTemp, szTemp2);
|
||||
num += 2;
|
||||
}
|
||||
|
||||
// Wii AX will always show this
|
||||
PanicAlert(szTemp);
|
||||
// bFirst = false;
|
||||
}
|
||||
|
||||
// unknown command so stop the execution of this TaskList
|
||||
bExecuteList = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (bExecuteList)
|
||||
last_valid_command = iCommand;
|
||||
}
|
||||
SaveLog("AXTask - done, send resume");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("End");
|
||||
|
||||
// i hope resume is okay AX
|
||||
m_rMailHandler.PushMail(0xDCD10001);
|
||||
return true;
|
||||
}
|
@ -1,78 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX
|
||||
#define _UCODE_AX
|
||||
|
||||
#include <iostream>
|
||||
#include "pluginspecs_dsp.h"
|
||||
#include "UCode_AXStructs.h"
|
||||
|
||||
enum
|
||||
{
|
||||
NUMBER_OF_PBS = 128
|
||||
};
|
||||
|
||||
class CUCode_AX : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_AX(CMailHandler& _rMailHandler);
|
||||
virtual ~CUCode_AX();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void MixAdd(short* _pBuffer, int _iSize);
|
||||
void Update();
|
||||
|
||||
// Logging
|
||||
//template<class ParamBlockType>
|
||||
//void Logging(short* _pBuffer, int _iSize, int a, bool Wii, ParamBlockType &PBs, int numberOfPBs);
|
||||
void Logging(short* _pBuffer, int _iSize, int a, bool Wii);
|
||||
void SaveLog_(bool Wii, const char* _fmt, va_list ap);
|
||||
void SaveMail(bool Wii, u32 _uMail);
|
||||
void SaveLogFile(std::string f, int resizeTo, bool type, bool Wii);
|
||||
std::string TmpMailLog;
|
||||
int saveNext;
|
||||
|
||||
// PBs
|
||||
u32 m_addressPBs;
|
||||
u32 _CRC;
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
MAIL_AX_ALIST = 0xBABE0000,
|
||||
AXLIST_STUDIOADDR = 0x0000,
|
||||
AXLIST_PBADDR = 0x0002,
|
||||
AXLIST_SBUFFER = 0x0007,
|
||||
AXLIST_COMPRESSORTABLE = 0x000A,
|
||||
AXLIST_END = 0x000F
|
||||
};
|
||||
|
||||
int *templbuffer;
|
||||
int *temprbuffer;
|
||||
|
||||
// ax task message handler
|
||||
bool AXTask(u32& _uMail);
|
||||
void SaveLog(const char* _fmt, ...);
|
||||
void SendMail(u32 _uMail);
|
||||
};
|
||||
|
||||
int ReadOutPBs(u32 pbs_address, AXParamBlock* _pPBs, int _num);
|
||||
void WriteBackPBs(u32 pbs_address, AXParamBlock* _pPBs, int _num);
|
||||
|
||||
|
||||
#endif // _UCODE_AX
|
@ -1,248 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_STRUCTS_H
|
||||
#define _UCODE_AX_STRUCTS_H
|
||||
|
||||
struct PBMixer
|
||||
{
|
||||
u16 volume_left;
|
||||
u16 unknown;
|
||||
u16 volume_right;
|
||||
u16 unknown2;
|
||||
|
||||
u16 unknown3[8];
|
||||
u16 unknown4[6];
|
||||
};
|
||||
|
||||
struct PBMixerWii
|
||||
{
|
||||
u16 volume_left;
|
||||
u16 unknown;
|
||||
u16 volume_right;
|
||||
u16 unknown2;
|
||||
|
||||
u16 unknown3[12];
|
||||
u16 unknown4[8];
|
||||
};
|
||||
|
||||
struct PBInitialTimeDelay
|
||||
{
|
||||
u16 on;
|
||||
u16 addrMemHigh;
|
||||
u16 addrMemLow;
|
||||
u16 offsetLeft;
|
||||
u16 offsetRight;
|
||||
u16 targetLeft;
|
||||
u16 targetRight;
|
||||
};
|
||||
|
||||
// Update data - read these each 1ms subframe and use them!
|
||||
// It seems that to provide higher time precisions for MIDI events, some games
|
||||
// use this thing to update the parameter blocks per 1ms sub-block (a block is 5ms).
|
||||
// Using this data should fix games that are missing MIDI notes.
|
||||
struct PBUpdates
|
||||
{
|
||||
u16 num_updates[5];
|
||||
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
|
||||
u16 data_lo;
|
||||
};
|
||||
|
||||
struct PBUpdatesWii
|
||||
{
|
||||
u16 num_updates[3];
|
||||
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
|
||||
u16 data_lo;
|
||||
};
|
||||
|
||||
struct PBDpop
|
||||
{
|
||||
s16 unknown[9];
|
||||
};
|
||||
|
||||
struct PBDpopWii
|
||||
{
|
||||
s16 unknown[12];
|
||||
};
|
||||
|
||||
struct PBDpopWii_ // new CRC version
|
||||
{
|
||||
s16 unknown[7];
|
||||
};
|
||||
|
||||
struct PBVolumeEnvelope
|
||||
{
|
||||
u16 cur_volume;
|
||||
s16 cur_volume_delta;
|
||||
};
|
||||
|
||||
struct PBUnknown2
|
||||
{
|
||||
u16 unknown_reserved[3];
|
||||
};
|
||||
|
||||
struct PBAudioAddr
|
||||
{
|
||||
u16 looping;
|
||||
u16 sample_format;
|
||||
u16 loop_addr_hi; // Start of loop (this will point to a shared "zero" buffer if one-shot mode is active)
|
||||
u16 loop_addr_lo;
|
||||
u16 end_addr_hi; // End of sample (and loop), inclusive
|
||||
u16 end_addr_lo;
|
||||
u16 cur_addr_hi;
|
||||
u16 cur_addr_lo;
|
||||
};
|
||||
|
||||
struct PBADPCMInfo
|
||||
{
|
||||
s16 coefs[16];
|
||||
u16 gain;
|
||||
u16 pred_scale;
|
||||
s16 yn1;
|
||||
s16 yn2;
|
||||
};
|
||||
|
||||
struct PBSampleRateConverter
|
||||
{
|
||||
u16 ratio_hi;
|
||||
u16 ratio_lo;
|
||||
u16 cur_addr_frac;
|
||||
u16 last_samples[4];
|
||||
};
|
||||
|
||||
struct PBADPCMLoopInfo
|
||||
{
|
||||
u16 pred_scale;
|
||||
u16 yn1;
|
||||
u16 yn2;
|
||||
};
|
||||
|
||||
struct AXParamBlock
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (none, ?, linear)
|
||||
u16 coef_select;
|
||||
|
||||
u16 mixer_control;
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
/* 9 */ PBMixer mixer;
|
||||
/* 27 */ PBInitialTimeDelay initial_time_delay;
|
||||
/* 34 */ PBUpdates updates;
|
||||
/* 41 */ PBDpop dpop;
|
||||
/* 50 */ PBVolumeEnvelope vol_env;
|
||||
/* 52 */ PBUnknown2 unknown3;
|
||||
/* 55 */ PBAudioAddr audio_addr;
|
||||
/* 63 */ PBADPCMInfo adpcm;
|
||||
/* 83 */ PBSampleRateConverter src;
|
||||
/* 90 */ PBADPCMLoopInfo adpcm_loop_info;
|
||||
/* 93 */ u16 unknown_maybe_padding[3];
|
||||
};
|
||||
|
||||
struct PBLpf
|
||||
{
|
||||
u16 enabled;
|
||||
u16 yn1;
|
||||
u16 a0;
|
||||
u16 b0;
|
||||
};
|
||||
|
||||
struct PBHpf
|
||||
{
|
||||
u16 enabled;
|
||||
u16 yn1;
|
||||
u16 a0;
|
||||
u16 b0;
|
||||
};
|
||||
|
||||
struct AXParamBlockWii
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (none, ?, linear)
|
||||
u16 coef_select;
|
||||
u32 mixer_control;
|
||||
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
/* 10 */ PBMixerWii mixer;
|
||||
/* 34 */ PBInitialTimeDelay initial_time_delay;
|
||||
/* 41 */ PBUpdatesWii updates;
|
||||
/* 46 */ PBDpopWii dpop;
|
||||
/* 58 */ PBVolumeEnvelope vol_env;
|
||||
/* 60 */ PBAudioAddr audio_addr;
|
||||
/* 68 */ PBADPCMInfo adpcm;
|
||||
/* 88 */ PBSampleRateConverter src;
|
||||
/* 95 */ PBADPCMLoopInfo adpcm_loop_info;
|
||||
/* 98 */ PBLpf lpf;
|
||||
/* 102 */ PBHpf hpf;
|
||||
/* 106 */ u16 pad[22];
|
||||
};
|
||||
|
||||
struct AXParamBlockWii_ // new CRC version
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (none, ?, linear)
|
||||
u16 coef_select;
|
||||
u32 mixer_control;
|
||||
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
/* 10 */ PBMixerWii mixer;
|
||||
/* 34 */ PBInitialTimeDelay initial_time_delay;
|
||||
/* 41 */ PBUpdatesWii updates;
|
||||
/* 46 */ PBDpopWii_ dpop;
|
||||
/* 53 */ PBVolumeEnvelope vol_env;
|
||||
/* 55 */ PBAudioAddr audio_addr;
|
||||
/* 63 */ PBADPCMInfo adpcm;
|
||||
/* 83 */ PBSampleRateConverter src;
|
||||
/* 90 */ PBADPCMLoopInfo adpcm_loop_info;
|
||||
/* 93 */ PBLpf lpf;
|
||||
/* 97 */ PBHpf hpf;
|
||||
/* 101 */ u16 pad[27];
|
||||
};
|
||||
|
||||
enum {
|
||||
AUDIOFORMAT_ADPCM = 0,
|
||||
AUDIOFORMAT_PCM8 = 0x19,
|
||||
AUDIOFORMAT_PCM16 = 0xA,
|
||||
};
|
||||
|
||||
enum {
|
||||
SRCTYPE_LINEAR = 1,
|
||||
SRCTYPE_NEAREST = 2,
|
||||
MIXCONTROL_RAMPING = 8,
|
||||
};
|
||||
|
||||
#endif // _UCODE_AX_STRUCTS_H
|
@ -1,366 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include "../MailHandler.h"
|
||||
|
||||
#include "UCodes.h"
|
||||
#include "UCode_AXStructs.h"
|
||||
#include "UCode_AX.h" // for some functions in CUCode_AX
|
||||
#include "UCode_AXWii.h"
|
||||
#include "UCode_AX_Voice.h"
|
||||
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Declarations
|
||||
// -----------
|
||||
extern bool gSequenced;
|
||||
|
||||
// -----------
|
||||
|
||||
|
||||
CUCode_AXWii::CUCode_AXWii(CMailHandler& _rMailHandler, u32 l_CRC)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_addressPBs(0xFFFFFFFF)
|
||||
, _CRC(l_CRC)
|
||||
{
|
||||
// we got loaded
|
||||
m_rMailHandler.PushMail(0xDCD10000);
|
||||
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
|
||||
|
||||
templbuffer = new int[1024 * 1024];
|
||||
temprbuffer = new int[1024 * 1024];
|
||||
|
||||
lCUCode_AX = new CUCode_AX(_rMailHandler);
|
||||
lCUCode_AX->_CRC = l_CRC;
|
||||
}
|
||||
|
||||
CUCode_AXWii::~CUCode_AXWii()
|
||||
{
|
||||
m_rMailHandler.Clear();
|
||||
delete [] templbuffer;
|
||||
delete [] temprbuffer;
|
||||
}
|
||||
|
||||
void CUCode_AXWii::HandleMail(u32 _uMail)
|
||||
{
|
||||
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
|
||||
{
|
||||
// a new List
|
||||
}
|
||||
else
|
||||
{
|
||||
AXTask(_uMail);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUCode_AXWii::MixAdd(short* _pBuffer, int _iSize)
|
||||
{
|
||||
if(_CRC == 0xfa450138)
|
||||
{
|
||||
AXParamBlockWii PBs[NUMBER_OF_PBS];
|
||||
MixAdd_( _pBuffer, _iSize, PBs);
|
||||
}
|
||||
else
|
||||
{
|
||||
AXParamBlockWii_ PBs[NUMBER_OF_PBS];
|
||||
MixAdd_(_pBuffer, _iSize, PBs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
void CUCode_AXWii::MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs)
|
||||
{
|
||||
//AXParamBlockWii PBs[NUMBER_OF_PBS];
|
||||
|
||||
// read out pbs
|
||||
int numberOfPBs = ReadOutPBsWii(m_addressPBs, PBs, NUMBER_OF_PBS);
|
||||
|
||||
if (_iSize > 1024 * 1024)
|
||||
_iSize = 1024 * 1024;
|
||||
|
||||
// write zeroes to the beginning of templbuffer
|
||||
memset(templbuffer, 0, _iSize * sizeof(int));
|
||||
memset(temprbuffer, 0, _iSize * sizeof(int));
|
||||
|
||||
// -------------------------------------------
|
||||
// write logging data to debugger
|
||||
/* Make the updates we are told to do. See comments to the GC version in UCode_AX.cpp */
|
||||
// ------------
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
u16 *pDest = (u16 *)&PBs[i];
|
||||
u16 upd0 = pDest[41]; u16 upd1 = pDest[42]; u16 upd2 = pDest[43]; // num_updates
|
||||
u16 upd_hi = pDest[44]; // update addr
|
||||
u16 upd_lo = pDest[45];
|
||||
int numupd = upd0 + upd1 + upd2;
|
||||
if(numupd > 64) numupd = 64; // prevent to high values
|
||||
const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
|
||||
int on = false, off = false;
|
||||
for (int j = 0; j < numupd; j++) // make alll updates
|
||||
{
|
||||
const u16 updpar = Memory_Read_U16(updaddr);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + 2);
|
||||
// some safety checks, I hope it's enough
|
||||
if( ( (updaddr > 0x80000000 && updaddr < 0x817fffff)
|
||||
|| (updaddr > 0x90000000 && updaddr < 0x93ffffff) )
|
||||
&& updpar < 127 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
|
||||
// 0-3, those are important
|
||||
//&& (upd0 || upd1 || upd2) // We should use these in some way to I think
|
||||
// but I don't know how or when
|
||||
&& gSequenced) // on and off option
|
||||
{
|
||||
//PanicAlert("Update %i: %i = %04x", i, updpar, upddata);
|
||||
//DebugLog("Update: %i = %04x", updpar, upddata);
|
||||
pDest[updpar] = upddata;
|
||||
}
|
||||
if (updpar == 7 && upddata == 1) on++;
|
||||
if (updpar == 7 && upddata == 1) off++;
|
||||
}
|
||||
// hack: if we get both an on and an off select on rather than off
|
||||
if (on > 0 && off > 0) pDest[7] = 1;
|
||||
}
|
||||
|
||||
//PrintFile(1, "%08x %04x %04x\n", updaddr, updpar, upddata);
|
||||
// ------------
|
||||
|
||||
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
MixAddVoice(PBs[i], templbuffer, temprbuffer, _iSize, true);
|
||||
}
|
||||
|
||||
WriteBackPBsWii(m_addressPBs, PBs, numberOfPBs);
|
||||
// We write the sound to _pBuffer
|
||||
for (int i = 0; i < _iSize; i++)
|
||||
{
|
||||
// Clamp into 16-bit. Maybe we should add a volume compressor here.
|
||||
int left = templbuffer[i] + _pBuffer[0];
|
||||
int right = temprbuffer[i] + _pBuffer[1];
|
||||
if (left < -32767) left = -32767;
|
||||
if (left > 32767) left = 32767;
|
||||
if (right < -32767) right = -32767;
|
||||
if (right > 32767) right = 32767;
|
||||
*_pBuffer++ = left;
|
||||
*_pBuffer++ = right;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void CUCode_AXWii::Update()
|
||||
{
|
||||
// check if we have to sent something
|
||||
if (!m_rMailHandler.IsEmpty())
|
||||
{
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Shortcut
|
||||
void CUCode_AXWii::SaveLog(const char* _fmt, ...)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// AX seems to bootup one task only and waits for resume-callbacks
|
||||
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
|
||||
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
|
||||
bool CUCode_AXWii::AXTask(u32& _uMail)
|
||||
{
|
||||
u32 uAddress = _uMail;
|
||||
SaveLog("Begin");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("%08x: AXTask - AXCommandList-Addr", uAddress);
|
||||
|
||||
u32 Addr__AXStudio;
|
||||
u32 Addr__AXOutSBuffer;
|
||||
// u32 Addr__AXOutSBuffer_1;
|
||||
// u32 Addr__AXOutSBuffer_2;
|
||||
u32 Addr__A;
|
||||
// u32 Addr__12;
|
||||
u32 Addr__5_1;
|
||||
u32 Addr__5_2;
|
||||
u32 Addr__6;
|
||||
// u32 Addr__9;
|
||||
|
||||
bool bExecuteList = true;
|
||||
if (false)
|
||||
{
|
||||
// PanicAlert("%i", sizeof(AXParamBlockWii)); // 252 ??
|
||||
FILE *f = fopen("D:\\axdump.txt", "a");
|
||||
if (!f)
|
||||
f = fopen("D:\\axdump.txt", "w");
|
||||
|
||||
u32 addr = uAddress;
|
||||
for (int i = 0; i < 100; i++) {
|
||||
fprintf(f, "%02x\n", Memory_Read_U16(addr + i * 2));
|
||||
}
|
||||
fprintf(f, "===========------------------------------------------------=\n");
|
||||
fclose(f);
|
||||
}
|
||||
else
|
||||
{
|
||||
// PanicAlert("%i", sizeof(AXParamBlock)); // 192
|
||||
}
|
||||
|
||||
while (bExecuteList)
|
||||
{
|
||||
static int last_valid_command = 0;
|
||||
u16 iCommand = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
switch (iCommand)
|
||||
{
|
||||
case 0x0000: //00
|
||||
Addr__AXStudio = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST studio address: %08x", uAddress, Addr__AXStudio);
|
||||
break;
|
||||
|
||||
case 0x0001:
|
||||
{
|
||||
u32 address = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0003:
|
||||
{
|
||||
u32 address = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0004: // PBs are here now
|
||||
m_addressPBs = Memory_Read_U32(uAddress);
|
||||
lCUCode_AX->m_addressPBs = m_addressPBs; // for the sake of logging
|
||||
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0005:
|
||||
if(Memory_Read_U16(uAddress) > 25) // this occured in Wii Sports
|
||||
{
|
||||
Addr__5_1 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
Addr__5_2 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
|
||||
uAddress += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
uAddress += 2;
|
||||
SaveLog("%08x : AXLIST Empty 0x0005", uAddress);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0006:
|
||||
Addr__6 = Memory_Read_U32(uAddress);
|
||||
uAddress += 10;
|
||||
SaveLog("%08x : AXLIST 6 address: %08x", uAddress, Addr__6);
|
||||
break;
|
||||
|
||||
/**/ case 0x0007: // AXLIST_SBUFFER
|
||||
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
|
||||
uAddress += 10;
|
||||
// uAddress += 12;
|
||||
SaveLog("%08x : AXLIST OutSBuffer (0x0007) address: %08x", uAddress, Addr__AXOutSBuffer);
|
||||
break;
|
||||
|
||||
/* case 0x0009:
|
||||
Addr__9 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
DebugLog("AXLIST 6 address: %08x", Addr__9);
|
||||
break;*/
|
||||
|
||||
case 0x000a: // AXLIST_COMPRESSORTABLE
|
||||
Addr__A = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
//Addr__A = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST CompressorTable address: %08x", uAddress, Addr__A);
|
||||
break;
|
||||
|
||||
case 0x000b:
|
||||
uAddress += 2; // one 0x8000 in rabbids
|
||||
uAddress += 4 * 2; // then two RAM addressses
|
||||
break;
|
||||
|
||||
case 0x000c:
|
||||
uAddress += 2; // one 0x8000 in rabbids
|
||||
uAddress += 4 * 2; // then two RAM addressses
|
||||
break;
|
||||
|
||||
case 0x000d:
|
||||
uAddress += 4 * 4;
|
||||
break;
|
||||
|
||||
case 0x000e:
|
||||
// This is the end.
|
||||
bExecuteList = false;
|
||||
SaveLog("%08x : AXLIST end, wii stylee.", uAddress);
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
static bool bFirst = true;
|
||||
if (bFirst == true)
|
||||
{
|
||||
// A little more descreet way to say that there is a problem, that also let you
|
||||
// take a look at the mail (and possible previous mails) in the debugger
|
||||
SaveLog("%08x : Unknown AX-Command 0x%04x", uAddress, iCommand);
|
||||
bExecuteList = false;
|
||||
break;
|
||||
|
||||
char szTemp[2048];
|
||||
sprintf(szTemp, "Unknown AX-Command 0x%04x (address: 0x%08x). Last valid: %02x\n",
|
||||
iCommand, uAddress - 2, last_valid_command);
|
||||
int num = -32;
|
||||
while (num < 64+32)
|
||||
{
|
||||
char szTemp2[128] = "";
|
||||
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
|
||||
strcat(szTemp, szTemp2);
|
||||
num += 2;
|
||||
}
|
||||
|
||||
// Wii AX will always show this
|
||||
PanicAlert(szTemp);
|
||||
// bFirst = false;
|
||||
}
|
||||
|
||||
// unknown command so stop the execution of this TaskList
|
||||
bExecuteList = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (bExecuteList)
|
||||
last_valid_command = iCommand;
|
||||
}
|
||||
SaveLog("AXTask - done, send resume");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("End");
|
||||
|
||||
// i hope resume is okay AX
|
||||
m_rMailHandler.PushMail(0xDCD10001);
|
||||
return true;
|
||||
}
|
@ -1,64 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AXWII
|
||||
#define _UCODE_AXWII
|
||||
|
||||
#include "UCode_AXStructs.h"
|
||||
|
||||
#define NUMBER_OF_PBS 128
|
||||
|
||||
class CUCode_AXWii : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_AXWii(CMailHandler& _rMailHandler, u32 _CRC);
|
||||
virtual ~CUCode_AXWii();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void MixAdd(short* _pBuffer, int _iSize);
|
||||
template<class ParamBlockType>
|
||||
//void Logging(short* _pBuffer, int _iSize, int a, bool Wii, ParamBlockType &PBs, int numberOfPBs);
|
||||
void MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs);
|
||||
void Update();
|
||||
|
||||
// The logging function for the debugger
|
||||
void Logging(short* _pBuffer, int _iSize, int a);
|
||||
CUCode_AX * lCUCode_AX; // we need the logging functions in there
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
MAIL_AX_ALIST = 0xBABE0000,
|
||||
};
|
||||
|
||||
// PBs
|
||||
u32 m_addressPBs;
|
||||
u32 _CRC;
|
||||
|
||||
int *templbuffer;
|
||||
int *temprbuffer;
|
||||
|
||||
// ax task message handler
|
||||
bool AXTask(u32& _uMail);
|
||||
void SaveLog(const char* _fmt, ...);
|
||||
void SendMail(u32 _uMail);
|
||||
};
|
||||
|
||||
//int ReadOutPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num);
|
||||
//void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num);
|
||||
|
||||
#endif // _UCODE_AXWII
|
@ -1,92 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_ADPCM_H
|
||||
#define _UCODE_AX_ADPCM_H
|
||||
#include "../Globals.h"
|
||||
|
||||
inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16 frac)
|
||||
{
|
||||
while (samplePos < newSamplePos)
|
||||
{
|
||||
if ((samplePos & 15) == 0)
|
||||
{
|
||||
adpcm.pred_scale = g_dspInitialize.pARAM_Read_U8((samplePos & ~15) >> 1);
|
||||
samplePos += 2;
|
||||
newSamplePos += 2;
|
||||
}
|
||||
|
||||
int scale = 1 << (adpcm.pred_scale & 0xF);
|
||||
int coef_idx = adpcm.pred_scale >> 4;
|
||||
|
||||
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
|
||||
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
|
||||
|
||||
int temp = (samplePos & 1) ?
|
||||
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) & 0xF) :
|
||||
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) >> 4);
|
||||
|
||||
if (temp >= 8)
|
||||
temp -= 16;
|
||||
|
||||
// 0x400 = 0.5 in 11-bit fixed point
|
||||
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
|
||||
|
||||
if (val > 0x7FFF)
|
||||
val = 0x7FFF;
|
||||
else if (val < -0x7FFF)
|
||||
val = -0x7FFF;
|
||||
|
||||
adpcm.yn2 = adpcm.yn1;
|
||||
adpcm.yn1 = val;
|
||||
|
||||
samplePos++;
|
||||
}
|
||||
|
||||
return adpcm.yn1;
|
||||
}
|
||||
|
||||
// =======================================================================================
|
||||
// Volume control (ramping)
|
||||
// --------------
|
||||
inline u16 ADPCM_Vol(u16 vol, u16 delta)
|
||||
{
|
||||
int x = vol;
|
||||
if (delta && delta < 0x5000)
|
||||
x += delta * 20 * 8; // unsure what the right step is
|
||||
//x += 1 * 20 * 8;
|
||||
else if (delta && delta > 0x5000)
|
||||
//x -= (0x10000 - delta); // this is to small, it's often 1
|
||||
x -= (0x10000 - delta) * 20 * 16; // if this was 20 * 8 the sounds in Fire Emblem and Paper Mario
|
||||
// did not have time to go to zero before the were closed
|
||||
//x -= 1 * 20 * 16;
|
||||
|
||||
// make lower limits
|
||||
if (x < 0) x = 0;
|
||||
//if (pb.mixer_control < 1000 && x < pb.mixer_control) x = pb.mixer_control; // does this make
|
||||
// any sense?
|
||||
|
||||
// make upper limits
|
||||
//if (mixer_control > 1000 && x > mixer_control) x = mixer_control; // maybe mixer_control also
|
||||
// has a volume target?
|
||||
//if (x >= 0x7fff) x = 0x7fff; // this seems a little high
|
||||
if (x >= 0x4e20) x = 0x4e20; // add a definitive limit at 20 000
|
||||
return x; // update volume
|
||||
}
|
||||
// ==============
|
||||
|
||||
#endif // _UCODE_AX_ADPCM_H
|
@ -1,391 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_VOICE_H
|
||||
#define _UCODE_AX_VOICE_H
|
||||
|
||||
#include "UCode_AX_ADPCM.h"
|
||||
#include "UCode_AX.h"
|
||||
|
||||
// ----------------------------------------------------
|
||||
// Externals
|
||||
// -----------
|
||||
extern bool gSSBM;
|
||||
extern bool gSSBMremedy1;
|
||||
extern bool gSSBMremedy2;
|
||||
extern bool gSequenced;
|
||||
extern bool gVolume;
|
||||
extern bool gReset;
|
||||
extern bool gSequenced;
|
||||
extern float ratioFactor;
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline int ReadOutPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
{
|
||||
int count = 0;
|
||||
u32 blockAddr = pbs_address;
|
||||
u32 pAddr = 0;
|
||||
|
||||
// reading and 'halfword' swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
pAddr = blockAddr;
|
||||
|
||||
if (pSrc != NULL)
|
||||
{
|
||||
short *pDest = (short *)&_pPBs[i];
|
||||
for (u32 p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
|
||||
{
|
||||
if(p == 6 || p == 7) pDest[p] = pSrc[p]; // control for the u32
|
||||
else pDest[p] = Common::swap16(pSrc[p]);
|
||||
|
||||
}
|
||||
|
||||
_pPBs[i].mixer_control = Common::swap32(_pPBs[i].mixer_control);
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
count++;
|
||||
|
||||
// Detect the last mail by checking when next_pb = 0
|
||||
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
|
||||
if(next_pb == 0) break;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// return the number of read PBs
|
||||
return count;
|
||||
}
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline void WriteBackPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
//void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num)
|
||||
{
|
||||
u32 blockAddr = pbs_address;
|
||||
|
||||
// write back and 'halfword'swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
short* pSrc = (short*)&_pPBs[i];
|
||||
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
_pPBs[i].mixer_control = Common::swap32(_pPBs[i].mixer_control);
|
||||
for (size_t p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
|
||||
{
|
||||
if(p == 6 || p == 7) pDest[p] = pSrc[p]; // control for the u32
|
||||
else pDest[p] = Common::swap16(pSrc[p]);
|
||||
}
|
||||
|
||||
// next block
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer, int _iSize, bool Wii)
|
||||
{
|
||||
DoVoiceHacks(pb, Wii);
|
||||
|
||||
// =============
|
||||
if (pb.running)
|
||||
{
|
||||
|
||||
// =======================================================================================
|
||||
// Read initial parameters
|
||||
// ------------
|
||||
//constants
|
||||
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
|
||||
u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
|
||||
//variables
|
||||
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
|
||||
u32 frac = pb.src.cur_addr_frac;
|
||||
// =============
|
||||
|
||||
// =======================================================================================
|
||||
// Handle No-SRC streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
|
||||
// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
|
||||
// makes samplePos update in the correct way. I'm unsure how we are actually supposed to
|
||||
// detect that this setting. Updates did not fix this automatically.
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Stream settings
|
||||
// src_type = 2 (most other games have src_type = 0)
|
||||
// ------------
|
||||
// Affected games:
|
||||
// Baten Kaitos - Eternal Wings (2003)
|
||||
// Baten Kaitos - Origins (2006)?
|
||||
// Soul Calibur 2: The movie music use src_type 2 but it needs no adjustment, perhaps
|
||||
// the sound format plays in to, Baten use ADPCM, SC2 use PCM16
|
||||
// ------------
|
||||
//if (pb.src_type == 2 && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
if (pb.running && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
{
|
||||
pb.src.ratio_hi = 1;
|
||||
}
|
||||
// =============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Games that use looping to play non-looping music streams - SSBM has info in all
|
||||
// pb.adpcm_loop_info parameters but has pb.audio_addr.looping = 0. If we treat these streams
|
||||
// like any other looping streams the music works. I'm unsure how we are actually supposed to
|
||||
// detect that these kinds of blocks should be looping. It seems like pb.mixer_control == 0 may
|
||||
// identify these types of blocks. Updates did not write any looping values.
|
||||
// --------------
|
||||
if (
|
||||
(pb.adpcm_loop_info.pred_scale || pb.adpcm_loop_info.yn1 || pb.adpcm_loop_info.yn2)
|
||||
&& pb.mixer_control == 0
|
||||
)
|
||||
{
|
||||
pb.audio_addr.looping = 1;
|
||||
}
|
||||
// ==============
|
||||
|
||||
// Top Spin 3 Wii
|
||||
if(pb.audio_addr.sample_format > 25) pb.audio_addr.sample_format = 0;
|
||||
|
||||
// =======================================================================================
|
||||
// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
|
||||
// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
|
||||
for (int s = 0; s < _iSize; s++)
|
||||
{
|
||||
int sample = 0;
|
||||
frac += ratio;
|
||||
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
|
||||
|
||||
// =======================================================================================
|
||||
// Process sample format
|
||||
// --------------
|
||||
switch (pb.audio_addr.sample_format)
|
||||
{
|
||||
case AUDIOFORMAT_PCM8:
|
||||
// TODO - the linear interpolation code below is somewhat suspicious
|
||||
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
|
||||
pb.adpcm.yn1 = ((s8)g_dspInitialize.pARAM_Read_U8(samplePos)) << 8;
|
||||
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
{
|
||||
sample = pb.adpcm.yn1;
|
||||
}
|
||||
else //linear interpolation
|
||||
{
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
|
||||
}
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_PCM16:
|
||||
// TODO - the linear interpolation code below is somewhat suspicious
|
||||
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
|
||||
pb.adpcm.yn1 = (s16)(u16)((g_dspInitialize.pARAM_Read_U8(samplePos * 2) << 8) | (g_dspInitialize.pARAM_Read_U8((samplePos * 2 + 1))));
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
sample = pb.adpcm.yn1;
|
||||
else //linear interpolation
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_ADPCM:
|
||||
sample = ADPCM_Step(pb.adpcm, samplePos, newSamplePos, frac);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// ================
|
||||
|
||||
// ===================================================================
|
||||
// Overall volume control. In addition to this there is also separate volume settings to
|
||||
// different channels (left, right etc).
|
||||
frac &= 0xffff;
|
||||
|
||||
int vol = pb.vol_env.cur_volume >> 9;
|
||||
sample = sample * vol >> 8;
|
||||
|
||||
if (pb.mixer_control & MIXCONTROL_RAMPING)
|
||||
{
|
||||
int x = pb.vol_env.cur_volume;
|
||||
x += pb.vol_env.cur_volume_delta; // I'm not sure about this, can anybody find a game
|
||||
// that use this? Or how does it work?
|
||||
if (x < 0) x = 0;
|
||||
if (x >= 0x7fff) x = 0x7fff;
|
||||
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
|
||||
}
|
||||
|
||||
int leftmix = pb.mixer.volume_left >> 5;
|
||||
int rightmix = pb.mixer.volume_right >> 5;
|
||||
int left = sample * leftmix >> 8;
|
||||
int right = sample * rightmix >> 8;
|
||||
//adpcm has to walk from oldSamplePos to samplePos here
|
||||
templbuffer[s] += left;
|
||||
temprbuffer[s] += right;
|
||||
// ===============
|
||||
|
||||
|
||||
// ===================================================================
|
||||
// Control the behavior when we reach the end of the sample
|
||||
if (samplePos >= sampleEnd)
|
||||
{
|
||||
if (pb.audio_addr.looping == 1)
|
||||
{
|
||||
samplePos = loopPos;
|
||||
if (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM)
|
||||
{
|
||||
if (!pb.is_stream)
|
||||
{
|
||||
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
|
||||
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
|
||||
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pb.running = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// ===============
|
||||
} // end of the _iSize loop
|
||||
|
||||
// Update volume
|
||||
//if (sizeof(ParamBlockType) == sizeof(AXParamBlock)) // this is not needed anymore I think
|
||||
if (gVolume) // allow us to turn this off in the debugger
|
||||
{
|
||||
pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown);
|
||||
pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2);
|
||||
}
|
||||
|
||||
pb.src.cur_addr_frac = (u16)frac;
|
||||
pb.audio_addr.cur_addr_hi = samplePos >> 16;
|
||||
pb.audio_addr.cur_addr_lo = (u16)samplePos;
|
||||
|
||||
} // if (pb.running)
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ================================================
|
||||
// Voice hacks
|
||||
// --------------
|
||||
template<class ParamBlockType>
|
||||
inline void DoVoiceHacks(ParamBlockType &pb, bool Wii)
|
||||
{
|
||||
// get necessary values
|
||||
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
const u32 updaddr = (u32)(pb.updates.data_hi << 16) | pb.updates.data_lo;
|
||||
const u16 updpar = Memory_Read_U16(updaddr);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + 2);
|
||||
|
||||
// =======================================================================================
|
||||
/* Fix problems introduced with the SSBM fix. Sometimes when a music stream ended sampleEnd
|
||||
would end up outside of bounds while the block was still playing resulting in noise
|
||||
a strange noise. This should take care of that.
|
||||
*/
|
||||
// ------------
|
||||
if (
|
||||
(sampleEnd > (0x017fffff * 2) || loopPos > (0x017fffff * 2)) // ARAM bounds in nibbles
|
||||
&& gSSBMremedy1
|
||||
&& !Wii
|
||||
)
|
||||
{
|
||||
pb.running = 0;
|
||||
|
||||
// also reset all values if it makes any difference
|
||||
pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
|
||||
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
// the fact that no settings are reset (except running) after a SSBM type music stream or another
|
||||
looping block (for example in Battle Stadium DON) has ended could cause loud garbled sound to be
|
||||
played from one or more blocks. Perhaps it was in conjunction with the old sequenced music fix below,
|
||||
I'm not sure. This was an attempt to prevent that anyway by resetting all. But I'm not sure if this
|
||||
is needed anymore. Please try to play SSBM without it and see if it works anyway.
|
||||
*/
|
||||
if (
|
||||
// detect blocks that have recently been running that we should reset
|
||||
pb.running == 0 && pb.audio_addr.looping == 1
|
||||
//pb.running == 0 && pb.adpcm_loop_info.pred_scale
|
||||
|
||||
// this prevents us from ruining sequenced music blocks, may not be needed
|
||||
/*
|
||||
&& !(pb.updates.num_updates[0] || pb.updates.num_updates[1] || pb.updates.num_updates[2]
|
||||
|| pb.updates.num_updates[3] || pb.updates.num_updates[4])
|
||||
*/
|
||||
&& !(updpar || upddata)
|
||||
|
||||
&& pb.mixer_control == 0 // only use this in SSBM
|
||||
|
||||
&& gSSBMremedy2 // let us turn this fix on and off
|
||||
&& !Wii
|
||||
)
|
||||
{
|
||||
// reset the detection values
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
|
||||
//pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
//pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
//pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
//pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0;
|
||||
//pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
}
|
||||
|
||||
// =============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Reset all values
|
||||
// ------------
|
||||
if (gReset
|
||||
&& (pb.running || pb.audio_addr.looping || pb.adpcm_loop_info.pred_scale)
|
||||
)
|
||||
{
|
||||
pb.running = 0;
|
||||
|
||||
pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
|
||||
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif // _UCODE_AX_VOICE_H
|
@ -1,62 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "../Globals.h"
|
||||
#include "../DSPHandler.h"
|
||||
#include "UCodes.h"
|
||||
#include "UCode_CARD.h"
|
||||
|
||||
|
||||
CUCode_CARD::CUCode_CARD(CMailHandler& _rMailHandler)
|
||||
: IUCode(_rMailHandler)
|
||||
{
|
||||
DebugLog("CUCode_CARD - initialized");
|
||||
m_rMailHandler.PushMail(DSP_INIT);
|
||||
}
|
||||
|
||||
|
||||
CUCode_CARD::~CUCode_CARD()
|
||||
{
|
||||
m_rMailHandler.Clear();
|
||||
}
|
||||
|
||||
|
||||
void CUCode_CARD::Update()
|
||||
{
|
||||
// check if we have to sent something
|
||||
if (!m_rMailHandler.IsEmpty())
|
||||
{
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_CARD::HandleMail(u32 _uMail)
|
||||
{
|
||||
if (_uMail == 0xFF000000) // unlock card
|
||||
{
|
||||
// m_Mails.push(0x00000001); // ACK (actualy anything != 0)
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugLog("CUCode_CARD - unknown cmd: %x (size %i)", _uMail);
|
||||
}
|
||||
|
||||
m_rMailHandler.PushMail(DSP_DONE);
|
||||
CDSPHandler::GetInstance().SetUCode(UCODE_ROM);
|
||||
}
|
||||
|
||||
|
@ -1,45 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_CARD_H
|
||||
#define _UCODE_CARD_H
|
||||
|
||||
#include "UCodes.h"
|
||||
|
||||
class CUCode_CARD : public IUCode
|
||||
{
|
||||
private:
|
||||
enum EDSP_Codes
|
||||
{
|
||||
DSP_INIT = 0xDCD10000,
|
||||
DSP_RESUME = 0xDCD10001,
|
||||
DSP_YIELD = 0xDCD10002,
|
||||
DSP_DONE = 0xDCD10003,
|
||||
DSP_SYNC = 0xDCD10004,
|
||||
DSP_UNKN = 0xDCD10005,
|
||||
};
|
||||
|
||||
public:
|
||||
CUCode_CARD(CMailHandler& _rMailHandler);
|
||||
virtual ~CUCode_CARD();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void Update();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,53 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "../Globals.h"
|
||||
#include "../DSPHandler.h"
|
||||
#include "UCodes.h"
|
||||
#include "UCode_InitAudioSystem.h"
|
||||
|
||||
CUCode_InitAudioSystem::CUCode_InitAudioSystem(CMailHandler& _rMailHandler)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_BootTask_numSteps(0)
|
||||
, m_NextParameter(0)
|
||||
, IsInitialized(false)
|
||||
{
|
||||
DebugLog("CUCode_InitAudioSystem - initialized");
|
||||
}
|
||||
|
||||
|
||||
CUCode_InitAudioSystem::~CUCode_InitAudioSystem()
|
||||
{}
|
||||
|
||||
|
||||
void CUCode_InitAudioSystem::Init()
|
||||
{}
|
||||
|
||||
|
||||
void CUCode_InitAudioSystem::Update()
|
||||
{
|
||||
if (m_rMailHandler.IsEmpty())
|
||||
{
|
||||
m_rMailHandler.PushMail(0x80544348);
|
||||
// HALT
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_InitAudioSystem::HandleMail(u32 _uMail)
|
||||
{}
|
||||
|
||||
|
@ -1,54 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_INITAUDIOSYSTEM
|
||||
#define _UCODE_INITAUDIOSYSTEM
|
||||
|
||||
#include "UCodes.h"
|
||||
|
||||
class CUCode_InitAudioSystem : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_InitAudioSystem(CMailHandler& _rMailHandler);
|
||||
virtual ~CUCode_InitAudioSystem();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void Update();
|
||||
void Init();
|
||||
|
||||
private:
|
||||
struct SUCode
|
||||
{
|
||||
u32 m_RAMAddress;
|
||||
u32 m_Length;
|
||||
u32 m_IMEMAddress;
|
||||
u32 m_Unk;
|
||||
u32 m_StartPC;
|
||||
};
|
||||
|
||||
SUCode m_CurrentUCode;
|
||||
int m_BootTask_numSteps;
|
||||
|
||||
u32 m_NextParameter;
|
||||
|
||||
bool IsInitialized;
|
||||
|
||||
void BootUCode();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,161 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "../Globals.h"
|
||||
#include "UCodes.h"
|
||||
#include "UCode_Jac.h"
|
||||
#include "../MailHandler.h"
|
||||
|
||||
CUCode_Jac::CUCode_Jac(CMailHandler& _rMailHandler)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_bListInProgress(false)
|
||||
{
|
||||
DebugLog("CUCode_Jac: init");
|
||||
m_rMailHandler.PushMail(0xDCD10000);
|
||||
m_rMailHandler.PushMail(0x80000000);
|
||||
}
|
||||
|
||||
|
||||
CUCode_Jac::~CUCode_Jac()
|
||||
{
|
||||
m_rMailHandler.Clear();
|
||||
}
|
||||
|
||||
|
||||
void CUCode_Jac::HandleMail(u32 _uMail)
|
||||
{
|
||||
// this is prolly totally bullshit and should work like the zelda one...
|
||||
// but i am to lazy to change it atm
|
||||
|
||||
if (m_bListInProgress == false)
|
||||
{
|
||||
// get the command to find out how much steps it has
|
||||
switch (_uMail & 0xFFFF)
|
||||
{
|
||||
// release halt
|
||||
case 0x00:
|
||||
// m_Mails.push(0x80000000);
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
break;
|
||||
|
||||
case 0x40:
|
||||
m_step = 0;
|
||||
((u32*)m_Buffer)[m_step++] = _uMail;
|
||||
m_bListInProgress = true;
|
||||
m_numSteps = 5;
|
||||
break;
|
||||
|
||||
case 0x2000:
|
||||
case 0x4000:
|
||||
m_step = 0;
|
||||
((u32*)m_Buffer)[m_step++] = _uMail;
|
||||
m_bListInProgress = true;
|
||||
m_numSteps = 3;
|
||||
break;
|
||||
|
||||
default:
|
||||
PanicAlert("UCode Jac");
|
||||
DebugLog("UCode Jac - unknown cmd: %x", _uMail & 0xFFFF);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
((u32*)m_Buffer)[m_step] = _uMail;
|
||||
m_step++;
|
||||
|
||||
if (m_step == m_numSteps)
|
||||
{
|
||||
ExecuteList();
|
||||
m_bListInProgress = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUCode_Jac::Update()
|
||||
{
|
||||
// check if we have to sent something
|
||||
/* if (!g_MailHandler.empty())
|
||||
{
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}*/
|
||||
}
|
||||
|
||||
|
||||
void CUCode_Jac::ExecuteList()
|
||||
{
|
||||
// begin with the list
|
||||
m_readOffset = 0;
|
||||
|
||||
u16 cmd = Read16();
|
||||
u16 sync = Read16();
|
||||
|
||||
DebugLog("==============================================================================");
|
||||
DebugLog("UCode Jac - execute dlist (cmd: 0x%04x : sync: 0x%04x)", cmd, sync);
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
// ==============================================================================
|
||||
// DsetupTable
|
||||
// ==============================================================================
|
||||
case 0x40:
|
||||
{
|
||||
u32 tmp[4];
|
||||
tmp[0] = Read32();
|
||||
tmp[1] = Read32();
|
||||
tmp[2] = Read32();
|
||||
tmp[3] = Read32();
|
||||
|
||||
DebugLog("DsetupTable");
|
||||
DebugLog("???: 0x%08x", tmp[0]);
|
||||
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
|
||||
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
|
||||
DebugLog("???: 0x%08x", tmp[3]);
|
||||
}
|
||||
break;
|
||||
|
||||
// ==============================================================================
|
||||
// UpdateDSPChannel
|
||||
// ==============================================================================
|
||||
case 0x2000:
|
||||
case 0x4000: // animal crossing
|
||||
{
|
||||
u32 tmp[3];
|
||||
tmp[0] = Read32();
|
||||
tmp[1] = Read32();
|
||||
tmp[2] = Read32();
|
||||
|
||||
DebugLog("UpdateDSPChannel");
|
||||
DebugLog("audiomemory: 0x%08x", tmp[0]);
|
||||
DebugLog("audiomemory: 0x%08x", tmp[1]);
|
||||
DebugLog("DSPADPCM_FILTER (size: 0x40): 0x%08x", tmp[2]);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
PanicAlert("UCode Jac unknown cmd: %s (size %i)", cmd, m_numSteps);
|
||||
DebugLog("Jac UCode - unknown cmd: %x (size %i)", cmd, m_numSteps);
|
||||
break;
|
||||
}
|
||||
|
||||
// sync, we are rdy
|
||||
m_rMailHandler.PushMail(DSP_SYNC);
|
||||
m_rMailHandler.PushMail(0xF3550000 | sync);
|
||||
}
|
||||
|
||||
|
@ -1,74 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_JAC
|
||||
#define _UCODE_JAC
|
||||
|
||||
#include "UCodes.h"
|
||||
|
||||
class CUCode_Jac : public IUCode
|
||||
{
|
||||
private:
|
||||
|
||||
enum EDSP_Codes
|
||||
{
|
||||
DSP_INIT = 0xDCD10000,
|
||||
DSP_RESUME = 0xDCD10001,
|
||||
DSP_YIELD = 0xDCD10002,
|
||||
DSP_DONE = 0xDCD10003,
|
||||
DSP_SYNC = 0xDCD10004,
|
||||
DSP_UNKN = 0xDCD10005,
|
||||
};
|
||||
|
||||
bool m_bListInProgress;
|
||||
int m_numSteps;
|
||||
int m_step;
|
||||
u8 m_Buffer[1024];
|
||||
void ExecuteList();
|
||||
|
||||
u32 m_readOffset;
|
||||
|
||||
u8 Read8()
|
||||
{
|
||||
return(m_Buffer[m_readOffset++]);
|
||||
}
|
||||
|
||||
// Hmm, don't these need bswaps?
|
||||
u16 Read16()
|
||||
{
|
||||
u16 res = *(u16*)&m_Buffer[m_readOffset];
|
||||
m_readOffset += 2;
|
||||
return(res);
|
||||
}
|
||||
|
||||
u32 Read32()
|
||||
{
|
||||
u32 res = *(u32*)&m_Buffer[m_readOffset];
|
||||
m_readOffset += 4;
|
||||
return(res);
|
||||
}
|
||||
|
||||
public:
|
||||
CUCode_Jac(CMailHandler& _rMailHandler);
|
||||
virtual ~CUCode_Jac();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void Update();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,112 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "../Globals.h"
|
||||
#include "../DSPHandler.h"
|
||||
#include "UCodes.h"
|
||||
#include "UCode_ROM.h"
|
||||
|
||||
CUCode_Rom::CUCode_Rom(CMailHandler& _rMailHandler)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_BootTask_numSteps(0)
|
||||
, m_NextParameter(0)
|
||||
{
|
||||
DebugLog("UCode_Rom - initialized");
|
||||
m_rMailHandler.Clear();
|
||||
m_rMailHandler.PushMail(0x8071FEED);
|
||||
}
|
||||
|
||||
CUCode_Rom::~CUCode_Rom()
|
||||
{}
|
||||
|
||||
void CUCode_Rom::Update()
|
||||
{}
|
||||
|
||||
void CUCode_Rom::HandleMail(u32 _uMail)
|
||||
{
|
||||
if (m_NextParameter == 0)
|
||||
{
|
||||
// wait for beginning of UCode
|
||||
if ((_uMail & 0xFFFF0000) != 0x80F30000)
|
||||
{
|
||||
u32 Message = 0xFEEE0000 | (_uMail & 0xFFFF);
|
||||
m_rMailHandler.PushMail(Message);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_NextParameter = _uMail;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (m_NextParameter)
|
||||
{
|
||||
case 0x80F3A001:
|
||||
m_CurrentUCode.m_RAMAddress = _uMail;
|
||||
break;
|
||||
|
||||
case 0x80F3A002:
|
||||
m_CurrentUCode.m_Length = _uMail;
|
||||
break;
|
||||
|
||||
case 0x80F3C002:
|
||||
m_CurrentUCode.m_IMEMAddress = _uMail;
|
||||
break;
|
||||
|
||||
case 0x80F3B002:
|
||||
m_CurrentUCode.m_Unk = _uMail;
|
||||
break;
|
||||
|
||||
case 0x80F3D001:
|
||||
{
|
||||
m_CurrentUCode.m_StartPC = _uMail;
|
||||
BootUCode();
|
||||
return; // FIXES THE OVERWRITE
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// THE GODDAMN OVERWRITE WAS HERE. Without the return above, since BootUCode may delete "this", well ...
|
||||
m_NextParameter = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_Rom::BootUCode()
|
||||
{
|
||||
// simple non-scientific crc invented by ector :P
|
||||
// too annoying to change now, and probably good enough anyway
|
||||
u32 crc = 0;
|
||||
|
||||
for (u32 i = 0; i < m_CurrentUCode.m_Length; i++)
|
||||
{
|
||||
crc ^= Memory_Read_U8(m_CurrentUCode.m_RAMAddress + i);
|
||||
//let's rol
|
||||
crc = (crc << 3) | (crc >> 29);
|
||||
}
|
||||
|
||||
DebugLog("CurrentUCode SOURCE Addr: 0x%08x", m_CurrentUCode.m_RAMAddress);
|
||||
DebugLog("CurrentUCode Length: 0x%08x", m_CurrentUCode.m_Length);
|
||||
DebugLog("CurrentUCode DEST Addr: 0x%08x", m_CurrentUCode.m_IMEMAddress);
|
||||
DebugLog("CurrentUCode ???: 0x%08x", m_CurrentUCode.m_Unk);
|
||||
DebugLog("CurrentUCode init_vector: 0x%08x", m_CurrentUCode.m_StartPC);
|
||||
DebugLog("CurrentUCode CRC: 0x%08x", crc);
|
||||
DebugLog("BootTask - done");
|
||||
|
||||
CDSPHandler::GetInstance().SetUCode(crc);
|
||||
}
|
||||
|
||||
|
@ -1,51 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_ROM
|
||||
#define _UCODE_ROM
|
||||
|
||||
#include "UCodes.h"
|
||||
|
||||
class CUCode_Rom : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_Rom(CMailHandler& _rMailHandler);
|
||||
virtual ~CUCode_Rom();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void Update();
|
||||
|
||||
private:
|
||||
struct SUCode
|
||||
{
|
||||
u32 m_RAMAddress;
|
||||
u32 m_Length;
|
||||
u32 m_IMEMAddress;
|
||||
u32 m_Unk;
|
||||
u32 m_StartPC;
|
||||
};
|
||||
|
||||
SUCode m_CurrentUCode;
|
||||
int m_BootTask_numSteps;
|
||||
|
||||
u32 m_NextParameter;
|
||||
|
||||
void BootUCode();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,168 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
// Games that uses this UCode:
|
||||
// Zelda: The Windwaker, Mario Sunshine, Mario Kart, Twilight Princess
|
||||
|
||||
#include "../Globals.h"
|
||||
#include "UCodes.h"
|
||||
#include "UCode_Zelda.h"
|
||||
#include "../MailHandler.h"
|
||||
|
||||
CUCode_Zelda::CUCode_Zelda(CMailHandler& _rMailHandler)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_numSteps(0)
|
||||
, m_bListInProgress(false)
|
||||
, m_step(0)
|
||||
, m_readOffset(0)
|
||||
{
|
||||
DebugLog("UCode_Zelda - add boot mails for handshake");
|
||||
m_rMailHandler.PushMail(DSP_INIT);
|
||||
m_rMailHandler.PushMail(0x80000000); // handshake
|
||||
memset(m_Buffer, 0, sizeof(m_Buffer));
|
||||
}
|
||||
|
||||
|
||||
CUCode_Zelda::~CUCode_Zelda()
|
||||
{
|
||||
m_rMailHandler.Clear();
|
||||
}
|
||||
|
||||
|
||||
void CUCode_Zelda::Update()
|
||||
{
|
||||
// check if we have to sent something
|
||||
if (!m_rMailHandler.IsEmpty())
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
|
||||
|
||||
void CUCode_Zelda::HandleMail(u32 _uMail)
|
||||
{
|
||||
if (m_bListInProgress == false)
|
||||
{
|
||||
m_bListInProgress = true;
|
||||
m_numSteps = _uMail;
|
||||
m_step = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_step < 0 || m_step >= sizeof(m_Buffer)/4)
|
||||
PanicAlert("m_step out of range");
|
||||
((u32*)m_Buffer)[m_step] = _uMail;
|
||||
m_step++;
|
||||
|
||||
if (m_step == m_numSteps)
|
||||
{
|
||||
ExecuteList();
|
||||
m_bListInProgress = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CUCode_Zelda::MixAdd(short* buffer, int size)
|
||||
{
|
||||
//TODO(XK): Zelda UCode MixAdd?
|
||||
}
|
||||
|
||||
void CUCode_Zelda::ExecuteList()
|
||||
{
|
||||
// begin with the list
|
||||
m_readOffset = 0;
|
||||
|
||||
u32 Temp = Read32();
|
||||
u32 Command = (Temp >> 24) & 0x7f;
|
||||
u32 Sync = Temp >> 16;
|
||||
|
||||
DebugLog("==============================================================================");
|
||||
DebugLog("Zelda UCode - execute dlist (cmd: 0x%04x : sync: 0x%04x)", Command, Sync);
|
||||
|
||||
switch (Command)
|
||||
{
|
||||
// DsetupTable ... zelda ww jumps to 0x0095
|
||||
case 0x01:
|
||||
{
|
||||
u32 tmp[4];
|
||||
tmp[0] = Read32();
|
||||
tmp[1] = Read32();
|
||||
tmp[2] = Read32();
|
||||
tmp[3] = Read32();
|
||||
|
||||
DebugLog("DsetupTable");
|
||||
DebugLog("???: 0x%08x", tmp[0]);
|
||||
DebugLog("DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
|
||||
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
|
||||
DebugLog("???: 0x%08x", tmp[3]);
|
||||
}
|
||||
break;
|
||||
|
||||
// SyncFrame ... zelda ww jumps to 0x0243
|
||||
case 0x02:
|
||||
{
|
||||
u32 tmp[3];
|
||||
tmp[0] = Read32();
|
||||
tmp[1] = Read32();
|
||||
tmp[2] = Read32();
|
||||
|
||||
DebugLog("DsyncFrame");
|
||||
DebugLog("???: 0x%08x", tmp[0]);
|
||||
DebugLog("???: 0x%08x", tmp[1]);
|
||||
DebugLog("DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
|
||||
}
|
||||
break;
|
||||
|
||||
/*
|
||||
case 0x03: break; // dunno ... zelda ww jmps to 0x0073
|
||||
case 0x04: break; // dunno ... zelda ww jmps to 0x0580
|
||||
case 0x05: break; // dunno ... zelda ww jmps to 0x0592
|
||||
case 0x06: break; // dunno ... zelda ww jmps to 0x0469
|
||||
|
||||
case 0x07: break; // dunno ... zelda ww jmps to 0x044d
|
||||
case 0x08: break; // Mixer ... zelda ww jmps to 0x0485
|
||||
case 0x09: break; // dunno ... zelda ww jmps to 0x044d
|
||||
*/
|
||||
|
||||
// DsetDolbyDelay ... zelda ww jumps to 0x00b2
|
||||
case 0x0d:
|
||||
{
|
||||
u32 tmp[2];
|
||||
tmp[0] = Read32();
|
||||
tmp[1] = Read32();
|
||||
|
||||
DebugLog("DSetDolbyDelay");
|
||||
DebugLog("DOLBY2_DELAY_BUF (size 0x960): 0x%08x", tmp[0]);
|
||||
DebugLog("DSPRES_FILTER (size 0x500): 0x%08x", tmp[1]);
|
||||
}
|
||||
break;
|
||||
|
||||
// Set VARAM
|
||||
case 0x0e:
|
||||
// MessageBox(NULL, "Zelda VARAM", "cmd", MB_OK);
|
||||
break;
|
||||
|
||||
// default ... zelda ww jumps to 0x0043
|
||||
default:
|
||||
PanicAlert("Zelda UCode - unknown cmd: %x (size %i)", Command, m_numSteps);
|
||||
break;
|
||||
}
|
||||
|
||||
// sync, we are rdy
|
||||
m_rMailHandler.PushMail(DSP_SYNC);
|
||||
m_rMailHandler.PushMail(0xF3550000 | Sync);
|
||||
}
|
||||
|
||||
|
@ -1,75 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_ZELDA_H
|
||||
#define _UCODE_ZELDA_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "UCodes.h"
|
||||
|
||||
class CUCode_Zelda : public IUCode
|
||||
{
|
||||
private:
|
||||
enum EDSP_Codes
|
||||
{
|
||||
DSP_INIT = 0xDCD10000,
|
||||
DSP_RESUME = 0xDCD10001,
|
||||
DSP_YIELD = 0xDCD10002,
|
||||
DSP_DONE = 0xDCD10003,
|
||||
DSP_SYNC = 0xDCD10004,
|
||||
DSP_UNKN = 0xDCD10005,
|
||||
};
|
||||
|
||||
// List in progress
|
||||
u32 m_numSteps;
|
||||
bool m_bListInProgress;
|
||||
u32 m_step;
|
||||
u8 m_Buffer[1024];
|
||||
void ExecuteList();
|
||||
|
||||
u32 m_readOffset;
|
||||
|
||||
u8 Read8()
|
||||
{
|
||||
return m_Buffer[m_readOffset++];
|
||||
}
|
||||
|
||||
u16 Read16()
|
||||
{
|
||||
u16 res = *(u16*)&m_Buffer[m_readOffset];
|
||||
m_readOffset += 2;
|
||||
return res;
|
||||
}
|
||||
|
||||
u32 Read32()
|
||||
{
|
||||
u32 res = *(u32*)&m_Buffer[m_readOffset];
|
||||
m_readOffset += 4;
|
||||
return res;
|
||||
}
|
||||
public:
|
||||
|
||||
CUCode_Zelda(CMailHandler& _rMailHandler);
|
||||
virtual ~CUCode_Zelda();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void Update();
|
||||
void MixAdd(short* buffer, int size);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,90 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "../Globals.h"
|
||||
|
||||
#include "UCodes.h"
|
||||
|
||||
#include "UCode_AX.h"
|
||||
#include "UCode_AXWii.h"
|
||||
#include "UCode_Zelda.h"
|
||||
#include "UCode_Jac.h"
|
||||
#include "UCode_ROM.h"
|
||||
#include "UCode_CARD.h"
|
||||
#include "UCode_InitAudioSystem.h"
|
||||
|
||||
IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler)
|
||||
{
|
||||
switch (_CRC)
|
||||
{
|
||||
case UCODE_ROM:
|
||||
return new CUCode_Rom(_rMailHandler);
|
||||
|
||||
case UCODE_INIT_AUDIO_SYSTEM:
|
||||
return new CUCode_InitAudioSystem(_rMailHandler);
|
||||
|
||||
case 0x65d6cc6f: // CARD
|
||||
return new CUCode_CARD(_rMailHandler);
|
||||
|
||||
case 0x088e38a5: // IPL - JAP
|
||||
case 0xd73338cf: // IPL
|
||||
case 0x42f64ac4: // Luigi (after fix)
|
||||
case 0x4be6a5cb: // AC, Pikmin (after fix)
|
||||
printf("JAC ucode chosen");
|
||||
return new CUCode_Jac(_rMailHandler);
|
||||
|
||||
case 0x3ad3b7ac: // Naruto3
|
||||
case 0x3daf59b9: // Alien Hominid
|
||||
case 0x4e8a8b21: // spdemo, ctaxi, 18 wheeler, disney, monkeyball2,cubivore,puzzlecollection,wario,
|
||||
// capcom vs snk, naruto2, lost kingdoms, star fox, mario party 4, mortal kombat,
|
||||
// smugglers run warzone, smash brothers, sonic mega collection, ZooCube
|
||||
// nddemo, starfox
|
||||
case 0x07f88145: // bustamove, ikaruga, fzero, robotech battle cry, star soldier, soul calibur2,
|
||||
// Zelda:OOT, Tony hawk, viewtiful joe
|
||||
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
|
||||
printf("AX ucode chosen, yay!");
|
||||
return new CUCode_AX(_rMailHandler);
|
||||
|
||||
case 0x6CA33A6D: // DK Jungle Beat
|
||||
case 0x86840740: // zelda
|
||||
case 0x56d36052: // mario
|
||||
case 0x2fcdf1ec: // mariokart, zelda 4 swords
|
||||
printf("Zelda ucode chosen");
|
||||
return new CUCode_Zelda(_rMailHandler);
|
||||
|
||||
// WII CRCs
|
||||
case 0x6c3f6f94: // zelda - PAL
|
||||
case 0xd643001f: // mario galaxy - PAL
|
||||
printf("Zelda Wii ucode chosen");
|
||||
return new CUCode_Zelda(_rMailHandler);
|
||||
|
||||
case 0x5ef56da3: // AX demo
|
||||
case 0x347112ba: // raving rabbits
|
||||
case 0xfa450138: // wii sports - PAL
|
||||
case 0xadbc06bd: // Elebits
|
||||
printf("Wii - AXWii chosen");
|
||||
return new CUCode_AXWii(_rMailHandler, _CRC);
|
||||
|
||||
default:
|
||||
PanicAlert("Unknown ucode (CRC = %08x) - forcing AX", _CRC);
|
||||
return new CUCode_AX(_rMailHandler);
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1,48 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODES_H
|
||||
#define _UCODES_H
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#define UCODE_ROM 0x0000000
|
||||
#define UCODE_INIT_AUDIO_SYSTEM 0x0000001
|
||||
|
||||
class CMailHandler;
|
||||
|
||||
class IUCode
|
||||
{
|
||||
public:
|
||||
IUCode(CMailHandler& _rMailHandler)
|
||||
: m_rMailHandler(_rMailHandler)
|
||||
{}
|
||||
|
||||
virtual ~IUCode()
|
||||
{}
|
||||
|
||||
virtual void HandleMail(u32 _uMail) = 0;
|
||||
virtual void Update(void) = 0;
|
||||
virtual void MixAdd(short* buffer, int size) {}
|
||||
|
||||
protected:
|
||||
CMailHandler& m_rMailHandler;
|
||||
};
|
||||
|
||||
extern IUCode* UCodeFactory(u32 _CRC, CMailHandler& _rMailHandler);
|
||||
|
||||
#endif
|
@ -1,207 +0,0 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
//#include "Common.h"
|
||||
#include "ChunkFile.h"
|
||||
#include "pluginspecs_dsp.h"
|
||||
|
||||
#include "DSPHandler.h"
|
||||
|
||||
DSPInitialize g_dspInitialize;
|
||||
u8* g_pMemory;
|
||||
|
||||
std::string gpName;
|
||||
|
||||
struct DSPState
|
||||
{
|
||||
u32 CPUMailbox;
|
||||
bool CPUMailbox_Written[2];
|
||||
|
||||
u32 DSPMailbox;
|
||||
bool DSPMailbox_Read[2];
|
||||
|
||||
DSPState()
|
||||
{
|
||||
CPUMailbox = 0x00000000;
|
||||
CPUMailbox_Written[0] = false;
|
||||
CPUMailbox_Written[1] = false;
|
||||
|
||||
DSPMailbox = 0x00000000;
|
||||
DSPMailbox_Read[0] = true;
|
||||
DSPMailbox_Read[1] = true;
|
||||
}
|
||||
};
|
||||
|
||||
DSPState g_dspState;
|
||||
|
||||
#ifdef _WIN32
|
||||
HINSTANCE g_hInstance = NULL;
|
||||
|
||||
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
{
|
||||
switch (dwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
break;
|
||||
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
g_hInstance = hinstDLL;
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void DllDebugger(HWND _hParent, bool Show) {
|
||||
}
|
||||
|
||||
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
_PluginInfo->Type = PLUGIN_TYPE_DSP;
|
||||
#ifdef DEBUGFAST
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin (DebugFast) ");
|
||||
#else
|
||||
#ifndef _DEBUG
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin ");
|
||||
#else
|
||||
sprintf(_PluginInfo->Name, "Dolphin DSP-NULL Plugin (Debug) ");
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
|
||||
}
|
||||
|
||||
void DllAbout(HWND _hParent)
|
||||
{
|
||||
}
|
||||
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
}
|
||||
|
||||
void Initialize(void *init)
|
||||
{
|
||||
g_dspInitialize = *(DSPInitialize*)init;
|
||||
|
||||
g_pMemory = g_dspInitialize.pGetMemoryPointer(0);
|
||||
|
||||
CDSPHandler::CreateInstance();
|
||||
}
|
||||
|
||||
void Shutdown()
|
||||
{
|
||||
|
||||
CDSPHandler::Destroy();
|
||||
}
|
||||
|
||||
void DoState(unsigned char **ptr, int mode) {
|
||||
PointerWrap p(ptr, mode);
|
||||
}
|
||||
|
||||
unsigned short DSP_ReadMailboxHigh(bool _CPUMailbox)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
return (g_dspState.CPUMailbox >> 16) & 0xFFFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxHigh();
|
||||
}
|
||||
}
|
||||
|
||||
unsigned short DSP_ReadMailboxLow(bool _CPUMailbox)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
return g_dspState.CPUMailbox & 0xFFFF;
|
||||
}
|
||||
else
|
||||
{
|
||||
return CDSPHandler::GetInstance().AccessMailHandler().ReadDSPMailboxLow();
|
||||
}
|
||||
}
|
||||
|
||||
void Update_DSP_WriteRegister()
|
||||
{
|
||||
// check if the whole message is complete and if we can send it
|
||||
if (g_dspState.CPUMailbox_Written[0] && g_dspState.CPUMailbox_Written[1])
|
||||
{
|
||||
CDSPHandler::GetInstance().SendMailToDSP(g_dspState.CPUMailbox);
|
||||
g_dspState.CPUMailbox_Written[0] = g_dspState.CPUMailbox_Written[1] = false;
|
||||
g_dspState.CPUMailbox = 0; // Mail sent so clear it to show that it is progressed
|
||||
}
|
||||
}
|
||||
|
||||
void DSP_WriteMailboxHigh(bool _CPUMailbox, unsigned short _Value)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF) | (_Value << 16);
|
||||
g_dspState.CPUMailbox_Written[0] = true;
|
||||
|
||||
Update_DSP_WriteRegister();
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
|
||||
}
|
||||
}
|
||||
|
||||
void DSP_WriteMailboxLow(bool _CPUMailbox, unsigned short _Value)
|
||||
{
|
||||
if (_CPUMailbox)
|
||||
{
|
||||
g_dspState.CPUMailbox = (g_dspState.CPUMailbox & 0xFFFF0000) | _Value;
|
||||
g_dspState.CPUMailbox_Written[1] = true;
|
||||
|
||||
Update_DSP_WriteRegister();
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("CPU can't write %08x to DSP mailbox", _Value);
|
||||
}
|
||||
}
|
||||
|
||||
unsigned short DSP_WriteControlRegister(unsigned short _Value)
|
||||
{
|
||||
return CDSPHandler::GetInstance().WriteControlRegister(_Value);
|
||||
}
|
||||
|
||||
unsigned short DSP_ReadControlRegister()
|
||||
{
|
||||
return CDSPHandler::GetInstance().ReadControlRegister();
|
||||
}
|
||||
|
||||
void DSP_Update(int cycles)
|
||||
{
|
||||
CDSPHandler::GetInstance().Update();
|
||||
}
|
||||
|
||||
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
|
||||
{
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user