WX: HiDPI: ControllerConfigDiag

Minor appearance change to align wiimote and gamecube sections.
This commit is contained in:
EmptyChaos 2016-08-02 06:22:44 +00:00
parent a4d633de15
commit 741dfce05e
3 changed files with 107 additions and 88 deletions

View File

@ -15,10 +15,8 @@ wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString& name,
const int tab_num) const int tab_num)
: wxDialog(parent, wxID_ANY, name, wxPoint(128, -1)), m_pad_id(tab_num) : wxDialog(parent, wxID_ANY, name), m_pad_id(tab_num)
{ {
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble")); wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble[m_pad_id]); gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble[m_pad_id]);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterRumble, this); gamecube_rumble->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterRumble, this);
@ -43,12 +41,16 @@ GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString&
} }
GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this)); GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this));
const int space5 = FromDIP(5);
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
szr->Add(m_adapter_status, 0, wxEXPAND); szr->Add(m_adapter_status, 0, wxEXPAND);
szr->Add(gamecube_rumble, 0, wxEXPAND); szr->Add(gamecube_rumble, 0, wxEXPAND);
szr->Add(gamecube_konga, 0, wxEXPAND); szr->Add(gamecube_konga, 0, wxEXPAND);
szr->Add(CreateButtonSizer(wxCLOSE), 0, wxEXPAND | wxALL, 5); szr->AddSpacer(space5);
szr->Add(CreateButtonSizer(wxCLOSE | wxNO_DEFAULT), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
szr->AddSpacer(space5);
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(szr); SetSizerAndFit(szr);
Center(); Center();

View File

@ -13,7 +13,7 @@
#include <wx/msgdlg.h> #include <wx/msgdlg.h>
#include <wx/radiobut.h> #include <wx/radiobut.h>
#include <wx/sizer.h> #include <wx/sizer.h>
#include <wx/slider.h> #include <wx/statbox.h>
#include <wx/stattext.h> #include <wx/stattext.h>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
@ -29,11 +29,12 @@
#include "Core/HotkeyManager.h" #include "Core/HotkeyManager.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h" #include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h" #include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "DolphinWX/ControllerConfigDiag.h" #include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/DolphinSlider.h"
#include "DolphinWX/InputConfigDiag.h" #include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/WxUtils.h"
#include "InputCommon/GCAdapter.h" #include "InputCommon/GCAdapter.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR #if defined(HAVE_XRANDR) && HAVE_XRANDR
@ -47,15 +48,18 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
_("Steering Wheel"), _("Dance Mat"), _("DK Bongos"), _("GBA"), _("Steering Wheel"), _("Dance Mat"), _("DK Bongos"), _("GBA"),
_("Keyboard")}}; _("Keyboard")}};
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL); const int space5 = FromDIP(5);
// Combine all UI controls into their own encompassing sizer. // Combine all UI controls into their own encompassing sizer.
wxBoxSizer* control_sizer = new wxBoxSizer(wxVERTICAL); wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
control_sizer->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxALL, 5); main_sizer->AddSpacer(space5);
control_sizer->Add(CreateWiimoteConfigSizer(), 0, wxEXPAND | wxALL, 5); main_sizer->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
main_sizer->AddSpacer(space5);
main_sizer->Add(control_sizer, 0, wxEXPAND); main_sizer->Add(CreateWiimoteConfigSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
main_sizer->Add(CreateButtonSizer(wxCLOSE), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); main_sizer->AddSpacer(space5);
main_sizer->Add(CreateButtonSizer(wxCLOSE | wxNO_DEFAULT), 0, wxEXPAND | wxLEFT | wxRIGHT,
space5);
main_sizer->AddSpacer(space5);
Bind(wxEVT_CLOSE_WINDOW, &ControllerConfigDiag::OnClose, this); Bind(wxEVT_CLOSE_WINDOW, &ControllerConfigDiag::OnClose, this);
Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnCloseButton, this, wxID_CLOSE); Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnCloseButton, this, wxID_CLOSE);
@ -131,25 +135,31 @@ void ControllerConfigDiag::UpdateUI()
} }
} }
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer() wxSizer* ControllerConfigDiag::CreateGamecubeSizer()
{ {
wxStaticBoxSizer* const gamecube_static_sizer = const int space5 = FromDIP(5);
new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Controllers"));
wxFlexGridSizer* const gamecube_flex_sizer = new wxFlexGridSizer(3, 5, 5); auto* gamecube_static_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Controllers"));
auto* gamecube_flex_sizer = new wxFlexGridSizer(3, space5, space5);
gamecube_flex_sizer->AddGrowableCol(1); gamecube_flex_sizer->AddGrowableCol(1);
gamecube_static_sizer->AddSpacer(space5);
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
gamecube_static_sizer->AddSpacer(space5);
wxStaticText* pad_labels[4]; wxStaticText* pad_labels[4];
wxChoice* pad_type_choices[4]; wxChoice* pad_type_choices[4];
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
pad_labels[i] = new wxStaticText(this, wxID_ANY, wxString::Format(_("Port %i"), i + 1)); pad_labels[i] = new wxStaticText(gamecube_static_sizer->GetStaticBox(), wxID_ANY,
wxString::Format(_("Port %i"), i + 1));
// Create an ID for the config button. // Create an ID for the config button.
const wxWindowID button_id = wxWindow::NewControlId(); const wxWindowID button_id = wxWindow::NewControlId();
m_gc_port_from_config_id.emplace(button_id, i); m_gc_port_from_config_id.emplace(button_id, i);
m_gc_port_configure_button[i] = m_gc_port_configure_button[i] =
new wxButton(this, button_id, _("Configure"), wxDefaultPosition, wxSize(100, -1)); new wxButton(gamecube_static_sizer->GetStaticBox(), button_id, _("Configure"),
wxDefaultPosition, wxDLG_UNIT(this, wxSize(60, -1)));
m_gc_port_configure_button[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnGameCubeConfigButton, m_gc_port_configure_button[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnGameCubeConfigButton,
this); this);
@ -157,8 +167,9 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
const wxWindowID choice_id = wxWindow::NewControlId(); const wxWindowID choice_id = wxWindow::NewControlId();
m_gc_port_from_choice_id.emplace(choice_id, i); m_gc_port_from_choice_id.emplace(choice_id, i);
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize, pad_type_choices[i] =
m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data()); new wxChoice(gamecube_static_sizer->GetStaticBox(), choice_id, wxDefaultPosition,
wxDefaultSize, m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data());
pad_type_choices[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnGameCubePortChanged, this); pad_type_choices[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnGameCubePortChanged, this);
@ -199,35 +210,38 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
// Add to the sizer // Add to the sizer
gamecube_flex_sizer->Add(pad_labels[i], 0, wxALIGN_CENTER_VERTICAL); gamecube_flex_sizer->Add(pad_labels[i], 0, wxALIGN_CENTER_VERTICAL);
gamecube_flex_sizer->Add(pad_type_choices[i], 0, wxALIGN_CENTER_VERTICAL | wxEXPAND); gamecube_flex_sizer->Add(WxUtils::GiveMinSize(pad_type_choices[i], wxDefaultSize), 0, wxEXPAND);
gamecube_flex_sizer->Add(m_gc_port_configure_button[i], 1, wxEXPAND); gamecube_flex_sizer->Add(m_gc_port_configure_button[i], 0, wxEXPAND);
} }
gamecube_static_sizer->Add(gamecube_flex_sizer, 0, wxEXPAND | wxALL, 5);
gamecube_static_sizer->AddSpacer(5);
return gamecube_static_sizer; return gamecube_static_sizer;
} }
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer() wxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
{ {
const int space5 = FromDIP(5);
const int space20 = FromDIP(20);
auto* const box = new wxStaticBoxSizer(wxVERTICAL, this, _("Wiimotes")); auto* const box = new wxStaticBoxSizer(wxVERTICAL, this, _("Wiimotes"));
m_passthrough_bt_radio = new wxRadioButton(this, wxID_ANY, _("Passthrough a Bluetooth adapter"), m_passthrough_bt_radio = new wxRadioButton(this, wxID_ANY, _("Passthrough a Bluetooth adapter"),
wxDefaultPosition, wxDefaultSize, wxRB_GROUP); wxDefaultPosition, wxDefaultSize, wxRB_GROUP);
m_passthrough_bt_radio->Bind(wxEVT_RADIOBUTTON, &ControllerConfigDiag::OnBluetoothModeChanged, m_passthrough_bt_radio->Bind(wxEVT_RADIOBUTTON, &ControllerConfigDiag::OnBluetoothModeChanged,
this); this);
box->Add(m_passthrough_bt_radio, 0, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5); box->AddSpacer(space5);
box->Add(CreatePassthroughBTConfigSizer(), 0, wxALL | wxEXPAND, 5); box->Add(m_passthrough_bt_radio, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
box->AddSpacer(space5);
box->Add(CreatePassthroughBTConfigSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
box->AddSpacer(10); box->AddSpacer(space20);
m_emulated_bt_radio = new wxRadioButton(this, wxID_ANY, _("Emulate the Wii's Bluetooth adapter")); m_emulated_bt_radio = new wxRadioButton(this, wxID_ANY, _("Emulate the Wii's Bluetooth adapter"));
m_emulated_bt_radio->Bind(wxEVT_RADIOBUTTON, &ControllerConfigDiag::OnBluetoothModeChanged, this); m_emulated_bt_radio->Bind(wxEVT_RADIOBUTTON, &ControllerConfigDiag::OnBluetoothModeChanged, this);
box->Add(m_emulated_bt_radio, 0, wxALL | wxEXPAND, 5); box->Add(m_emulated_bt_radio, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
box->Add(CreateEmulatedBTConfigSizer(), 0, wxALL | wxEXPAND, 5); box->AddSpacer(space5);
box->AddSpacer(5); box->Add(CreateEmulatedBTConfigSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
box->AddSpacer(space5);
if (SConfig::GetInstance().m_bt_passthrough_enabled) if (SConfig::GetInstance().m_bt_passthrough_enabled)
m_passthrough_bt_radio->SetValue(true); m_passthrough_bt_radio->SetValue(true);
@ -237,46 +251,45 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
return box; return box;
} }
wxBoxSizer* ControllerConfigDiag::CreatePassthroughBTConfigSizer() wxSizer* ControllerConfigDiag::CreatePassthroughBTConfigSizer()
{ {
auto* const sizer = new wxBoxSizer(wxVERTICAL);
m_passthrough_sync_text = new wxStaticText(this, wxID_ANY, _("Sync real Wiimotes and pair them")); m_passthrough_sync_text = new wxStaticText(this, wxID_ANY, _("Sync real Wiimotes and pair them"));
m_passthrough_sync_btn = m_passthrough_sync_btn =
new wxButton(this, wxID_ANY, _("Sync"), wxDefaultPosition, wxSize(100, -1)); new wxButton(this, wxID_ANY, _("Sync"), wxDefaultPosition, wxDLG_UNIT(this, wxSize(60, -1)));
m_passthrough_sync_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnPassthroughScanButton, this); m_passthrough_sync_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnPassthroughScanButton, this);
m_passthrough_reset_text = m_passthrough_reset_text =
new wxStaticText(this, wxID_ANY, _("Reset all saved Wiimote pairings")); new wxStaticText(this, wxID_ANY, _("Reset all saved Wiimote pairings"));
m_passthrough_reset_btn = m_passthrough_reset_btn =
new wxButton(this, wxID_ANY, _("Reset"), wxDefaultPosition, wxSize(100, -1)); new wxButton(this, wxID_ANY, _("Reset"), wxDefaultPosition, wxDLG_UNIT(this, wxSize(60, -1)));
m_passthrough_reset_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnPassthroughResetButton, m_passthrough_reset_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnPassthroughResetButton,
this); this);
auto* const sync_sizer = new wxBoxSizer(wxHORIZONTAL); const int space5 = FromDIP(5);
sync_sizer->Add(m_passthrough_sync_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
sync_sizer->AddStretchSpacer();
sync_sizer->Add(m_passthrough_sync_btn, 0, wxEXPAND);
auto* const reset_sizer = new wxBoxSizer(wxHORIZONTAL);
reset_sizer->Add(m_passthrough_reset_text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
reset_sizer->AddStretchSpacer();
reset_sizer->Add(m_passthrough_reset_btn, 0, wxEXPAND);
sizer->Add(sync_sizer, 0, wxEXPAND); auto* grid = new wxFlexGridSizer(3, space5, space5);
sizer->AddSpacer(5); grid->AddGrowableCol(1);
sizer->Add(reset_sizer, 0, wxEXPAND);
return sizer; grid->Add(m_passthrough_sync_text, 0, wxALIGN_CENTER_VERTICAL);
grid->AddSpacer(1);
grid->Add(m_passthrough_sync_btn, 0, wxEXPAND);
grid->Add(m_passthrough_reset_text, 0, wxALIGN_CENTER_VERTICAL);
grid->AddSpacer(1);
grid->Add(m_passthrough_reset_btn, 0, wxEXPAND);
return grid;
} }
wxBoxSizer* ControllerConfigDiag::CreateEmulatedBTConfigSizer() wxSizer* ControllerConfigDiag::CreateEmulatedBTConfigSizer()
{ {
static const std::array<wxString, 4> src_choices = { const std::array<wxString, 4> src_choices{
{_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")}}; {_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")}};
auto* const sizer = new wxBoxSizer(wxVERTICAL); const int space5 = FromDIP(5);
// Source selector grid // Source selector grid
auto* const grid = new wxFlexGridSizer(3, 5, 5); auto* const grid = new wxFlexGridSizer(3, space5, space5);
grid->AddGrowableCol(1); grid->AddGrowableCol(1);
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i) for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
@ -296,53 +309,58 @@ wxBoxSizer* ControllerConfigDiag::CreateEmulatedBTConfigSizer()
src_choices.size(), src_choices.data()); src_choices.size(), src_choices.data());
m_wiimote_sources[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnWiimoteSourceChanged, this); m_wiimote_sources[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnWiimoteSourceChanged, this);
m_wiimote_configure_button[i] = m_wiimote_configure_button[i] = new wxButton(
new wxButton(this, config_bt_id, _("Configure"), wxDefaultPosition, wxSize(100, -1)); this, config_bt_id, _("Configure"), wxDefaultPosition, wxDLG_UNIT(this, wxSize(60, -1)));
m_wiimote_configure_button[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnWiimoteConfigButton, m_wiimote_configure_button[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnWiimoteConfigButton,
this); this);
grid->Add(m_wiimote_labels[i], 0, wxALIGN_CENTER_VERTICAL); grid->Add(m_wiimote_labels[i], 0, wxALIGN_CENTER_VERTICAL);
grid->Add(m_wiimote_sources[i], 0, wxALIGN_CENTER_VERTICAL | wxEXPAND); grid->Add(WxUtils::GiveMinSize(m_wiimote_sources[i], wxDefaultSize), 0, wxEXPAND);
grid->Add(m_wiimote_configure_button[i], 1, wxEXPAND); grid->Add(m_wiimote_configure_button[i], 0, wxEXPAND);
} }
sizer->Add(grid, 0, wxEXPAND);
sizer->AddSpacer(5);
// Scanning controls // Scanning controls
m_enable_continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning")); m_enable_continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
m_enable_continuous_scanning->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnContinuousScanning, m_enable_continuous_scanning->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnContinuousScanning,
this); this);
m_enable_continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning); m_enable_continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
m_refresh_wm_button = m_refresh_wm_button = new wxButton(this, wxID_ANY, _("Refresh"), wxDefaultPosition,
new wxButton(this, wxID_ANY, _("Refresh"), wxDefaultPosition, wxSize(100, -1)); wxDLG_UNIT(this, wxSize(60, -1)));
m_refresh_wm_button->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnWiimoteRefreshButton, this); m_refresh_wm_button->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnWiimoteRefreshButton, this);
m_unsupported_bt_text = m_unsupported_bt_text =
new wxStaticText(this, wxID_ANY, _("A supported Bluetooth device could not be found,\n" new wxStaticText(this, wxID_ANY, _("A supported Bluetooth device could not be found,\n"
"so you must connect Wiimotes manually.")); "so you must connect Wiimotes manually."));
m_unsupported_bt_text->Show(!WiimoteReal::g_wiimote_scanner.IsReady()); m_unsupported_bt_text->Show(!WiimoteReal::g_wiimote_scanner.IsReady());
sizer->Add(m_unsupported_bt_text, 0, wxALIGN_CENTER | wxALL, 5);
auto* const scanning_sizer = new wxBoxSizer(wxHORIZONTAL);
scanning_sizer->Add(m_enable_continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
scanning_sizer->AddStretchSpacer();
scanning_sizer->Add(m_refresh_wm_button, 0, wxALL | wxEXPAND);
sizer->Add(scanning_sizer, 0, wxEXPAND);
// Balance Board // Balance Board
m_balance_board_checkbox = new wxCheckBox(this, wxID_ANY, _("Real Balance Board")); m_balance_board_checkbox = new wxCheckBox(this, wxID_ANY, _("Real Balance Board"));
m_balance_board_checkbox->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnBalanceBoardChanged, m_balance_board_checkbox->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnBalanceBoardChanged,
this); this);
m_balance_board_checkbox->SetValue(g_wiimote_sources[WIIMOTE_BALANCE_BOARD] == WIIMOTE_SRC_REAL); m_balance_board_checkbox->SetValue(g_wiimote_sources[WIIMOTE_BALANCE_BOARD] == WIIMOTE_SRC_REAL);
sizer->Add(m_balance_board_checkbox);
sizer->AddSpacer(5);
// Speaker data // Speaker data
m_enable_speaker_data = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data")); m_enable_speaker_data = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
m_enable_speaker_data->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnEnableSpeaker, this); m_enable_speaker_data->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnEnableSpeaker, this);
m_enable_speaker_data->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker); m_enable_speaker_data->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
sizer->Add(m_enable_speaker_data);
auto* const checkbox_sizer = new wxBoxSizer(wxVERTICAL);
checkbox_sizer->Add(m_enable_continuous_scanning);
checkbox_sizer->AddSpacer(space5);
checkbox_sizer->Add(m_balance_board_checkbox);
checkbox_sizer->AddSpacer(space5);
checkbox_sizer->Add(m_enable_speaker_data);
auto* const scanning_sizer = new wxBoxSizer(wxHORIZONTAL);
scanning_sizer->Add(checkbox_sizer, 1, wxEXPAND);
scanning_sizer->Add(m_refresh_wm_button, 0, wxALIGN_TOP);
auto* const sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(grid, 0, wxEXPAND);
sizer->AddSpacer(space5);
sizer->Add(m_unsupported_bt_text, 0, wxALIGN_CENTER | wxLEFT | wxRIGHT, space5);
sizer->AddSpacer(space5);
sizer->Add(scanning_sizer, 0, wxEXPAND);
return sizer; return sizer;
} }
@ -428,21 +446,21 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD) if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_GC_KEYBOARD)
{ {
InputConfigDialog m_ConfigFrame(this, *key_plugin, _("GameCube Controller Configuration"), InputConfigDialog config_diag(this, *key_plugin, _("GameCube Keyboard Configuration"),
port_num); port_num);
m_ConfigFrame.ShowModal(); config_diag.ShowModal();
} }
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER) else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{ {
GCAdapterConfigDiag m_ConfigFramg(this, _("Wii U Gamecube Controller Adapter Configuration"), GCAdapterConfigDiag config_diag(this, _("Wii U Gamecube Controller Adapter Configuration"),
port_num); port_num);
m_ConfigFramg.ShowModal(); config_diag.ShowModal();
} }
else else
{ {
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _("GameCube Controller Configuration"), InputConfigDialog config_diag(this, *pad_plugin, _("GameCube Controller Configuration"),
port_num); port_num);
m_ConfigFrame.ShowModal(); config_diag.ShowModal();
} }
HotkeyManagerEmu::Enable(true); HotkeyManagerEmu::Enable(true);

View File

@ -17,7 +17,6 @@ class InputConfig;
class wxCheckBox; class wxCheckBox;
class wxChoice; class wxChoice;
class wxRadioButton; class wxRadioButton;
class wxStaticBoxSizer;
class wxStaticText; class wxStaticText;
class ControllerConfigDiag final : public wxDialog class ControllerConfigDiag final : public wxDialog
@ -28,10 +27,10 @@ public:
private: private:
void UpdateUI(); void UpdateUI();
wxStaticBoxSizer* CreateGamecubeSizer(); wxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer(); wxSizer* CreateWiimoteConfigSizer();
wxBoxSizer* CreatePassthroughBTConfigSizer(); wxSizer* CreatePassthroughBTConfigSizer();
wxBoxSizer* CreateEmulatedBTConfigSizer(); wxSizer* CreateEmulatedBTConfigSizer();
void OnClose(wxCloseEvent& event); void OnClose(wxCloseEvent& event);
void OnCloseButton(wxCommandEvent& event); void OnCloseButton(wxCommandEvent& event);