VideoCommon: Drop "Disable destAlpha" hack

This option has no use any more, neither performance nor driver workaround.
This commit is contained in:
degasus
2015-09-09 21:20:46 +02:00
parent 38d05cd70f
commit 74b20e627c
9 changed files with 4 additions and 23 deletions

View File

@ -80,7 +80,6 @@ void VideoConfig::Load(const std::string& ini_file)
settings->Get("MSAA", &iMultisampleMode, 0);
settings->Get("SSAA", &bSSAA, false);
settings->Get("EFBScale", &iEFBScale, (int)SCALE_1X); // native
settings->Get("DstAlphaPass", &bDstAlphaPass, false);
settings->Get("TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0);
settings->Get("TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0);
settings->Get("WireFrame", &bWireFrame, 0);
@ -191,7 +190,6 @@ void VideoConfig::GameIniLoad()
}
}
CHECK_SETTING("Video_Settings", "DstAlphaPass", bDstAlphaPass);
CHECK_SETTING("Video_Settings", "DisableFog", bDisableFog);
CHECK_SETTING("Video_Enhancements", "ForceFiltering", bForceFiltering);
@ -282,7 +280,6 @@ void VideoConfig::Save(const std::string& ini_file)
settings->Set("TexFmtOverlayEnable", bTexFmtOverlayEnable);
settings->Set("TexFmtOverlayCenter", bTexFmtOverlayCenter);
settings->Set("Wireframe", bWireFrame);
settings->Set("DstAlphaPass", bDstAlphaPass);
settings->Set("DisableFog", bDisableFog);
settings->Set("EnableShaderDebugging", bEnableShaderDebugging);
settings->Set("BorderlessFullscreen", bBorderlessFullscreen);