Core/Debugger_SymbolMap: Remove redundant system parameters from interface

The CPU thread guard already allows access to the system instance. We can
remove the system parameter to reduce rendundancy here.
This commit is contained in:
Lioncache 2023-12-18 15:34:15 -05:00
parent 514b3e6f55
commit 75ec350dc4
5 changed files with 17 additions and 21 deletions

View File

@ -26,10 +26,10 @@ static bool IsStackBottom(const Core::CPUThreadGuard& guard, u32 addr)
return !addr || !PowerPC::MMU::HostIsRAMAddress(guard, addr);
}
static void WalkTheStack(Core::System& system, const Core::CPUThreadGuard& guard,
static void WalkTheStack(const Core::CPUThreadGuard& guard,
const std::function<void(u32)>& stack_step)
{
auto& ppc_state = system.GetPPCState();
const auto& ppc_state = guard.GetSystem().GetPPCState();
if (!IsStackBottom(guard, ppc_state.gpr[1]))
{
@ -52,10 +52,9 @@ static void WalkTheStack(Core::System& system, const Core::CPUThreadGuard& guard
// Returns callstack "formatted for debugging" - meaning that it
// includes LR as the last item, and all items are the last step,
// instead of "pointing ahead"
bool GetCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
std::vector<CallstackEntry>& output)
bool GetCallstack(const Core::CPUThreadGuard& guard, std::vector<CallstackEntry>& output)
{
auto& ppc_state = system.GetPPCState();
const auto& ppc_state = guard.GetSystem().GetPPCState();
if (!Core::IsRunning() || !PowerPC::MMU::HostIsRAMAddress(guard, ppc_state.gpr[1]))
return false;
@ -75,7 +74,7 @@ bool GetCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
entry.vAddress = LR(ppc_state) - 4;
output.push_back(entry);
WalkTheStack(system, guard, [&entry, &output](u32 func_addr) {
WalkTheStack(guard, [&entry, &output](u32 func_addr) {
std::string func_desc = g_symbolDB.GetDescription(func_addr);
if (func_desc.empty() || func_desc == "Invalid")
func_desc = "(unknown)";
@ -87,10 +86,10 @@ bool GetCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
return true;
}
void PrintCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
Common::Log::LogType type, Common::Log::LogLevel level)
void PrintCallstack(const Core::CPUThreadGuard& guard, Common::Log::LogType type,
Common::Log::LogLevel level)
{
auto& ppc_state = system.GetPPCState();
const auto& ppc_state = guard.GetSystem().GetPPCState();
GENERIC_LOG_FMT(type, level, "== STACK TRACE - SP = {:08x} ==", ppc_state.gpr[1]);
@ -105,7 +104,7 @@ void PrintCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
LR(ppc_state));
}
WalkTheStack(system, guard, [type, level](u32 func_addr) {
WalkTheStack(guard, [type, level](u32 func_addr) {
std::string func_desc = g_symbolDB.GetDescription(func_addr);
if (func_desc.empty() || func_desc == "Invalid")
func_desc = "(unknown)";

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@ -13,8 +13,7 @@
namespace Core
{
class CPUThreadGuard;
class System;
} // namespace Core
}
namespace Dolphin_Debugger
{
@ -24,10 +23,9 @@ struct CallstackEntry
u32 vAddress = 0;
};
bool GetCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
std::vector<CallstackEntry>& output);
void PrintCallstack(Core::System& system, const Core::CPUThreadGuard& guard,
Common::Log::LogType type, Common::Log::LogLevel level);
bool GetCallstack(const Core::CPUThreadGuard& guard, std::vector<CallstackEntry>& output);
void PrintCallstack(const Core::CPUThreadGuard& guard, Common::Log::LogType type,
Common::Log::LogLevel level);
void PrintDataBuffer(Common::Log::LogType type, const u8* data, size_t size,
std::string_view title);
} // namespace Dolphin_Debugger

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@ -115,9 +115,8 @@ static double CallstackFunc(expr_func* f, vec_expr_t* args, void* c)
std::vector<Dolphin_Debugger::CallstackEntry> stack;
{
auto& system = Core::System::GetInstance();
Core::CPUThreadGuard guard(system);
bool success = Dolphin_Debugger::GetCallstack(system, guard, stack);
Core::CPUThreadGuard guard(Core::System::GetInstance());
const bool success = Dolphin_Debugger::GetCallstack(guard, stack);
if (!success)
return 0;
}

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@ -323,7 +323,7 @@ void Interpreter::unknown_instruction(Interpreter& interpreter, UGeckoInstructio
const u32 opcode = PowerPC::MMU::HostRead_U32(guard, last_pc);
const std::string disasm = Common::GekkoDisassembler::Disassemble(opcode, last_pc);
NOTICE_LOG_FMT(POWERPC, "Last PC = {:08x} : {}", last_pc, disasm);
Dolphin_Debugger::PrintCallstack(system, guard, Common::Log::LogType::POWERPC,
Dolphin_Debugger::PrintCallstack(guard, Common::Log::LogType::POWERPC,
Common::Log::LogLevel::LNOTICE);
const auto& ppc_state = interpreter.m_ppc_state;

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@ -344,7 +344,7 @@ void CodeWidget::UpdateCallstack()
const bool success = [this, &stack] {
Core::CPUThreadGuard guard(m_system);
return Dolphin_Debugger::GetCallstack(m_system, guard, stack);
return Dolphin_Debugger::GetCallstack(guard, stack);
}();
if (!success)