Assert: Remove unused parameter from DEBUG_ASSERT

This brings the macro in line with the regular ASSERT macro, which only has one
macro parameter.
This commit is contained in:
Lioncash
2018-03-16 12:57:36 -04:00
parent 328585ef17
commit 75f5fcdfee
28 changed files with 86 additions and 91 deletions

View File

@ -62,7 +62,7 @@ public:
int BeginAppendData(void** write_ptr, unsigned int size, unsigned int vertex_size)
{
DEBUG_ASSERT(VIDEO, size < max_size);
DEBUG_ASSERT(size < max_size);
D3D11_MAPPED_SUBRESOURCE map;
unsigned int aligned_offset = Common::AlignUp(offset, vertex_size);