diff --git a/Source/Core/Core/Boot/Boot_WiiWAD.cpp b/Source/Core/Core/Boot/Boot_WiiWAD.cpp index 0ebc47de6e..ba13a9dd7f 100644 --- a/Source/Core/Core/Boot/Boot_WiiWAD.cpp +++ b/Source/Core/Core/Boot/Boot_WiiWAD.cpp @@ -112,16 +112,6 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename) MSR = 0; PC = 0x3400; - // Pass the "#002 check" - // Apploader should write the IOS version and revision to 0x3140, and compare it - // to 0x3188 to pass the check, but we don't do it, and i don't know where to read the IOS rev... - // Currently we just write 0xFFFF for the revision, copy manually and it works fine :p - - // TODO : figure it correctly : where should we read the IOS rev that the wad "needs" ? - Memory::Write_U16(ContentLoader.GetIosVersion(), 0x00003140); - Memory::Write_U16(0xFFFF, 0x00003142); - Memory::Write_U32(Memory::Read_U32(0x00003140), 0x00003188); - // Load patches and run startup patches const std::unique_ptr pVolume(DiscIO::CreateVolumeFromFilename(_pFilename)); if (pVolume != nullptr)