Merge branch 'master' into perfqueries.

Conflicts:
	Source/Core/VideoCommon/Src/VideoConfig.h
	Source/Core/VideoCommon/VideoCommon.vcxproj.filters
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp
This commit is contained in:
NeoBrainX 2013-03-01 01:07:34 +01:00
commit 7682ed22c6
886 changed files with 69167 additions and 56567 deletions

1
.gitignore vendored
View File

@ -35,3 +35,4 @@ Source/Core/Common/Src/scmrev.h
*.ipch
.sconsign.dblite
Externals/scons-local/*
.DS_Store

View File

@ -3,6 +3,20 @@
#
cmake_minimum_required(VERSION 2.6)
option(USE_GLES "Enables GLES And EGL, disables OGL" OFF)
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
option(FASTLOG "Enable all logs" OFF)
option(OPROFILING "Enable profiling" OFF)
option(OPENMP "Enable OpenMP parallelization" ON)
option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
########################################
# Optional Targets
# TODO: Add DSPSpy and TestSuite.
option(DSPTOOL "Build dsptool" OFF)
option(UNITTESTS "Build unitests" OFF)
# Update compiler before calling project()
if (APPLE)
# Use clang compiler
@ -86,43 +100,64 @@ endif()
# version number
set(DOLPHIN_VERSION_MAJOR "3")
set(DOLPHIN_VERSION_MINOR "0")
set(DOLPHIN_VERSION_MINOR "5")
if(DOLPHIN_IS_STABLE)
set(DOLPHIN_VERSION_PATCH "0")
else()
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
endif()
message(${CMAKE_SYSTEM_PROCESSOR})
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
set(_M_GENERIC 1)
set(_M_ARM 1)
add_definitions(-marm -march=armv7-a)
add_definitions(-D_M_ARM=1)
add_definitions(-D_M_GENERIC=1)
endif()
# Set these next two lines to test generic
#set(_M_GENERIC 1)
#add_definitions(-D_M_GENERIC=1)
# Various compile flags
add_definitions(-msse2)
if(NOT _M_GENERIC)
add_definitions(-msse2)
endif()
include(CheckCXXCompilerFlag)
macro(check_and_add_flag var flag)
CHECK_CXX_COMPILER_FLAG(${flag} FLAG_${var})
if(FLAG_${var})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endif()
endmacro()
# Enabling all warnings in MSVC spams too much
if(NOT MSVC)
add_definitions(-Wall)
# TODO: would like these but they produce overwhelming amounts of warnings
#check_and_add_flag(EXTRA -Wextra)
#check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers)
#check_and_add_flag(SWITCH_DEFAULT -Wswitch-default)
#check_and_add_flag(FLOAT_EQUAL -Wfloat-equal)
#check_and_add_flag(CONVERSION -Wconversion)
#check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant)
check_and_add_flag(TYPE_LIMITS -Wtype-limits)
check_and_add_flag(SIGN_COMPARE -Wsign-compare)
check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers)
check_and_add_flag(UNINITIALIZED -Wuninitialized)
check_and_add_flag(LOGICAL_OP -Wlogical-op)
check_and_add_flag(SHADOW -Wshadow)
check_and_add_flag(INIT_SELF -Winit-self)
endif(NOT MSVC)
# gcc uses some optimizations which might break stuff without this flag
add_definitions(-fno-strict-aliasing -fno-exceptions)
include(CheckCXXCompilerFlag)
# We call fread numerous times without checking return values. Hide the
# corresponding compiler warnings if the compiler supports doing so.
CHECK_CXX_COMPILER_FLAG(-Wunused-result NO_UNUSED_RESULT)
if(NO_UNUSED_RESULT)
add_definitions(-Wno-unused-result)
endif(NO_UNUSED_RESULT)
CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
if(VISIBILITY_INLINES_HIDDEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
endif(VISIBILITY_INLINES_HIDDEN)
check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
if(UNIX AND NOT APPLE)
CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN)
if(VISIBILITY_HIDDEN)
add_definitions(-fvisibility=hidden)
endif(VISIBILITY_HIDDEN)
check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
endif()
if(APPLE)
@ -178,6 +213,10 @@ if(APPLE)
# page on x86_64 is 4GB in size.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000")
if(NOT DISABLE_WX)
add_definitions(-DUSE_WX -DHAVE_WX)
set(USE_WX TRUE)
endif()
find_library(APPKIT_LIBRARY AppKit)
find_library(APPSERV_LIBRARY ApplicationServices)
find_library(ATB_LIBRARY AudioToolbox)
@ -213,145 +252,160 @@ if(CMAKE_BUILD_TYPE STREQUAL Release)
add_definitions(-fomit-frame-pointer)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
option(FASTLOG "Enable all logs" OFF)
if(FASTLOG)
add_definitions(-DDEBUGFAST)
endif()
# For now GLES and EGL are tied to each other.
# Enabling GLES also disables the OpenGL plugin.
if(USE_GLES)
message("GLES rendering enabled")
add_definitions(-DUSE_GLES=1)
add_definitions(-DUSE_EGL=1)
set(USE_EGL True)
endif()
if(USE_EGL)
message("EGL OpenGL interface enabled")
add_definitions(-DUSE_EGL=1)
endif()
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
option(ANDROID "Enables a build for Android" OFF)
if(ANDROID)
message("Building for Android")
add_definitions(-DANDROID)
endif()
########################################
# Dependency checking
#
# TODO: We should have options for dependencies included in the externals to
# override autodetection of system libraries and force the usage of the
# externals.
if(NOT ANDROID)
include(CheckLib)
include(CheckLib)
include(FindOpenGL)
include_directories(${OPENGL_INCLUDE_DIR})
if(NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "GLU is required but not found")
endif()
option(OPENMP "Enable OpenMP parallelization" ON)
if(OPENMP)
include(FindOpenMP OPTIONAL)
if(OPENMP_FOUND)
message("OpenMP parallelization enabled")
add_definitions("${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
include(FindOpenGL)
include_directories(${OPENGL_INCLUDE_DIR})
if(NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "GLU is required but not found")
endif()
endif()
if(NOT OPENMP_FOUND)
add_definitions(-Wno-unknown-pragmas)
message("OpenMP parallelization disabled")
endif()
include(FindALSA OPTIONAL)
if(ALSA_FOUND)
add_definitions(-DHAVE_ALSA=1)
message("ALSA found, enabling ALSA sound backend")
else()
add_definitions(-DHAVE_ALSA=0)
message("ALSA NOT found, disabling ALSA sound backend")
endif(ALSA_FOUND)
if(OPENMP)
include(FindOpenMP OPTIONAL)
if(OPENMP_FOUND)
message("OpenMP parallelization enabled")
add_definitions("${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
endif()
endif()
if(NOT OPENMP_FOUND)
add_definitions(-Wno-unknown-pragmas)
message("OpenMP parallelization disabled")
endif()
check_lib(AO ao QUIET)
if(AO_FOUND)
add_definitions(-DHAVE_AO=1)
message("ao found, enabling ao sound backend")
else()
add_definitions(-DHAVE_AO=0)
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
include(FindALSA OPTIONAL)
if(ALSA_FOUND)
add_definitions(-DHAVE_ALSA=1)
message("ALSA found, enabling ALSA sound backend")
else()
add_definitions(-DHAVE_ALSA=0)
message("ALSA NOT found, disabling ALSA sound backend")
endif(ALSA_FOUND)
check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
else()
add_definitions(-DHAVE_BLUEZ=0)
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)
check_lib(AO ao QUIET)
if(AO_FOUND)
add_definitions(-DHAVE_AO=1)
message("ao found, enabling ao sound backend")
else()
add_definitions(-DHAVE_AO=0)
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
check_lib(PULSEAUDIO libpulse QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
else()
add_definitions(-DHAVE_PULSEAUDIO=0)
message("PulseAudio NOT found, disabling PulseAudio sound backend")
endif(PULSEAUDIO_FOUND)
check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
else()
add_definitions(-DHAVE_BLUEZ=0)
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)
include(FindOpenAL OPTIONAL)
if(OPENAL_FOUND)
add_definitions(-DHAVE_OPENAL=1)
include_directories(${OPENAL_INCLUDE_DIR})
message("OpenAL found, enabling OpenAL sound backend")
else()
add_definitions(-DHAVE_OPENAL=0)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
check_lib(PULSEAUDIO libpulse QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
else()
add_definitions(-DHAVE_PULSEAUDIO=0)
message("PulseAudio NOT found, disabling PulseAudio sound backend")
endif(PULSEAUDIO_FOUND)
include(FindOpenAL OPTIONAL)
if(OPENAL_FOUND)
add_definitions(-DHAVE_OPENAL=1)
include_directories(${OPENAL_INCLUDE_DIR})
message("OpenAL found, enabling OpenAL sound backend")
else()
add_definitions(-DHAVE_OPENAL=0)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
# Note: We do not need to explicitly check for X11 as it is done in the cmake
# FindOpenGL module on linux.
if(UNIX AND NOT APPLE)
if(UNIX AND NOT APPLE)
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
message("X11 found")
else()
message(FATAL_ERROR "X11 is required but not found")
endif(X11_FOUND)
else()
add_definitions(-DHAVE_X11=0)
endif()
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
message("X11 found")
check_lib(XRANDR Xrandr)
endif()
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
else()
message(FATAL_ERROR "X11 is required but not found")
endif(X11_FOUND)
else()
add_definitions(-DHAVE_X11=0)
endif()
add_definitions(-DHAVE_XRANDR=0)
endif(XRANDR_FOUND)
if(X11_FOUND)
check_lib(XRANDR Xrandr)
endif()
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
else()
add_definitions(-DHAVE_XRANDR=0)
endif(XRANDR_FOUND)
if(ENCODE_FRAMEDUMPS)
check_libav()
endif()
option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
if(ENCODE_FRAMEDUMPS)
check_libav()
endif()
include(CheckCXXSourceRuns)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
else()
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
option(OPROFILING "Enable profiling" OFF)
if(OPROFILING)
check_lib(OPROFILE opagent opagent.h)
check_lib(BFD bfd bfd.h)
if(OPROFILE_FOUND AND BFD_FOUND)
message("oprofile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
include(CheckCXXSourceRuns)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
else()
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
option(OPROFILING "Enable profiling" OFF)
if(OPROFILING)
check_lib(OPROFILE opagent opagent.h)
check_lib(BFD bfd bfd.h)
if(OPROFILE_FOUND AND BFD_FOUND)
message("oprofile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
else()
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
endif()
endif()
endif()
########################################
# Setup include directories (and make sure they are preferred over the Externals)
#
@ -366,7 +420,6 @@ include_directories(Source/Core/InputCommon/Src)
include_directories(Source/Core/VideoCommon/Src)
include_directories(Source/Core/VideoUICommon/Src)
########################################
# Process externals and setup their include directories
#
@ -380,7 +433,7 @@ include_directories(Source/Core/VideoUICommon/Src)
add_subdirectory(Externals/Bochs_disasm)
include_directories(Externals/Bochs_disasm)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
endif()
if(LZO_FOUND)
@ -392,15 +445,29 @@ else()
set(LZO lzo2)
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL)
endif()
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(OPENAL_FOUND)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(SOUNDTOUCH SoundTouch soundtouch/soundtouch.h QUIET)
endif()
if (SOUNDTOUCH_FOUND)
message("Using shared soundtouch")
else()
message("Using static soundtouch from Externals")
add_subdirectory(Externals/soundtouch)
include_directories(Externals)
endif()
endif()
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL)
endif()
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL OPTIONAL)
endif()
if(SDL_FOUND)
@ -409,15 +476,16 @@ else(SDL2_FOUND)
else(SDL_FOUND)
# TODO: Use the prebuilt one on Windows
message("Using static SDL from Externals")
include_directories(Externals/SDL Externals/SDL/include)
include_directories(Externals/SDL/SDL Externals/SDL Externals/SDL/include)
add_subdirectory(Externals/SDL)
endif(SDL_FOUND)
endif(SDL2_FOUND)
endif(SDL2_FOUND)
endif()
set(SFML_FIND_VERSION TRUE)
set(SFML_FIND_VERSION_MAJOR 1)
set(SFML_FIND_VERSION_MINOR 5)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
include(FindSFML OPTIONAL)
endif()
if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
@ -428,7 +496,7 @@ else()
include_directories(Externals/SFML/include)
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
endif()
if(SOIL_FOUND)
@ -458,26 +526,19 @@ if(WIN32)
find_library(GLEW glew32s PATHS Externals/GLew)
include_directories(Externals/GLew/include)
else()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h)
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h)
endif()
if(NOT GLEW_FOUND)
message("Using static GLEW from Externals")
add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND)
endif()
if(NOT GLEW_FOUND)
message("Using static GLEW from Externals")
add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(CG Cg Cg/cg.h)
endif()
if(NOT CG_FOUND)
message("Using static Cg from Externals")
include_directories(Externals)
endif(NOT CG_FOUND)
check_lib(CGGL CgGL Cg/cgGL.h)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
find_library(CL OpenCL)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL")
else()
@ -485,11 +546,25 @@ else()
add_subdirectory(Externals/CLRun)
endif()
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
if(NOT DISABLE_WX)
if(NOT DISABLE_WX AND NOT ANDROID)
include(FindwxWidgets OPTIONAL)
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
${wxWidgets_CONFIG_OPTIONS} --version
OUTPUT_VARIABLE wxWidgets_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
message("Found wxWidgets version ${wxWidgets_VERSION}")
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
message("At least 2.8.9 is required; ignoring found version")
unset(wxWidgets_FOUND)
endif()
endif(wxWidgets_FOUND)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
@ -510,26 +585,26 @@ if(NOT DISABLE_WX)
endif()
endif(wxWidgets_FOUND)
if(UNIX AND NOT APPLE)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
# Ubuntu Natty does not find the glib libraries correctly.
# Ugly!!!
execute_process(COMMAND lsb_release -c -s
OUTPUT_VARIABLE DIST_NAME
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
else()
include(FindGTK2)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
if(UNIX AND NOT APPLE)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
# Ubuntu Natty does not find the glib libraries correctly.
# Ugly!!!
execute_process(COMMAND lsb_release -c -s
OUTPUT_VARIABLE DIST_NAME
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
else()
include(FindGTK2)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
endif()
endif()
endif()
endif()
if(wxWidgets_FOUND)
include(${wxWidgets_USE_FILE})
@ -561,7 +636,7 @@ if(NOT DISABLE_WX)
set(wxWidgets_LIBRARIES "wx")
endif(wxWidgets_FOUND)
add_definitions(-DHAVE_WX=1)
endif(NOT DISABLE_WX)
endif(NOT DISABLE_WX AND NOT ANDROID)
########################################
@ -581,13 +656,6 @@ file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
)
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
########################################
# Optional Targets
# TODO: Add DSPSpy and TestSuite.
option(DSPTOOL "Build dsptool" OFF)
option(UNITTESTS "Build unitests" OFF)
########################################
# Start compiling our code
#
@ -610,6 +678,13 @@ endif()
if((NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|Darwin"))
install(FILES Data/license.txt DESTINATION ${datadir})
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
# Install the application icon and menu item
install(FILES Source/Core/DolphinWX/resources/Dolphin.xpm
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps RENAME dolphin-emu.xpm)
install(FILES Source/Core/DolphinWX/resources/dolphin-emu.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
endif()
# packaging information
set(CPACK_PACKAGE_NAME "dolphin-emu")
@ -617,21 +692,22 @@ set(CPACK_PACKAGE_VENDOR "Dolphin Team")
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A Gamecube, Wii and Triforce emulator")
# TODO: CPACK_PACKAGE_DESCRIPTION_FILE
# TODO: CPACK_PACKAGE_DESCRIPTION_SUMMARY
set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
# TODO: CPACK_RESOURCE_FILE_README
# TODO: CPACK_RESOURCE_FILE_WELCOME
# TODO: CPACK_PACKAGE_EXECUTABLES
# TODO: CPACK_PACKAGE_ICON
# TODO: CPACK_NSIS_*
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
set(CPACK_SET_DESTDIR ON)
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.svn")
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
# CPack must be included after the CPACK_* variables are set in order for those
# variables to take effect.
include(CPack)
Include(CPack)

View File

@ -55,8 +55,8 @@ endmacro()
macro(check_libav)
if(PKG_CONFIG_FOUND)
pkg_check_modules(LIBAV libavcodec>=53.5.0 libavformat>=53.2.0
libswscale>=2.0.0 libavutil>=51.7.0)
pkg_check_modules(LIBAV libavcodec>=53.35.0 libavformat>=53.21.0
libswscale>=2.1.0 libavutil>=51.22.1)
else()
message("pkg-config is required to check for libav")
endif()

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# G2RE52 - Shrek SuperSlam
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -1,7 +1,16 @@
# G2TE52 - Tony Hawk's Underground 2
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -1,4 +1,4 @@
# G3AE69 - The Lord of the Rings, The Third Age
# G3AP69 - The Lord of the Rings, The Third Age
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.

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@ -1,7 +1,18 @@
# G3QEA4 - TMNT3
[Core] Values set here will override the main dolphin settings.
TLBHack=1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
# G3QEA4 - TMNT3
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512

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# G3RD52 - Shrek 2
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
[Gecko]

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# G3RE52 - Shrek 2
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
[Gecko]

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# G3RF52 - Shrek 2
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
[Gecko]

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# G3RP52 - Shrek 2
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need lle audio to be fixed.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.99998
[Gecko]

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# G5SE7D - Spyro
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Needs efb to Ram for proper lighting.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

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# G5SP7D - Spyro
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Needs efb to Ram for proper lighting.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

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@ -2,6 +2,15 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -2,6 +2,15 @@
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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# G9TD52 - Shark Tale
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

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# G9TE52 - Shark Tale
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

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# G9TF52 - Shark Tale
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

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# G9TI52 - Shark Tale
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

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# G9TP52 - Shark Tale
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs LLE audio for proper sound.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 0

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# GAXE5D - The Ant Bully
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZD69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -1,7 +1,16 @@
# GAZE69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZF69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZH69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZI69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZJ69 - Harry Potter to Azkaban no Shuujin
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZM69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZP69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,16 @@
# GAZS69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -0,0 +1,18 @@
# GBHDC8 - Mystic Heroes
[EmuState]
#The Emulation State (as of Dolphin r1027)
EmulationStateId = 4
EmulationIssues = Needs Real xfb for the videos to display.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

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@ -1,147 +1,119 @@
# GBHEC8 - Mystic Heroes
[EmuState]
#The Emulation State (as of Dolphin r1027)
EmulationStateId = 4
EmulationIssues = Needs Real xfb for the videos to display.
[OnFrame]
#Add memory patches here.
#Add decrypted action replay cheats here.
[ActionReplay]
$(m)
$(m)
01180C36 88000000
C4201E68 0000FF00
$Max Health
$Max Health
01180C37 08000000
02264788 0000270F
$Max Magic
$Max Magic
01180C38 08000000
0226478A 0000270F
$Max Attack
$Max Attack
01180C39 08000000
0226478C 0000270F
$Max Defense
$Max Defense
01180C3A 08000000
0226478E 0000270F
$Max Rune Attack
$Max Rune Attack
01180C3B 08000000
02264790 0000270F
$Max Rune Defense
$Max Rune Defense
01180C3C 08000000
02264792 0000270F
$Have All Runes
$Have All Runes
01180C3D 08000000
022647C0 0005FFFF
$Max Level All Magic Slots
$Max Level All Magic Slots
01180C3E 08000000
042647A8 09090909
$Start On Level 1-2
$Start On Level 1-2
01180C3F 08000000
0226475A 00000102
$Start On Level 1-3
$Start On Level 1-3
01180C40 08000000
0226475A 00000103
$Start On Level 2-1
$Start On Level 2-1
01180C41 08000000
0226475A 00000201
$Start On Level 2-2
$Start On Level 2-2
01180C42 08000000
0226475A 00000202
$Start On Level 2-3
$Start On Level 2-3
01180C43 08000000
0226475A 00000203
$Start On Level 3-1
$Start On Level 3-1
01180C44 08000000
0226475A 00000301
$Start On Level 3-2
$Start On Level 3-2
01180C45 08000000
0226475A 00000302
$Start On Level 3-3
$Start On Level 3-3
01180C46 08000000
0226475A 00000303
$Start On Level 4-1
$Start On Level 4-1
01180C47 08000000
0226475A 00000401
$Start On Level 4-2
$Start On Level 4-2
01180C48 08000000
0226475A 00000402
$Start On Level 4-3
$Start On Level 4-3
01180C49 08000000
0226475A 00000403
$Start On Level 5-1
$Start On Level 5-1
01180C4A 08000000
0226475A 00000501
$Start On Level 5-2
$Start On Level 5-2
01180C4B 08000000
0226475A 00000502
$Start On Level 5-3
$Start On Level 5-3
01180C4C 08000000
0226475A 00000503
$Start On Level 6-1
$Start On Level 6-1
01180C4D 08000000
0226475A 00000601
$Start On Level 6-2
$Start On Level 6-2
01180C4E 08000000
0226475A 00000602
$Start On Level 6-3
$Start On Level 6-3
01180C4F 08000000
0226475A 00000603
$Start On Level 7-1
$Start On Level 7-1
01180C50 08000000
0226475A 00000701
$Start On Level 7-2
$Start On Level 7-2
01180C51 08000000
0226475A 00000702
$Start On Level 7-3
$Start On Level 7-3
01180C52 08000000
0226475A 00000703
$Start On Level 7-4
$Start On Level 7-4
01180C53 08000000
0226475A 00000704
$Start On Level 8-1
$Start On Level 8-1
01180C54 08000000
0226475A 00000801
$Start On Level 8-2
$Start On Level 8-2
01180C55 08000000
0226475A 00000802
$Start On Level 8-3
$Start On Level 8-3
01180C56 08000000
0226475A 00000803
$Start On Level 8-4
$Start On Level 8-4
01180C57 08000000
0226475A 00000804
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

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@ -0,0 +1,18 @@
# GBHFC8 - Mystic Heroes
[EmuState]
#The Emulation State (as of Dolphin r1027)
EmulationStateId = 4
EmulationIssues = Needs Real xfb for the videos to display.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

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@ -0,0 +1,18 @@
# GBHPC8 - Mystic Heroes
[EmuState]
#The Emulation State (as of Dolphin r1027)
EmulationStateId = 4
EmulationIssues = Needs Real xfb for the videos to display.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

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@ -1,7 +1,16 @@
# GBSE8P - BEACH SPIKERS
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Controlls don't work ingame only walking works
EmulationStateId = 4
EmulationIssues = Needs lle audio to solve sound issues.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -1,6 +1,16 @@
# GBSP8P - BEACH SPIKERS
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs lle audio to solve sound issues.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
EmulationIssues = If EFB scale is not integral, serious texture glitches occur.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -16,4 +16,3 @@ PH_ZFar =
[Video_Settings]
EFBScale = 1
SafeTextureCacheColorSamples = 0

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@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = HLE music drops notes, if EFB scale is not integral, 1x, 2x or 3x serious texture glitches occur
EmulationIssues = If EFB scale is not integral, serious texture glitches occur.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

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@ -1,8 +1,19 @@
# GDSE78 - Dark Summit
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
EmulationStateId = 4
EmulationIssues = Needs real xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,19 @@
# GDSP78 - Dark Summit
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -1,8 +1,17 @@
# GE4E7D - 4x4 Evolution 2
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SkipIdle = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues = Stuck at
EmulationStateId = 4
EmulationIssues = Idleskipping causes speed issues(menus,etc.)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
EmulationIssues = Gfx glitches.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -15,3 +15,6 @@ PH_ZFar = 1.99998
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = LLE audio is needed to fix sound issues. Gfx glitches.
EmulationIssues = Gfx glitches.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -15,3 +15,6 @@ PH_ZFar = 1.99998
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -1,7 +1,19 @@
# GF4E52 - Fantastic Four
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Can be slow
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
# GF4E52 - Fantastic Four
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,19 @@
# GF4F52 - Fantastic Four
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,19 @@
# GF4P52 - Fantastic Four
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
$Master Code
@ -40,3 +40,9 @@ $Away Team Never Scores
00416F8C 00000000
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GF8P69 - FIFA Street
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -43,7 +43,4 @@ $All Vehicles Unlocked
840030C8 FFDC6F00
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -24,7 +24,4 @@ $Make Save Copyable
04C3110C 4B400410
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -1,12 +1,18 @@
# GH2E69 - NFS: HP2
[Core] Values set here will override the main dolphin settings.
MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Intro videos are messed up, skip them. Game is slow (r6651)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
# GH2E69 - NFS: HP2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Intro videos are messed up, skip them. Needs LLE audio for proper sound and the game is slow.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,18 @@
# GH2P69 - NFS: HP2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Intro videos are messed up, skip them. Needs LLE audio for proper sound and the game is slow.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False

View File

@ -0,0 +1,16 @@
# GH4D69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,7 +1,16 @@
# GH4E69 - Goblet Of Fire
# GH4E69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4F69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4H69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4I69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4J69 - Harry Potter to Honoo no Goblet
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4M69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4P69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4S69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,7 +1,16 @@
# GHLE69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Missing text sometimes
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLJ69 - Harry Potter to Kenja no Ishi
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLP69 - Harry Potter and the Philosopher's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLX69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLY69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLZ69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = HLE sound glitches, videos require real XFB
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -0,0 +1,18 @@
# GHSJ69 - Harry Potter to Himitsu no Heya
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GHSP69 - Harry Potter: Chamber Of Secrets
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GHSX69 - Harry Potter: Chamber Of Secrets
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = HLE sound glitches, videos require real XFB
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,8 +1,8 @@
# GIQE78 - The Incredibles 2
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real XFB for videos to show up(r6898)
EmulationStateId = 3
EmulationIssues = Needs real XFB for videos to show up.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
$Master Code

View File

@ -1,7 +1,16 @@
# GITE01 - Geist
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Very slow
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,6 +1,16 @@
# GITP01 - Geist
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,7 +1,17 @@
# GKHEA4 - King Arthur
[Core] Values set here will override the main dolphin settings.
SkipIdle = 0
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Slow and screen on right side is cut off
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,6 +1,17 @@
# GKHPA4 - King Arthur
[Core] Values set here will override the main dolphin settings.
SkipIdle = 0
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -6,5 +6,12 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,17 @@
# GKYJ01 - Kirby Air Ride
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,6 +1,17 @@
# GKYP01 - Kirby Air Ride
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,6 +1,16 @@
# GLYE69 - NBA LIVE 2005
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GLYP69 - NBA LIVE 2005
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -38,7 +38,6 @@ $Have Wave Beam
$Have Plasma Beam
4200183C 00230001
$Have Phazon Beam
01165C8D 08000000
70458245 00000080
087A55A9 000000C5
00458245 0000007C
@ -100,4 +99,3 @@ SafeTextureCacheColorSamples = 512
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]

View File

@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -17,3 +17,6 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = Needs Efb to Ram for Sonic Imager (gadgets).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -17,3 +17,6 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -0,0 +1,15 @@
# GN8E69 - NBA LIVE 2004
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,15 @@
# GN8P69 - NBA LIVE 2004
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -3,6 +3,17 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Cutscenes are black
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,15 @@
# GNLE69 - NBA Live 2003
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Sound issues need LLE audio to be fixed and the videos are messed up.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,9 +1,11 @@
# GOSE41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
FastDiscSpeed = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,9 +1,11 @@
# GOSP41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
FastDiscSpeed = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,9 +1,11 @@
# GOSX41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
FastDiscSpeed = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -2,7 +2,7 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
Issues="Some graphical bugs"
EmulationIssues =
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
@ -381,3 +381,14 @@ $Press L+X: Player Stops Moving
0022A392 00000001
00000000 40000000
[Core]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -0,0 +1,21 @@
# GP5J01 - Mario Party 5
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Core]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -0,0 +1,21 @@
# GP5P01 - Mario Party 5
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
[ActionReplay]
[Core]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False

View File

@ -0,0 +1,18 @@
# GPAE01 - PokemonChannelMainDisk
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Needs Efb to Ram for painting.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,18 @@
# GPAJ01 - PokemonChannelMainDisk
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Needs Efb to Ram for painting.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

View File

@ -0,0 +1,18 @@
# GPAP01 - PokemonChannelMainDisk
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Needs Efb to Ram for painting.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True

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