diff --git a/Source/Core/DolphinQt2/MainWindow.cpp b/Source/Core/DolphinQt2/MainWindow.cpp index 66129e1fb6..89d0b7775c 100644 --- a/Source/Core/DolphinQt2/MainWindow.cpp +++ b/Source/Core/DolphinQt2/MainWindow.cpp @@ -601,7 +601,7 @@ bool MainWindow::RequestStop() const Core::State state = Core::GetState(); // Only pause the game, if NetPlay is not running - bool pause = Settings::Instance().GetNetPlayClient() != nullptr; + bool pause = !m_netplay_dialog->isVisible(); if (pause) Core::SetState(Core::State::Paused);