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Android: Add jit debug menu options
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233b00fb7e
commit
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@ -21,6 +21,8 @@ public class Settings
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public static final String SECTION_GFX_ENHANCEMENTS = "Enhancements";
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public static final String SECTION_GFX_ENHANCEMENTS = "Enhancements";
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public static final String SECTION_GFX_HACKS = "Hacks";
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public static final String SECTION_GFX_HACKS = "Hacks";
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public static final String SECTION_DEBUG = "Debug";
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public static final String SECTION_STEREOSCOPY = "Stereoscopy";
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public static final String SECTION_STEREOSCOPY = "Stereoscopy";
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public static final String SECTION_WIIMOTE = "Wiimote";
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public static final String SECTION_WIIMOTE = "Wiimote";
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@ -39,7 +41,7 @@ public class Settings
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{
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{
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configFileSectionsMap.put(SettingsFile.FILE_NAME_DOLPHIN,
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configFileSectionsMap.put(SettingsFile.FILE_NAME_DOLPHIN,
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Arrays.asList(SECTION_INI_CORE, SECTION_INI_INTERFACE, SECTION_BINDINGS,
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Arrays.asList(SECTION_INI_CORE, SECTION_INI_INTERFACE, SECTION_BINDINGS,
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SECTION_ANALYTICS));
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SECTION_ANALYTICS, SECTION_DEBUG));
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configFileSectionsMap.put(SettingsFile.FILE_NAME_GFX,
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configFileSectionsMap.put(SettingsFile.FILE_NAME_GFX,
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Arrays.asList(SECTION_GFX_SETTINGS, SECTION_GFX_ENHANCEMENTS, SECTION_GFX_HACKS,
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Arrays.asList(SECTION_GFX_SETTINGS, SECTION_GFX_ENHANCEMENTS, SECTION_GFX_HACKS,
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SECTION_STEREOSCOPY));
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SECTION_STEREOSCOPY));
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@ -12,6 +12,7 @@ public enum MenuTag
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GCPAD_TYPE("gc_pad_type"),
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GCPAD_TYPE("gc_pad_type"),
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GRAPHICS("graphics"),
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GRAPHICS("graphics"),
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HACKS("hacks"),
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HACKS("hacks"),
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DEBUG("debug"),
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ENHANCEMENTS("enhancements"),
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ENHANCEMENTS("enhancements"),
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STEREOSCOPY("stereoscopy"),
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STEREOSCOPY("stereoscopy"),
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GCPAD_1("gcpad", 0),
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GCPAD_1("gcpad", 0),
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@ -161,6 +161,10 @@ public final class SettingsFragmentPresenter
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addHackSettings(sl);
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addHackSettings(sl);
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break;
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break;
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case DEBUG:
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addDebugSettings(sl);
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break;
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case GCPAD_1:
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case GCPAD_1:
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case GCPAD_2:
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case GCPAD_2:
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case GCPAD_3:
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case GCPAD_3:
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@ -202,6 +206,7 @@ public final class SettingsFragmentPresenter
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sl.add(new SubmenuSetting(null, null, R.string.gamecube_submenu, 0, MenuTag.CONFIG_GAME_CUBE));
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sl.add(new SubmenuSetting(null, null, R.string.gamecube_submenu, 0, MenuTag.CONFIG_GAME_CUBE));
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sl.add(new SubmenuSetting(null, null, R.string.wii_submenu, 0, MenuTag.CONFIG_WII));
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sl.add(new SubmenuSetting(null, null, R.string.wii_submenu, 0, MenuTag.CONFIG_WII));
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sl.add(new SubmenuSetting(null, null, R.string.debug_submenu, 0, MenuTag.DEBUG));
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sl.add(new HeaderSetting(null, null, R.string.gametdb_thanks, 0));
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sl.add(new HeaderSetting(null, null, R.string.gametdb_thanks, 0));
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}
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}
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@ -606,6 +611,57 @@ public final class SettingsFragmentPresenter
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fastDepth));
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fastDepth));
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}
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}
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private void addDebugSettings(ArrayList<SettingsItem> sl)
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{
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SettingSection debugSection = mSettings.getSection(Settings.SECTION_DEBUG);
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Setting jitOff = debugSection.getSetting(SettingsFile.KEY_DEBUG_JITOFF);
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Setting jitLoadStoreOff = debugSection.getSetting(SettingsFile.KEY_DEBUG_JITLOADSTOREOFF);
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Setting jitLoadStoreFloatingPointOff =
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debugSection.getSetting(SettingsFile.KEY_DEBUG_JITLOADSTOREFLOATINGPOINTOFF);
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Setting jitLoadStorePairedOff =
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debugSection.getSetting(SettingsFile.KEY_DEBUG_JITLOADSTOREPAIREDOFF);
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Setting jitFloatingPointOff =
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debugSection.getSetting(SettingsFile.KEY_DEBUG_JITFLOATINGPOINTOFF);
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Setting jitIntegerOff = debugSection.getSetting(SettingsFile.KEY_DEBUG_JITINTEGEROFF);
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Setting jitPairedOff = debugSection.getSetting(SettingsFile.KEY_DEBUG_JITPAIREDOFF);
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Setting jitSystemRegistersOff =
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debugSection.getSetting(SettingsFile.KEY_DEBUG_JITSYSTEMREGISTEROFF);
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Setting jitBranchOff = debugSection.getSetting(SettingsFile.KEY_DEBUG_JITBRANCHOFF);
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sl.add(new HeaderSetting(null, null, R.string.debug_warning, 0));
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sl.add(new HeaderSetting(null, null, R.string.debug_jit_header, 0));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITOFF, Settings.SECTION_DEBUG,
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R.string.debug_jitoff, 0, false,
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jitOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITLOADSTOREOFF, Settings.SECTION_DEBUG,
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R.string.debug_jitloadstoreoff, 0, false,
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jitLoadStoreOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITLOADSTOREFLOATINGPOINTOFF,
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Settings.SECTION_DEBUG,
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R.string.debug_jitloadstorefloatingoff, 0, false,
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jitLoadStoreFloatingPointOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITLOADSTOREPAIREDOFF, Settings.SECTION_DEBUG,
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R.string.debug_jitloadstorepairedoff, 0, false,
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jitLoadStorePairedOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITFLOATINGPOINTOFF, Settings.SECTION_DEBUG,
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R.string.debug_jitfloatingpointoff, 0, false,
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jitFloatingPointOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITINTEGEROFF, Settings.SECTION_DEBUG,
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R.string.debug_jitintegeroff, 0, false,
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jitIntegerOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITPAIREDOFF, Settings.SECTION_DEBUG,
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R.string.debug_jitpairedoff, 0, false,
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jitPairedOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITSYSTEMREGISTEROFF, Settings.SECTION_DEBUG,
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R.string.debug_jitsystemregistersoffr, 0, false,
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jitSystemRegistersOff));
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sl.add(new CheckBoxSetting(SettingsFile.KEY_DEBUG_JITBRANCHOFF, Settings.SECTION_DEBUG,
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R.string.debug_jitbranchoff, 0, false,
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jitBranchOff));
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}
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private void addStereoSettings(ArrayList<SettingsItem> sl)
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private void addStereoSettings(ArrayList<SettingsItem> sl)
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{
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{
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SettingSection stereoScopySection = mSettings.getSection(Settings.SECTION_STEREOSCOPY);
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SettingSection stereoScopySection = mSettings.getSection(Settings.SECTION_STEREOSCOPY);
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@ -90,6 +90,16 @@ public final class SettingsFile
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public static final String KEY_SHADER_COMPILATION_MODE = "ShaderCompilationMode";
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public static final String KEY_SHADER_COMPILATION_MODE = "ShaderCompilationMode";
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public static final String KEY_WAIT_FOR_SHADERS = "WaitForShadersBeforeStarting";
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public static final String KEY_WAIT_FOR_SHADERS = "WaitForShadersBeforeStarting";
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public static final String KEY_DEBUG_JITOFF = "JitOff";
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public static final String KEY_DEBUG_JITLOADSTOREOFF = "JitLoadStoreOff";
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public static final String KEY_DEBUG_JITLOADSTOREFLOATINGPOINTOFF = "JitLoadStoreFloatingOff";
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public static final String KEY_DEBUG_JITLOADSTOREPAIREDOFF = "JitLoadStorePairedOff";
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public static final String KEY_DEBUG_JITFLOATINGPOINTOFF = "JitFloatingPointOff";
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public static final String KEY_DEBUG_JITINTEGEROFF = "JitIntegerOff";
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public static final String KEY_DEBUG_JITPAIREDOFF = "JitPairedOff";
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public static final String KEY_DEBUG_JITSYSTEMREGISTEROFF = "JitSystemRegistersOff";
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public static final String KEY_DEBUG_JITBRANCHOFF = "JitBranchOff";
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public static final String KEY_GCPAD_TYPE = "SIDevice";
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public static final String KEY_GCPAD_TYPE = "SIDevice";
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public static final String KEY_GCPAD_G_TYPE = "PadType";
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public static final String KEY_GCPAD_G_TYPE = "PadType";
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@ -230,6 +230,20 @@
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<string name="wait_for_shaders">Compile Shaders Before Starting</string>
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<string name="wait_for_shaders">Compile Shaders Before Starting</string>
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<string name="wait_for_shaders_description">This causes a delay when launching games, but will reduce stuttering early on.</string>
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<string name="wait_for_shaders_description">This causes a delay when launching games, but will reduce stuttering early on.</string>
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<!-- Debug -->
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<string name="debug_submenu">Debug</string>
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<string name="debug_warning">Warning: These settings will slow emulation</string>
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<string name="debug_jit_header">Jit</string>
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<string name="debug_jitoff">Jit Disabled</string>
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<string name="debug_jitloadstoreoff">Jit Load Store Disabled</string>
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<string name="debug_jitloadstorefloatingoff">Jit Load Store Floating Point Disabled</string>
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<string name="debug_jitloadstorepairedoff">Jit Load Store Paired Disabled</string>
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<string name="debug_jitfloatingpointoff">Jit Floating Point Disabled</string>
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<string name="debug_jitintegeroff">Jit Integer Disabled</string>
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<string name="debug_jitpairedoff">Jit Paired Disabled</string>
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<string name="debug_jitsystemregistersoffr">Jit System Registers Disabled</string>
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<string name="debug_jitbranchoff">Jit Branch Disabled</string>
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<!-- Miscellaneous -->
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<!-- Miscellaneous -->
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<string name="yes">Yes</string>
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<string name="yes">Yes</string>
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<string name="no">No</string>
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<string name="no">No</string>
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