mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-26 15:55:31 +01:00
Merge pull request #3541 from Sonicadvance1/fix_netplay_option_sending
Stops netplay clients from failing to send settings on game start
This commit is contained in:
commit
7c3e4b34f3
@ -674,7 +674,6 @@ bool NetPlayClient::StartGame(const std::string &path)
|
|||||||
sf::Packet* spac = new sf::Packet;
|
sf::Packet* spac = new sf::Packet;
|
||||||
*spac << (MessageId)NP_MSG_START_GAME;
|
*spac << (MessageId)NP_MSG_START_GAME;
|
||||||
*spac << m_current_game;
|
*spac << m_current_game;
|
||||||
*spac << (char *)&g_NetPlaySettings;
|
|
||||||
SendAsync(spac);
|
SendAsync(spac);
|
||||||
|
|
||||||
if (m_is_running.load())
|
if (m_is_running.load())
|
||||||
|
Loading…
x
Reference in New Issue
Block a user