Enable fullscreen switching with resolution mode changing using Xrandr in linux.

This changes the dependency in linux from libxxf86vm-dev to libxrandr-dev.
Use Alt-Return to toggle fullscreen mode (as in windows).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5065 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-02-16 04:59:45 +00:00
parent 9254a2ddb5
commit 7c76d51c67
7 changed files with 264 additions and 260 deletions

View File

@ -349,38 +349,40 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
GLWin.attr.border_pixel = 0;
XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
#if defined(HAVE_XRANDR) && HAVE_XRANDR
// get a connection
XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
XRRQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
if (GLWin.fs) {
XF86VidModeModeInfo **modes = NULL;
int modeNum = 0;
int bestMode = 0;
XRRScreenSize *sizes;
int numSizes;
int bestSize;
// set best mode to current
bestMode = 0;
NOTICE_LOG(VIDEO, "XF86VidModeExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
XF86VidModeGetAllModeLines(GLWin.dpy, GLWin.screen, &modeNum, &modes);
if (modeNum > 0 && modes != NULL) {
/* save desktop-resolution before switching modes */
GLWin.deskMode = *modes[0];
NOTICE_LOG(VIDEO, "XRRExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
GLWin.screenConfig = XRRGetScreenInfo(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.screen));
/* save desktop-resolution before switching modes */
GLWin.deskSize = XRRConfigCurrentConfiguration(GLWin.screenConfig, &GLWin.screenRotation);
bestSize = GLWin.deskSize;
sizes = XRRConfigSizes(GLWin.screenConfig, &numSizes);
if (numSizes > 0 && sizes != NULL) {
/* look for mode with requested resolution */
for (int i = 0; i < modeNum; i++) {
if ((modes[i]->hdisplay == _twidth) && (modes[i]->vdisplay == _theight)) {
bestMode = i;
for (int i = 0; i < numSizes; i++) {
if ((sizes[i].width == _twidth) && (sizes[i].height == _theight)) {
bestSize = i;
}
}
XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, modes[bestMode]);
XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
dpyWidth = modes[bestMode]->hdisplay;
dpyHeight = modes[bestMode]->vdisplay;
XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
bestSize, GLWin.screenRotation, CurrentTime);
dpyWidth = sizes[bestSize].width;
dpyHeight = sizes[bestSize].height;
NOTICE_LOG(VIDEO, "Resolution %dx%d", dpyWidth, dpyHeight);
XFree(modes);
/* create a fullscreen window */
GLWin.attr.override_redirect = True;
GLWin.attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask | KeyReleaseMask | ButtonReleaseMask | StructureNotifyMask;
@ -606,6 +608,16 @@ void OpenGL_Shutdown()
hDC = NULL; // Set DC To NULL
}
#elif defined(HAVE_X11) && HAVE_X11
#if defined(HAVE_XRANDR) && HAVE_XRANDR
/* switch back to original desktop resolution if we were in fs */
if ((GLWin.dpy != NULL) && GLWin.fs) {
XUngrabKeyboard (GLWin.dpy, CurrentTime);
XUngrabPointer (GLWin.dpy, CurrentTime);
XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
GLWin.deskSize, GLWin.screenRotation, CurrentTime);
XRRFreeScreenConfigInfo(GLWin.screenConfig);
}
#endif
if (GLWin.ctx)
{
if (!glXMakeCurrent(GLWin.dpy, None, NULL))
@ -617,15 +629,6 @@ void OpenGL_Shutdown()
XCloseDisplay(GLWin.dpy);
GLWin.ctx = NULL;
}
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
/* switch back to original desktop resolution if we were in fs */
if (GLWin.dpy != NULL) {
if (GLWin.fs) {
XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, &GLWin.deskMode);
XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0);
}
}
#endif
#endif
}