From 7d09e72ac8ef892c44186007db77e37a4f4168c8 Mon Sep 17 00:00:00 2001 From: Rachel Bryk Date: Mon, 2 Sep 2013 23:33:53 -0400 Subject: [PATCH] Don't tell the server to stop if we already stopped. --- Source/Core/Core/Src/NetPlayClient.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/Core/Src/NetPlayClient.cpp b/Source/Core/Core/Src/NetPlayClient.cpp index 3153ad2e2a..428a217fed 100644 --- a/Source/Core/Core/Src/NetPlayClient.cpp +++ b/Source/Core/Core/Src/NetPlayClient.cpp @@ -566,6 +566,8 @@ bool NetPlayClient::StopGame() void NetPlayClient::Stop() { + if (m_is_running == false) + return; bool isPadMapped = false; for (unsigned int i = 0; i < 4; ++i) {