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Change a glClear in the OpenGL renderer to improve performance on Mali chips.
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@ -1542,7 +1542,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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if(!g_ActiveConfig.bAnaglyphStereo)
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{
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glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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}
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GL_REPORT_ERRORD();
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