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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #13434 from JosJuice/android-non-blocking-input-detection
Android: Don't use separate thread for MotionAlertDialog
This commit is contained in:
commit
7d794897c4
@ -0,0 +1,68 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.dolphinemu.dolphinemu.features.input.model
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import androidx.annotation.Keep
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/**
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* Waits for the user to press inputs, and reports which inputs were pressed.
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*
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* The caller is responsible for forwarding input events from Android to ControllerInterface
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* and then calling [update].
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*/
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class InputDetector {
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@Keep
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private val pointer: Long
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constructor() {
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pointer = createNew()
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}
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@Keep
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private constructor(pointer: Long) {
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this.pointer = pointer
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}
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external fun finalize()
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private external fun createNew(): Long
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/**
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* Starts a detection session.
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*
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* @param defaultDevice The device to detect inputs from.
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* @param allDevices Whether to also detect inputs from devices other than the specified one.
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*/
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external fun start(defaultDevice: String, allDevices: Boolean)
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/**
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* Checks what inputs are currently pressed and updates internal state.
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*
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* During a detection session, this should be called after each call to
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* [ControllerInterface.dispatchKeyEvent] and [ControllerInterface#dispatchGenericMotionEvent].
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*/
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external fun update()
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/**
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* Returns whether a detection session has finished.
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*
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* A detection session can end once the user has pressed and released an input or once a timeout
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* has been reached.
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*/
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external fun isComplete(): Boolean
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/**
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* Returns the result of a detection session.
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*
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* The result of each detection session is only returned once. If this method is called more
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* than once without starting a new detection session, the second call onwards will return an
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* empty string.
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*
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* @param defaultDevice The device to detect inputs from. Should normally be the same as the one
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* passed to [start].
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*
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* @return The input(s) pressed by the user in the form of an InputCommon expression,
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* or an empty string if there were no inputs.
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*/
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external fun takeResults(defaultDevice: String): String
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}
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@ -2,23 +2,7 @@
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package org.dolphinemu.dolphinemu.features.input.model
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import org.dolphinemu.dolphinemu.features.input.model.controlleremu.EmulatedController
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object MappingCommon {
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/**
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* Waits until the user presses one or more inputs or until a timeout,
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* then returns the pressed inputs.
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*
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* When this is being called, a separate thread must be calling ControllerInterface's
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* dispatchKeyEvent and dispatchGenericMotionEvent, otherwise no inputs will be registered.
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*
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* @param controller The device to detect inputs from.
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* @param allDevices Whether to also detect inputs from devices other than the specified one.
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* @return The input(s) pressed by the user in the form of an InputCommon expression,
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* or an empty string if there were no inputs.
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*/
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external fun detectInput(controller: EmulatedController, allDevices: Boolean): String
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external fun getExpressionForControl(
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control: String,
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device: String,
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@ -3,12 +3,16 @@
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package org.dolphinemu.dolphinemu.features.input.ui
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import android.app.Activity
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import android.os.Looper
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import android.os.Handler
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import android.view.InputDevice
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import android.view.KeyEvent
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import android.view.MotionEvent
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import androidx.appcompat.app.AlertDialog
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import org.dolphinemu.dolphinemu.R
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import org.dolphinemu.dolphinemu.features.input.model.ControllerInterface
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import org.dolphinemu.dolphinemu.features.input.model.MappingCommon
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import org.dolphinemu.dolphinemu.features.input.model.InputDetector
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import org.dolphinemu.dolphinemu.features.input.model.view.InputMappingControlSetting
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/**
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@ -24,21 +28,21 @@ class MotionAlertDialog(
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private val setting: InputMappingControlSetting,
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private val allDevices: Boolean
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) : AlertDialog(activity) {
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private val handler = Handler(Looper.getMainLooper())
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private val inputDetector: InputDetector = InputDetector()
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private var running = false
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override fun onStart() {
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super.onStart()
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running = true
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Thread {
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val result = MappingCommon.detectInput(setting.controller, allDevices)
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activity.runOnUiThread {
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if (running) {
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setting.value = result
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dismiss()
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}
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}
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}.start()
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inputDetector.start(setting.controller.getDefaultDevice(), allDevices)
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periodicUpdate()
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if (running == false) {
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MaterialAlertDialogBuilder(activity)
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.setMessage(R.string.input_binding_disconnected_device)
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.setPositiveButton(R.string.ok, null)
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.show()
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}
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}
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override fun onStop() {
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@ -48,9 +52,11 @@ class MotionAlertDialog(
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override fun dispatchKeyEvent(event: KeyEvent): Boolean {
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ControllerInterface.dispatchKeyEvent(event)
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updateInputDetector()
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if (event.keyCode == KeyEvent.KEYCODE_BACK && event.isLongPress) {
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// Special case: Let the user cancel by long-pressing Back (intended for non-touch devices)
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setting.clearValue()
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running = false
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dismiss()
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}
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return true
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@ -63,6 +69,29 @@ class MotionAlertDialog(
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}
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ControllerInterface.dispatchGenericMotionEvent(event)
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updateInputDetector()
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return true
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}
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private fun updateInputDetector() {
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if (running) {
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if (inputDetector.isComplete()) {
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setting.value = inputDetector.takeResults(setting.controller.getDefaultDevice())
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running = false
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// Quirk: If this method has been called from onStart, calling dismiss directly
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// doesn't seem to do anything. As a workaround, post a call to dismiss instead.
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handler.post(this::dismiss)
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} else {
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inputDetector.update()
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}
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}
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}
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private fun periodicUpdate() {
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updateInputDetector()
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if (running) {
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handler.postDelayed(this::periodicUpdate, 10)
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}
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}
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}
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@ -54,7 +54,8 @@
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<string name="input_binding">Input Binding</string>
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<string name="input_binding_description">Press or move an input to bind it to %1$s.</string>
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<string name="input_binding_no_device">You need to select a device first!</string>
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<string name="input_binding_no_device">You need to select a device first.</string>
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<string name="input_binding_disconnected_device">The selected device is disconnected.\n\nPlease reconnect the device or select a different device.</string>
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<string name="input_configure_input">Configure Input</string>
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<string name="input_configure_output">Configure Output</string>
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<string name="input_expression">Expression</string>
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@ -113,6 +113,9 @@ static jclass s_core_device_control_class;
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static jfieldID s_core_device_control_pointer;
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static jmethodID s_core_device_control_constructor;
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static jclass s_input_detector_class;
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static jfieldID s_input_detector_pointer;
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static jmethodID s_runnable_run;
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namespace IDCache
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@ -525,6 +528,16 @@ jmethodID GetCoreDeviceControlConstructor()
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return s_core_device_control_constructor;
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}
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jclass GetInputDetectorClass()
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{
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return s_input_detector_class;
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}
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jfieldID GetInputDetectorPointer()
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{
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return s_input_detector_pointer;
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}
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jmethodID GetRunnableRun()
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{
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return s_runnable_run;
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@ -746,6 +759,12 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved)
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"(Lorg/dolphinemu/dolphinemu/features/input/model/CoreDevice;J)V");
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env->DeleteLocalRef(core_device_control_class);
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const jclass input_detector_class =
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env->FindClass("org/dolphinemu/dolphinemu/features/input/model/InputDetector");
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s_input_detector_class = reinterpret_cast<jclass>(env->NewGlobalRef(input_detector_class));
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s_input_detector_pointer = env->GetFieldID(input_detector_class, "pointer", "J");
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env->DeleteLocalRef(input_detector_class);
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const jclass runnable_class = env->FindClass("java/lang/Runnable");
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s_runnable_run = env->GetMethodID(runnable_class, "run", "()V");
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env->DeleteLocalRef(runnable_class);
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@ -779,10 +798,11 @@ JNIEXPORT void JNI_OnUnload(JavaVM* vm, void* reserved)
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env->DeleteGlobalRef(s_control_class);
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env->DeleteGlobalRef(s_control_group_class);
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env->DeleteGlobalRef(s_control_reference_class);
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env->DeleteGlobalRef(s_control_group_container_class);
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env->DeleteGlobalRef(s_emulated_controller_class);
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env->DeleteGlobalRef(s_numeric_setting_class);
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env->DeleteGlobalRef(s_core_device_class);
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env->DeleteGlobalRef(s_core_device_control_class);
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env->DeleteGlobalRef(s_control_group_container_class);
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env->DeleteGlobalRef(s_input_detector_class);
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}
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}
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@ -112,6 +112,9 @@ jclass GetCoreDeviceControlClass();
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jfieldID GetCoreDeviceControlPointer();
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jmethodID GetCoreDeviceControlConstructor();
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jclass GetInputDetectorClass();
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jfieldID GetInputDetectorPointer();
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jmethodID GetRunnableRun();
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} // namespace IDCache
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@ -26,6 +26,7 @@ add_library(main SHARED
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Input/CoreDevice.h
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Input/EmulatedController.cpp
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Input/EmulatedController.h
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Input/InputDetector.cpp
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Input/InputOverrider.cpp
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Input/MappingCommon.cpp
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Input/NumericSetting.cpp
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79
Source/Android/jni/Input/InputDetector.cpp
Normal file
79
Source/Android/jni/Input/InputDetector.cpp
Normal file
@ -0,0 +1,79 @@
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// Copyright 2025 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <jni.h>
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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#include "InputCommon/ControllerInterface/MappingCommon.h"
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include "jni/AndroidCommon/IDCache.h"
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namespace
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{
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constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
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constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(0);
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constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
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} // namespace
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static ciface::Core::InputDetector* GetPointer(JNIEnv* env, jobject obj)
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{
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return reinterpret_cast<ciface::Core::InputDetector*>(
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env->GetLongField(obj, IDCache::GetInputDetectorPointer()));
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}
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extern "C" {
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_finalize(JNIEnv* env, jobject obj)
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{
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delete GetPointer(env, obj);
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}
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JNIEXPORT jlong JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_createNew(JNIEnv*, jobject)
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{
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return reinterpret_cast<jlong>(new ciface::Core::InputDetector);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_start(
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JNIEnv* env, jobject obj, jstring j_default_device, jboolean all_devices)
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{
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std::vector<std::string> device_strings;
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if (all_devices)
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device_strings = g_controller_interface.GetAllDeviceStrings();
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else
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device_strings = {GetJString(env, j_default_device)};
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GetPointer(env, obj)->Start(g_controller_interface, device_strings);
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}
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JNIEXPORT void JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_update(JNIEnv* env, jobject obj)
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{
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GetPointer(env, obj)->Update(INPUT_DETECT_INITIAL_TIME, INPUT_DETECT_CONFIRMATION_TIME,
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INPUT_DETECT_MAXIMUM_TIME);
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}
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JNIEXPORT jboolean JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_isComplete(JNIEnv* env,
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jobject obj)
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{
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return GetPointer(env, obj)->IsComplete();
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}
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JNIEXPORT jstring JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_takeResults(
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JNIEnv* env, jobject obj, jstring j_default_device)
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{
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ciface::Core::DeviceQualifier default_device;
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default_device.FromString(GetJString(env, j_default_device));
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auto detections = GetPointer(env, obj)->TakeResults();
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ciface::MappingCommon::RemoveSpuriousTriggerCombinations(&detections);
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return ToJString(env, ciface::MappingCommon::BuildExpression(detections, default_device,
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ciface::MappingCommon::Quote::On));
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}
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}
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@ -17,42 +17,9 @@
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/MappingCommon.h"
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include "jni/Input/EmulatedController.h"
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namespace
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{
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constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
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constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(0);
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constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
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} // namespace
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extern "C" {
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JNIEXPORT jstring JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_MappingCommon_detectInput(
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JNIEnv* env, jclass, jobject j_emulated_controller, jboolean all_devices)
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{
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ControllerEmu::EmulatedController* emulated_controller =
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EmulatedControllerFromJava(env, j_emulated_controller);
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const ciface::Core::DeviceQualifier default_device = emulated_controller->GetDefaultDevice();
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std::vector<std::string> device_strings;
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if (all_devices)
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device_strings = g_controller_interface.GetAllDeviceStrings();
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else
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device_strings = {default_device.ToString()};
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auto detections =
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g_controller_interface.DetectInput(device_strings, INPUT_DETECT_INITIAL_TIME,
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INPUT_DETECT_CONFIRMATION_TIME, INPUT_DETECT_MAXIMUM_TIME);
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ciface::MappingCommon::RemoveSpuriousTriggerCombinations(&detections);
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return ToJString(env, ciface::MappingCommon::BuildExpression(detections, default_device,
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ciface::MappingCommon::Quote::On));
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}
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JNIEXPORT jstring JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_MappingCommon_getExpressionForControl(
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JNIEnv* env, jclass, jstring j_control, jstring j_device, jstring j_default_device)
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@ -335,29 +335,6 @@ bool DeviceContainer::HasConnectedDevice(const DeviceQualifier& qualifier) const
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return device != nullptr && device->IsValid();
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}
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// Wait for inputs on supplied devices.
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// Inputs are only considered if they are first seen in a neutral state.
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// This is useful for crazy flightsticks that have certain buttons that are always held down
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// and also properly handles detection when using "FullAnalogSurface" inputs.
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// Multiple detections are returned until the various timeouts have been reached.
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auto DeviceContainer::DetectInput(const std::vector<std::string>& device_strings,
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std::chrono::milliseconds initial_wait,
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std::chrono::milliseconds confirmation_wait,
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std::chrono::milliseconds maximum_wait) const
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-> std::vector<InputDetection>
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{
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InputDetector input_detector;
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input_detector.Start(*this, device_strings);
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while (!input_detector.IsComplete())
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{
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Common::SleepCurrentThread(10);
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input_detector.Update(initial_wait, confirmation_wait, maximum_wait);
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}
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return input_detector.TakeResults();
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}
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struct InputDetector::Impl
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{
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struct InputState
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|
@ -230,20 +230,20 @@ public:
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bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
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std::vector<InputDetection> DetectInput(const std::vector<std::string>& device_strings,
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std::chrono::milliseconds initial_wait,
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std::chrono::milliseconds confirmation_wait,
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std::chrono::milliseconds maximum_wait) const;
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std::recursive_mutex& GetDevicesMutex() const { return m_devices_mutex; }
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protected:
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// Exclusively needed when reading/writing the "m_devices" array.
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// Not needed when individually readring/writing a single device ptr.
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// Not needed when individually reading/writing a single device ptr.
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mutable std::recursive_mutex m_devices_mutex;
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std::vector<std::shared_ptr<Device>> m_devices;
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};
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// Wait for inputs on supplied devices.
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// Inputs are only considered if they are first seen in a neutral state.
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// This is useful for wacky flight sticks that have certain buttons that are always held down
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// and also properly handles detection when using "FullAnalogSurface" inputs.
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// Multiple detections are returned until the various timeouts have been reached.
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class InputDetector
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{
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public:
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|
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