Merge pull request #13434 from JosJuice/android-non-blocking-input-detection

Android: Don't use separate thread for MotionAlertDialog
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JMC47 2025-03-28 18:25:04 -04:00 committed by GitHub
commit 7d794897c4
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11 changed files with 220 additions and 91 deletions

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@ -0,0 +1,68 @@
// SPDX-License-Identifier: GPL-2.0-or-later
package org.dolphinemu.dolphinemu.features.input.model
import androidx.annotation.Keep
/**
* Waits for the user to press inputs, and reports which inputs were pressed.
*
* The caller is responsible for forwarding input events from Android to ControllerInterface
* and then calling [update].
*/
class InputDetector {
@Keep
private val pointer: Long
constructor() {
pointer = createNew()
}
@Keep
private constructor(pointer: Long) {
this.pointer = pointer
}
external fun finalize()
private external fun createNew(): Long
/**
* Starts a detection session.
*
* @param defaultDevice The device to detect inputs from.
* @param allDevices Whether to also detect inputs from devices other than the specified one.
*/
external fun start(defaultDevice: String, allDevices: Boolean)
/**
* Checks what inputs are currently pressed and updates internal state.
*
* During a detection session, this should be called after each call to
* [ControllerInterface.dispatchKeyEvent] and [ControllerInterface#dispatchGenericMotionEvent].
*/
external fun update()
/**
* Returns whether a detection session has finished.
*
* A detection session can end once the user has pressed and released an input or once a timeout
* has been reached.
*/
external fun isComplete(): Boolean
/**
* Returns the result of a detection session.
*
* The result of each detection session is only returned once. If this method is called more
* than once without starting a new detection session, the second call onwards will return an
* empty string.
*
* @param defaultDevice The device to detect inputs from. Should normally be the same as the one
* passed to [start].
*
* @return The input(s) pressed by the user in the form of an InputCommon expression,
* or an empty string if there were no inputs.
*/
external fun takeResults(defaultDevice: String): String
}

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@ -2,23 +2,7 @@
package org.dolphinemu.dolphinemu.features.input.model
import org.dolphinemu.dolphinemu.features.input.model.controlleremu.EmulatedController
object MappingCommon {
/**
* Waits until the user presses one or more inputs or until a timeout,
* then returns the pressed inputs.
*
* When this is being called, a separate thread must be calling ControllerInterface's
* dispatchKeyEvent and dispatchGenericMotionEvent, otherwise no inputs will be registered.
*
* @param controller The device to detect inputs from.
* @param allDevices Whether to also detect inputs from devices other than the specified one.
* @return The input(s) pressed by the user in the form of an InputCommon expression,
* or an empty string if there were no inputs.
*/
external fun detectInput(controller: EmulatedController, allDevices: Boolean): String
external fun getExpressionForControl(
control: String,
device: String,

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@ -3,12 +3,16 @@
package org.dolphinemu.dolphinemu.features.input.ui
import android.app.Activity
import android.os.Looper
import android.os.Handler
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import androidx.appcompat.app.AlertDialog
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.dolphinemu.dolphinemu.R
import org.dolphinemu.dolphinemu.features.input.model.ControllerInterface
import org.dolphinemu.dolphinemu.features.input.model.MappingCommon
import org.dolphinemu.dolphinemu.features.input.model.InputDetector
import org.dolphinemu.dolphinemu.features.input.model.view.InputMappingControlSetting
/**
@ -24,21 +28,21 @@ class MotionAlertDialog(
private val setting: InputMappingControlSetting,
private val allDevices: Boolean
) : AlertDialog(activity) {
private val handler = Handler(Looper.getMainLooper())
private val inputDetector: InputDetector = InputDetector()
private var running = false
override fun onStart() {
super.onStart()
running = true
Thread {
val result = MappingCommon.detectInput(setting.controller, allDevices)
activity.runOnUiThread {
if (running) {
setting.value = result
dismiss()
}
}
}.start()
inputDetector.start(setting.controller.getDefaultDevice(), allDevices)
periodicUpdate()
if (running == false) {
MaterialAlertDialogBuilder(activity)
.setMessage(R.string.input_binding_disconnected_device)
.setPositiveButton(R.string.ok, null)
.show()
}
}
override fun onStop() {
@ -48,9 +52,11 @@ class MotionAlertDialog(
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
ControllerInterface.dispatchKeyEvent(event)
updateInputDetector()
if (event.keyCode == KeyEvent.KEYCODE_BACK && event.isLongPress) {
// Special case: Let the user cancel by long-pressing Back (intended for non-touch devices)
setting.clearValue()
running = false
dismiss()
}
return true
@ -63,6 +69,29 @@ class MotionAlertDialog(
}
ControllerInterface.dispatchGenericMotionEvent(event)
updateInputDetector()
return true
}
private fun updateInputDetector() {
if (running) {
if (inputDetector.isComplete()) {
setting.value = inputDetector.takeResults(setting.controller.getDefaultDevice())
running = false
// Quirk: If this method has been called from onStart, calling dismiss directly
// doesn't seem to do anything. As a workaround, post a call to dismiss instead.
handler.post(this::dismiss)
} else {
inputDetector.update()
}
}
}
private fun periodicUpdate() {
updateInputDetector()
if (running) {
handler.postDelayed(this::periodicUpdate, 10)
}
}
}

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@ -54,7 +54,8 @@
<string name="input_binding">Input Binding</string>
<string name="input_binding_description">Press or move an input to bind it to %1$s.</string>
<string name="input_binding_no_device">You need to select a device first!</string>
<string name="input_binding_no_device">You need to select a device first.</string>
<string name="input_binding_disconnected_device">The selected device is disconnected.\n\nPlease reconnect the device or select a different device.</string>
<string name="input_configure_input">Configure Input</string>
<string name="input_configure_output">Configure Output</string>
<string name="input_expression">Expression</string>

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@ -113,6 +113,9 @@ static jclass s_core_device_control_class;
static jfieldID s_core_device_control_pointer;
static jmethodID s_core_device_control_constructor;
static jclass s_input_detector_class;
static jfieldID s_input_detector_pointer;
static jmethodID s_runnable_run;
namespace IDCache
@ -525,6 +528,16 @@ jmethodID GetCoreDeviceControlConstructor()
return s_core_device_control_constructor;
}
jclass GetInputDetectorClass()
{
return s_input_detector_class;
}
jfieldID GetInputDetectorPointer()
{
return s_input_detector_pointer;
}
jmethodID GetRunnableRun()
{
return s_runnable_run;
@ -746,6 +759,12 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved)
"(Lorg/dolphinemu/dolphinemu/features/input/model/CoreDevice;J)V");
env->DeleteLocalRef(core_device_control_class);
const jclass input_detector_class =
env->FindClass("org/dolphinemu/dolphinemu/features/input/model/InputDetector");
s_input_detector_class = reinterpret_cast<jclass>(env->NewGlobalRef(input_detector_class));
s_input_detector_pointer = env->GetFieldID(input_detector_class, "pointer", "J");
env->DeleteLocalRef(input_detector_class);
const jclass runnable_class = env->FindClass("java/lang/Runnable");
s_runnable_run = env->GetMethodID(runnable_class, "run", "()V");
env->DeleteLocalRef(runnable_class);
@ -779,10 +798,11 @@ JNIEXPORT void JNI_OnUnload(JavaVM* vm, void* reserved)
env->DeleteGlobalRef(s_control_class);
env->DeleteGlobalRef(s_control_group_class);
env->DeleteGlobalRef(s_control_reference_class);
env->DeleteGlobalRef(s_control_group_container_class);
env->DeleteGlobalRef(s_emulated_controller_class);
env->DeleteGlobalRef(s_numeric_setting_class);
env->DeleteGlobalRef(s_core_device_class);
env->DeleteGlobalRef(s_core_device_control_class);
env->DeleteGlobalRef(s_control_group_container_class);
env->DeleteGlobalRef(s_input_detector_class);
}
}

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@ -112,6 +112,9 @@ jclass GetCoreDeviceControlClass();
jfieldID GetCoreDeviceControlPointer();
jmethodID GetCoreDeviceControlConstructor();
jclass GetInputDetectorClass();
jfieldID GetInputDetectorPointer();
jmethodID GetRunnableRun();
} // namespace IDCache

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@ -26,6 +26,7 @@ add_library(main SHARED
Input/CoreDevice.h
Input/EmulatedController.cpp
Input/EmulatedController.h
Input/InputDetector.cpp
Input/InputOverrider.cpp
Input/MappingCommon.cpp
Input/NumericSetting.cpp

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@ -0,0 +1,79 @@
// Copyright 2025 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <jni.h>
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/ControllerInterface/MappingCommon.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/AndroidCommon/IDCache.h"
namespace
{
constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(0);
constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
} // namespace
static ciface::Core::InputDetector* GetPointer(JNIEnv* env, jobject obj)
{
return reinterpret_cast<ciface::Core::InputDetector*>(
env->GetLongField(obj, IDCache::GetInputDetectorPointer()));
}
extern "C" {
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_finalize(JNIEnv* env, jobject obj)
{
delete GetPointer(env, obj);
}
JNIEXPORT jlong JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_createNew(JNIEnv*, jobject)
{
return reinterpret_cast<jlong>(new ciface::Core::InputDetector);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_start(
JNIEnv* env, jobject obj, jstring j_default_device, jboolean all_devices)
{
std::vector<std::string> device_strings;
if (all_devices)
device_strings = g_controller_interface.GetAllDeviceStrings();
else
device_strings = {GetJString(env, j_default_device)};
GetPointer(env, obj)->Start(g_controller_interface, device_strings);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_update(JNIEnv* env, jobject obj)
{
GetPointer(env, obj)->Update(INPUT_DETECT_INITIAL_TIME, INPUT_DETECT_CONFIRMATION_TIME,
INPUT_DETECT_MAXIMUM_TIME);
}
JNIEXPORT jboolean JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_isComplete(JNIEnv* env,
jobject obj)
{
return GetPointer(env, obj)->IsComplete();
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_InputDetector_takeResults(
JNIEnv* env, jobject obj, jstring j_default_device)
{
ciface::Core::DeviceQualifier default_device;
default_device.FromString(GetJString(env, j_default_device));
auto detections = GetPointer(env, obj)->TakeResults();
ciface::MappingCommon::RemoveSpuriousTriggerCombinations(&detections);
return ToJString(env, ciface::MappingCommon::BuildExpression(detections, default_device,
ciface::MappingCommon::Quote::On));
}
}

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@ -17,42 +17,9 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/MappingCommon.h"
#include "jni/AndroidCommon/AndroidCommon.h"
#include "jni/Input/EmulatedController.h"
namespace
{
constexpr auto INPUT_DETECT_INITIAL_TIME = std::chrono::seconds(3);
constexpr auto INPUT_DETECT_CONFIRMATION_TIME = std::chrono::milliseconds(0);
constexpr auto INPUT_DETECT_MAXIMUM_TIME = std::chrono::seconds(5);
} // namespace
extern "C" {
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_MappingCommon_detectInput(
JNIEnv* env, jclass, jobject j_emulated_controller, jboolean all_devices)
{
ControllerEmu::EmulatedController* emulated_controller =
EmulatedControllerFromJava(env, j_emulated_controller);
const ciface::Core::DeviceQualifier default_device = emulated_controller->GetDefaultDevice();
std::vector<std::string> device_strings;
if (all_devices)
device_strings = g_controller_interface.GetAllDeviceStrings();
else
device_strings = {default_device.ToString()};
auto detections =
g_controller_interface.DetectInput(device_strings, INPUT_DETECT_INITIAL_TIME,
INPUT_DETECT_CONFIRMATION_TIME, INPUT_DETECT_MAXIMUM_TIME);
ciface::MappingCommon::RemoveSpuriousTriggerCombinations(&detections);
return ToJString(env, ciface::MappingCommon::BuildExpression(detections, default_device,
ciface::MappingCommon::Quote::On));
}
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_features_input_model_MappingCommon_getExpressionForControl(
JNIEnv* env, jclass, jstring j_control, jstring j_device, jstring j_default_device)

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@ -335,29 +335,6 @@ bool DeviceContainer::HasConnectedDevice(const DeviceQualifier& qualifier) const
return device != nullptr && device->IsValid();
}
// Wait for inputs on supplied devices.
// Inputs are only considered if they are first seen in a neutral state.
// This is useful for crazy flightsticks that have certain buttons that are always held down
// and also properly handles detection when using "FullAnalogSurface" inputs.
// Multiple detections are returned until the various timeouts have been reached.
auto DeviceContainer::DetectInput(const std::vector<std::string>& device_strings,
std::chrono::milliseconds initial_wait,
std::chrono::milliseconds confirmation_wait,
std::chrono::milliseconds maximum_wait) const
-> std::vector<InputDetection>
{
InputDetector input_detector;
input_detector.Start(*this, device_strings);
while (!input_detector.IsComplete())
{
Common::SleepCurrentThread(10);
input_detector.Update(initial_wait, confirmation_wait, maximum_wait);
}
return input_detector.TakeResults();
}
struct InputDetector::Impl
{
struct InputState

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@ -230,20 +230,20 @@ public:
bool HasConnectedDevice(const DeviceQualifier& qualifier) const;
std::vector<InputDetection> DetectInput(const std::vector<std::string>& device_strings,
std::chrono::milliseconds initial_wait,
std::chrono::milliseconds confirmation_wait,
std::chrono::milliseconds maximum_wait) const;
std::recursive_mutex& GetDevicesMutex() const { return m_devices_mutex; }
protected:
// Exclusively needed when reading/writing the "m_devices" array.
// Not needed when individually readring/writing a single device ptr.
// Not needed when individually reading/writing a single device ptr.
mutable std::recursive_mutex m_devices_mutex;
std::vector<std::shared_ptr<Device>> m_devices;
};
// Wait for inputs on supplied devices.
// Inputs are only considered if they are first seen in a neutral state.
// This is useful for wacky flight sticks that have certain buttons that are always held down
// and also properly handles detection when using "FullAnalogSurface" inputs.
// Multiple detections are returned until the various timeouts have been reached.
class InputDetector
{
public: