rename InputCommon/ControllerInterface/Device to CoreDevice

This commit is contained in:
Shawn Hoffman 2020-09-15 04:34:41 -07:00
parent 0be1491ef0
commit 7e1df34735
30 changed files with 32 additions and 32 deletions

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@ -5,7 +5,7 @@
#pragma once
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
class InputConfig;
enum class PadGroup;

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@ -12,7 +12,7 @@
#include <QSyntaxHighlighter>
#include "Common/Flag.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
class ControlReference;
class MappingWidget;

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@ -7,7 +7,7 @@
#include <string>
#include <vector>
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
class QString;
class OutputReference;

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@ -24,7 +24,7 @@
#include "InputCommon/ControllerEmu/ControlGroup/Force.h"
#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "DolphinQt/Config/Mapping/MappingWidget.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"

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@ -47,7 +47,7 @@
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/InputConfig.h"
constexpr const char* PROFILES_DIR = "Profiles/";

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@ -8,7 +8,7 @@
#include <QString>
#include <memory>
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -54,8 +54,8 @@ add_library(inputcommon
ControllerInterface/DualShockUDPClient/DualShockUDPProto.h
ControllerInterface/ControllerInterface.cpp
ControllerInterface/ControllerInterface.h
ControllerInterface/Device.cpp
ControllerInterface/Device.h
ControllerInterface/CoreDevice.cpp
ControllerInterface/CoreDevice.h
ControllerInterface/Wiimote/WiimoteController.cpp
ControllerInterface/Wiimote/WiimoteController.h
ControlReference/ControlReference.cpp

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@ -8,7 +8,7 @@
#include <memory>
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
// ControlReference
//

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@ -9,7 +9,7 @@
#include <optional>
#include <string>
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ciface::ExpressionParser
{

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@ -6,7 +6,7 @@
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -8,7 +8,7 @@
#include <string>
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -8,7 +8,7 @@
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -7,7 +7,7 @@
#include <string>
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -8,7 +8,7 @@
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -8,7 +8,7 @@
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerEmu/StickGate.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -9,7 +9,7 @@
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -16,7 +16,7 @@
#include "Common/IniFile.h"
#include "Common/MathUtil.h"
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/DynamicInputTextureManager.h"
class ControllerInterface;

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@ -10,7 +10,7 @@
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ControllerEmu
{

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@ -12,7 +12,7 @@
#include "Common/Matrix.h"
#include "Common/WindowSystemInfo.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
// enable disable sources
#ifdef _WIN32

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@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include <algorithm>
#include <cmath>

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@ -4,7 +4,7 @@
#pragma once
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
namespace ciface::DInput

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@ -7,8 +7,8 @@
#include <windows.h>
#include "Common/Matrix.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface::DInput
{

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@ -10,7 +10,7 @@
#include "Common/Event.h"
#include "Common/Flag.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#ifdef _WIN32
#include <Windows.h>

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@ -8,7 +8,7 @@
#include <IOKit/hid/IOHIDLib.h>
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
namespace ciface::OSX

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@ -7,7 +7,7 @@
#include <QuartzCore/QuartzCore.h>
#include "Common/Matrix.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ciface::Quartz
{

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@ -14,7 +14,7 @@
#include <SDL_haptic.h>
#endif
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ciface::SDL
{

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@ -16,7 +16,7 @@
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/MotionPlus.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/CoreDevice.h"
namespace ciface::WiimoteController
{

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@ -37,7 +37,7 @@
<ClCompile Include="ControllerEmu\ControlGroup\Triggers.cpp" />
<ClCompile Include="ControllerEmu\Setting\NumericSetting.cpp" />
<ClCompile Include="ControllerInterface\ControllerInterface.cpp" />
<ClCompile Include="ControllerInterface\Device.cpp" />
<ClCompile Include="ControllerInterface\CoreDevice.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInput.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInputJoystick.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
@ -79,7 +79,7 @@
<ClInclude Include="ControllerEmu\ControlGroup\Triggers.h" />
<ClInclude Include="ControllerEmu\Setting\NumericSetting.h" />
<ClInclude Include="ControllerInterface\ControllerInterface.h" />
<ClInclude Include="ControllerInterface\Device.h" />
<ClInclude Include="ControllerInterface\CoreDevice.h" />
<ClInclude Include="ControllerInterface\DInput\DInput.h" />
<ClInclude Include="ControllerInterface\DInput\DInput8.h" />
<ClInclude Include="ControllerInterface\DInput\DInputJoystick.h" />

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@ -95,7 +95,7 @@
<ClCompile Include="ControllerInterface\XInput\XInput.cpp">
<Filter>ControllerInterface\XInput</Filter>
</ClCompile>
<ClCompile Include="ControllerInterface\Device.cpp">
<ClCompile Include="ControllerInterface\CoreDevice.cpp">
<Filter>ControllerInterface</Filter>
</ClCompile>
<ClCompile Include="ControllerInterface\ControllerInterface.cpp">
@ -208,7 +208,7 @@
<ClInclude Include="ControllerInterface\ControllerInterface.h">
<Filter>ControllerInterface</Filter>
</ClInclude>
<ClInclude Include="ControllerInterface\Device.h">
<ClInclude Include="ControllerInterface\CoreDevice.h">
<Filter>ControllerInterface</Filter>
</ClInclude>
<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h">