From 7f4ebed1ddb7ca9aaa49172946fc1f7dc2dc3c75 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Wed, 30 Mar 2011 14:14:56 +0000 Subject: [PATCH] eol style native for all files. --- G4ME69.ini | 42 +++++++++++++++++++++--------------------- G4MP69.ini | 36 ++++++++++++++++++------------------ GAUJ08.ini | 24 ++++++++++++------------ GEZP8P.ini | 42 +++++++++++++++++++++--------------------- GGSJA4.ini | 26 +++++++++++++------------- GJXE51.ini | 44 ++++++++++++++++++++++---------------------- GKUE9G.ini | 42 +++++++++++++++++++++--------------------- GXLE52.ini | 36 ++++++++++++++++++------------------ R4QJ01.ini | 38 +++++++++++++++++++------------------- R4QK01.ini | 38 +++++++++++++++++++------------------- R4QP01.ini | 38 +++++++++++++++++++------------------- R84EE9.ini | 38 +++++++++++++++++++------------------- R84J99.ini | 34 +++++++++++++++++----------------- R84P99.ini | 34 +++++++++++++++++----------------- RBIEE9.ini | 36 ++++++++++++++++++------------------ RBIJ99.ini | 32 ++++++++++++++++---------------- RBIP99.ini | 32 ++++++++++++++++---------------- RENJ8P.ini | 28 ++++++++++++++-------------- RFSEEB.ini | 34 +++++++++++++++++----------------- RFSJ8P.ini | 32 ++++++++++++++++---------------- RHMEE9.ini | 36 ++++++++++++++++++------------------ RHMP99.ini | 36 ++++++++++++++++++------------------ RO9EFS.ini | 40 ++++++++++++++++++++-------------------- RO9PNK.ini | 38 +++++++++++++++++++------------------- RSVJ8P.ini | 18 +++++++++--------- RT4JAF.ini | 32 ++++++++++++++++---------------- RT4PAF.ini | 32 ++++++++++++++++---------------- RWRE4F.ini | 38 +++++++++++++++++++------------------- RWRP4F.ini | 38 +++++++++++++++++++------------------- SBDJ08.ini | 34 +++++++++++++++++----------------- SBDK08.ini | 34 +++++++++++++++++----------------- SBDP08.ini | 34 +++++++++++++++++----------------- SC4E64.ini | 36 ++++++++++++++++++------------------ SC4P64.ini | 36 ++++++++++++++++++------------------ SD2E41.ini | 40 ++++++++++++++++++++-------------------- SD2P41.ini | 36 ++++++++++++++++++------------------ SD2Y41.ini | 36 ++++++++++++++++++------------------ SDNE41.ini | 38 +++++++++++++++++++------------------- SDNP41.ini | 36 ++++++++++++++++++------------------ SDWE18.ini | 40 ++++++++++++++++++++-------------------- SKVE20.ini | 38 +++++++++++++++++++------------------- SMBE8P.ini | 14 +++++++------- SPVEA4.ini | 38 +++++++++++++++++++------------------- SPVPA4.ini | 38 +++++++++++++++++++------------------- SPVXA4.ini | 38 +++++++++++++++++++------------------- SPVYA4.ini | 38 +++++++++++++++++++------------------- 46 files changed, 809 insertions(+), 809 deletions(-) diff --git a/G4ME69.ini b/G4ME69.ini index b25d103c03..5abf829e9e 100644 --- a/G4ME69.ini +++ b/G4ME69.ini @@ -1,21 +1,21 @@ -# G4ME69 - The Sims: Bustin Out GameCube -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = +# G4ME69 - The Sims: Bustin Out GameCube +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = diff --git a/G4MP69.ini b/G4MP69.ini index ec785ca816..a97f19579e 100644 --- a/G4MP69.ini +++ b/G4MP69.ini @@ -1,18 +1,18 @@ -# G4MP69 - The Sims: Bustin Out GameCube -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCache = True +# G4MP69 - The Sims: Bustin Out GameCube +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True diff --git a/GAUJ08.ini b/GAUJ08.ini index 2a9fd27014..bf4a323cb7 100644 --- a/GAUJ08.ini +++ b/GAUJ08.ini @@ -1,12 +1,12 @@ -# GAUJ08 - auto modellista -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Use Real XFB and Safe texture cache -[OnFrame] Add memory patches to be applied every frame here. -[Video] -[ActionReplay] Add action replay cheats here. -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCache = True +# GAUJ08 - auto modellista +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = Use Real XFB and Safe texture cache +[OnFrame] Add memory patches to be applied every frame here. +[Video] +[ActionReplay] Add action replay cheats here. +[Video_Settings] +UseXFB = True +UseRealXFB = True +SafeTextureCache = True diff --git a/GEZP8P.ini b/GEZP8P.ini index 0db052291c..ceb07208e7 100644 --- a/GEZP8P.ini +++ b/GEZP8P.ini @@ -1,21 +1,21 @@ -# GEZP8P - BillyHatcher -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] +# GEZP8P - BillyHatcher +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] diff --git a/GGSJA4.ini b/GGSJA4.ini index a4be92b6ec..6b2af534ed 100644 --- a/GGSJA4.ini +++ b/GGSJA4.ini @@ -1,14 +1,14 @@ -# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES -[Core] -TLBHack = 1 -#Values set here will override the main dolphin settings. -[EmuState] -#The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -[Video_Settings] +# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES +[Core] +TLBHack = 1 +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Video] +ProjectionHack = 0 +[Video_Settings] SafeTextureCache = True \ No newline at end of file diff --git a/GJXE51.ini b/GJXE51.ini index 6b3cd5b284..98b2cb7873 100644 --- a/GJXE51.ini +++ b/GJXE51.ini @@ -1,22 +1,22 @@ -# GJXE51 - Vexx -[Video_Enhancements] -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 3 -EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411). -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 128 -[Core] -MMU = 1 -FastDiscSpeed = 1 +# GJXE51 - Vexx +[Video_Enhancements] +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 3 +EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411). +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Core] +MMU = 1 +FastDiscSpeed = 1 diff --git a/GKUE9G.ini b/GKUE9G.ini index 6b173fbed0..ec8bd018a8 100644 --- a/GKUE9G.ini +++ b/GKUE9G.ini @@ -1,21 +1,21 @@ -# GKUE9G - Scaler -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = +# GKUE9G - Scaler +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = diff --git a/GXLE52.ini b/GXLE52.ini index 886bd58c98..b930af5b9d 100644 --- a/GXLE52.ini +++ b/GXLE52.ini @@ -1,18 +1,18 @@ -# GXLE52 - X-Men: Legends -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -PostProcessingShader = +# GXLE52 - X-Men: Legends +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] +PostProcessingShader = diff --git a/R4QJ01.ini b/R4QJ01.ini index 0a3d2ded6a..d88112d510 100644 --- a/R4QJ01.ini +++ b/R4QJ01.ini @@ -1,19 +1,19 @@ -# R4QJ01 - Mario Strikers Charged -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False +# R4QJ01 - Mario Strikers Charged +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False diff --git a/R4QK01.ini b/R4QK01.ini index c648249147..ca0cd9db0d 100644 --- a/R4QK01.ini +++ b/R4QK01.ini @@ -1,19 +1,19 @@ -# R4QK01 - Mario Power Soccer -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False +# R4QK01 - Mario Power Soccer +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False diff --git a/R4QP01.ini b/R4QP01.ini index 8809711d46..cb5240b0f9 100644 --- a/R4QP01.ini +++ b/R4QP01.ini @@ -1,19 +1,19 @@ -# R4QP01 - Mario Strikers Charged -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False +# R4QP01 - Mario Strikers Charged +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False diff --git a/R84EE9.ini b/R84EE9.ini index 0f8d6df18e..450cd7ce41 100644 --- a/R84EE9.ini +++ b/R84EE9.ini @@ -1,19 +1,19 @@ -# R84EE9 - Harvest Moon Tree Of Tranquility -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Enhancements] -PostProcessingShader = +# R84EE9 - Harvest Moon Tree Of Tranquility +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Enhancements] +PostProcessingShader = diff --git a/R84J99.ini b/R84J99.ini index 94c0711152..9b7abfa083 100644 --- a/R84J99.ini +++ b/R84J99.ini @@ -1,17 +1,17 @@ -# R84J99 - Bokujo for Wii -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# R84J99 - Bokujo for Wii +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/R84P99.ini b/R84P99.ini index c0b2a850b3..7e578edbde 100644 --- a/R84P99.ini +++ b/R84P99.ini @@ -1,17 +1,17 @@ -# R84P99 - Harvest Moon Tree Of Tranquility -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# R84P99 - Harvest Moon Tree Of Tranquility +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RBIEE9.ini b/RBIEE9.ini index 037a101de3..99f2550647 100644 --- a/RBIEE9.ini +++ b/RBIEE9.ini @@ -1,18 +1,18 @@ -# RBIEE9 - Harvest Moon: Animal Parade -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Enhancements] -PostProcessingShader = +# RBIEE9 - Harvest Moon: Animal Parade +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Enhancements] +PostProcessingShader = diff --git a/RBIJ99.ini b/RBIJ99.ini index 147cf80d2f..da6af31b9f 100644 --- a/RBIJ99.ini +++ b/RBIJ99.ini @@ -1,16 +1,16 @@ -# RBIJ99 - Bokujou Monogatari Waku Waku Animal March -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RBIJ99 - Bokujou Monogatari Waku Waku Animal March +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RBIP99.ini b/RBIP99.ini index 673e21352b..72fe0cc6b2 100644 --- a/RBIP99.ini +++ b/RBIP99.ini @@ -1,16 +1,16 @@ -# RBIP99 - Harvest Moon: Animal Parade -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RBIP99 - Harvest Moon: Animal Parade +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RENJ8P.ini b/RENJ8P.ini index d647d6275e..9f2d253df5 100644 --- a/RENJ8P.ini +++ b/RENJ8P.ini @@ -1,14 +1,14 @@ -# RENJ8P - Sonic and the Black Knight -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 +# RENJ8P - Sonic and the Black Knight +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.1 diff --git a/RFSEEB.ini b/RFSEEB.ini index c24c5c5878..ec0c257b16 100644 --- a/RFSEEB.ini +++ b/RFSEEB.ini @@ -1,17 +1,17 @@ -# RFSEEB - Shiren The Wanderer -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# RFSEEB - Shiren The Wanderer +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +BlockMerging = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/RFSJ8P.ini b/RFSJ8P.ini index 21d9ac39cd..1b18f6d776 100644 --- a/RFSJ8P.ini +++ b/RFSJ8P.ini @@ -1,17 +1,17 @@ -# RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -BlockMerging = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +# RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +BlockMerging = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] \ No newline at end of file diff --git a/RHMEE9.ini b/RHMEE9.ini index 44b920afd1..e87295ceef 100644 --- a/RHMEE9.ini +++ b/RHMEE9.ini @@ -1,18 +1,18 @@ -# RHMEE9 - Harvest Moon: Magical Melody -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RHMEE9 - Harvest Moon: Magical Melody +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RHMP99.ini b/RHMP99.ini index aad41b913c..3df6cda787 100644 --- a/RHMP99.ini +++ b/RHMP99.ini @@ -1,18 +1,18 @@ -# RHMP99 - Harvest Moon: Magical Melody -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RHMP99 - Harvest Moon: Magical Melody +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RO9EFS.ini b/RO9EFS.ini index d11821ee5b..e17dd95f9b 100644 --- a/RO9EFS.ini +++ b/RO9EFS.ini @@ -1,20 +1,20 @@ -# RO9EFS - Aqua Panic -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs lle plugin for sound ingame(r7411) -[OnFrame] -[ActionReplay] -[Gecko] +# RO9EFS - Aqua Panic +[Video_Settings] +UseXFB = True +UseRealXFB = False +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs lle plugin for sound ingame(r7411) +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RO9PNK.ini b/RO9PNK.ini index bdd1dabdfa..eac19a48c1 100644 --- a/RO9PNK.ini +++ b/RO9PNK.ini @@ -1,20 +1,20 @@ -# RO9PNK - Aqua Panic -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = Needs lle plugin for sound ingame(r7411) -[OnFrame] -[ActionReplay] +# RO9PNK - Aqua Panic +[Video_Settings] +UseXFB = True +UseRealXFB = False +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs lle plugin for sound ingame(r7411) +[OnFrame] +[ActionReplay] [Gecko] \ No newline at end of file diff --git a/RSVJ8P.ini b/RSVJ8P.ini index acd1e17aca..a0ec5f9ba4 100644 --- a/RSVJ8P.ini +++ b/RSVJ8P.ini @@ -1,9 +1,9 @@ -# RSVJ8P - Sonic World Adventure -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 +# RSVJ8P - Sonic World Adventure +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379) +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 diff --git a/RT4JAF.ini b/RT4JAF.ini index 8e2b255d93..726edac01d 100644 --- a/RT4JAF.ini +++ b/RT4JAF.ini @@ -1,17 +1,17 @@ -# RT4JAF - Tales Of Symphonia Ratatosk no Kishi -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs emulating format changes (r6871) -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] +# RT4JAF - Tales Of Symphonia Ratatosk no Kishi +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs emulating format changes (r6871) +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] EFBEmulateFormatChanges = True \ No newline at end of file diff --git a/RT4PAF.ini b/RT4PAF.ini index d69a72605e..2c0e788c3d 100644 --- a/RT4PAF.ini +++ b/RT4PAF.ini @@ -1,17 +1,17 @@ -# RT4PAF - Tales of Symphonia -Dawn of the new world- -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs emulating format changes (r6871) -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] +# RT4PAF - Tales of Symphonia -Dawn of the new world- +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs emulating format changes (r6871) +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] EFBEmulateFormatChanges = True \ No newline at end of file diff --git a/RWRE4F.ini b/RWRE4F.ini index 5aabfb6d25..5f07f217cf 100644 --- a/RWRE4F.ini +++ b/RWRE4F.ini @@ -1,19 +1,19 @@ -# RWRE4F - Wacky Races: Crash & Dash -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RWRE4F - Wacky Races: Crash & Dash +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False +[Video_Settings] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RWRP4F.ini b/RWRP4F.ini index b6f5cb74af..2c11b75f6b 100644 --- a/RWRP4F.ini +++ b/RWRP4F.ini @@ -1,19 +1,19 @@ -# RWRP4F - Wacky Races: Crash & Dash -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RWRP4F - Wacky Races: Crash & Dash +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False +[Video_Settings] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SBDJ08.ini b/SBDJ08.ini index 264a7ab720..a281b91c1a 100644 --- a/SBDJ08.ini +++ b/SBDJ08.ini @@ -1,17 +1,17 @@ -# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCache = True +# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 +[Gecko] +[Video_Settings] +SafeTextureCache = True diff --git a/SBDK08.ini b/SBDK08.ini index 8d2304178c..d3166632f1 100644 --- a/SBDK08.ini +++ b/SBDK08.ini @@ -1,17 +1,17 @@ -# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCache = True +# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 +[Gecko] +[Video_Settings] +SafeTextureCache = True diff --git a/SBDP08.ini b/SBDP08.ini index eb4f5b661f..529c32a43a 100644 --- a/SBDP08.ini +++ b/SBDP08.ini @@ -1,17 +1,17 @@ -# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.5 -[Gecko] -[Video_Settings] -SafeTextureCache = True +# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.5 +[Gecko] +[Video_Settings] +SafeTextureCache = True diff --git a/SC4E64.ini b/SC4E64.ini index 37f5e29de0..098b943027 100644 --- a/SC4E64.ini +++ b/SC4E64.ini @@ -1,18 +1,18 @@ -# SC4E64 - LEGO Star Wars III: The Clone Wars -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SC4E64 - LEGO Star Wars III: The Clone Wars +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SC4P64.ini b/SC4P64.ini index 8b3c95b23a..5ac4c915c4 100644 --- a/SC4P64.ini +++ b/SC4P64.ini @@ -1,18 +1,18 @@ -# SC4P64 - LEGO Star Wars III: The Clone Wars -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SC4P64 - LEGO Star Wars III: The Clone Wars +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SD2E41.ini b/SD2E41.ini index 4a3e25d97e..f120948bc4 100644 --- a/SD2E41.ini +++ b/SD2E41.ini @@ -1,20 +1,20 @@ -# SD2E41 - Just Dance 2 -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -MaxAnisotropy = 0 -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SD2E41 - Just Dance 2 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +MaxAnisotropy = 0 +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SD2P41.ini b/SD2P41.ini index d898211844..604b9a382e 100644 --- a/SD2P41.ini +++ b/SD2P41.ini @@ -1,18 +1,18 @@ -# SD2P41 - Just Dance 2 -[Video_Settings] -SafeTextureCache = True -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SD2P41 - Just Dance 2 +[Video_Settings] +SafeTextureCache = True +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SD2Y41.ini b/SD2Y41.ini index 973a3f48c0..4942729b3f 100644 --- a/SD2Y41.ini +++ b/SD2Y41.ini @@ -1,18 +1,18 @@ -# SD2Y41 - Just Dance 2 -[Video_Settings] -SafeTextureCache = True -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SD2Y41 - Just Dance 2 +[Video_Settings] +SafeTextureCache = True +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SDNE41.ini b/SDNE41.ini index e97e0da567..0605c8341f 100644 --- a/SDNE41.ini +++ b/SDNE41.ini @@ -1,19 +1,19 @@ -# SDNE41 - Just Dance -[Video_Settings] -EFBScale = 0 -[Video_Enhancements] -MaxAnisotropy = 0 -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SDNE41 - Just Dance +[Video_Settings] +EFBScale = 0 +[Video_Enhancements] +MaxAnisotropy = 0 +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SDNP41.ini b/SDNP41.ini index b02ab6a4fc..07ac7ff92a 100644 --- a/SDNP41.ini +++ b/SDNP41.ini @@ -1,18 +1,18 @@ -# SDNP41 - Just Dance -[Video_Settings] -EFBScale = 0 -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SDNP41 - Just Dance +[Video_Settings] +EFBScale = 0 +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SDWE18.ini b/SDWE18.ini index 4e564a8b0c..e112396904 100644 --- a/SDWE18.ini +++ b/SDWE18.ini @@ -1,20 +1,20 @@ -# SDWE18 - A Shadow's Tale -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False -EFBCopyEnable = True -[Video_Enhancements] -PostProcessingShader = +# SDWE18 - A Shadow's Tale +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +[Video_Enhancements] +PostProcessingShader = diff --git a/SKVE20.ini b/SKVE20.ini index f015bf5238..c7cbecf38e 100644 --- a/SKVE20.ini +++ b/SKVE20.ini @@ -1,19 +1,19 @@ -# SKVE20 - Kevin VanDam's Big Bass Challenge -[Video_Settings] -UseXFB = True -UseRealXFB = False -[Video_Enhancements] -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SKVE20 - Kevin VanDam's Big Bass Challenge +[Video_Settings] +UseXFB = True +UseRealXFB = False +[Video_Enhancements] +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SMBE8P.ini b/SMBE8P.ini index 67f9f475f5..a6c393c3b0 100644 --- a/SMBE8P.ini +++ b/SMBE8P.ini @@ -1,8 +1,8 @@ -# SMBE8P - SUPER MONKEY BALL STEP AND ROLL -[Core] Values set here will override the main dolphin settings. -EnableFPRF=True -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = disable dualcore, if there are (fifo) problems -[OnFrame] Add memory patches to be applied every frame here. +# SMBE8P - SUPER MONKEY BALL STEP AND ROLL +[Core] Values set here will override the main dolphin settings. +EnableFPRF=True +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = disable dualcore, if there are (fifo) problems +[OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. \ No newline at end of file diff --git a/SPVEA4.ini b/SPVEA4.ini index edc9e37a07..557b574541 100644 --- a/SPVEA4.ini +++ b/SPVEA4.ini @@ -1,19 +1,19 @@ -# SPVEA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVEA4 - Pro Evolution Soccer 2011 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 5 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SPVPA4.ini b/SPVPA4.ini index 24ef4de098..660ac99a5d 100644 --- a/SPVPA4.ini +++ b/SPVPA4.ini @@ -1,19 +1,19 @@ -# SPVPA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVPA4 - Pro Evolution Soccer 2011 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 5 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SPVXA4.ini b/SPVXA4.ini index ac45601912..c40d6e645d 100644 --- a/SPVXA4.ini +++ b/SPVXA4.ini @@ -1,19 +1,19 @@ -# SPVXA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVXA4 - Pro Evolution Soccer 2011 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 5 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SPVYA4.ini b/SPVYA4.ini index b348750cf5..1c4d1eb573 100644 --- a/SPVYA4.ini +++ b/SPVYA4.ini @@ -1,19 +1,19 @@ -# SPVYA4 - Pro Evolution Soccer 2011 -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Enhancements] -PostProcessingShader = -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 5 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SPVYA4 - Pro Evolution Soccer 2011 +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 5 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko]