UICommon: Use NORMAL_USER_DIR for Windows

This commit is contained in:
OatmealDome 2023-01-17 14:14:05 -05:00
parent 5e3d77adae
commit 7f962a4146
2 changed files with 3 additions and 3 deletions

View File

@ -11,7 +11,7 @@
#define ROOT_DIR "."
#ifdef _WIN32
#define PORTABLE_USER_DIR "User"
#define NORMAL_USER_DIR "Dolphin"
#define NORMAL_USER_DIR "Dolphin Emulator"
#elif defined __APPLE__
// On OS X, PORTABLE_USER_DIR exists within the .app, but *always* reference
// the copy in Application Support instead! (Copied on first run)

View File

@ -340,7 +340,7 @@ void SetUserDirectory(std::string custom_path)
std::optional<std::string> old_user_folder;
if (documents_found)
{
old_user_folder = TStrToUTF8(documents) + DIR_SEP "Dolphin Emulator" DIR_SEP;
old_user_folder = TStrToUTF8(documents) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
}
if (local) // Case 1-2
@ -357,7 +357,7 @@ void SetUserDirectory(std::string custom_path)
}
else if (appdata_found) // Case 5
{
user_path = TStrToUTF8(appdata) + DIR_SEP "Dolphin Emulator" DIR_SEP;
user_path = TStrToUTF8(appdata) + DIR_SEP NORMAL_USER_DIR DIR_SEP;
// Set the UserConfigPath value in the registry for backwards compatibility with older Dolphin
// builds, which will look for the default User directory in Documents. If we set this key,