diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index 365004503b..6580116315 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -136,8 +136,7 @@ static void InitBackendInfo() g_Config.backend_info.Adapters.clear(); // aamodes - 1 is to stay consistent with D3D (means no AA) - const int aamodes[] = { 1, 2, 4, 8 }; - g_Config.backend_info.AAModes.assign(aamodes, aamodes + sizeof(aamodes)/sizeof(*aamodes)); + g_Config.backend_info.AAModes = { 1, 2, 4, 8 }; // pp shaders g_Config.backend_info.PPShaders = GetShaders("");