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Merge pull request #571 from lioncash/snprintf
VideoCommon: Get rid of an snprintf call in VideoConfig.cpp
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commit
80811cb9a1
@ -7,6 +7,7 @@
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#include "Common/Common.h"
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/IniFile.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Core.h"
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#include "Core/Movie.h"
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#include "Core/Movie.h"
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@ -125,9 +126,8 @@ void VideoConfig::GameIniLoad()
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#define CHECK_SETTING(section, key, var) do { \
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#define CHECK_SETTING(section, key, var) do { \
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decltype(var) temp = var; \
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decltype(var) temp = var; \
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if (iniFile.GetIfExists(section, key, &var) && var != temp) { \
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if (iniFile.GetIfExists(section, key, &var) && var != temp) { \
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char buf[256]; \
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std::string msg = StringFromFormat("Note: Option \"%s\" is overridden by game ini.", key); \
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snprintf(buf, sizeof(buf), "Note: Option \"%s\" is overridden by game ini.", key); \
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OSD::AddMessage(msg, 7500); \
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OSD::AddMessage(buf, 7500); \
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gfx_override_exists = true; \
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gfx_override_exists = true; \
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} \
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} \
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} while (0)
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} while (0)
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