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improve z copy a little further in 4 bits copy,
fix and error introduced by my last commit in dx11 plugin git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6754 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -469,6 +469,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
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{
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case 0: // Z4
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colmat[3] = colmat[7] = colmat[11] = colmat[15] = 1;
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cbufid = 20;
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break;
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case 1: // Z8
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case 8: // Z8
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