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Android: Fix rtl layout for in-game menu fragment
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@ -20,6 +20,7 @@
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android:maxLines="@integer/game_title_lines"
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android:textSize="20sp"
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android:textColor="?attr/colorOnSurface"
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android:textAlignment="viewStart"
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tools:text="The Legend of Zelda: The Wind Waker" />
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<com.google.android.material.divider.MaterialDivider
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@ -7,7 +7,8 @@
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<item name="android:textColor">?attr/colorOnSurface</item>
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<item name="android:textSize">16sp</item>
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<item name="android:fontFamily">sans-serif-condensed</item>
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<item name="android:gravity">center_vertical|left</item>
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<item name="android:gravity">center_vertical|start</item>
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<item name="android:textAlignment">viewStart</item>
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<item name="android:paddingLeft">32dp</item>
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<item name="android:paddingRight">32dp</item>
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</style>
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