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Changed File from a class into a namespace, since all its methods were static.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@647 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -30,7 +30,10 @@
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#include <stdlib.h>
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#endif
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bool File::Exists(const char *filename)
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namespace File
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{
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bool Exists(const char *filename)
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{
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#ifdef _WIN32
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return GetFileAttributes(filename) != INVALID_FILE_ATTRIBUTES;
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@ -41,25 +44,25 @@ bool File::Exists(const char *filename)
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#endif
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}
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bool File::IsDirectory(const char *filename)
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bool IsDirectory(const char *filename)
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{
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#ifdef _WIN32
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return (GetFileAttributes(filename) & FILE_ATTRIBUTE_DIRECTORY) != 0;
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#else
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struct stat file_info;
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struct stat file_info;
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int result = stat(filename, &file_info);
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if (result == 0)
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return S_ISDIR(file_info.st_mode);
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else
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return false;
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if (result == 0)
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return S_ISDIR(file_info.st_mode);
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else
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return false;
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#endif
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}
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bool File::Delete(const char *filename)
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bool Delete(const char *filename)
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{
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if (!File::Exists(filename))
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if (!Exists(filename))
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return false;
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if (File::IsDirectory(filename))
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if (IsDirectory(filename))
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return false;
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#ifdef _WIN32
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DeleteFile(filename);
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@ -78,7 +81,7 @@ std::string SanitizePath(const char *filename)
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return copy;
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}
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void File::Launch(const char *filename)
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void Launch(const char *filename)
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{
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#ifdef _WIN32
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std::string win_filename = SanitizePath(filename);
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@ -93,7 +96,7 @@ void File::Launch(const char *filename)
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#endif
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}
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void File::Explore(const char *path)
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void Explore(const char *path)
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{
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#ifdef _WIN32
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std::string win_path = SanitizePath(path);
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@ -109,7 +112,7 @@ void File::Explore(const char *path)
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}
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// Returns true if successful, or path already exists.
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bool File::CreateDir(const char *path)
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bool CreateDir(const char *path)
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{
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#ifdef _WIN32
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if (::CreateDirectory(path, NULL))
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@ -123,23 +126,25 @@ bool File::CreateDir(const char *path)
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PanicAlert("Error creating directory: %i", error);
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return false;
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#else
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if (mkdir(path, 0644) == 0)
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if (mkdir(path, 0644) == 0)
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return true;
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int err = errno;
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int err = errno;
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if (err == EEXIST) {
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if (err == EEXIST)
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{
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PanicAlert("%s already exists", path);
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return true;
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}
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}
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PanicAlert("Error creating directory: %s", strerror(err));
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PanicAlert("Error creating directory: %s", strerror(err));
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return false;
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#endif
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}
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std::string File::GetUserDirectory() {
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std::string GetUserDirectory()
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{
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#ifdef _WIN32
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char path[MAX_PATH];
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if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path)))
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@ -151,11 +156,11 @@ std::string File::GetUserDirectory() {
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char *dir = getenv("HOME");
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if (!dir)
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return std::string("");
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return dir;
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return dir;
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#endif
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}
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u64 File::GetSize(const char *filename)
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u64 GetSize(const char *filename)
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{
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FILE *f = fopen(filename, "rb");
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fseek(f, 0, SEEK_END);
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@ -163,3 +168,5 @@ u64 File::GetSize(const char *filename)
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fclose(f);
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return pos;
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}
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} // namespace
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@ -22,17 +22,18 @@
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#include "Common.h"
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class File
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namespace File
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{
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public:
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static bool Exists(const char *filename);
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static void Launch(const char *filename);
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static void Explore(const char *path);
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static bool IsDirectory(const char *filename);
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static bool CreateDir(const char *filename);
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static bool Delete(const char *filename);
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static u64 GetSize(const char *filename);
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static std::string GetUserDirectory();
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};
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bool Exists(const char *filename);
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void Launch(const char *filename);
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void Explore(const char *path);
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bool IsDirectory(const char *filename);
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bool CreateDir(const char *filename);
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bool Delete(const char *filename);
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u64 GetSize(const char *filename);
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std::string GetUserDirectory();
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} // namespace
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#endif
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