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TexCache: use an unordered_multimap for the tex pool
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@ -31,7 +31,7 @@ GC_ALIGNED16(u8 *TextureCache::temp) = nullptr;
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size_t TextureCache::temp_size;
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TextureCache::TexCache TextureCache::textures;
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TextureCache::TexturePool TextureCache::texture_pool;
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TextureCache::TexPool TextureCache::texture_pool;
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TextureCache::BackupConfig TextureCache::backup_config;
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@ -82,7 +82,7 @@ void TextureCache::Invalidate()
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for (auto& rt : texture_pool)
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{
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delete rt;
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delete rt.second;
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}
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texture_pool.clear();
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}
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@ -161,19 +161,22 @@ void TextureCache::Cleanup(int _frameCount)
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}
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}
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for (size_t i = 0; i < texture_pool.size();)
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TexPool::iterator iter2 = texture_pool.begin();
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TexPool::iterator tcend2 = texture_pool.end();
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while (iter2 != tcend2)
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{
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auto rt = texture_pool[i];
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if (_frameCount > TEXTURE_POOL_KILL_THRESHOLD + rt->frameCount)
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if(iter2->second->frameCount == FRAMECOUNT_INVALID)
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{
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delete rt;
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texture_pool[i] = texture_pool.back();
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texture_pool.pop_back();
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iter2->second->frameCount = _frameCount;
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}
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if (_frameCount > TEXTURE_POOL_KILL_THRESHOLD + iter2->second->frameCount)
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{
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delete iter2->second;
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iter2 = texture_pool.erase(iter2);
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}
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else
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{
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++i;
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++iter2;
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}
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}
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}
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@ -888,17 +891,12 @@ void TextureCache::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat
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TextureCache::TCacheEntryBase* TextureCache::AllocateTexture(const TCacheEntryConfig& config)
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{
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for (size_t i = 0; i < texture_pool.size(); ++i)
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TexPool::iterator iter = texture_pool.find(config);
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if (iter != texture_pool.end())
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{
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auto rt = texture_pool[i];
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if (rt->config == config)
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{
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texture_pool[i] = texture_pool.back();
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texture_pool.pop_back();
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return rt;
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}
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TextureCache::TCacheEntryBase* entry = iter->second;
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texture_pool.erase(iter);
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return entry;
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}
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INCSTAT(stats.numTexturesCreated);
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@ -907,5 +905,6 @@ TextureCache::TCacheEntryBase* TextureCache::AllocateTexture(const TCacheEntryCo
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void TextureCache::FreeTexture(TCacheEntryBase* entry)
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{
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texture_pool.push_back(entry);
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entry->frameCount = FRAMECOUNT_INVALID;
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texture_pool.insert(TexPool::value_type(entry->config, entry));
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}
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@ -4,7 +4,9 @@
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#pragma once
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#include <functional>
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#include <map>
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#include <unordered_map>
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#include "Common/CommonTypes.h"
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#include "Common/Thread.h"
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@ -37,6 +39,16 @@ public:
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{
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return width == b.width && height == b.height && levels == b.levels && layers == b.layers && rendertarget == b.rendertarget;
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}
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struct Hasher : std::hash<u64>
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{
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size_t operator()(const TextureCache::TCacheEntryConfig& c) const
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{
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u64 id = (u64)c.rendertarget << 63 | (u64)c.layers << 48 | (u64)c.levels << 32 | (u64)c.height << 16 | (u64)c.width;
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return std::hash<u64>::operator()(id);
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}
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};
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};
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struct TCacheEntryBase
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@ -134,10 +146,10 @@ private:
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static void FreeTexture(TCacheEntryBase* entry);
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typedef std::map<u32, TCacheEntryBase*> TexCache;
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typedef std::vector<TCacheEntryBase*> TexturePool;
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typedef std::unordered_multimap<TCacheEntryConfig, TCacheEntryBase*, TCacheEntryConfig::Hasher> TexPool;
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static TexCache textures;
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static TexturePool texture_pool;
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static TexPool texture_pool;
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// Backup configuration values
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static struct BackupConfig
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