diff --git a/Source/Android/app/src/main/AndroidManifest.xml b/Source/Android/app/src/main/AndroidManifest.xml
index 975a493860..147b658ad3 100644
--- a/Source/Android/app/src/main/AndroidManifest.xml
+++ b/Source/Android/app/src/main/AndroidManifest.xml
@@ -18,6 +18,7 @@
+
= Build.VERSION_CODES.O)
+ {
+ vibrator.vibrate(VibrationEffect.createOneShot(100, VibrationEffect.DEFAULT_AMPLITUDE));
+ }
+ else
+ {
+ vibrator.vibrate(100);
+ }
+ }
+ }
+ }
+
public static native String GetUserSetting(String gameID, String Section, String Key);
public static native void SetUserSetting(String gameID, String Section, String Key, String Value);
diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java
index 221d3ee399..7eb8430935 100644
--- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java
+++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/activities/EmulationActivity.java
@@ -124,6 +124,7 @@ public final class EmulationActivity extends AppCompatActivity
public static final int MENU_ACTION_EXIT = 22;
public static final int MENU_ACTION_CHANGE_DISC = 23;
public static final int MENU_ACTION_JOYSTICK_REL_CENTER = 24;
+ public static final int MENU_ACTION_RUMBLE = 25;
private static SparseIntArray buttonsActionsMap = new SparseIntArray();
@@ -163,6 +164,7 @@ public final class EmulationActivity extends AppCompatActivity
buttonsActionsMap.append(R.id.menu_exit, EmulationActivity.MENU_ACTION_EXIT);
buttonsActionsMap.append(R.id.menu_emulation_joystick_rel_center,
EmulationActivity.MENU_ACTION_JOYSTICK_REL_CENTER);
+ buttonsActionsMap.append(R.id.menu_emulation_rumble, EmulationActivity.MENU_ACTION_RUMBLE);
}
public static void launch(FragmentActivity activity, GameFile gameFile, int position,
@@ -473,6 +475,8 @@ public final class EmulationActivity extends AppCompatActivity
// Populate the checkbox value for joystick center on touch
menu.findItem(R.id.menu_emulation_joystick_rel_center)
.setChecked(mPreferences.getBoolean("joystickRelCenter", true));
+ menu.findItem(R.id.menu_emulation_rumble)
+ .setChecked(mPreferences.getBoolean("phoneRumble", true));
return true;
}
@@ -504,7 +508,11 @@ public final class EmulationActivity extends AppCompatActivity
case MENU_ACTION_JOYSTICK_REL_CENTER:
item.setChecked(!item.isChecked());
toggleJoystickRelCenter(item.isChecked());
- return;
+ break;
+ case MENU_ACTION_RUMBLE:
+ item.setChecked(!item.isChecked());
+ toggleRumble(item.isChecked());
+ break;
}
}
@@ -636,6 +644,13 @@ public final class EmulationActivity extends AppCompatActivity
editor.commit();
}
+ private void toggleRumble(boolean state)
+ {
+ final SharedPreferences.Editor editor = mPreferences.edit();
+ editor.putBoolean("phoneRumble", state);
+ editor.apply();
+ }
+
private void editControlsPlacement()
{
diff --git a/Source/Android/app/src/main/res/menu/menu_emulation.xml b/Source/Android/app/src/main/res/menu/menu_emulation.xml
index bbb418018c..0a9ccfd25d 100644
--- a/Source/Android/app/src/main/res/menu/menu_emulation.xml
+++ b/Source/Android/app/src/main/res/menu/menu_emulation.xml
@@ -98,6 +98,10 @@
android:id="@+id/menu_emulation_joystick_rel_center"
android:checkable="true"
android:title="@string/emulation_control_joystick_rel_center"/>
+
diff --git a/Source/Android/app/src/main/res/menu/menu_emulation_wii.xml b/Source/Android/app/src/main/res/menu/menu_emulation_wii.xml
index 87c61eefc0..f0cbc6024a 100644
--- a/Source/Android/app/src/main/res/menu/menu_emulation_wii.xml
+++ b/Source/Android/app/src/main/res/menu/menu_emulation_wii.xml
@@ -98,11 +98,16 @@
android:id="@+id/menu_emulation_joystick_rel_center"
android:checkable="true"
android:title="@string/emulation_control_joystick_rel_center"/>
+
+
diff --git a/Source/Android/app/src/main/res/values/strings.xml b/Source/Android/app/src/main/res/values/strings.xml
index 52627892cb..c1bf44b837 100644
--- a/Source/Android/app/src/main/res/values/strings.xml
+++ b/Source/Android/app/src/main/res/values/strings.xml
@@ -271,6 +271,7 @@
Toggle All
Adjust Scale
Relative Stick Center
+ Rumble
Choose Controller
You may have to reload the game after changing extensions.
To change the button layout, open the menu -> Configure Controls -> Edit Layout
diff --git a/Source/Android/jni/ButtonManager.cpp b/Source/Android/jni/ButtonManager.cpp
index 6f6b812494..0e7078d602 100644
--- a/Source/Android/jni/ButtonManager.cpp
+++ b/Source/Android/jni/ButtonManager.cpp
@@ -18,83 +18,309 @@ const std::string touchScreenKey = "Touchscreen";
std::unordered_map m_controllers;
std::vector configStrings = {
// GC
- "InputA", "InputB", "InputStart", "InputX", "InputY", "InputZ", "DPadUp", "DPadDown",
- "DPadLeft", "DPadRight", "MainUp", "MainDown", "MainLeft", "MainRight", "CStickUp",
- "CStickDown", "CStickLeft", "CStickRight", "InputL", "InputR",
+ "InputA",
+ "InputB",
+ "InputStart",
+ "InputX",
+ "InputY",
+ "InputZ",
+ "DPadUp",
+ "DPadDown",
+ "DPadLeft",
+ "DPadRight",
+ "MainUp",
+ "MainDown",
+ "MainLeft",
+ "MainRight",
+ "CStickUp",
+ "CStickDown",
+ "CStickLeft",
+ "CStickRight",
+ "InputL",
+ "InputR",
// Wiimote
- "WiimoteA", "WiimoteB", "WiimoteMinus", "WiimotePlus", "WiimoteHome", "Wiimote1", "Wiimote2",
- "WiimoteUp", "WiimoteDown", "WiimoteLeft", "WiimoteRight", "IRUp", "IRDown", "IRLeft",
- "IRRight", "IRForward", "IRBackward", "IRHide", "SwingUp", "SwingDown", "SwingLeft",
- "SwingRight", "SwingForward", "SwingBackward", "TiltForward", "TiltBackward", "TiltLeft",
- "TiltRight", "TiltModifier", "ShakeX", "ShakeY", "ShakeZ",
+ "WiimoteA",
+ "WiimoteB",
+ "WiimoteMinus",
+ "WiimotePlus",
+ "WiimoteHome",
+ "Wiimote1",
+ "Wiimote2",
+ "WiimoteUp",
+ "WiimoteDown",
+ "WiimoteLeft",
+ "WiimoteRight",
+ "IRUp",
+ "IRDown",
+ "IRLeft",
+ "IRRight",
+ "IRForward",
+ "IRBackward",
+ "IRHide",
+ "SwingUp",
+ "SwingDown",
+ "SwingLeft",
+ "SwingRight",
+ "SwingForward",
+ "SwingBackward",
+ "TiltForward",
+ "TiltBackward",
+ "TiltLeft",
+ "TiltRight",
+ "TiltModifier",
+ "ShakeX",
+ "ShakeY",
+ "ShakeZ",
// Nunchuk
- "NunchukC", "NunchukZ", "NunchukUp", "NunchukDown", "NunchukLeft", "NunchukRight",
- "NunchukSwingUp", "NunchukSwingDown", "NunchukSwingLeft", "NunchukSwingRight",
- "NunchukSwingForward", "NunchukSwingBackward", "NunchukTiltForward", "NunchukTiltBackward",
- "NunchukTiltLeft", "NunchukTiltRight", "NunchukTiltModifier", "NunchukShakeX", "NunchukShakeY",
+ "NunchukC",
+ "NunchukZ",
+ "NunchukUp",
+ "NunchukDown",
+ "NunchukLeft",
+ "NunchukRight",
+ "NunchukSwingUp",
+ "NunchukSwingDown",
+ "NunchukSwingLeft",
+ "NunchukSwingRight",
+ "NunchukSwingForward",
+ "NunchukSwingBackward",
+ "NunchukTiltForward",
+ "NunchukTiltBackward",
+ "NunchukTiltLeft",
+ "NunchukTiltRight",
+ "NunchukTiltModifier",
+ "NunchukShakeX",
+ "NunchukShakeY",
"NunchukShakeZ",
// Classic
- "ClassicA", "ClassicB", "ClassicX", "ClassicY", "ClassicMinus", "ClassicPlus", "ClassicHome",
- "ClassicZL", "ClassicZR", "ClassicUp", "ClassicDown", "ClassicLeft", "ClassicRight",
- "ClassicLeftStickUp", "ClassicLeftStickDown", "ClassicLeftStickLeft", "ClassicLeftStickRight",
- "ClassicRightStickUp", "ClassicRightStickDown", "ClassicRightStickLeft",
- "ClassicRightStickRight", "ClassicTriggerL", "ClassicTriggerR",
+ "ClassicA",
+ "ClassicB",
+ "ClassicX",
+ "ClassicY",
+ "ClassicMinus",
+ "ClassicPlus",
+ "ClassicHome",
+ "ClassicZL",
+ "ClassicZR",
+ "ClassicUp",
+ "ClassicDown",
+ "ClassicLeft",
+ "ClassicRight",
+ "ClassicLeftStickUp",
+ "ClassicLeftStickDown",
+ "ClassicLeftStickLeft",
+ "ClassicLeftStickRight",
+ "ClassicRightStickUp",
+ "ClassicRightStickDown",
+ "ClassicRightStickLeft",
+ "ClassicRightStickRight",
+ "ClassicTriggerL",
+ "ClassicTriggerR",
// Guitar
- "GuitarMinus", "GuitarPlus", "GuitarGreen", "GuitarRed", "GuitarYellow", "GuitarBue",
- "GuitarOrange", "GuitarStrumUp", "GuitarStrumDown", "GuitarUp", "GuitarDown", "GuitarLeft",
- "GuitarRight", "GuitarWhammy",
+ "GuitarMinus",
+ "GuitarPlus",
+ "GuitarGreen",
+ "GuitarRed",
+ "GuitarYellow",
+ "GuitarBue",
+ "GuitarOrange",
+ "GuitarStrumUp",
+ "GuitarStrumDown",
+ "GuitarUp",
+ "GuitarDown",
+ "GuitarLeft",
+ "GuitarRight",
+ "GuitarWhammy",
// Drums
- "DrumsMinus", "DrumsPlus", "DrumsRed", "DrumsYellow", "DrumsBlue", "DrumsGreen", "DrumsOrange",
- "DrumsBass", "DrumsUp", "DrumsDown", "DrumsLeft", "DrumsRight",
+ "DrumsMinus",
+ "DrumsPlus",
+ "DrumsRed",
+ "DrumsYellow",
+ "DrumsBlue",
+ "DrumsGreen",
+ "DrumsOrange",
+ "DrumsBass",
+ "DrumsUp",
+ "DrumsDown",
+ "DrumsLeft",
+ "DrumsRight",
// Turntable
- "TurntableGreenLeft", "TurntableRedLeft", "TurntableBlueLeft", "TurntableGreenRight",
- "TurntableRedRight", "TurntableBlueRight", "TurntableMinus", "TurntablePlus", "TurntableHome",
- "TurntableEuphoria", "TurntableLeftTLeft", "TurntableLeftTRight", "TurntableRightTLeft",
- "TurntableRightTRight", "TurntableUp", "TurntableDown", "TurntableLeft", "TurntableRight",
- "TurntableEffDial", "TurntableCrossLeft", "TurntableCrossRight",
+ "TurntableGreenLeft",
+ "TurntableRedLeft",
+ "TurntableBlueLeft",
+ "TurntableGreenRight",
+ "TurntableRedRight",
+ "TurntableBlueRight",
+ "TurntableMinus",
+ "TurntablePlus",
+ "TurntableHome",
+ "TurntableEuphoria",
+ "TurntableLeftTLeft",
+ "TurntableLeftTRight",
+ "TurntableRightTLeft",
+ "TurntableRightTRight",
+ "TurntableUp",
+ "TurntableDown",
+ "TurntableLeft",
+ "TurntableRight",
+ "TurntableEffDial",
+ "TurntableCrossLeft",
+ "TurntableCrossRight",
+ // Rumble
+ "Rumble",
};
std::vector configTypes = {
// GC
- BUTTON_A, BUTTON_B, BUTTON_START, BUTTON_X, BUTTON_Y, BUTTON_Z, BUTTON_UP, BUTTON_DOWN,
- BUTTON_LEFT, BUTTON_RIGHT, STICK_MAIN_UP, STICK_MAIN_DOWN, STICK_MAIN_LEFT, STICK_MAIN_RIGHT,
- STICK_C_UP, STICK_C_DOWN, STICK_C_LEFT, STICK_C_RIGHT, TRIGGER_L, TRIGGER_R,
+ BUTTON_A,
+ BUTTON_B,
+ BUTTON_START,
+ BUTTON_X,
+ BUTTON_Y,
+ BUTTON_Z,
+ BUTTON_UP,
+ BUTTON_DOWN,
+ BUTTON_LEFT,
+ BUTTON_RIGHT,
+ STICK_MAIN_UP,
+ STICK_MAIN_DOWN,
+ STICK_MAIN_LEFT,
+ STICK_MAIN_RIGHT,
+ STICK_C_UP,
+ STICK_C_DOWN,
+ STICK_C_LEFT,
+ STICK_C_RIGHT,
+ TRIGGER_L,
+ TRIGGER_R,
// Wiimote
- WIIMOTE_BUTTON_A, WIIMOTE_BUTTON_B, WIIMOTE_BUTTON_MINUS, WIIMOTE_BUTTON_PLUS,
- WIIMOTE_BUTTON_HOME, WIIMOTE_BUTTON_1, WIIMOTE_BUTTON_2, WIIMOTE_UP, WIIMOTE_DOWN, WIIMOTE_LEFT,
- WIIMOTE_RIGHT, WIIMOTE_IR_UP, WIIMOTE_IR_DOWN, WIIMOTE_IR_LEFT, WIIMOTE_IR_RIGHT,
- WIIMOTE_IR_FORWARD, WIIMOTE_IR_BACKWARD, WIIMOTE_IR_HIDE, WIIMOTE_SWING_UP, WIIMOTE_SWING_DOWN,
- WIIMOTE_SWING_LEFT, WIIMOTE_SWING_RIGHT, WIIMOTE_SWING_FORWARD, WIIMOTE_SWING_BACKWARD,
- WIIMOTE_TILT_FORWARD, WIIMOTE_TILT_BACKWARD, WIIMOTE_TILT_LEFT, WIIMOTE_TILT_RIGHT,
- WIIMOTE_TILT_MODIFIER, WIIMOTE_SHAKE_X, WIIMOTE_SHAKE_Y, WIIMOTE_SHAKE_Z,
+ WIIMOTE_BUTTON_A,
+ WIIMOTE_BUTTON_B,
+ WIIMOTE_BUTTON_MINUS,
+ WIIMOTE_BUTTON_PLUS,
+ WIIMOTE_BUTTON_HOME,
+ WIIMOTE_BUTTON_1,
+ WIIMOTE_BUTTON_2,
+ WIIMOTE_UP,
+ WIIMOTE_DOWN,
+ WIIMOTE_LEFT,
+ WIIMOTE_RIGHT,
+ WIIMOTE_IR_UP,
+ WIIMOTE_IR_DOWN,
+ WIIMOTE_IR_LEFT,
+ WIIMOTE_IR_RIGHT,
+ WIIMOTE_IR_FORWARD,
+ WIIMOTE_IR_BACKWARD,
+ WIIMOTE_IR_HIDE,
+ WIIMOTE_SWING_UP,
+ WIIMOTE_SWING_DOWN,
+ WIIMOTE_SWING_LEFT,
+ WIIMOTE_SWING_RIGHT,
+ WIIMOTE_SWING_FORWARD,
+ WIIMOTE_SWING_BACKWARD,
+ WIIMOTE_TILT_FORWARD,
+ WIIMOTE_TILT_BACKWARD,
+ WIIMOTE_TILT_LEFT,
+ WIIMOTE_TILT_RIGHT,
+ WIIMOTE_TILT_MODIFIER,
+ WIIMOTE_SHAKE_X,
+ WIIMOTE_SHAKE_Y,
+ WIIMOTE_SHAKE_Z,
// Nunchuk
- NUNCHUK_BUTTON_C, NUNCHUK_BUTTON_Z, NUNCHUK_STICK_UP, NUNCHUK_STICK_DOWN, NUNCHUK_STICK_LEFT,
- NUNCHUK_STICK_RIGHT, NUNCHUK_SWING_UP, NUNCHUK_SWING_DOWN, NUNCHUK_SWING_LEFT,
- NUNCHUK_SWING_RIGHT, NUNCHUK_SWING_FORWARD, NUNCHUK_SWING_BACKWARD, NUNCHUK_TILT_FORWARD,
- NUNCHUK_TILT_BACKWARD, NUNCHUK_TILT_LEFT, NUNCHUK_TILT_RIGHT, NUNCHUK_TILT_MODIFIER,
- NUNCHUK_SHAKE_X, NUNCHUK_SHAKE_Y, NUNCHUK_SHAKE_Z,
+ NUNCHUK_BUTTON_C,
+ NUNCHUK_BUTTON_Z,
+ NUNCHUK_STICK_UP,
+ NUNCHUK_STICK_DOWN,
+ NUNCHUK_STICK_LEFT,
+ NUNCHUK_STICK_RIGHT,
+ NUNCHUK_SWING_UP,
+ NUNCHUK_SWING_DOWN,
+ NUNCHUK_SWING_LEFT,
+ NUNCHUK_SWING_RIGHT,
+ NUNCHUK_SWING_FORWARD,
+ NUNCHUK_SWING_BACKWARD,
+ NUNCHUK_TILT_FORWARD,
+ NUNCHUK_TILT_BACKWARD,
+ NUNCHUK_TILT_LEFT,
+ NUNCHUK_TILT_RIGHT,
+ NUNCHUK_TILT_MODIFIER,
+ NUNCHUK_SHAKE_X,
+ NUNCHUK_SHAKE_Y,
+ NUNCHUK_SHAKE_Z,
// Classic
- CLASSIC_BUTTON_A, CLASSIC_BUTTON_B, CLASSIC_BUTTON_X, CLASSIC_BUTTON_Y, CLASSIC_BUTTON_MINUS,
- CLASSIC_BUTTON_PLUS, CLASSIC_BUTTON_HOME, CLASSIC_BUTTON_ZL, CLASSIC_BUTTON_ZR, CLASSIC_DPAD_UP,
- CLASSIC_DPAD_DOWN, CLASSIC_DPAD_LEFT, CLASSIC_DPAD_RIGHT, CLASSIC_STICK_LEFT_UP,
- CLASSIC_STICK_LEFT_DOWN, CLASSIC_STICK_LEFT_LEFT, CLASSIC_STICK_LEFT_RIGHT,
- CLASSIC_STICK_RIGHT_UP, CLASSIC_STICK_RIGHT_DOWN, CLASSIC_STICK_RIGHT_LEFT,
- CLASSIC_STICK_RIGHT_RIGHT, CLASSIC_TRIGGER_L, CLASSIC_TRIGGER_R,
+ CLASSIC_BUTTON_A,
+ CLASSIC_BUTTON_B,
+ CLASSIC_BUTTON_X,
+ CLASSIC_BUTTON_Y,
+ CLASSIC_BUTTON_MINUS,
+ CLASSIC_BUTTON_PLUS,
+ CLASSIC_BUTTON_HOME,
+ CLASSIC_BUTTON_ZL,
+ CLASSIC_BUTTON_ZR,
+ CLASSIC_DPAD_UP,
+ CLASSIC_DPAD_DOWN,
+ CLASSIC_DPAD_LEFT,
+ CLASSIC_DPAD_RIGHT,
+ CLASSIC_STICK_LEFT_UP,
+ CLASSIC_STICK_LEFT_DOWN,
+ CLASSIC_STICK_LEFT_LEFT,
+ CLASSIC_STICK_LEFT_RIGHT,
+ CLASSIC_STICK_RIGHT_UP,
+ CLASSIC_STICK_RIGHT_DOWN,
+ CLASSIC_STICK_RIGHT_LEFT,
+ CLASSIC_STICK_RIGHT_RIGHT,
+ CLASSIC_TRIGGER_L,
+ CLASSIC_TRIGGER_R,
// Guitar
- GUITAR_BUTTON_MINUS, GUITAR_BUTTON_PLUS, GUITAR_FRET_GREEN, GUITAR_FRET_RED, GUITAR_FRET_YELLOW,
- GUITAR_FRET_BLUE, GUITAR_FRET_ORANGE, GUITAR_STRUM_UP, GUITAR_STRUM_DOWN, GUITAR_STICK_UP,
- GUITAR_STICK_DOWN, GUITAR_STICK_LEFT, GUITAR_STICK_RIGHT, GUITAR_WHAMMY_BAR,
+ GUITAR_BUTTON_MINUS,
+ GUITAR_BUTTON_PLUS,
+ GUITAR_FRET_GREEN,
+ GUITAR_FRET_RED,
+ GUITAR_FRET_YELLOW,
+ GUITAR_FRET_BLUE,
+ GUITAR_FRET_ORANGE,
+ GUITAR_STRUM_UP,
+ GUITAR_STRUM_DOWN,
+ GUITAR_STICK_UP,
+ GUITAR_STICK_DOWN,
+ GUITAR_STICK_LEFT,
+ GUITAR_STICK_RIGHT,
+ GUITAR_WHAMMY_BAR,
// Drums
- DRUMS_BUTTON_MINUS, DRUMS_BUTTON_PLUS, DRUMS_PAD_RED, DRUMS_PAD_YELLOW, DRUMS_PAD_BLUE,
- DRUMS_PAD_GREEN, DRUMS_PAD_ORANGE, DRUMS_PAD_BASS, DRUMS_STICK_UP, DRUMS_STICK_DOWN,
- DRUMS_STICK_LEFT, DRUMS_STICK_RIGHT,
+ DRUMS_BUTTON_MINUS,
+ DRUMS_BUTTON_PLUS,
+ DRUMS_PAD_RED,
+ DRUMS_PAD_YELLOW,
+ DRUMS_PAD_BLUE,
+ DRUMS_PAD_GREEN,
+ DRUMS_PAD_ORANGE,
+ DRUMS_PAD_BASS,
+ DRUMS_STICK_UP,
+ DRUMS_STICK_DOWN,
+ DRUMS_STICK_LEFT,
+ DRUMS_STICK_RIGHT,
// Turntable
- TURNTABLE_BUTTON_GREEN_LEFT, TURNTABLE_BUTTON_RED_LEFT, TURNTABLE_BUTTON_BLUE_LEFT,
- TURNTABLE_BUTTON_GREEN_RIGHT, TURNTABLE_BUTTON_RED_RIGHT, TURNTABLE_BUTTON_BLUE_RIGHT,
- TURNTABLE_BUTTON_MINUS, TURNTABLE_BUTTON_PLUS, TURNTABLE_BUTTON_HOME, TURNTABLE_BUTTON_EUPHORIA,
- TURNTABLE_TABLE_LEFT_LEFT, TURNTABLE_TABLE_LEFT_RIGHT, TURNTABLE_TABLE_RIGHT_LEFT,
- TURNTABLE_TABLE_RIGHT_RIGHT, TURNTABLE_STICK_UP, TURNTABLE_STICK_DOWN, TURNTABLE_STICK_LEFT,
- TURNTABLE_STICK_RIGHT, TURNTABLE_EFFECT_DIAL, TURNTABLE_CROSSFADE_LEFT,
+ TURNTABLE_BUTTON_GREEN_LEFT,
+ TURNTABLE_BUTTON_RED_LEFT,
+ TURNTABLE_BUTTON_BLUE_LEFT,
+ TURNTABLE_BUTTON_GREEN_RIGHT,
+ TURNTABLE_BUTTON_RED_RIGHT,
+ TURNTABLE_BUTTON_BLUE_RIGHT,
+ TURNTABLE_BUTTON_MINUS,
+ TURNTABLE_BUTTON_PLUS,
+ TURNTABLE_BUTTON_HOME,
+ TURNTABLE_BUTTON_EUPHORIA,
+ TURNTABLE_TABLE_LEFT_LEFT,
+ TURNTABLE_TABLE_LEFT_RIGHT,
+ TURNTABLE_TABLE_RIGHT_LEFT,
+ TURNTABLE_TABLE_RIGHT_RIGHT,
+ TURNTABLE_STICK_UP,
+ TURNTABLE_STICK_DOWN,
+ TURNTABLE_STICK_LEFT,
+ TURNTABLE_STICK_RIGHT,
+ TURNTABLE_EFFECT_DIAL,
+ TURNTABLE_CROSSFADE_LEFT,
TURNTABLE_CROSSFADE_RIGHT,
+ // Rumble
+ RUMBLE,
};
static void AddBind(const std::string& dev, sBind* bind)
@@ -367,6 +593,7 @@ void Init()
}
}
}
+
bool GetButtonPressed(int padID, ButtonType button)
{
bool pressed = m_controllers[touchScreenKey]->ButtonValue(padID, button);
@@ -376,6 +603,7 @@ bool GetButtonPressed(int padID, ButtonType button)
return pressed;
}
+
float GetAxisValue(int padID, ButtonType axis)
{
float value = m_controllers[touchScreenKey]->AxisValue(padID, axis);
@@ -390,6 +618,7 @@ float GetAxisValue(int padID, ButtonType axis)
}
return value;
}
+
bool GamepadEvent(const std::string& dev, int button, int action)
{
auto it = m_controllers.find(dev);
@@ -397,12 +626,14 @@ bool GamepadEvent(const std::string& dev, int button, int action)
return it->second->PressEvent(button, action);
return false;
}
+
void GamepadAxisEvent(const std::string& dev, int axis, float value)
{
auto it = m_controllers.find(dev);
if (it != m_controllers.end())
it->second->AxisEvent(axis, value);
}
+
void Shutdown()
{
for (const auto& controller : m_controllers)
@@ -427,6 +658,7 @@ bool InputDevice::PressEvent(int button, int action)
}
return handled;
}
+
void InputDevice::AxisEvent(int axis, float value)
{
for (const auto& binding : _inputbinds)
@@ -440,6 +672,7 @@ void InputDevice::AxisEvent(int axis, float value)
}
}
}
+
bool InputDevice::ButtonValue(int padID, ButtonType button)
{
const auto& binding = _inputbinds.find(std::make_pair(padID, button));
@@ -451,6 +684,7 @@ bool InputDevice::ButtonValue(int padID, ButtonType button)
else
return (_axises[binding->second->_buttontype] * binding->second->_neg) > 0.5f;
}
+
float InputDevice::AxisValue(int padID, ButtonType axis)
{
const auto& binding = _inputbinds.find(std::make_pair(padID, axis));
diff --git a/Source/Android/jni/ButtonManager.h b/Source/Android/jni/ButtonManager.h
index c65d8180f0..b9744f516c 100644
--- a/Source/Android/jni/ButtonManager.h
+++ b/Source/Android/jni/ButtonManager.h
@@ -176,6 +176,8 @@ enum ButtonType
TURNTABLE_CROSSFADE = 622, // To Be Used on Java Side
TURNTABLE_CROSSFADE_LEFT = 623,
TURNTABLE_CROSSFADE_RIGHT = 624,
+ // Rumble
+ RUMBLE = 700,
};
enum ButtonState
{
diff --git a/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp b/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
index 983108f356..b5faf422de 100644
--- a/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
+++ b/Source/Core/InputCommon/ControllerInterface/Android/Android.cpp
@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include "InputCommon/ControllerInterface/Android/Android.h"
+#include
#include
+#include
#include "InputCommon/ControllerInterface/ControllerInterface.h"
namespace ciface
@@ -190,6 +192,8 @@ Touchscreen::Touchscreen(int padID) : _padID(padID)
new Axis(_padID, ButtonManager::TURNTABLE_CROSSFADE_RIGHT));
AddAnalogInputs(new Axis(_padID, ButtonManager::TURNTABLE_EFFECT_DIAL),
new Axis(_padID, ButtonManager::TURNTABLE_EFFECT_DIAL));
+ // Rumble
+ AddOutput(new Motor(_padID, ButtonManager::RUMBLE));
}
// Buttons and stuff
@@ -215,5 +219,34 @@ ControlState Touchscreen::Axis::GetState() const
{
return ButtonManager::GetAxisValue(_padID, _index) * _neg;
}
+
+Touchscreen::Motor::~Motor()
+{
+}
+
+std::string Touchscreen::Motor::GetName() const
+{
+ std::ostringstream ss;
+ ss << "Rumble " << (int)_index;
+ return ss.str();
+}
+
+void Touchscreen::Motor::SetState(ControlState state)
+{
+ if (state > 0)
+ {
+ std::thread(Rumble, _padID, state).detach();
+ }
+}
+
+void Touchscreen::Motor::Rumble(int padID, double state)
+{
+ JNIEnv* env;
+ IDCache::GetJavaVM()->AttachCurrentThread(&env, nullptr);
+ jmethodID rumbleMethod =
+ env->GetStaticMethodID(IDCache::GetNativeLibraryClass(), "rumble", "(ID)V");
+ env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), rumbleMethod, padID, state);
+ IDCache::GetJavaVM()->DetachCurrentThread();
+}
}
}
diff --git a/Source/Core/InputCommon/ControllerInterface/Android/Android.h b/Source/Core/InputCommon/ControllerInterface/Android/Android.h
index bf588719c2..deb23539ce 100644
--- a/Source/Core/InputCommon/ControllerInterface/Android/Android.h
+++ b/Source/Core/InputCommon/ControllerInterface/Android/Android.h
@@ -41,6 +41,19 @@ private:
const ButtonManager::ButtonType _index;
const float _neg;
};
+ class Motor : public Core::Device::Output
+ {
+ public:
+ Motor(int padID, ButtonManager::ButtonType index) : _padID(padID), _index(index) {}
+ ~Motor();
+ std::string GetName() const override;
+ void SetState(ControlState state) override;
+
+ private:
+ const int _padID;
+ const ButtonManager::ButtonType _index;
+ static void Rumble(int padID, double state);
+ };
public:
Touchscreen(int padID);