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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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@ -13,7 +13,7 @@ namespace Android
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void Init()
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{
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for (int i = 0; i < 8; ++i)
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g_controller_interface.AddDevice(new Touchscreen(i));
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g_controller_interface.AddDevice(std::make_shared<Touchscreen>(i));
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}
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// Touchscreens and stuff
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