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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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@ -76,10 +76,12 @@ void Init(void* const hwnd)
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{
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current_master = &all_masters[i];
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if (current_master->use == XIMasterPointer)
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{
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// Since current_master is a master pointer, its attachment must
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// be a master keyboard.
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g_controller_interface.AddDevice(new KeyboardMouse(
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>(
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(Window)hwnd, xi_opcode, current_master->deviceid, current_master->attachment));
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}
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}
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XCloseDisplay(dpy);
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