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ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of ciface.Devices() which just returned the m_devices (which defeats the point of making m_devices protected). Incidentally, this should make the code safer when we have different threads accessing devices in the future (for hotplug?). A lot of code use Device references directly so there is no easy way to remove FindDevice() and make those unique_ptrs.
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@ -13,7 +13,7 @@ namespace Xlib
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{
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void Init(void* const hwnd)
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{
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g_controller_interface.AddDevice(new KeyboardMouse((Window)hwnd));
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g_controller_interface.AddDevice(std::make_shared<KeyboardMouse>((Window)hwnd));
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}
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KeyboardMouse::KeyboardMouse(Window window) : m_window(window)
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