Common: Add a render_window field to WindowSystemInfo

We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
This commit is contained in:
Stenzek
2020-03-11 23:09:28 +10:00
parent bb7623e3ba
commit 86db015c23
8 changed files with 24 additions and 10 deletions

View File

@ -91,6 +91,7 @@ WindowSystemInfo PlatformFBDev::GetWindowSystemInfo() const
WindowSystemInfo wsi;
wsi.type = WindowSystemType::FBDev;
wsi.display_connection = nullptr; // EGL_DEFAULT_DISPLAY
wsi.render_window = nullptr;
wsi.render_surface = nullptr;
return wsi;
}