InputCommon: Split Device stuff out

The ExpressionParser needs this to be out of here to prevent issues
with cyclic references.
This commit is contained in:
Jasper St. Pierre
2013-06-16 20:07:10 -04:00
parent 143d2eccb4
commit 877106b027
30 changed files with 448 additions and 451 deletions

View File

@ -179,56 +179,6 @@ bool ControllerInterface::UpdateOutput(const bool force)
return (m_devices.size() == ok_count);
}
//
// Device :: ~Device
//
// Destructor, delete all inputs/outputs on device destruction
//
ControllerInterface::Device::~Device()
{
{
// delete inputs
std::vector<Device::Input*>::iterator
i = m_inputs.begin(),
e = m_inputs.end();
for ( ;i!=e; ++i)
delete *i;
}
{
// delete outputs
std::vector<Device::Output*>::iterator
o = m_outputs.begin(),
e = m_outputs.end();
for ( ;o!=e; ++o)
delete *o;
}
}
void ControllerInterface::Device::AddInput(Input* const i)
{
m_inputs.push_back(i);
}
void ControllerInterface::Device::AddOutput(Output* const o)
{
m_outputs.push_back(o);
}
//
// Device :: ClearInputState
//
// Device classes should override this function
// ControllerInterface will call this when the device returns failure during UpdateInput
// used to try to set all buttons and axes to their default state when user unplugs a gamepad during play
// buttons/axes that were held down at the time of unplugging should be seen as not pressed after unplugging
//
void ControllerInterface::Device::ClearInputState()
{
// this is going to be called for every UpdateInput call that fails
// kinda slow but, w/e, should only happen when user unplugs a device while playing
}
//
// InputReference :: State
//
@ -303,72 +253,6 @@ ControlState ControllerInterface::OutputReference::State(const ControlState stat
return state; // just return the output, watever
}
//
// DeviceQualifier :: ToString
//
// get string from a device qualifier / serialize
//
std::string ControllerInterface::DeviceQualifier::ToString() const
{
if (source.empty() && (cid < 0) && name.empty())
return "";
std::ostringstream ss;
ss << source << '/';
if ( cid > -1 )
ss << cid;
ss << '/' << name;
return ss.str();
}
//
// DeviceQualifier :: FromString
//
// set a device qualifier from a string / unserialize
//
void ControllerInterface::DeviceQualifier::FromString(const std::string& str)
{
std::istringstream ss(str);
std::getline(ss, source = "", '/');
// silly
std::getline(ss, name, '/');
std::istringstream(name) >> (cid = -1);
std::getline(ss, name = "");
}
//
// DeviceQualifier :: FromDevice
//
// set a device qualifier from a device
//
void ControllerInterface::DeviceQualifier::FromDevice(const ControllerInterface::Device* const dev)
{
name = dev->GetName();
cid = dev->GetId();
source= dev->GetSource();
}
bool ControllerInterface::DeviceQualifier::operator==(const ControllerInterface::Device* const dev) const
{
if (dev->GetId() == cid)
if (dev->GetName() == name)
if (dev->GetSource() == source)
return true;
return false;
}
bool ControllerInterface::DeviceQualifier::operator==(const ControllerInterface::DeviceQualifier& devq) const
{
if (cid == devq.cid)
if (name == devq.name)
if (source == devq.source)
return true;
return false;
}
//
// UpdateReference
//
@ -376,7 +260,7 @@ bool ControllerInterface::DeviceQualifier::operator==(const ControllerInterface:
// need to call this to re-parse a control reference's expression after changing it
//
void ControllerInterface::UpdateReference(ControllerInterface::ControlReference* ref
, const ControllerInterface::DeviceQualifier& default_device) const
, const DeviceQualifier& default_device) const
{
ref->m_controls.clear();
@ -439,18 +323,6 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
}
}
ControllerInterface::Device* ControllerInterface::FindDevice(const ControllerInterface::DeviceQualifier& devq) const
{
std::vector<ControllerInterface::Device*>::const_iterator
di = m_devices.begin(),
de = m_devices.end();
for (; di!=de; ++di)
if (devq == *di)
return *di;
return NULL;
}
//
// InputReference :: Detect
//
@ -461,7 +333,7 @@ ControllerInterface::Device* ControllerInterface::FindDevice(const ControllerInt
// upon input, return pointer to detected Control
// else return NULL
//
ControllerInterface::Device::Control* ControllerInterface::InputReference::Detect(const unsigned int ms, Device* const device)
Device::Control* ControllerInterface::InputReference::Detect(const unsigned int ms, Device* const device)
{
unsigned int time = 0;
std::vector<bool> states(device->Inputs().size());
@ -511,7 +383,7 @@ ControllerInterface::Device::Control* ControllerInterface::InputReference::Detec
//
// set all binded outputs to <range> power for x milliseconds return false
//
ControllerInterface::Device::Control* ControllerInterface::OutputReference::Detect(const unsigned int ms, Device* const device)
Device::Control* ControllerInterface::OutputReference::Detect(const unsigned int ms, Device* const device)
{
// ignore device
@ -534,55 +406,3 @@ ControllerInterface::Device::Control* ControllerInterface::OutputReference::Dete
}
return NULL;
}
ControllerInterface::Device::Input* ControllerInterface::Device::FindInput(const std::string &name) const
{
std::vector<Input*>::const_iterator
it = m_inputs.begin(),
itend = m_inputs.end();
for (; it != itend; ++it)
if ((*it)->GetName() == name)
return *it;
return NULL;
}
ControllerInterface::Device::Output* ControllerInterface::Device::FindOutput(const std::string &name) const
{
std::vector<Output*>::const_iterator
it = m_outputs.begin(),
itend = m_outputs.end();
for (; it != itend; ++it)
if ((*it)->GetName() == name)
return *it;
return NULL;
}
ControllerInterface::Device::Input* ControllerInterface::FindInput(const std::string& name, const Device* def_dev) const
{
if (def_dev)
{
Device::Input* const inp = def_dev->FindInput(name);
if (inp)
return inp;
}
std::vector<Device*>::const_iterator
di = m_devices.begin(),
de = m_devices.end();
for (; di != de; ++di)
{
Device::Input* const i = (*di)->FindInput(name);
if (i)
return i;
}
return NULL;
}
ControllerInterface::Device::Output* ControllerInterface::FindOutput(const std::string& name, const Device* def_dev) const
{
return def_dev->FindOutput(name);
}