From 8813ba69f5594180923cb2e2699ecd270a9cbd71 Mon Sep 17 00:00:00 2001 From: Filippo Tarpini Date: Sat, 2 Jan 2021 18:34:22 +0200 Subject: [PATCH] Fix Quartz cursor going to +infinite if the window size was 0 --- .../ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm index d594ac9e5f..216ae58e6c 100644 --- a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm +++ b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm @@ -188,8 +188,8 @@ void KeyboardAndMouse::UpdateInput() loc.x -= bounds.origin.x; loc.y -= bounds.origin.y; - m_cursor.x = (loc.x / bounds.size.width * 2 - 1.0) * window_scale.x; - m_cursor.y = (loc.y / bounds.size.height * 2 - 1.0) * window_scale.y; + m_cursor.x = (loc.x / std::max(bounds.size.width, 1.0) * 2 - 1.0) * window_scale.x; + m_cursor.y = (loc.y / std::max(bounds.size.height, 1.0) * 2 - 1.0) * window_scale.y; } std::string KeyboardAndMouse::GetName() const