Qt/NetPlayDialog: Use more readable colors

This commit is contained in:
spycrab 2018-05-10 19:10:23 +02:00
parent fd1ea63383
commit 893c5e694e

View File

@ -449,7 +449,7 @@ void NetPlayDialog::OnMsgChangeGame(const std::string& title)
m_game_button->setText(qtitle); m_game_button->setText(qtitle);
m_current_game = title; m_current_game = title;
}); });
DisplayMessage(tr("Game changed to \"%1\"").arg(qtitle), "pink"); DisplayMessage(tr("Game changed to \"%1\"").arg(qtitle), "magenta");
} }
void NetPlayDialog::GameStatusChanged(bool running) void NetPlayDialog::GameStatusChanged(bool running)
@ -487,7 +487,7 @@ void NetPlayDialog::OnMsgStopGame()
void NetPlayDialog::OnPadBufferChanged(u32 buffer) void NetPlayDialog::OnPadBufferChanged(u32 buffer)
{ {
QueueOnObject(this, [this, buffer] { m_buffer_size_box->setValue(buffer); }); QueueOnObject(this, [this, buffer] { m_buffer_size_box->setValue(buffer); });
DisplayMessage(tr("Buffer size changed to %1").arg(buffer), "gray"); DisplayMessage(tr("Buffer size changed to %1").arg(buffer), "");
} }
void NetPlayDialog::OnDesync(u32 frame, const std::string& player) void NetPlayDialog::OnDesync(u32 frame, const std::string& player)